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		<title><![CDATA[Latest posts for the thread "Why are proxies acceptable (or why not)? A Dakka Discussion..."]]></title>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Simply put, why do you accept or reject someone else using proxy models for a game like <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> or <span class="glossaryitem" onmouseover='gp(146);'>WH40K</span>? <br /> <br /> I guess I'm asking this after reading a couple threads that have drawn ire over the use of Green Plastic Army Men (~1" tall, so proper height for <span class="glossaryitem" onmouseover='gp(317);'>TLOS</span> and such, and on official bases) for <span class="glossaryitem" onmouseover='gp(69);'>IG</span> substitutes. <br /> <br /> Do you draw the line at only-official-models, only superior (near-identical) proxies, good approximations, rough ballpark, humanoid shape, or cardboard rectangles, assuming they all keep proper height/base/body size to avoid rule issues?<br /> <br /> I understand that some people see it as unequal that someone is avoiding spending money for the hobby, which would be like entering a F-1 race with a Gremlin, while others see it as simply playing a game however you can, like using stones or shot glasses for chess.<br /> <br /> What are your thought on this, Dakka? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 20:37:03]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ The only reason I would accept it en mass, is if my opponent was considering a new army and wanted to play-test it first before they bought anything. Otherwise, I'd allow the occational proxy such as a Flamer in place of a Meltagun, or a Librarian's left his Jump Pack at home, but anything else I find annoying.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 20:41:14]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Living in South Africa, I find that many people don't have large armies due to the game being a bit of a part-part-part-time thing. Also, myself and my friend circle do a lot of other things which chow up our pocket money, etc. So we end up not having nearly as many models as we'd like to play a decent game...<br /> <br /> If we're chilling in our grimdark basement, I don't have a problem with it because it means I can get a game in. But I really wouldn't like it even at social games at the <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>... I accept non-<span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> (although I myself am very tight about the issue), but proxy models I would deem as unacceptable out in public.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 20:44:48]]> GMT</pubDate>
				<author><![CDATA[ Sam__theRelentless]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Valkyrie wrote:</cite>The only reason I would accept it en mass, is if my opponent was considering a new army and wanted to play-test it first before they bought anything. Otherwise, I'd allow the occational proxy such as a Flamer in place of a Meltagun, or a Librarian's left his Jump Pack at home, but anything else I find annoying.</div></blockquote><br /> <br /> I think this is a pretty good middle ground. I definitely agree with this here. Need to proxy that Sergeant looking guy as your Emperor's Champion? Fine. <br /> <br /> Want to use that sloping PVC pipe as your drop pod because you don't feel like buying one? Fine in a friendly game, but definitely not in a tournament.<br /> <br /> And before I forget... Oh, it's this thread again.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 20:45:16]]> GMT</pubDate>
				<author><![CDATA[ shealyr]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ You should play with Like-minded gamers. If you want to play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> with green army men and soda pop because only the game is important to you, then find a bunch of like-minded people to play that way with.<br /> <br /> The issue is when someone wants to play a specific way and comes across people who are not like-minded and they are upset they were excluded from something. They then run to the internet to post a thread trying to claim the moral high-ground.<br /> <br /> The standard is whatever two players agree to. <br /> <br /> If you want to play at someone else's club or event, meet their standard or don't participate.<br /> <br /> Find people who enjoy the standard you want to play and the world is fine.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 20:49:56]]> GMT</pubDate>
				<author><![CDATA[ nkelsch]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I and <span class="glossaryitem" onmouseover='gp(269);'>id</span> like to hope that most of the warhammer gamers wouldnt care if anyone used a proxy that was the general size of what it was supposed to be with knowledge of what its supposed to be in the event that the person wants to test an  army or a unit or forgot thiers. <br /> <br /> I do not however like it when people ONLY use the proxies with no intention on getting the proper models or ones that would be considered an upgrade over the <span class="glossaryitem" onmouseover='gp(50);'>gw</span> version.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 21:03:21]]> GMT</pubDate>
				<author><![CDATA[ clidefr0g]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ *Sets watch*<br /> <br /> *Copy/Paste from last time.*<br /> <br /> If someone is trying about a unit or army before they buy it (and they're a friend of mine), proxy is fine. But that allowance runs out for me quick. REALLY quick. I spend a lot of time and money on my hobby. Matching my painted Black Templar army up against your coke bottle drop pods isn't going to work. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 21:17:00]]> GMT</pubDate>
				<author><![CDATA[ kronk]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>Lol</span>. I know this has been rehashed, but I'll try (and probably fail) to set it apart from the masses: <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The question is more of <b>why</b> proxies are or are not acceptable?<br /> <br /> My personal opinion (If you couldn't guess it already) is as follows: The chess analogy.<br /> Does playing chess require both players have a set of precious-metal pieces, or should both sets match or complement each other? <br /> <br /> I understand people dislike playing against an army based on poor visual appearance (The gakky house in the neighborhood devalues the nearby houses theory), but I guess I see that (<span class="glossaryitem" onmouseover='gp(72);'>imo</span> only) as being upset someone is playing against your solid-gold chess set with a set of chess shot-glasses or plastic pieces. While they may visually be different or clashing, the underlying gameplay has not changed.<br /> <br /> I completely agree that an important aspect of Warhammer is the appearance of the models and armies, especially when set against each other in a tournament setting with both armies being visually appealing. But does or should that take precedence over the actual game itself? Should a game that can be played completely by the rules without issues be disallowed simply because of it's appearance?<br /> <br /> Is a man entitled to the sweat of his brow?... <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 22:07:42]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Proxies are acceptable in a non tournament setting because of the vast amounts of options.  I don't expect anyone to have every exact model for every exact configuation available.  I expect there to be consistancy or logic in their choice of proxies.  I would rather play 10 games against 10 different army layouts then 10 games against the exact same list.  As you find what you like I believe most will start to purchase towards that list but still collect those other models they swap around from time to time.  ]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 22:21:10]]> GMT</pubDate>
				<author><![CDATA[ wizardofgore]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I don't mind proxies as long as they are properly modelled.  If you don't have a drop pod, make and paint one, don't use a plastic bottle.  Is it so hard?]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 22:29:23]]> GMT</pubDate>
				<author><![CDATA[ Howard A Treesong]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite>, the underlying gameplay has not changed.<br /> </div></blockquote>And you are trying to claim the moral highground that only the <span class="glossaryitem" onmouseover='gp(111);'>raw</span> metagame is what matters. Many people do not play this way as it is not an <span class="glossaryitem" onmouseover='gp(115);'>RTS</span>. In the end, you need to play with like-minded gamers... not claim that the <span class="glossaryitem" onmouseover='gp(111);'>raw</span> game is the only thing that matters and all other aspects don't exist.<br /> <br /> Also, I would say that the game becomes unplayable in many proxy situations so the visual aspect does directly impact gameplay.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 22:31:06]]> GMT</pubDate>
				<author><![CDATA[ nkelsch]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I'm not saying the <span class="glossaryitem" onmouseover='gp(111);'>raw</span> metagame is all that matters, I'm simply saying that some people prefer appearance and uniformity (Something that tends to clash with most proxies) over the bare-bones rplayability. I am not one of those people <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> The questions were more meant to be thought-provoking conversation-starters, not inflammatory attacks. My apologies if they were misconstrued.<br /> <br /> I claim absolutely no high ground in bringing my collection of different rocks to the proverbial Grandmaster chess games, I was simply pointing out my (biased) view on the subject <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> As for the visual aspect affecting gameplay, that's when I personally consider proxies unnacceptable. Plastic army men within 1/16th of an inch to <span class="glossaryitem" onmouseover='gp(69);'>IG</span> height? That's ok by me. Plastic army men towering an inch above even Space Marines? Not so ok...]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 22:43:19]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite><span class="glossaryitem" onmouseover='gp(84);'>Lol</span>. I know this has been rehashed, but I'll try (and probably fail) to set it apart from the masses: <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The question is more of <b>why</b> proxies are or are not acceptable?<br /> <br /> My personal opinion (If you couldn't guess it already) is as follows: The chess analogy.<br /> Does playing chess require both players have a set of precious-metal pieces, or should both sets match or complement each other? <br /> <br /> I understand people dislike playing against an army based on poor visual appearance (The gakky house in the neighborhood devalues the nearby houses theory), but I guess I see that (<span class="glossaryitem" onmouseover='gp(72);'>imo</span> only) as being upset someone is playing against your solid-gold chess set with a set of chess shot-glasses or plastic pieces. While they may visually be different or clashing, the underlying gameplay has not changed.<br /> <br /> I completely agree that an important aspect of Warhammer is the appearance of the models and armies, especially when set against each other in a tournament setting with both armies being visually appealing. But does or should that take precedence over the actual game itself? Should a game that can be played completely by the rules without issues be disallowed simply because of it's appearance?<br /> <br /> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> Well, you have your answer then: Go play chess.<br /> <br /> Your analogy breaks down quickly. Chess usess the same models all the time. You don't need to paint chess pieces. All armies are equal, and no advantage is gained by using better quality pieces.<br /> <br /> I'd continue but <span class="glossaryitem" onmouseover='gp(484);'>IT</span>"S THAT STUPID THREAD AGAIN?<br /> <i><br /> Should a game that can be played completely by the rules without issues be disallowed simply because of it's appearance?</i> Yes. Painting and modeling are part of the game. <br /> <br /> <i>Is a man entitled to the sweat of his brow?...  </i> Don't see you sweating too much if you're playing with unpainted proxies and green armie men. But if I work and sweat to get my army done, I'd enjoy a game better if my opponent put some work into his.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 23:01:33]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Try playing Chess proxying pawns for your Rooks.  Let me know how that turns out.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 23:28:06]]> GMT</pubDate>
				<author><![CDATA[ Laughing Man]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite>The question is more of <b>why</b> proxies are or are not acceptable?</div></blockquote><br /> <br /> I dislike proxies (which is different from would never allow or use them) because they are, to me, "rude."<br /> <br /> They're potentially confusing. Is that guy with the meltagun actually a rocket launcher? Is that box a Rhino or a Land Raider? This means the game is slower and/or not as fun. I've taken fun away from my opponent.<br /> <br /> They reduce immersion. Miniature wargames are also called 'hobby games' because people like playing on evocative, aesthetically pleasing tables.Sure, most people sometimes use books under a sheet (or forget the sheet) but most people would prefer sculpted hills and detailed buildings if it's an option. I've heard of people whose main reason for attending tournaments is to play on nicely detailed tables. Looks matter, and it is frustrating if your painted, based, and 100% correct force is facing a force of half-assembled, unpainted, and proxy models.<br /> <br /> However, 'rude' is an intentionally fuzzy term. I try to be polite (not-rude) to strangers. I try to be polite to friends. However, part of being friends is allowing and accepting a bit of rudeness from each other.  Am more accepting of rude behavior from friends because there's other things involved in friendship that exceed this. <br /> <br /> I also am more accepting of this form of rudeness from 'children' which in this case can include any beginners. New to the game? Not a big deal if you're learning and using proxies a bit. 20 year veteran? You probably either have a painted army or two, or should perhaps work towards that.<br /> <br /> it is completely subjective in this case. Events may have hard and fast rules, though.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 23:37:15]]> GMT</pubDate>
