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		<title><![CDATA[Latest posts for the thread "Imperial Fists Advice/Startup"]]></title>
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				<title>Imperial Fists Advice/Startup</title>
				<description><![CDATA[ I'm an Ork player at heart and have a decent amount of Orky goodness, but I want a secondary army that's somewhat fluffy and fun to play for those odd nights where I want to be super serious. My next step is to build an Imperial Fist army. Unfortunately I don't know where to start - I've never played Space Marines, just read a lot of the lore.<br /> <br /> A bit about where I want to take it:<br /> <br /> I want a shooty/mech army<br /> <br /> I want to use Lysander. Probably getting an assault Termie sqaud to pair with him<br /> <br /> But to start off, I was thinking about getting 2 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> Squads. I'm going to take my time on painting and modeling (which will give me time to get funds to get more IF stuff).<br /> <br /> If someone can point me to a list that fits this playstyle and/or some suggestions on how to kit out squads and make a list like this, it would be greatly appreciated. I've done some searching thus far and have yet to find one that fits my goals and is effective at the same time.<br /> <br /> Thanks!   <img src="/s/i/a/5c217f7a079a81c85feb45c988babf50.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2011 18:34:27]]> GMT</pubDate>
				<author><![CDATA[ NickTheButcher]]></author>
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				<title>Imperial Fists Advice/Startup</title>
				<description><![CDATA[ Lysander is better with Tactical Terminators or Sternguard Veterans to take advantage of Bolter Drill. <br /> <br /> First thing's first though, I'd get Lysander, two Tactical squads and paint them up. You'll need those no matter what list you end up building. ]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2011 19:03:18]]> GMT</pubDate>
				<author><![CDATA[ wtwlf123]]></author>
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				<title>Imperial Fists Advice/Startup</title>
				<description><![CDATA[ <blockquote><div><cite>wtwlf123 wrote:</cite>Lysander is better with Tactical Terminators or Sternguard Veterans to take advantage of Bolter Drill. <br /> <br /> First thing's first though, I'd get Lysander, two Tactical squads and paint them up. You'll need those no matter what list you end up building. </div></blockquote><br /> <br /> Sounds good to me!<br /> <br /> As for Lysander, I read some other topics regarding IF lists and most said he's a beast in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (With the hammer) so to run him with Assault Termies. I was thinking about going with the Sternguard or <span class="glossaryitem" onmouseover='gp(167);'>tac</span> Termies as well, but decided to go the other way based off of what I read. Sounds like he's a beast either way! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, need advice on kitting out the squads - Meltas, Lascannons etc... something that's well rounded.]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2011 19:08:28]]> GMT</pubDate>
				<author><![CDATA[ NickTheButcher]]></author>
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				<title>Imperial Fists Advice/Startup</title>
				<description><![CDATA[ Meltagun, and Missile Launcher tend to me the most common and versatile.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2011 19:50:34]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Imperial Fists Advice/Startup</title>
				<description><![CDATA[ He is a beast in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. Which is why you don't need him with other assault termies, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. Give Bolter Drill to special issue ammo, and then crush dudes in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> when they come to fight you off. ]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2011 19:51:15]]> GMT</pubDate>
				<author><![CDATA[ wtwlf123]]></author>
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				<title>Imperial Fists Advice/Startup</title>
				<description><![CDATA[ I agree with wtwlf. <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> termies and especially sternguard benefit much from lysander.]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2011 20:24:06]]> GMT</pubDate>
				<author><![CDATA[ Hashbeth]]></author>
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				<title>Imperial Fists Advice/Startup</title>
				<description><![CDATA[ <blockquote><div><cite>wtwlf123 wrote:</cite>He is a beast in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. Which is why you don't need him with other assault termies, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. Give Bolter Drill to special issue ammo, and then crush dudes in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> when they come to fight you off. </div></blockquote><br /> <br /> <blockquote><div><cite>Hashbeth wrote:</cite>I agree with wtwlf. <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> termies and especially sternguard benefit much from lysander.</div></blockquote><br /> <br /> I'm gettin' all excitedy!<br /> <br /> So recap:<br /> <br /> Lysander and some Vet Stern<br /> <br /> 2 Tactical Squads with Melta and missle. <br /> <br /> = Huzzah!<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> What would a good 2nd <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> be?]]></description>
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				<pubDate><![CDATA[Sun, 21 Aug 2011 20:43:55]]> GMT</pubDate>
				<author><![CDATA[ NickTheButcher]]></author>
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