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		<title><![CDATA[Latest posts for the thread "Move and shoot Tactical Marines..."]]></title>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ Would it be crazy and/or imbalanced to put a Terminator, a single Terminator mind you, into a Tactical Squad so that they could fire their heavy weapon and move at the same time?  I wouldn't change any rules that govern Terminator movement and the Squad would of course be limited by it.  It would also restrict their transport options.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 14:34:49]]> GMT</pubDate>
				<author><![CDATA[ ForgottenRealm]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ Can't Space Wolves do this?<br /> <br /> I don't see anything crazy about it, honestly.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 14:47:52]]> GMT</pubDate>
				<author><![CDATA[ bforber]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ Well, if you can justify spending 70 points on a model...<br /> <br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, it would be better to make it an upgrade option for the Vet sgt., to try and lower the points cost some.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 14:49:59]]> GMT</pubDate>
				<author><![CDATA[ Nocturn]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ <blockquote><div><cite>bforber wrote:</cite>Can't Space Wolves do this?<br /> <br /> I don't see anything crazy about it, honestly.</div></blockquote><br /> <br /> I hadn't heard that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> could put a Terminator clad marine into a <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad...<br /> <br /> @ Nocturn - that's a good idea considering the vet already has the stat line minus the armor...and he's already able to take a power fist or sword...actually, that's a real smart plan!]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 14:55:00]]> GMT</pubDate>
				<author><![CDATA[ ForgottenRealm]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ I assume you would also be limiting the weapons available to Terminator weapons, yes? Like assault cannons and cyclones. I wouldn't be onboard with lascannon toting Termines, I have to say.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 14:57:58]]> GMT</pubDate>
				<author><![CDATA[ htj]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ <blockquote><div><cite>htj wrote:</cite>I assume you would also be limiting the weapons available to Terminator weapons, yes? Like assault cannons and cyclones. I wouldn't be onboard with lascannon toting Termines, I have to say.</div></blockquote><br /> <br /> Probably...I might go for the main cannon of the Baneblade as well...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> What could also be done would be to disallow Devastators to be fielded in a force that has TactiTermies...that would limit the heavy firepower on the table and maybe make lascannon termies more palatable as there could be, at most, six on the table at once...]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 15:01:50]]> GMT</pubDate>
				<author><![CDATA[ ForgottenRealm]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ <blockquote><div><cite>ForgottenRealm wrote:</cite>Would it be crazy and/or imbalanced to put a Terminator, a single Terminator mind you, into a Tactical Squad so that they could fire their heavy weapon and move at the same time?  I wouldn't change any rules that govern Terminator movement and the Squad would of course be limited by it.  It would also restrict their transport options.</div></blockquote><br /> <br /> ...Do you mean you want to put a termie in the tactical squad to pass the terminators relentless onto the tacticals?<br /> <br /> It doesnt work like that. Models in <span class="glossaryitem" onmouseover='gp(519);'>TA</span> have relentless. The heavy weapon model in the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad isnt in termie armour, so doesnt get relentless.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 15:25:32]]> GMT</pubDate>
				<author><![CDATA[ Xenith]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ <blockquote><div><cite>Xenith wrote:</cite><blockquote><div><cite>ForgottenRealm wrote:</cite>Would it be crazy and/or imbalanced to put a Terminator, a single Terminator mind you, into a Tactical Squad so that they could fire their heavy weapon and move at the same time?  I wouldn't change any rules that govern Terminator movement and the Squad would of course be limited by it.  It would also restrict their transport options.</div></blockquote><br /> <br /> ...Do you mean you want to put a termie in the tactical squad to pass the terminators relentless onto the tacticals?<br /> <br /> It doesnt work like that. Models in <span class="glossaryitem" onmouseover='gp(519);'>TA</span> have relentless. The heavy weapon model in the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad isnt in termie armour, so doesnt get relentless.</div></blockquote><br /> <br /> I'm aware of that, and no, I didn't mean what you think I meant.  The Terminator in the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad has the heavy weapon.  The Terminator in the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad IS the vet Sergeant, otherwise there would be two vets in the squad.  I was talking about the one Terminator disallowing a sweeping advance...]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 15:28:56]]> GMT</pubDate>