				<author><![CDATA[ Balance]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I personally have no problem with proxies as long as its not a permanent matter.<br /> <br /> I have a friend who MADE a Great Unclean One with Greenstuff, 100% Citadel Greenstuff. The model looks awesome and everyone in our <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> likes it.<br /> <br /> I started playing necrons around the time the new codex rumours started to come out. I didn't know about it before I started playing so now I find it a little pointless to buy new models besides the 1500 list I have since new "better" models are on their way.<br /> <br /> Result: 3 Fire Warriors are proxied Necron Warriors...and someimes I use a Die to represent a Tomb Spyder's Scarab Swarm. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 23:40:40]]> GMT</pubDate>
				<author><![CDATA[ Kilink]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I don't mind proxying models as long as there is a limit or a good reason for it. I play Orcs & Goblins and there is the Mangler Squig model which has not been released yet. If I want to use it, I'll have to proxy it. I also understand people who don't have a lot of money to buy all the stuff they want but still want to play.<br /> <br /> However... I don't like it when people show up with an army that is 70% proxy, simply because they are either bored to paint, or have other models that they believe could fill in the same role. Sure, size is approximately the same but I tire of seeing a friend of mine using the same bunch of skeletons for his Vampire Counts, Chaos Marauders and Brettonian Peasants.<br /> Boring...]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 23:45:56]]> GMT</pubDate>
				<author><![CDATA[ angelshade00]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Proxies are fine if you are simply trying something new. I used to do it, as did my friend. I wanted to try a Whirlwind out, so I used a Rhino for it. I just made sure that there was no confusion. As long as it's not permanent - you actually end up buying the unit youre trying out, go for it.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 23:48:25]]> GMT</pubDate>
				<author><![CDATA[ -Loki-]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ If someone can't afford to pay for the miniatures then I have complete sympathy with using proxies. If it's clear what everything is, then I will happily play them. Though I do prefer properly modelled and nice looking armies, obviously.<br /> With proxies, clarity is the most important thing.]]></description>
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				<pubDate><![CDATA[Tue, 23 Aug 2011 23:53:25]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Jack Daniels bottle as monolith. Always acceptable.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 00:23:49]]> GMT</pubDate>
				<author><![CDATA[ terranarc]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Well, this has been covered before, but I'll address it again. <br /> <br /> Before I do, I recommend checking out a poll that I ran a couple months back asking those whose <u>primary interest in the hobby is gaming</u> (rather than modeling)<u> what's their minimum standard for miniature gaming playing pieces</u>.  <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/364198.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/364198.page</a><br /> A third of them said they would be fine with non-<span class="glossaryitem" onmouseover='gp(50);'>GW</span> models or less (chits, armymen, etc).<br /> <br /> Now then...<br /> For proxying, I just don't want having to remember what's what to take away from the game. Thus there are a few ways that proxies or counts-as can be handled well.  There are probably other ways, but these are proxies that I would accept.<br /> <br /> 1) Use a unit that is armed similarly.  Chaos marines with <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> subbing for assault marines.  Space Dwarves with bolters instead of Space Marines, etc.<br /> <br /> 2)Be consistent.  I have no problem with non-<span class="glossaryitem" onmouseover='gp(50);'>GW</span> armies as long as they are armed, sized, and equipped similarly to what they are representing.  If you're subbing a bunch of SHockforce troopers for <span class="glossaryitem" onmouseover='gp(69);'>IG</span> then all the laser guns should be lasrifles, all the <span class="glossaryitem" onmouseover='gp(606);'>HMG</span>'s are autocannons, etc, etc.<br /> <br /> If you're using army men (most army men are considerably larger than <span class="glossaryitem" onmouseover='gp(50);'>GW</span> figs by the way) then all assault rifles are lasrifles, bazooka's are <span class="glossaryitem" onmouseover='gp(328);'>ML</span>'s, etc.<br /> <br /> 3) Be Painted.  Whether it's a bunch of bare army men or a bunch of unpainted <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stuff it doesn't matter to me.  If it ain't painted I don't want to play against it more than once.  Sorry, see my earlier postings on this issue.  Part of this is my enjoyment of a well presented wargames. Part of this is just wanting to see some effort.  If you're proxying for <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, there's a difference to me between plunking down a bunch of unpainted army men (lame), and breaking out some painted Void Viridian marines (cool).<br /> <br /> There are undoubtedly folks who disagree.  Some only want <span class="glossaryitem" onmouseover='gp(50);'>GW</span> models, while on the other end are fine with chits.  In the end it's ok, as there are enough of us around that hopefully we can all find folks who have the same gaming goals and standards.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 00:30:05]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ It should also be noted that, in 2nd edition <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> put in cardboard cutout dreadnoughts for use in the game.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 01:06:26]]> GMT</pubDate>
				<author><![CDATA[ -Loki-]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>-Loki- wrote:</cite>It should also be noted that, in 2nd edition <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> put in cardboard cutout dreadnoughts for use in the STARTER SET.</div></blockquote><br /> <br /> Fixed.<br /> <br /> If a 9 year old showed up with his 300pts in orks and a cardboard dread, one of us would help him learn the game. If a 20 year old showed up with 3 of them because he was cheap, we were less sympathetic.)]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 02:04:57]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I have no problem with proxies if someone wants to try something out before buying it, but it's kind of a bummer when someone proxies all kinds of crap all the time. It gets old fast. For example, a kid at the <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> in my home town would literally just get uberlists off the internet and then proxy 80% of his minis. I know I've brought this up several times, but I will repeat: soda can drop pods.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 02:26:55]]> GMT</pubDate>
				<author><![CDATA[ RatBot]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[  <br /> If you can tell what the proxy is without having to ask then then i say go for it whatever the reason. Like this what is it supposed to be? <br /> <br /> <br /> <br /> <img src="http://i1103.photobucket.com/albums/g479/lovecchio420/SAM_2369.jpg" border="0" /><br /> <br /> <br /> <br /> I know easy one, but its easy to see how someone might not know who this is .<br /> <br /> So i wouldn't use him.<br /> <br /> <br /> <br /> <br /> <img src="http://i1103.photobucket.com/albums/g479/lovecchio420/SAM_2245-1.jpg" border="0" /><br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 02:41:17]]> GMT</pubDate>
				<author><![CDATA[ Deathshead420]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ If someone were to put together an entire army of Imperial Guard out of green army men, I might let them. Although now I want to build a guard army and paint them all like green army men...]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 02:44:18]]> GMT</pubDate>
				<author><![CDATA[ Aduro]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ If someone wants to just try something out, I don't care. If it's a real life friend, I don't care. <br /> <br /> If it's some dude who <i>consistently </i>busts out a bunch of plastic cups and pennies, he can GTFO. <br /> <br /> I spent a lot of time and money building and painting my armies, and showing up with half-ass proxies is insulting to the game in general and me in specific. <br /> <br /> As to what actually constitutes an unacceptable proxy, it's impossible to say exactly. It's like obscenity - I know it when I see it. A good rule of thumb is whether or not someone put any effort into it (again, barring someone who wants to test something out or forgot something). ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 04:56:59]]> GMT</pubDate>
				<author><![CDATA[ Ouze]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Why is it acceptable?<br /> <br /> - Because it's a game and it's not that big a deal if you're just putzing around, trying out the hobby, or playing a game on your kitchen table. I just don't care that much. Just like playing chess with coins or whatever that above example was. <br /> <br /> Why is it unacceptable?<br /> <br /> - For a 'serious' gamer (this strikes me as an oxymoron of sorts) or modeler, I can see how someone might cast aspersions on someone who wants to play pretend with their pretend game. After all, we put a lot of effort into making our pretend alien space soldiers look less pretend. That said, to go back to the chess analogy, if a guy with a beautiful hand-carved teak and mahogany chess set invited me over to play, i wouldn't bring pogs as my pieces. <br /> <br /> I think it depends more on the actual gamer the proxyist is looking to play against than any absolute ethical guideline. ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 05:15:43]]> GMT</pubDate>
				<author><![CDATA[ hemingway]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I don't mind proxies as long as you can tell what's going on with the model. Constantly having to ask which one is that? Or, what is he armed with? These questions get really annoying and I get fed up quick... Is that a sniper rifle or a bolter on that guy? As long as I know what the model is armed with without having to ask, and as long as the proxy is a proper representative of size, I don't usually have a problem. I also don't like rules bending... I recently played a 500 point game against a friend that threw together an army that wasn't legal. Because I was reteaching myself and him the rules I let it slide (and because I tabled him!), but showing up with an illegal army list simply because you don't agree with the way a codex is written is <span class="glossaryitem" onmouseover='gp(14);'>BS</span>! His issue was that the Razorback/Rhino wasn't an available heavy support option, and only dedicated transport. So he decided it should be cool to field one as a Heavy Support option for his scouts... Meh... Whatever, after seeing his list I knew I had him, but it was still annoying.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 05:24:01]]> GMT</pubDate>
				<author><![CDATA[ kanebbcksc]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>-Loki- wrote:</cite>It should also be noted that, in 2nd edition <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> put in cardboard cutout dreadnoughts for use in the game.</div></blockquote><br /> <br /> More recently (well within 8 years) the Battle Games in Middle Earth magazine also contained card cutouts of painted figures so you could use them alongside the miniatures to fight battles.  The main idea being you used them until you built up your forces with actual miniatures.  One of the best ones was the cut out tentacles to represent the Watcher at Khazad Dum.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 07:28:13]]> GMT</pubDate>
				<author><![CDATA[ alphaecho]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite>I completely agree that an important aspect of Warhammer is the appearance of the models and armies, especially when set against each other in a tournament setting with both armies being visually appealing. But does or should that take precedence over the actual game itself? Should a game that can be played completely by the rules without issues be disallowed simply because of it's appearance?</div></blockquote><br /> <br /> First, <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> is part of the rules, so (technically) if you're not using the right models then you can't play the game 'completely by the rules'. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> But anyway, the appearance of the models on the table DOES affect the actual gameplay of the game. We all share an image of what, for example, a Blood Angel with a Bolter looks like. The rules include <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> so that 'remembering what that guy is meant to be' doesn't become part of the game. If you make it part of the game, then you've introduced a new level of challenge to your opponent. Unless he's using a proxy army too, that's not very fair.<br /> <br /> Now, we all are happy to bend a bit. Hell, I have WHOLE ARMIES of 'proxies' converted from other ranges. But I've made sure that they're very easily recognisable as what they represent, and swapped all the weapons for correct, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ones to make by opponents' lives easier. (see my Suicide Legion in my sig). <br /> <br /> But the reason that I would rather not play against 'proxy' models is because (unless done to the level I've done in the Suicide Legion army) then I have to remember what the hell those guys are meant to be. And that's not fun.<br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 07:52:23]]> GMT</pubDate>
				<author><![CDATA[ ArbitorIan]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I think if it's something like using cold ones for fiends of slaanesh, or using ushtabi as daemon princes in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, if that's going to be a problem, maybe you should quit playing. Do you know how much a unit of 6 fiends cost in USD? In all actuality, as long as the bases are legal, and upgrades are shown, it's ok.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I made a librarian out of bits, and painted it to distinguish it as a librarian, and I'll be damned if I'm not allowed to play it because some neckbeard rule lawyer doesn't like that I don't want to spend the money to replace a broken model. Not everyone has a gak ton of cash to pay for models, and it's made by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, and has all the weapons appearing.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 08:15:52]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>remilia_scarlet wrote:</cite>I think if it's something like using cold ones for fiends of slaanesh, or using ushtabi as daemon princes in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, if that's going to be a problem, maybe you should quit playing. Do you know how much a unit of 6 fiends cost in USD? In all actuality, as long as the bases are legal, and upgrades are shown, it's ok.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I made a librarian out of bits, and painted it to distinguish it as a librarian, and I'll be damned if I'm not allowed to play it because some neckbeard rule lawyer doesn't like that I don't want to spend the money to replace a broken model. Not everyone has a gak ton of cash to pay for models, and it's made by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, and has all the weapons appearing.</div></blockquote><br /> <br /> Not wanting to appear argumentative but what you have created, taking time, effort, ingenuity and thought is a Librarian model not a proxy.  If you tried to use a Scout as a Librarian, that could cause some opponents to find fault.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 08:44:02]]> GMT</pubDate>
				<author><![CDATA[ alphaecho]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>alphaecho wrote:</cite>Not wanting to appear argumentative but what you have created, taking time, effort, ingenuity and thought is a Librarian model not a proxy.  If you tried to use a Scout as a Librarian, that could cause some opponents to find fault.</div></blockquote><br /> <br /> Why thank you, you're not at all coming off as argumentative <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I took it to my <span class="glossaryitem" onmouseover='gp(211);'>LGS</span> earlier yesterday, and this neckbeard raised hell over it, since he said it was a champion, and not a librarian. I agree, if time and effort, as well as ingenuity are taken(I'm flattered you said that), then it's what you wanted it to be, however, like you said, the scouts are pushing even my buttons, and I'm leniant. I mean, it's like this guy who used a tau fire warrior as commander dante, I played him, but it just wasn't the same, especially since he had the money to buy a finecast, or ten, since he bough most of them.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 08:59:17]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Hi all.<br />  Proxying is aceptable to gamers who view the game more important than the playing pieces.<br /> MOST gamers simply want a clearly defined playing area and opposing forces.<br />  Wether  this is a map and chits representing units, or individual models representing particular individuals.<br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> plc simply use this basic desire to fuel the sale of 'proper' <span class="glossaryitem" onmouseover='gp(50);'>GW</span> approved minatures for <span class="glossaryitem" onmouseover='gp(50);'>GW</span>  games.<br /> <br /> I am sure they would sell extra minatures for kneeling down and prone versions of all the minatures if they could.<br /> And then we would be having the debate about how some players dont use the 'proper' minatures and just lay standing minatures down on thier back, instead of using the 'proper' kneeling minatures , and laying them down on thier front instead of using the 'proper' prone minatures... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> ALL chits and models are proxies .<br /> They are abstract representations of living or mechanical elements that we bring to life in our imagination.<br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> plc some how have managed to get thier customers to focus that heavily on the playing peices , the actual game play seems to have taken a back seat in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.<br /> <br /> Proxying is acceptable in the following circumstances..<br /> The player group  allow it.<br /> Everything in the gaming area is EASILY and CLEARLY defined.<br />  <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 09:19:46]]> GMT</pubDate>
				<author><![CDATA[ Lanrak]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ The moment people start proxying entire units or tanks is when I start to flip tables. However small things such as accesories or vehicle upgrades are fine. In tournaments none of the above is fine. ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 09:44:57]]> GMT</pubDate>
				<author><![CDATA[ Tech Guard]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>remilia_scarlet wrote:</cite> I took it to my <span class="glossaryitem" onmouseover='gp(211);'>LGS</span> earlier yesterday, and this neckbeard raised hell over it, since he said it was a champion, and not a librarian.</div></blockquote><br /> <br /> You should be thankful he caused an issue over a converted librarian. Right off the bat, before you were hours into it, you knew he was a jerk, and you were then free to not waste your time on him and play with someone else. <br /> <br /> I say, if someone is going to be an asshat, better for them to do it as soon as possible, ideally before I even open my case. ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 09:47:09]]> GMT</pubDate>
				<author><![CDATA[ Ouze]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I think a lot comes down to simply not being a jerk and respecting your opponent.  Agree what is and isn't acceptable.  I agreed with my mates what was expected of an army before I even bought any models.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 09:48:59]]> GMT</pubDate>
				<author><![CDATA[ Ugavine]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Doesn't really bother me, if the model has clearly definable <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> and height roughly equal, plus either weapons or a set list of attributes put by the model, I will play it.<br /> <br /> The problem comes when people consistently won't buy the army. If they want to play army X, but haven't got the models or modelling experience for one game, sure I'll let them proxy. But if it's an opponent who is really experienced in modelling or gaming. Nope.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 09:53:28]]> GMT</pubDate>
				<author><![CDATA[ Doctadeth]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Ouze wrote:</cite><blockquote><div><cite>remilia_scarlet wrote:</cite> I took it to my <span class="glossaryitem" onmouseover='gp(211);'>LGS</span> earlier yesterday, and this neckbeard raised hell over it, since he said it was a champion, and not a librarian.</div></blockquote><br /> <br /> You should be thankful he caused an issue over a converted librarian. Right off the bat, before you were hours into it, you knew he was a jerk, and you were then free to not waste your time on him and play with someone else. <br /> <br /> I say, if someone is going to be an asshat, better for them to do it as soon as possible, ideally before I even open my case. </div></blockquote><br /> <br /> I agree, he said I had to spend money and buy a new librarian, assemble it, paint it, and then I could play it. I'm glad I discovered he was an asshat before hand, so now I'm avoiding playing with him.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 10:11:06]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>remilia_scarlet wrote:</cite>I think if it's something like using cold ones for fiends of slaanesh, or using ushtabi as daemon princes in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, if that's going to be a problem, maybe you should quit playing. Do you know how much a unit of 6 fiends cost in USD? In all actuality, as long as the bases are legal, and upgrades are shown, it's ok.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I made a librarian out of bits, and painted it to distinguish it as a librarian, and I'll be damned if I'm not allowed to play it because some neckbeard rule lawyer doesn't like that I don't want to spend the money to replace a broken model. Not everyone has a gak ton of cash to pay for models, and it's made by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, and has all the weapons appearing.</div></blockquote> rule of cool. Pictures please.<br /> <br /> If it has the correct weapons and gear it is a conversion. We would have to see it to tell if this guy was reasonable or not.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 10:36:20]]> GMT</pubDate>
				<author><![CDATA[ nkelsch]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Just to add 2 examples of my own of what I consider very good proxies that are a permanent part of my army.<br /> <br /> Standard bearer and Chaplain.  Both are Spacelords figures that have been converted with backpacks and other bits.  A few years back I actually got some positive feedback from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Chicago Bunker redshirts on these guys.<br /> <br /> <img src="http://i5.photobucket.com/albums/y167/dane5140/80sbargainbasketmarines.jpg" border="0" /><br /> <br /> The main point being that it isn't going to be hard for my opponent to figure out what these are.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 11:45:08]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Eilif wrote:</cite>Just to add 2 examples of my own of what I consider very good proxies that are a permanent part of my army.<br /> <br /> Standard bearer and Chaplain.  Both are Spacelords figures that have been converted with backpacks and other bits.  A few years back I actually got some positive feedback from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Chicago Bunker redshirts on these guys.<br /> <br /> <img src="http://i5.photobucket.com/albums/y167/dane5140/80sbargainbasketmarines.jpg" border="0" /><br /> <br /> The main point being that it isn't going to be hard for my opponent to figure out what these are.</div></blockquote><br /> <br /> The problem is that these aren't really proxies by defnition, they are conversions.  The guy on the left is obviously the standard bearer as he has the banner pole, and the guy on the right is the chaplain, the crozius that he is holding, plus the way you painted him makes him recognizable.  A proxy is something like the "this flamer represents a plasma gun" or somesuch.  Proxies are fine when testing and playing around testing before you drop the money on stuff, but when getting into campaigns and events you need to understand that people are going to expect proper representations of the models and their gear.<br /> <br /> <br /> Edit:  I will say this, if you start talking the "majority <span class="glossaryitem" onmouseover='gp(50);'>GW</span>" rule for modeling then these may technically be proxies in that definition.  But they are correctly representative of the units.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 14:48:45]]> GMT</pubDate>
				<author><![CDATA[ ToI]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>ToI wrote:</cite>The problem is that these aren't really proxies by defnition, they are conversions.  The guy on the left is obviously the standard bearer as he has the banner pole, and the guy on the right is the chaplain, the crozius that he is holding, plus the way you painted him makes him recognizable.  A proxy is something like the "this flamer represents a plasma gun" or somesuch.  Proxies are fine when testing and playing around testing before you drop the money on stuff, but when getting into campaigns and events you need to understand that people are going to expect proper representations of the models and their gear.</div></blockquote><br /> <br /> But who is to say what a proper representation of a flamer looks like?  I don't like the idea of having something obviously confusing like using a plasma gun model as a flamer, that's just lazy and misleading, but other stuff is fine I think.  It doesn't matter if it looks nothing like a flamer, just avoid it looking a lot like something else.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 14:52:41]]> GMT</pubDate>
				<author><![CDATA[ Howard A Treesong]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Howard A Treesong wrote:</cite><blockquote><div><cite>ToI wrote:</cite>The problem is that these aren't really proxies by defnition, they are conversions.  The guy on the left is obviously the standard bearer as he has the banner pole, and the guy on the right is the chaplain, the crozius that he is holding, plus the way you painted him makes him recognizable.  A proxy is something like the "this flamer represents a plasma gun" or somesuch.  Proxies are fine when testing and playing around testing before you drop the money on stuff, but when getting into campaigns and events you need to understand that people are going to expect proper representations of the models and their gear.</div></blockquote><br /> <br /> But who is to say what a proper representation of a flamer looks like?  I don't like the idea of having something obviously confusing like using a plasma gun model as a flamer, that's just lazy and misleading, but other stuff is fine I think.  It doesn't matter if it looks nothing like a flamer, just avoid it looking a lot like something else.</div></blockquote><br /> <br /> I can totally get behind this.  I'm all for cool out of the box conversions, as long as all of your models are infact modeled the same for that type of war gear.  Properly represented just means consistently modeled minis that are easily identifiable.  Like you said, as long as it isn't a plasma gun for a flamer or some such and it's consistent then it isn't a big deal.<br /> <br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 15:01:47]]> GMT</pubDate>