				<author><![CDATA[ ForgottenRealm]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ <blockquote><div><cite>ForgottenRealm wrote:</cite><blockquote><div><cite>bforber wrote:</cite>Can't Space Wolves do this?<br /> <br /> I don't see anything crazy about it, honestly.</div></blockquote><br /> <br /> I hadn't heard that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> could put a Terminator clad marine into a <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad...<br /> <br /> @ Nocturn - that's a good idea considering the vet already has the stat line minus the armor...and he's already able to take a power fist or sword...actually, that's a real smart plan!</div></blockquote><br /> <br /> I thought they could upgrade to a pack leader in a grey hunters squad in <span class="glossaryitem" onmouseover='gp(332);'>tda</span>.  Maybe I'm wrong, I don't play <span class="glossaryitem" onmouseover='gp(124);'>SW</span> that often and don't own the codex.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 16:56:47]]> GMT</pubDate>
				<author><![CDATA[ bforber]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ <blockquote><div><cite>bforber wrote:</cite><blockquote><div><cite>ForgottenRealm wrote:</cite><blockquote><div><cite>bforber wrote:</cite>Can't Space Wolves do this?<br /> <br /> I don't see anything crazy about it, honestly.</div></blockquote><br /> <br /> I hadn't heard that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> could put a Terminator clad marine into a <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad...<br /> <br /> @ Nocturn - that's a good idea considering the vet already has the stat line minus the armor...and he's already able to take a power fist or sword...actually, that's a real smart plan!</div></blockquote><br /> <br /> I thought they could upgrade to a pack leader in a grey hunters squad in <span class="glossaryitem" onmouseover='gp(332);'>tda</span>.  Maybe I'm wrong, I don't play <span class="glossaryitem" onmouseover='gp(124);'>SW</span> that often and don't own the codex.</div></blockquote><br /> <br /> You're right, don't worry. Pack Leaders can have Terminator Armour and join Power Armoured units such as Grey Hunters (<span class="glossaryitem" onmouseover='gp(167);'>Tac</span> equivalent) and Blood Claws.<br /> Again, he doesn't confer relentless to the rest, just restriction of sweeping advance.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 17:16:32]]> GMT</pubDate>
				<author><![CDATA[ Just Dave]]></author>
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				<title>Re:Move and shoot Tactical Marines...</title>
				<description><![CDATA[ So there is a precedent!  Now to give that Sergeant a heavy weapon...]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 17:29:47]]> GMT</pubDate>
				<author><![CDATA[ ForgottenRealm]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ Personally, for codex marines I'd prefer to see the 3rd edition suspensors (from the deathwatch squads) rule brought in for them, i.e. heavy weapons can be fired as assault weapons but with their range halved.<br /> <br /> (give tacticals this and a melee weapon and they'd be right where I want them to be unit wise as the most flexible unit in the game).<br /> <br /> Jack]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 19:25:01]]> GMT</pubDate>
				<author><![CDATA[ Jackmojo]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ <blockquote><div><cite>Jackmojo wrote:</cite>Personally, for codex marines I'd prefer to see the 3rd edition suspensors (from the deathwatch squads) rule brought in for them, i.e. heavy weapons can be fired as assault weapons but with their range halved.<br /> <br /> (give tacticals this and a melee weapon and they'd be right where I want them to be unit wise as the<b> most flexible unit in the game</b>).<br /> <br /> Jack</div></blockquote><br /> <br /> Grey Hunters.]]></description>
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				<pubDate><![CDATA[Mon, 29 Aug 2011 02:55:04]]> GMT</pubDate>
				<author><![CDATA[ BronzeJon]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ Sorry I'm not following, are you saying Grey Hunters are already the most flexible unit in the game or what?<br /> <br /> Jack]]></description>
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				<pubDate><![CDATA[Mon, 29 Aug 2011 10:00:29]]> GMT</pubDate>
				<author><![CDATA[ Jackmojo]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ I was slightly sarcastic but yes, given a rhino and a meltagun, wolf banner, <span class="glossaryitem" onmouseover='gp(423);'>motw</span> and wolf guard with fist, they are extremely flexible, nasty in <span class="glossaryitem" onmouseover='gp(19);'>cc</span>, great shooting, mobility.]]></description>
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				<pubDate><![CDATA[Mon, 29 Aug 2011 14:56:26]]> GMT</pubDate>
				<author><![CDATA[ BronzeJon]]></author>
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				<title>Move and shoot Tactical Marines...</title>
				<description><![CDATA[ Gotcha, and I basically agree, I just think that title ought go to bog standard Tactical marines.<br /> <br /> Jack]]></description>
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				<pubDate><![CDATA[Mon, 29 Aug 2011 20:06:53]]> GMT</pubDate>
				<author><![CDATA[ Jackmojo]]></author>
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