				<author><![CDATA[ ToI]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Howard A Treesong wrote:</cite>But who is to say what a proper representation of a flamer looks like?  I don't like the idea of having something obviously confusing like using a plasma gun model as a flamer, that's just lazy and misleading, but other stuff is fine I think.  It doesn't matter if it looks nothing like a flamer, just avoid it looking a lot like something else.</div></blockquote><br /> <br /> I don't think <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has 'official' weapon recognition guidelines. There was one in the fluff section of older rulebooks, but not current ones. However, in general they usually do a few 'tells' that make it easy to identify the weapon:<br /> <br /> Angled muzzles = Lasers.<br /> <br /> Stubby straight barrels with holes: Bolt weapons<br /> <br /> Igniter and nozzle: Flamer<br /> <br /> Ridges and rounded housing: Plasma<br /> <br /> However these are not hard and fast rules, so I agree that there's no requirement to adhere to them.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 15:08:06]]> GMT</pubDate>
				<author><![CDATA[ Balance]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ In a lot of ways, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> forces people to use proxies... Think about it: several "heroes" don't have models. Kits don't come with all the weapon options a squad could take ("but you can get them in other kits", I hear you cry, but up until <span class="glossaryitem" onmouseover='gp(505);'>AOBR</span> came out, you couldn't even get the multi melta option for the dreadnought. And even now you have to buy a $90 kit to get that piece if you want the "official <span class="glossaryitem" onmouseover='gp(50);'>GW</span>" piece). Did you want a hero that was in metal but didnt make it to the first wave of finecast... Tough luck.<br /> <br /> Having said all of that, I hold myself to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>. Some of my gaming friends proxy weapons and minor things like that. I accept it because I know how tough <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes it to model everything correctly.<br /> <br /> What it boils down to is this... If your opponent agrees, it's legal. If he doesn't, this is a free country. Just don't play that person.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 15:34:40]]> GMT</pubDate>
				<author><![CDATA[ Ultimate 40k]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I agree about proxies being acceptable to try new units as I am all for wisely spending what you have for what you need. Before my attempt at making a Salamander company I was making a Tyranid army. It was going to be horde and at one point I thought of grabbing some carnifexes or other big critters in case I ever needed one or two. And so I proxied:<br /> <br /> <a href="http://www.dakkadakka.com/gallery/122931-Space%20Marines%2C%20Tyranids.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/7/23/122931_sm-Space%20Marines%2C%20Tyranids.JPG" border="0" /></a><br /> <br /> Yes that is a <span class="glossaryitem" onmouseover='gp(505);'>AoBR</span> dread with a spray can top on it to give a bit more height and was well received for a few games while I tried him out. People thought him funny like an undercover agent. "OM NOM, YES BROTHERS?!" <br /> <br /> I eventually bought three so he played along side proper carnifexs for a bit longer before getting retired. What I do not find acceptable is not trying to make something (unless you've tried and failed) or not buying because you're too cheap (not to be confused with unemployed). This is a hobby, you put time and money into it as a ratio of what you can afford. More time for less money or less time for more money. An army can be built slowly over the course of a year quite cheaply. It can also be bought at a splurge in a single day. ]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 15:49:36]]> GMT</pubDate>
				<author><![CDATA[ mrwhoop]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I am ok with it if they want to try out a model/unit for a game or two and dont want to potentially waste money on an investment.  But it has a limit.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 16:53:54]]> GMT</pubDate>
				<author><![CDATA[ Talarn Blackshard]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>ToI wrote:</cite>The problem is that these aren't really proxies by defnition, they are conversions.  The guy on the left is obviously the standard bearer as he has the banner pole, and the guy on the right is the chaplain, the crozius that he is holding, plus the way you painted him makes him recognizable..</div></blockquote><br /> That's a good point.  A proper definition of Proxy probably would only apply when it is not modeled to represent what it is.<br /> <br /> <blockquote><div><cite>Howard A Treesong wrote:</cite><br /> But who is to say what a proper representation of a flamer looks like?  I don't like the idea of having something obviously confusing like using a plasma gun model as a flamer, that's just lazy and misleading, but other stuff is fine I think.  It doesn't matter if it looks nothing like a flamer, just avoid it looking a lot like something else.</div></blockquote><br /> <br /> For me what a given representation is, doesn't matter so much as long as it is consistent.  I don't really care if you call all your plasma guns melta guns, as long as every single plasma gun in the army is a melta gun.  I don't want to have to make notes of which is which.  <br /> <br /> Likewise, if you put down a bunch of non-<span class="glossaryitem" onmouseover='gp(50);'>GW</span> human troopers with assault rifles and heat guns, all the assault rifles should be lasguns and all the heat guns should be counted as the same <span class="glossaryitem" onmouseover='gp(3);'>40k</span> weapon.  Keep it simple.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 17:20:05]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>kronk wrote:</cite>*Sets watch*<br /> <br /> *Copy/Paste from last time.*<br /> <br /> If someone is trying about a unit or army before they buy it (and they're a friend of mine), proxy is fine. But that allowance runs out for me quick. REALLY quick. I spend a lot of time and money on my hobby. Matching my painted Black Templar army up against your coke bottle drop pods isn't going to work. <br /> <br /> </div></blockquote><br /> <br /> This<br /> <br /> If I have to play against the Coke Can Carnifex more than twice, we've got problems...]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 17:23:15]]> GMT</pubDate>
				<author><![CDATA[ robertsjf]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ A proxy of anything with anything is acceptable if it means actually playing a game.  I can stare at my own miniatures when I'm alone.]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 21:52:02]]> GMT</pubDate>
				<author><![CDATA[ DarknessEternal]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I barely ever proxy!]]></description>
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				<pubDate><![CDATA[Wed, 24 Aug 2011 23:43:13]]> GMT</pubDate>
				<author><![CDATA[ Lord of Baal]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ .]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 00:16:45]]> GMT</pubDate>
				<author><![CDATA[ Lord of Caliban]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>DarknessEternal wrote:</cite>A proxy of anything with anything is acceptable if it means actually playing a game.  I can stare at my own miniatures when I'm alone.</div></blockquote><br /> <br /> ahah! too fething true! i think i've played like 3 games all year. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 00:34:50]]> GMT</pubDate>
				<author><![CDATA[ hemingway]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Do I know you? Are you *not* someone that I would rather see driven out of the hobby (and possibly into the sea)? If yes to both and you're trying something new before buying it, it's ok. If there's a no in there, get that crap off of my table.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 01:37:39]]> GMT</pubDate>
				<author><![CDATA[ Worglock]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ The horses are very high in this neck of the internets.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 03:11:59]]> GMT</pubDate>
				<author><![CDATA[ DarknessEternal]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I have a sickness whereas I cannot proxy in any game that I play. I like to use official product. So in <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> it's official <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stuff for me or nothing. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 10:52:51]]> GMT</pubDate>
				<author><![CDATA[ Jeff Cope]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Interesting replies. I'm glad this is turning out to be a good discussion topic (As I had hoped... *tents fingers*).<br /> <br /> So now, another question along this line of inquiry: <br /> Do you prefer if someone proxies using another <span class="glossaryitem" onmouseover='gp(50);'>GW</span> model at the cost of visual dissonance (An <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Guardsman to proxy for a <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> for example), or would you rather the proxy is more visually similar to the model it's proxying, even if not <span class="glossaryitem" onmouseover='gp(50);'>GW</span> (A plastic army man to substitute for an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Guardsman)? <br /> <br /> For <span class="glossaryitem" onmouseover='gp(50);'>GW</span>-only people, how dissimilar of a model would you allow for a proxy? (ie, would a dreadnaught for a killa can be un/acceptable? What about a Guardsman for a Chapter Master?)<br /> <br /> For similar-looking people, again how dissimilar of a model would you allow? (ie, would an army man equipped with similar-looking equipment and painted to a high standard be an acceptable <span class="glossaryitem" onmouseover='gp(69);'>IG</span> guardsman substitute? What about an unpainted toy fireman or cowboy model?)<br /> <br /> (Note: All of the questions assume models are to proper scale/height and body proportions to avoid <span class="glossaryitem" onmouseover='gp(317);'>TLOS</span> issues, and are mounted on proper-size <span class="glossaryitem" onmouseover='gp(50);'>GW</span> bases)<br /> <br /> This time I'm not trying to say anyone is right or wrong (as my first few posts may have come across sounding like that). I'm just curious to hear your further thoughts on this concept. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 16:40:29]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ If one of my friends wanted to start a new army, especially 'nids or Orks, I would have no problems with him using the cardboard cutouts that were the right size and shape... n fact, I'd positively encourage it... All for the sake of a game! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> But they shouldn't deviate too much...]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 16:50:16]]> GMT</pubDate>
				<author><![CDATA[ Sam__theRelentless]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite><br /> 1. An <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Guardsman to proxy for a <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> <br /> 2. A plastic army man to substitute for an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Guardsman<br /> 3. dreadnaught for a killa can be un/acceptable<br /> 4. What about a Guardsman for a Chapter Master<br /> 5. would an army man equipped with similar-looking equipment and painted to a high standard be an acceptable <span class="glossaryitem" onmouseover='gp(69);'>IG</span> guardsman substitute?<br /> 6. What about an unpainted toy fireman or cowboy model?<br /> </div></blockquote><br /> <br /> 1. No. <span class="glossaryitem" onmouseover='gp(69);'>Ig</span> Guardsmen and Space Marines do not have similar weapons or wound statlines and are very different. You *MIGHT* be able to make scouts out of <span class="glossaryitem" onmouseover='gp(69);'>IG</span> models if you modeled them right.<br /> 2. A 3rd party wargaming mini that had similar design = Yes. A 'toy' army man = No. Never any toys.<br /> 3. Never. Kans and Dreds are vidually distinct and different in size. Space marine Dreds as they are have way different armor and weapons. They have no place being  proxied for each other. However it is possible to convert a Killer Kan from Deff Dred or space marine dred, it etter reflect the smaller size, the weaker armor. <br /> 4. Chapter Masters are usually big ornate space marines... Guardsmen are anything but. Nope.<br /> 5. No... it is a toy. No toys.<br /> 6. No toys. <br /> <br /> If you and your opponent agree to proxies, then whatever you agree to is fine. All of these examples are proxies and never 'counts as' and have no place in gaming where people do not want proxies. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 17:24:32]]> GMT</pubDate>
				<author><![CDATA[ nkelsch]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite>Interesting replies. I'm glad this is turning out to be a good discussion topic (As I had hoped... *tents fingers*).<br /> <br /> So now, another question along this line of inquiry: <br /> Do you prefer if someone proxies using another <span class="glossaryitem" onmouseover='gp(50);'>GW</span> model at the cost of visual dissonance (An <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Guardsman to proxy for a <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> for example), or would you rather the proxy is more visually similar to the model it's proxying, even if not <span class="glossaryitem" onmouseover='gp(50);'>GW</span> (A plastic army man to substitute for an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Guardsman)? <br /> <br /> For <span class="glossaryitem" onmouseover='gp(50);'>GW</span>-only people, how dissimilar of a model would you allow for a proxy? (ie, would a dreadnaught for a killa can be un/acceptable? What about a Guardsman for a Chapter Master?)<br /> <br /> For similar-looking people, again how dissimilar of a model would you allow? (ie, would an army man equipped with similar-looking equipment and painted to a high standard be an acceptable <span class="glossaryitem" onmouseover='gp(69);'>IG</span> guardsman substitute? What about an unpainted toy fireman or cowboy model?)<br /> <br /> (Note: All of the questions assume models are to proper scale/height and body proportions to avoid <span class="glossaryitem" onmouseover='gp(317);'>TLOS</span> issues, and are mounted on proper-size <span class="glossaryitem" onmouseover='gp(50);'>GW</span> bases)<br /> <br /> This time I'm not trying to say anyone is right or wrong (as my first few posts may have come across sounding like that). I'm just curious to hear your further thoughts on this concept. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> A toy fireman? At this point my 'further thoughts' are that I think your just trolling.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 17:47:12]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite><br /> 1. An <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Guardsman to proxy for a <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> <br /> 2. A plastic army man to substitute for an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Guardsman<br /> 3. dreadnaught for a killa can be un/acceptable<br /> 4. What about a Guardsman for a Chapter Master<br /> 5. would an army man equipped with similar-looking equipment and painted to a high standard be an acceptable <span class="glossaryitem" onmouseover='gp(69);'>IG</span> guardsman substitute?<br /> 6. What about an unpainted toy fireman or cowboy model?<br /> </div></blockquote><br /> <br /> I'll bite.<br /> <br /> 1) No.  He's not armed or armored similarly.<br /> 2) If he's painted, based, and the right size etc I'd consider it, otherwise it's just a toy.  You seem to be obsessed with toy army men. Have you forgottten that most toy army men are between 40 and 54mm scale, making them entirely unsuitable for 28mm wargames?<br /> 3) For a game or two yes, beyond that, either buy a Kan or orkify the dread.<br /> 4) No.  See explaination for #1<br /> 5) Definitley Yes, if he's the same size.<br /> 6) No. It's not even partially representative of what it's supposed to be, and likely even the right scale.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 17:59:24]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>kronk wrote:</cite>*Sets watch*<br /> <br /> *Copy/Paste from last time.*<br /> <br /> If someone is trying about a unit or army before they buy it (and they're a friend of mine), proxy is fine. But that allowance runs out for me quick. REALLY quick. I spend a lot of time and money on my hobby. Matching my painted Black Templar army up against your coke bottle drop pods isn't going to work. <br /> <br /> </div></blockquote><br /> <br /> Though you could probably make a pretty awesome drop pod using a Coke bottle as a base...<br /> <br /> What?  I'm a cheap Wysiwyger!]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 18:10:42]]> GMT</pubDate>
				<author><![CDATA[ Anvildude]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Always acceptable with friends in friendly play. Its ok with random strangers if they're testing out lists for one off games before building/buying. Its never acceptable at tournments.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 18:12:34]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Wow for being this thread I was surprised at how many people responded and at the variety of responses in a relatively short time.  Being a relatively short timer here this is the first time I've read this thread.<br /> <br /> Bottom line, I just like getting out to play.  Most of my <span class="glossaryitem" onmouseover='gp(25);'>DA</span> stuff if painted, I have enough stuff painted that <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> is usually not a problem.  I don't usually mind if my opponent is proxying in friendly games as long is it's not pennies or dice or the like.  The closer to my not having to guess the better.  I understand people wanting to play but not having the pocketbook for it, or trying new options/armies/rules out.<br /> <br /> However at the heart of it though I like the hobby aspect of this games and I get the most satisfaction from opponents who also appreciate the hobby.  I enjoy camping out at my desk and fiddling with conversions and paint schemes until they're "just right" and have lost many hours over the years doing just that.  I enjoy walking into Friday night game  night and seeing all of the little guys painted up and on the boards.  If anything it makes me want to paint and buy and play more!  I certainly makes me feel I'm getting the most out of the hobby.<br /> <br />  -MightyG]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 18:15:25]]> GMT</pubDate>
				<author><![CDATA[ MightyGodzilla]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>DarknessEternal wrote:</cite>The horses are very high in this neck of the internets.</div></blockquote><br /> <br /> It seems that way, I do not claim to be amongst the unwashed masses of self-proclaimed <span class="glossaryitem" onmouseover='gp(3);'>40k</span> experts, and I'm not 100% knowledgeable of all the rulings for every single thing, and I have no problem with proxies within reason, I myself have used cold ones as fiends of slaanesh, I've used flamers for herald of tzeentch. Like I said in the paint thread earlier, if you don't like it, play yugioh, or something like it, where it won't be an issue.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 19:06:04]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>remilia_scarlet wrote:</cite><blockquote><div><cite>DarknessEternal wrote:</cite>The horses are very high in this neck of the internets.</div></blockquote><br /> <br /> It seems that way, I do not claim to be amongst the unwashed masses of self-proclaimed <span class="glossaryitem" onmouseover='gp(3);'>40k</span> experts, and I'm not 100% knowledgeable of all the rulings for every single thing, and I have no problem with proxies within reason, I myself have used cold ones as fiends of slaanesh, I've used flamers for herald of tzeentch. Like I said in the paint thread earlier, if you don't like it, play yugioh, or something like it, where it won't be an issue.</div></blockquote><br /> <br /> The 'go away if you don't like it' arguement is pretty lame, as either side of the coin can use it equally. Does seem to be a favorite of yours though.) ]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 19:16:18]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><br /> The 'go away if you don't like it' arguement is pretty lame, as either side of the coin can use it equally. Does seem to be a favorite of yours though. </div></blockquote><br /> <br /> Well, it seems that all the neckbeards have a problem with proxying, if you don't like it, either put up with it, or play another game, it's that simple. I mean, as long as the models could pass for what they proxy, it shouldn't be problem, not all of us can go buy all the parts to our armies at once, so what harm is using assault marines without backpacks as berzerkers? A lot of people were doing that when the blood angels codex came out, using the berzerkers as assault marines. I understand that using a mr potato-head as a drop pod is ridiculous, but using one <span class="glossaryitem" onmouseover='gp(50);'>GW</span> model to proxy another? Again, I do not claim to be a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> expert, but, does that make me a bad gamer because I'm leniant with my opponent?]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 20:02:39]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><blockquote><div><cite>darkPrince010 wrote:</cite> *snip*</div></blockquote><br /> <br /> A toy fireman? At this point my 'further thoughts' are that I think your just trolling.</div></blockquote><br /> <br /> Nah. I'm just taking the same-scale-model proxy to the absurd extreme <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Same thing with asking about the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> guardsman/chapter master proxy. <br /> <br /> @Ellif: The main reason I'm using "Army Men" as my example is because they are a clear "toy" and non-traditional-wargaming model, yet (in some cases) are appropriate scale and rough appearance. I just thought that analogy would work better than saying using Warzone, Mantic, <span class="glossaryitem" onmouseover='gp(194);'>PP</span>, or Reaper figurines.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 22:08:16]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite>@Ellif: The main reason I'm using "Army Men" as my example is because they are a clear "toy" and non-traditional-wargaming model, yet (in some cases) are appropriate scale and rough appearance. I just thought that analogy would work better than saying using Warzone, Mantic, <span class="glossaryitem" onmouseover='gp(194);'>PP</span>, or Reaper figurines.</div></blockquote><br /> <br /> If you're going for "toy" I understand. If you're going for non-<span class="glossaryitem" onmouseover='gp(50);'>GW</span>-28mm figure, you should just say so.  There really is no comparison.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 22:19:26]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I would argue differently, as I have seen some toys which are scaled perfectly for 28mm gaming yet are still "toys." (Children's toy dragons, toy horses, army men, knights, etc, all at 28mm or proxyable scale).<br /> <br /> However, this starts to wander into the arguement of whether little plastic spacemen are toys or not, which I'd bet would devolve into a flamewar. :/<br /> <br /> I just feel that, while not all 28mm non-<span class="glossaryitem" onmouseover='gp(50);'>GW</span> figurines are "toys," many 28mm scale "toys" can be used easily in 28mm wargames without feeling too out of place.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 22:38:29]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Our group teeters on the edge of practical, and our list compositions fluctuate wildly.  As a result, someone might decide to take one more drop pod (or whatever) than is laying around.  If it can't be begged or borrowed for the game, then we improvise.  The only rules are that it has to be of approximate size, and all that are playing need to agree to it.  As a result, we've used boxes as titans, vodka bottles as drop pod, a chimera as a rhino, and so on.<br /> <br /> It's not a money thing or anything like that.  It's a matter of "I want to try something new but I just don't have it."<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 22:49:48]]> GMT</pubDate>
				<author><![CDATA[ daedalus]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>remilia_scarlet wrote:</cite><blockquote><div><cite>mikhaila wrote:</cite><br /> The 'go away if you don't like it' arguement is pretty lame, as either side of the coin can use it equally. Does seem to be a favorite of yours though. </div></blockquote><br /> <br /> Well, it seems that all the neckbeards have a problem with proxying, if you don't like it, either put up with it, or play another game, it's that simple. I mean, as long as the models could pass for what they proxy, it shouldn't be problem, not all of us can go buy all the parts to our armies at once, so what harm is using assault marines without backpacks as berzerkers? A lot of people were doing that when the blood angels codex came out, using the berzerkers as assault marines. I understand that using a mr potato-head as a drop pod is ridiculous, but using one <span class="glossaryitem" onmouseover='gp(50);'>GW</span> model to proxy another? Again, I do not claim to be a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> expert, but, does that make me a bad gamer because I'm leniant with my opponent?</div></blockquote><br /> <br /> I think the problem here is context. If you're playing in your garage, I could care less what you use. When you go into a store and play a pickup game, then yes, the other guys opinion is going to count, and if your using crappy proxies when he's got the correct models, some people will give you a hard time. In a tournament, proxies are just out. <br /> <br /> Your attitude is that if we don't like the way you play, it's unacceptable, and we should quit playing?. But by the same logic, your "neckbeard" not liking your models is equally correct in making you hit the road.)<br /> <br /> In the end, the people with nicely painted models that are <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> don't have a problem playing anywhere. People proxying stuff are going to be limited in where they play, and in what type of events.<br /> <br /> <i>Again, I do not claim to be a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> expert, but, does that make me a bad gamer because I'm leniant with my opponent?</i><br /> <br /> Again, poor arguement. Your more concerned about what you bring to the table, not your opponents. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 22:56:09]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I would actually love to see someone get a pack of 28mm toy army men and paint them all up, basing and all, and have everyone ask them where they got the models.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 22:56:19]]> GMT</pubDate>
				<author><![CDATA[ Anvildude]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite><br /> I just feel that, while not all 28mm non-<span class="glossaryitem" onmouseover='gp(50);'>GW</span> figurines are "toys," many 28mm scale "toys" can be used easily in 28mm wargames without feeling too out of place.</div></blockquote><br /> <br /> Hey, you want to use little plastic army men and dragons in your basement? fine by me. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 22:57:56]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ You could just have bases with what it is written on it for all I care. I am here to play a game, not compare army men.]]></description>
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				<pubDate><![CDATA[Thu, 25 Aug 2011 23:45:31]]> GMT</pubDate>
				<author><![CDATA[ Multra]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Anvildude wrote:</cite>I would actually love to see someone get a pack of 28mm toy army men and paint them all up, basing and all, and have everyone ask them where they got the models.</div></blockquote><br /> <br /> I've actually got this in the mail. They're 15/16" tall, so they're a bit short, but I'm going to figure out some way to raise them up a smidge. I'm going to use them as <span class="glossaryitem" onmouseover='gp(69);'>IG</span> proxies for an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> footslogger horde, but I obviously didn't want to shell out $600 for 200ish guardsmen for a spur-of-the-moment idea. After I figure out a decent list, I plan on getting the Warzone bags to make sure they're fully 28mm and well-detailed, but I may keep the army-men for conscript horde armies in the future <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> @Mikhaila: Nothing says plastic army men, dragons, and other "toys" are limited to being just that...<br /> <br /> <img src="http://i66.photobucket.com/albums/h267/Tarfulcrum/Warhammer%20Fantasy%20Lizardmen/mini-DSC_0201.jpg" border="0" /><br /> <br /> It's made from a Star Wars dewback, but if my opponent showed up with that in tow, I'd allow it in a heartbeat, despite it being made from "a toy." <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 02:42:28]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite><blockquote><div><cite>Anvildude wrote:</cite>I would actually love to see someone get a pack of 28mm toy army men and paint them all up, basing and all, and have everyone ask them where they got the models.</div></blockquote><br /> <br /> I've actually got this in the mail. They're 15/16" tall, so they're a bit short, but I'm going to figure out some way to raise them up a smidge. I'm going to use them as <span class="glossaryitem" onmouseover='gp(69);'>IG</span> proxies for an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> footslogger horde, but I obviously didn't want to shell out $600 for 200ish guardsmen for a spur-of-the-moment idea. After I figure out a decent list, I plan on getting the Warzone bags to make sure they're fully 28mm and well-detailed, but I may keep the army-men for conscript horde armies in the future <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> @Mikhaila: Nothing says plastic army men, dragons, and other "toys" are limited to being just that...<br /> <br /> <img src="http://i66.photobucket.com/albums/h267/Tarfulcrum/Warhammer%20Fantasy%20Lizardmen/mini-DSC_0201.jpg" border="0" /><br /> <br /> It's made from a Star Wars dewback, but if my opponent showed up with that in tow, I'd allow it in a heartbeat, despite it being made from "a toy." <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> Bait and switch time. Finding an example of a well crafted conversion that started out as a 'toy', does not mean people should be allowed to throw anything that is a 'toy' on the table.  As always, if you want a specific answer, ask a specific question. Want a general answer, ask a general question.<br /> <br /> <br /> <i>Can I play with a well crafted conversion that started as a toy and fits the theme of my army? </i>Sure. And in this specific example, most players would agree that's a great model, and not mind using it in a pickup game. The size alone though would keep people from letting you use it in a tournament.<br /> <br /> <i>Can I play with toys instead of Warhammer figures?</i> No, unless we're talking about your mom's basement or your buddy Chuckies bedroom.<br /> <br /> Doesn't change anything. ]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 03:00:09]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Does this mean i have to quit using my cut out pizza box army?Dominos regiment and Papa Johns company has been on roll.Especially after being reinforced by Budweiser.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 03:18:07]]> GMT</pubDate>
				<author><![CDATA[ col. krazy kenny]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Well, I personally don't mind proxies in pick-up games because most folks or younger folks don't have the money to continue to purchase new armies every time an <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> book is released and they want to try it.<br /> <br /> My problem comes when a person shows up to tournaments with his Chaos Space Marines painted all Chaos and is using them as Blood Angels.  Yes, they are all marines, but if you're going to play in tournaments with the army, you might want to consider investing in the army.  It just puts me off to see an entire army of proxy models in a tournament. <br /> <br /> So, in summation,  Pick - up games = OK, Tournaments = I dislike it, but tolerate it as I have no real say about it.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 03:23:10]]> GMT</pubDate>
				<author><![CDATA[ Matt1785]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Anvildude wrote:</cite>I would actually love to see someone get a pack of 28mm toy army men and paint them all up, basing and all, and have everyone ask them where they got the models.</div></blockquote><br /> <br /> I'd like to ask again, where are these 28mm army men being sold?  I've seen 20mm (aprox 1/72), 40mm, 54mm, and 90mm+, and I've seen a few aproximately 28mm vehicles, but I've yet to see these 28mm army men that keep poping up in these threads about proxy minis.<br /> <br /> I'm not being totally facetious either, I'd probably buy some and paint them up.  I just don't think they exist.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 03:49:06]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite> I think the problem here is context. If you're playing in your garage, I could care less what you use. When you go into a store and play a pickup game, then yes, the other guys opinion is going to count, and if your using crappy proxies when he's got the correct models, some people will give you a hard time. In a tournament, proxies are just out.</div></blockquote><br /> <br /> I certainly hope nobody is just plaing a &quot;pick up&quot; game. As for proxies, brent from <a href="http://www.strictlyaverage.blogspot.com" target="_new" rel="nofollow">http://www.strictlyaverage.blogspot.com</a> uses cold ones as fiends of slaanesh, they're on the right sized bases, and he took it to 'ard boyz. Problem?<br /> <br /> <blockquote class="uncited"><div>Your attitude is that if we don't like the way you play, it's unacceptable, and we should quit playing?. But by the same logic, your &quot;neckbeard&quot; not liking your models is equally correct in making you hit the road.</div></blockquote><br /> <br /> No, my attitude is that I don't view <span class="glossaryitem" onmouseover='gp(3);'>40k</span> as &quot;serious business&quot; like the many legions of neckbeards, so I don't care if you proxy, I would rather you not, but, I don't care if you do, as long as it's within reason. you really don't hurt my feelings if you don't like my models, if it's that much of an issue with so many people doing it, you could just ignore it, and play, or you could find another game to play, maybe I should've said it earlier, I suggest the first, because, who knows, maybe that player isn't a bad guy?<br /> <br /> <blockquote class="uncited"><div>In the end, the people with nicely painted models that are <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> don't have a problem playing anywhere. People proxying stuff are going to be limited in where they play, and in what type of events.</div></blockquote><br /> <br /> <font color='green'>&gt;implying that I don't use the right models, paint them, and conform to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>.</font><br /> <br /> I would rather not proxy, but I don't care if someone else does, I don't care, and I really doubt most stores care, unless you go to the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stores themselves.<br /> <br /> <blockquote class="uncited"><div><i>Again, I do not claim to be a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> expert, but, does that make me a bad gamer because I'm leniant with my opponent?</i><br /> <br /> Again, poor arguement. Your more concerned about what you bring to the table, not your opponents. </div></blockquote><br /> <br /> Why? Because I view it as a game, and not serious business? I don't care about my opponent, if I'm skilled enough, it won't be a problem.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 04:19:02]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>remilia_scarlet wrote:</cite> I certainly hope nobody is just plaing a "pick up" game. As for proxies, brent from <a href="http://www.strictlyaverage.blogspot.com" target="_blank" rel="nofollow">http://www.strictlyaverage.blogspot.com</a> uses cold ones as fiends of slaanesh, they're on the right sized bases, and he took it to 'ard boyz. Problem? <br /> <br /> <blockquote class="uncited"><div><br /> <br /> Nope. As long as brent doesn't show up at my shop with them, no problem.)<br /> <br /> Why you hope no one plays pick up games is beyond me. You never go into a store or club and look for a new opponent?]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 04:30:31]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><blockquote><div><cite>remilia_scarlet wrote:</cite> I certainly hope nobody is just plaing a "pick up" game. As for proxies, brent from <a href="http://www.strictlyaverage.blogspot.com" target="_blank" rel="nofollow">http://www.strictlyaverage.blogspot.com</a> uses cold ones as fiends of slaanesh, they're on the right sized bases, and he took it to 'ard boyz. Problem? <br /> </div></blockquote><br /> <br /> Nope. As long as brent doesn't show up at my shop with them, no problem.)<br /> <br /> Why you hope no one plays pick up games is beyond me. You never go into a store or club and look for a new opponent?</div></blockquote><br /> <br /> A pick-up game, as in, you buy it, build it in-store, and play it unpainted,<br /> And, but not always proxy all the things that take time to build.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 04:39:49]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(330);'>MM</span>??  That's not a Pick-up game.  A pick-up game is when you aren't planning to face anybody in particular, aren't even specifically planning on playing at all, but find someone with an army who's not doing anything, and go "Hey, wanna play?"  he or she goes "Sure.  How many Points?"  you agree on a value, and play a game right then, right there, with no forethought or planning beyond maybe a half-hour to tweak army lists.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 04:58:35]]> GMT</pubDate>
				<author><![CDATA[ Anvildude]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Anvildude wrote:</cite><span class="glossaryitem" onmouseover='gp(330);'>MM</span>??  That's not a Pick-up game.  A pick-up game is when you aren't planning to face anybody in particular, aren't even specifically planning on playing at all, but find someone with an army who's not doing anything, and go "Hey, wanna play?"  he or she goes "Sure.  How many Points?"  you agree on a value, and play a game right then, right there, with no forethought or planning beyond maybe a half-hour to tweak army lists.</div></blockquote><br /> <br /> What he said. We've got guys in my store all weekend long doing pick up games against each other.<br /> <br /> Never heard of the other version before. Sounds expensive as hell, buying and building a whole army? Has someone ran a tournament or event like this? ]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 05:02:54]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Anvildude wrote:</cite><span class="glossaryitem" onmouseover='gp(330);'>MM</span>??  That's not a Pick-up game.  A pick-up game is when you aren't planning to face anybody in particular, aren't even specifically planning on playing at all, but find someone with an army who's not doing anything, and go "Hey, wanna play?"  he or she goes "Sure.  How many Points?"  you agree on a value, and play a game right then, right there, with no forethought or planning beyond maybe a half-hour to tweak army lists.</div></blockquote> <br /> Oh, I see then, makes sense. Like I said, I'm not an expert, thanks for pointing that out, if what I said isn't a pick-up game, what do you call it then?]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 05:04:03]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><i>Can I play with a well crafted conversion that started as a toy and fits the theme of my army? </i>Sure. And in this specific example, most players would agree that's a great model, and not mind using it in a pickup game. The size alone though would keep people from letting you use it in a tournament.<br /> <br /> <i>Can I play with toys instead of Warhammer figures?</i> No, unless we're talking about your mom's basement or your buddy Chuckies bedroom.<br />  </div></blockquote><br /> <br /> Ah. Aha.<br /> <br /> I think I see the confusion in our arguement. My opinion is toys <i>properly converted</i> should be mostly acceptable as proxy models for counts-as, not slapping a transformer on the table and calling a dreadnaught. Unfortunately I don't think I made that bit clear in my opinions. My bad <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> <br /> <br /> I agree that an unconverted, unpainted, unchanged toy will look like crap 90% of the time and be annoying to play against in a non-pick-up game if you allow it to play at all. However, with a degree of conversion (depending on the original model in question) and a paint job (This makes a surprising amount of difference), I think there are hundreds if not thousands of "toys" out there that could easily be tabletop/tournament quality models.<br /> <br /> @Eilif: I suspect it may be a smidge of a pipedream. The closest I've found have been these guys: <a href="http://www.amazon.com/Plastic-Military-Playset-Figures-Vehicles/dp/B000L7MHDK" target="_blank" rel="nofollow">http://www.amazon.com/Plastic-Military-Playset-Figures-Vehicles/<span class="glossaryitem" onmouseover='gp(262);'>dp</span>/B000L7MHDK</a><br /> They're the .87" tall guys, so about a head shorter then a regualr guardsman. I'm actually surprised there isn't some chinese toy company making 28mm army-men quality figures, like basic army men, space soldiers, knights, monsters, etc, since it seems they could make a decent amount of extra cash from people getting them specifically for proxying/conversions. Plus, it wouldn't impact the actual toy sellability since most army men are either 3/4" tall or 2" tall, making them somewhere in the middle of currently available products.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 05:04:09]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><br /> What he said. We've got guys in my store all weekend long doing pick up games against each other.<br /> <br /> Never heard of the other version before. Sounds expensive as hell, buying and building a whole army? Has someone ran a tournament or event like this? </div></blockquote><br /> <br /> I don't even want to know if there's events, but, a lot of airmen from the nearby base do that, even though it's not advised. If you have the model, just build it when you get home. "-.-]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 05:07:29]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite><blockquote><div><cite>mikhaila wrote:</cite><i>Can I play with a well crafted conversion that started as a toy and fits the theme of my army? </i>Sure. And in this specific example, most players would agree that's a great model, and not mind using it in a pickup game. The size alone though would keep people from letting you use it in a tournament.<br /> <br /> <i>Can I play with toys instead of Warhammer figures?</i> No, unless we're talking about your mom's basement or your buddy Chuckies bedroom.<br />  </div></blockquote><br /> <br /> Ah. Aha.<br /> <br /> I think I see the confusion in our arguement. My opinion is toys <i>properly converted</i> should be mostly acceptable as proxy models for counts-as, not slapping a transformer on the table and calling a dreadnaught. Unfortunately I don't think I made that bit clear in my opinions. My bad <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> <br /> <br /> I agree that an unconverted, unpainted, unchanged toy will look like crap 90% of the time and be annoying to play against in a non-pick-up game if you allow it to play at all. However, with a degree of conversion (depending on the original model in question) and a paint job (This makes a surprising amount of difference), I think there are hundreds if not thousands of "toys" out there that could easily be tabletop/tournament quality models.<br /> <br /> </div></blockquote><br /> <br /> Easy enough, and sorry for the misunderstanding. I agree that a lot of stuff can be used in conversions for <span class="glossaryitem" onmouseover='gp(50);'>GW</span> models, and painted up nicely. I've certainly gone trolling through toy stores for project ideas before. This is part of our display from <span class="glossaryitem" onmouseover='gp(42);'>GD</span> Chicago this year. The fallen titans head started life as an Ironman mask from Toys R US and the arm is from some horror prop company selling latex zombie parts.<br /> <br /> <img src="http://i806.photobucket.com/albums/yy350/ShowcaseComicsandGames/IMG_0431.jpg" border="0" /><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>remilia_scarlet wrote:</cite>I don't even want to know if there's events, but, a lot of airmen from the nearby base do that, even though it's not advised. If you have the model, just build it when you get home. "-.-</div></blockquote><br /> <br /> A lot of guys build their models at the shop the day they buy them. We have a large table set up friday nights and most of the day saturday just so folks can do that. We supply tools, glue, and paints. Many people will do a tricky kit in the store so that if they need some help with pinning or getting it together they have the assistance handy. Quite a few models get put together and go right into games after the morning modeling class. Other folks like to get it all done first, and many people don't like to play with anything but painted models.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 05:20:35]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Wow. That is a sexy, sexy titan-ruin. I currently have an old He-man toy castle entrance thingy I'm planning on modeling into the side of a small mountain or something someday.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 05:30:49]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I can play with unpainted models, but not proxies. I'm one of the lucky guys who have friends who agree to a certain style of playing, so this is not a problem amongst my group.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 07:27:27]]> GMT</pubDate>
				<author><![CDATA[ LumenPraebeo]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><br /> A lot of guys build their models at the shop the day they buy them. We have a large table set up friday nights and most of the day saturday just so folks can do that. We supply tools, glue, and paints. Many people will do a tricky kit in the store so that if they need some help with pinning or getting it together they have the assistance handy. Quite a few models get put together and go right into games after the morning modeling class. Other folks like to get it all done first, and many people don't like to play with anything but painted models.</div></blockquote><br /> <br /> That's all fine and good, because you provide the allotted space in the shop, as well as tools, and helping with pinning. The shops here don't do that, at least not anywhere near the time allotted for us to play. I have no problem with unpainted models, I just don't like the tear, not cut off the sprue, and hastily glue with plastic glue models. I've had opponent's eldar wraithlords fall over and damage my models because they were hastily assembled and weren't pinned.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 07:27:54]]> GMT</pubDate>
				<author><![CDATA[ remilia_scarlet]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ This is my 'proxy' corbulo <span class="glossaryitem" onmouseover='gp(148);'>WIP</span><br /> <br /> <a href="http://www.dakkadakka.com/gallery/253020-Apothecary%2C%20Blood%20Angels%2C%20Space%20Marines.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/7/29/253020_sm-Apothecary%2C%20Blood%20Angels%2C%20Space%20Marines.jpg" border="0" /></a><br /> <br /> I think it's a fair do. I don't like using named characters all the time as its a bit cliche. (eg when Dante turns up in every 1000pt engagement!) so I like to use 'refluffed' versions of characters]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 08:29:17]]> GMT</pubDate>
				<author><![CDATA[ Phototoxin]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Well, as long as you take him with chainsword, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, Iron Halo, etc. I would have no problem playing against him, unpainted even.<br /> <br /> As long as you're not using three of him all being played as different characters... As long as you stick to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>, everything should be fine in terms of friendly games.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 09:20:45]]> GMT</pubDate>
				<author><![CDATA[ Sam__theRelentless]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I don't agree with that because tatics like Dice Zombies can become very confusing.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 10:17:26]]> GMT</pubDate>
				<author><![CDATA[ rockerbikie]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Dice Zombies?]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 10:30:43]]> GMT</pubDate>
				<author><![CDATA[ Sam__theRelentless]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Sam__theRelentless wrote:</cite>Dice Zombies?</div></blockquote><br /> The art of using dice as Zombie Proxies for Vampire Counts Zombies when you run out of Zombie Models.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 10:42:43]]> GMT</pubDate>
				<author><![CDATA[ rockerbikie]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>darkPrince010 wrote:</cite>[I think I see the confusion in our arguement. My opinion is toys <i>properly converted</i> should be mostly acceptable as proxy models for counts-as, not slapping a transformer on the table and calling a dreadnaught. Unfortunately I don't think I made that bit clear in my opinions...<br /> <br /> @Eilif: I suspect it may be a smidge of a pipedream. The closest I've found have been these guys: <a href="http://www.amazon.com/Plastic-Military-Playset-Figures-Vehicles/dp/B000L7MHDK" target="_blank" rel="nofollow">http://www.amazon.com/Plastic-Military-Playset-Figures-Vehicles/<span class="glossaryitem" onmouseover='gp(262);'>dp</span>/B000L7MHDK</a><br /> They're the .87" tall guys, so about a head shorter then a regualr guardsman.</div></blockquote><br /> <br /> Yep, I think properly converted and painted toys are great.  Here's a Fisher price toy that's now a truck for Wastelands along with two structures made from toy buildings.<br /> <img src="http://i5.photobucket.com/albums/y167/dane5140/Misc%20Sci-FI/IMG_0837.jpg" border="0" /><br /> <br /> As for the army men, I've bought those before. Those are actually aproximately 1/72 scale figures.  They are about 20mm or less. and are sometimes in correctly called 25mm by toy soldier sellers.  On the table they are really, really small -not even remotely compatible- next to <span class="glossaryitem" onmouseover='gp(50);'>GW</span> figures which averate 28-32mm (sole to eye, the standard measurment for "<span class="glossaryitem" onmouseover='gp(330);'>mm</span>" model scales).<br /> <br /> Still I share your confusion at why there are so many sizes of toy solders, but not 28mm.]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 11:41:37]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I honestly don't see the problem with proxies in relaxed environments. Heck, even cardboard chips are fine, so long as you concede proper <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> to your opponent (no trying to hide the chips behind a 0.25' hill!), and are CLEAR about how it's proxied.<br /> <br /> I had a discussion with a member of my local club who insists that Sisters make excellent <span class="glossaryitem" onmouseover='gp(305);'>GK</span> counts-as. But he doesn't own any models (playing with chips; we're college kids, so expecting some of us to have fully painted <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> armies may not always be appropriate), and thus, wanted to play Counts-As <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Counts As Sisters. I'd get confused in a heartbeat. ]]></description>
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				<pubDate><![CDATA[Fri, 26 Aug 2011 12:45:32]]> GMT</pubDate>
				<author><![CDATA[ thechosen1]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ The ONLY times I have had a problem with "Proxy" models is playing fantasy.<br /> <br /> I play O&G so when my opponent rocked up with a Vampire Count's army that was cool, when EVERY SINGLE MODEL in his army was those god awful "Mantic" model's, I really had to do my best not to throw the game just to get it over with quickly.<br /> <br /> It's nothing against anyone who proxies anything else, I just hate Mantic and their stupid cheap-ass looking deformed miniatures. It's not even me being a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fanboy, since I have sunk god knows how much money into <span class="glossaryitem" onmouseover='gp(194);'>PP</span>, D&D and some Firestorm Armada and Dystopian Wars stuff.<br /> <br /> That's the only time I have hated "Proxy" models...*shudders*...Mantic Models...*shudders*]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 12:06:52]]> GMT</pubDate>
				<author><![CDATA[ High_Marshal_Helbrecht]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Wow, you sound like a total douche.  What an attitude problem because someone buys models from a company you don't like, is this a joke?<br /> <br /> How does 28mm skeletons representing skeletons count as a 'proxy'?  Proxies cover things that are standing in for something else like a unit of humans pretending to be skeletons.  Simply using a different manufacturer's version of the same models doesn't count as a proxy unless you're a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> purist which you claim not to to be.  So what's the beef?]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 12:17:31]]> GMT</pubDate>
				<author><![CDATA[ Howard A Treesong]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I saw it as a proxy since the guy was using these models to represent the Vampire Counts models which in my opinion are fine as they are and don't need replacing.<br /> <br /> I just generally have a problem with Mantic, the models seem awful quality and really low detail, they look just as bad painted as they do bare plastic, the guys behind Mantic just seem like the biggest ass-clowns from every youtube video I have seen them in.<br /> <br /> I don't know, maybe it's the fact that "Beasts of War" try to ram how "Amazing" the models are down my throat with nearly every video they make and they always do their best to kiss Alessio's and Ronnie's ass everytime they come onto a video.<br /> <br /> What has made me hate Mantic and their model's is the people responsible for them and how people seem to think they are the second coming of the miniature world. <br /> <br /> Like, Sting being a complete and utter tool makes me hate "The Police" and Bono thinking he IS Jesus makes me hate "U2", Same goes for "The Smiths"<br /> <br /> My entire interactions with everything "Mantic" based has been poisoned by over-enthusiastic and frankly nobbish people and that has lead me to associate the brand with those feelings and therefore every time I see Mantic models across the table from me, I feel a knot of revulsion in my stomach.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 12:28:10]]> GMT</pubDate>
				<author><![CDATA[ High_Marshal_Helbrecht]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>High_Marshal_Helbrecht wrote:</cite>I saw it as a proxy since the guy was using these models to represent the Vampire Counts models which in my opinion are fine as they are and don't need replacing.</div></blockquote><br /> <br /> That's true of every official <span class="glossaryitem" onmouseover='gp(50);'>GW</span> figure.  But not everyone wants official <span class="glossaryitem" onmouseover='gp(50);'>GW</span> figures, and it's not just because some alternatives are cheaper, but they look different and that may be a person's preference.<br /> <br /> They look fine to me anyway.<br /> <a href="http://www.dakkadakka.com/gallery/106626-.html?m=2" target="_blank" rel="nofollow">http://www.dakkadakka.com/gallery/106626-.html?m=2</a>]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 12:34:20]]> GMT</pubDate>
				<author><![CDATA[ Howard A Treesong]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ And like I said, I had to do my best to give the guy a good game and not make a single comment on his models, as I don't know him and it's not my place to say anything to him about his choices in models.<br /> <br /> He could of felt the exact same way about my O&G army and he has every right to think that.<br /> <br /> I just personally dislike Mantic models, the people behind Mantic and that sours my opinions of their models.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 12:38:55]]> GMT</pubDate>
				<author><![CDATA[ High_Marshal_Helbrecht]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I admit it. I've used proxies before. My buddies and I were starting a campaign of GorkaMorka and I didn't have all my models complete. So, rather than having billy the torso-boy running around and having one ork be totally AWOL, I grabbed some paper, a pen, and some tape.<br /> Billy the torso had a new hand-drawn slugga and choppa, and my missing man got a 2D to-scale proxy with all the right weapons. So, they were at the right scale and had the right weapons there... Would those be acceptable? <br /> <br /> If not, then what about my mob's trukk, built from a couple cheap army-guy toys chopped up, glued together, and various home-made bits glued on? It may not have been <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, but it was the right size and shape and had all the right options...]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 14:35:11]]> GMT</pubDate>
				<author><![CDATA[ JustPlainJim]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Proxy models ruin my gaming experience.  It's that simple.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 18:08:34]]> GMT</pubDate>
				<author><![CDATA[ oni]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ A friend loses his job and, after a couple of depressing weeks on the dole, calls you up and asks if you're up for a game on Saturday. Are you really going to refuse to let him field an appropriately sized doggie chewtoy as a Rhino?<br /> <br /> Personally, I don't use proxies or counts-as. I don't 'do' tournament play, but I do my darndest to make sure that everything I field is <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>. I do that for my own sense of satisfaction, and a bit of OCD, not for the approval or praise of others. Some of my friends do the same thing, some don't - I'm not going to stop playing with them because they have a different view on <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> or differing disposable income.<br /> <br /> It's a slippery slope. Next thing you know, you're refusing to play a wargame with a buddy you've known since high school because you voted differently in the last election.<br /> <br /> All of that said, tourney play, or playing with strangers, I would expect everything to be <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> (within reason).]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 18:21:58]]> GMT</pubDate>
				<author><![CDATA[ Mythal]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Mythal wrote:</cite>A friend loses his job and, after a couple of depressing weeks on the dole, calls you up and asks if you're up for a game on Saturday. Are you really going to refuse to let him field an appropriately sized doggie chewtoy as a Rhino?</div></blockquote><br /> <br /> I don't think anyone is saying they're going to turn down a game with their down-on-their-luck friend.  Folks are speaking here about their ideals and preferences.<br /> <br /> That said, down on your luck or not, <u>no dog chewtoy is ever coming on my table</u>. I'll find a slightly more representative toy/model for him to use or lend him a tank. Heck, if he's that down, I may go grab a second-hand rhino off Bartertown for him to cheer him up.<br /> <br /> Friends don't let friends play with dog toys.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> I've said it before, but my mania for painted figures and mostly <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> miniatures is matched by a willingness to provide/lend painted miniatures for a game whenever possible.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 18:31:59]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ My opinion about it is: it is fun? I will never have fun playing against an army of plastic tubes, but if the opponent army looks cool, them i will never get pissed of...<br /> <br /> Example: i would not like to play against a paper army made of "tube minis", or those "A" shaped paper minis. But if the army of my opponent where made of "one monk" style, shilhoute cutted, minis. That would be cool (specially in fantasy games where units are generally more important tham models).<br /> <br /> The plastic green soldiers are not a problem, except if my opponent showed no clear intent to make it look cool (dont removed mold lines, or used very bad molded pieces).<br /> <br /> At the end of the day, everything in the tabble is a proxy. It is there proxying real soldiers in a real battle, the company who produced them dont matter at all. What matter is the fun of the hobby. ]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 18:38:30]]> GMT</pubDate>
				<author><![CDATA[ The Dwarf Wolf]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I don't mind proxies from other systems or armies as long as I can easily tell what they are.<br /> <br /> I really don't like counts-as armies though.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 18:55:47]]> GMT</pubDate>
				<author><![CDATA[ Bat Manuel]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Jack Daniels bottle as monolith. Always acceptable.</div></blockquote><br /> <br /> Could cause moments of contention though - like disappearing off the table and deep striking multiple times within a turn, getting an inch closer to that objective with no one really caring about it much <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> So long as everybody knows what the proxies are and they are within rough scale to the original - then it's all good by me  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> <blockquote class="uncited"><div>Although now I want to build a guard army and paint them all like green army men...</div></blockquote><br /> <br /> Hmmm...worth a try <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 18:59:13]]> GMT</pubDate>
				<author><![CDATA[ warspawned]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Bat Manuel wrote:</cite>I really don't like counts-as armies though.</div></blockquote><br /> <br /> Even for <span class="glossaryitem" onmouseover='gp(277);'>OOP</span> miniatures?  How else do people use their lost and damned, squats and genestealer cults?]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 19:02:06]]> GMT</pubDate>
				<author><![CDATA[ Howard A Treesong]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ The only thing besides my pizza box army ,that i use is my homemade drop pods made from cottage containers,but after i put fins etc on them they look decent.Also back inthe day we used <span class="glossaryitem" onmouseover='gp(3);'>40k</span> rules with GI Joe action figures of course we had around 500 of them .We could field 30 Cobra soliders or BAts at any given time in mutiple units and the joes were treated as Charcters.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 19:15:48]]> GMT</pubDate>
				<author><![CDATA[ col. krazy kenny]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ In my group proxies are completely acceptable.<br /> <br /> We're all high functioning individuals with extremely successful careers, so not getting around to buying this or that correct figurine isn't so much of a problem. I've played at various <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> (including both mikhaila's showcase locations) and found that the most vocal nerds on this subject really have nothing else going on in their life besides playing warhammer. <br /> <br /> I can understand mikhaila's point of view: He owns a shop and certainly doesn't want cottage cheese container drop pods and cardboard titans ruining his bottom line. Those who aren't financially invested in this topic seem to me to suffer from stockholm syndrome or simply want everyone to be as miserable as them. ]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 19:56:45]]> GMT</pubDate>
				<author><![CDATA[ Zarren Wevon]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ see, i am doing an army which consist of my normal marines looking like they have power weapons when they have bolters and the usual things, but this army is more of a show army and it just will look quite cool, now this is quite large proxying but if the opponent is so adamant that he won't play cause my minis don't have the right weapons i switch them for normal guys, although the way i look at it is modelling is the other half of playing so even if my models aren't technically correct i should still be able to play with my guys since i have had a go at the modelling no i would like to have a go at the gaming.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 20:09:05]]> GMT</pubDate>
				<author><![CDATA[ madman12367]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Well, that's why there are three parts to the hobby <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Although I for one would be very iffy about playing against "power weapon" marines.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 20:16:39]]> GMT</pubDate>
				<author><![CDATA[ Sam__theRelentless]]></author>
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				<title>Re:Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I don't mind, i do this myself sometimes if i want to try out a new unit or strategy, as long as its not a tournament. When i started my templars, i used a sentinel with the body pointed upwards as a drop pod. Does it take away from some of the fun and experience? Can it be annoying? Yes, but it bugs me when people look down on somebody or get pissy just because someone might be proxxying a unit or two.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 20:24:06]]> GMT</pubDate>
				<author><![CDATA[ Commisar Von Humps]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>JustPlainJim wrote:</cite><br /> <br /> If not, then what about my mob's trukk, built from a couple cheap army-guy toys chopped up, glued together, and various home-made bits glued on? It may not have been <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, but it was the right size and shape and had all the right options...</div></blockquote><br /> <br /> That's not Proxy, that's Skratchbuild.  And good on ya!]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 20:50:06]]> GMT</pubDate>
				<author><![CDATA[ Anvildude]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>Anvildude wrote:</cite><blockquote><div><cite>JustPlainJim wrote:</cite><br /> <br /> If not, then what about my mob's trukk, built from a couple cheap army-guy toys chopped up, glued together, and various home-made bits glued on? It may not have been <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, but it was the right size and shape and had all the right options...</div></blockquote><br /> <br /> That's not Proxy, that's Skratchbuild.  And good on ya!</div></blockquote><br /> <br /> Technically it's a kitbash (scratchbuild is built mostly from basic materials. Sheet styrene, rod, <span class="glossaryitem" onmouseover='gp(47);'>GS</span>, etc) but I heartily agree with the setiment. <br /> <br /> Kitbashed vehicles that are effectively converted, painted and close to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> are always welcome on my table!  In fact I'm more interested in seeing an effective kitbash, scratchbuild or unconventional conversion than I am seeing yet another <span class="glossaryitem" onmouseover='gp(50);'>GW</span> vehicle model.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 21:31:03]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>The Dwarf Wolf wrote:</cite> I will never have fun playing against an army of plastic tubes </div></blockquote><br /> So you'll have more fun not playing at all?  Maybe this isn't the hobby for you if you don't enjoy playing it.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 22:11:48]]> GMT</pubDate>
				<author><![CDATA[ DarknessEternal]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>DarknessEternal wrote:</cite><blockquote><div><cite>The Dwarf Wolf wrote:</cite> I will never have fun playing against an army of plastic tubes </div></blockquote><br /> So you'll have more fun not playing at all?  Maybe this isn't the hobby for you if you don't enjoy playing it.</div></blockquote><br /> <br /> You shouldn't be so surprised or so judgmental about our choice of hobby, though judgemental one-liners are a large part of your posting M.O.<br /> <br /> There's alot of us -who feel miniatures are integral to the hobby- for whom moving a bunch of plastic tubes on a table is far less enjoyable than not playing and painting/modeling/hanging-out instead. ]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 22:34:15]]> GMT</pubDate>
				<author><![CDATA[ Eilif]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ <blockquote><div><cite>DarknessEternal wrote:</cite><blockquote><div><cite>The Dwarf Wolf wrote:</cite> I will never have fun playing against an army of plastic tubes </div></blockquote><br /> So you'll have more fun not playing at all?  Maybe this isn't the hobby for you if you don't enjoy playing it.</div></blockquote><br /> <br /> Ok, you got me (and igonored all my previous post). Let me correct: i dont care for what my opponent field against me, we are just  having some fun, but, i would really prefer if he plays with things that resemble models, not necessarely like the rule books says they should look like. That is just an "atmosfere" thing, and thats exactly why we all prefer painted minis than unpainted ones... That really translate better what i feel.<br /> <br /> I should be true to myself: that plastic tube army can be very enjoyable, all the jokes and fun fluffy who could come from that. Ok, dependning on the intent of the other player, that would be very fun <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Oh, and let me clarify that i like the Hobby at all, not only a fraction of it...]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 23:03:31]]> GMT</pubDate>
				<author><![CDATA[ The Dwarf Wolf]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Oh god, that could actually be awesome: An entire army of little spider-legged clear plastic Stasis Tubes with guys inside and with bolter or whatever weapon turrets on top, with really big tubes for dreadnoughts or vehicles or something... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 31 Aug 2011 01:03:34]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Daleks?]]></description>
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				<pubDate><![CDATA[Wed, 31 Aug 2011 01:14:52]]> GMT</pubDate>
				<author><![CDATA[ Deathshead420]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ I was thinking more along the lines of a tube with spider legs, but Daleks would also be cool...]]></description>
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				<pubDate><![CDATA[Wed, 31 Aug 2011 01:36:55]]> GMT</pubDate>
				<author><![CDATA[ darkPrince010]]></author>
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				<title>Why are proxies acceptable (or why not)? A Dakka Discussion...</title>
				<description><![CDATA[ Except they would have difficulty when encountering any form of raised terrain <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 1 Sep 2011 06:26:11]]> GMT</pubDate>
				<author><![CDATA[ Sam__theRelentless]]></author>
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