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		<title><![CDATA[Latest posts for the thread "Warhammer Armys"]]></title>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ Was thinking about starting a warhammer fantasy but dont know which one i like Lizardmen and Tomb kings but i dont know how good they are. I want a army good at range mostly and numbers.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 20:35:08]]> GMT</pubDate>
				<author><![CDATA[ black templar]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ I wouldn't focus on what army is good so much as which one you like best. You're going to be spending a lot of time painting them so the models better be to your liking or you'll be miserable. However, to answer you're question as best I can, from what I hear the <span class="glossaryitem" onmouseover='gp(418);'>TK</span> are known for dumping a crap ton of shots on units, and the Lizardmen are known for the skinks, which use poison weapons. Number wise...they might be near the same.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 20:42:35]]> GMT</pubDate>
				<author><![CDATA[ Necroshea]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ what other armys do you sujest]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 21:25:05]]> GMT</pubDate>
				<author><![CDATA[ black templar]]></author>
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				<title>Re:Warhammer Armys</title>
				<description><![CDATA[ Empire, Dwarfs and Skaven are all quite good at shooting.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 21:32:41]]> GMT</pubDate>
				<author><![CDATA[ Nitros14]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ <blockquote><div><cite>black templar wrote:</cite>what other armys do you sujest</div></blockquote><br /> <br /> Well, that depends on what kind of armies you like to run or want to run. I imagine you came from <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, so what army did you play in that system?<br /> <br /> Personally, I run ogres because I love the fluff and character of the army. Some people are turned off because they don't like having units that appear to be fat. I on the other hand, think the idea of a towering wall of muscle, hunger, fat and two ironclad fists is awesome.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 21:49:19]]> GMT</pubDate>
				<author><![CDATA[ Necroshea]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ Just get the army that looks coolest to you.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 22:13:50]]> GMT</pubDate>
				<author><![CDATA[ ZacktheChaosChild]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ Be aware, shooting does not play as large of a role in the game like in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.  Magic and <span class="glossaryitem" onmouseover='gp(19);'>CC</span> seem to have a larger impact on game outcomes.  Necro is right about making sure you like the army first. ]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 22:29:54]]> GMT</pubDate>
				<author><![CDATA[ mcyeatman]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ <blockquote><div><cite>mcyeatman wrote:</cite>Be aware, shooting does not play as large of a role in the game like in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.  Magic and <span class="glossaryitem" onmouseover='gp(19);'>CC</span> seem to have a larger impact on game outcomes.  Necro is right about making sure you like the army first. </div></blockquote><br /> <br /> I know that range to weaken them then <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 23:19:08]]> GMT</pubDate>
				<author><![CDATA[ black templar]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ Lizardmen are the awesome-est!]]></description>
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				<pubDate><![CDATA[Sun, 28 Aug 2011 23:41:42]]> GMT</pubDate>
				<author><![CDATA[ Phototoxin]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ Im going to start lizardmen.]]></description>
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				<pubDate><![CDATA[Mon, 29 Aug 2011 11:38:22]]> GMT</pubDate>
				<author><![CDATA[ black templar]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ Damn was too late...<br /> <br /> Was going to say I started <span class="glossaryitem" onmouseover='gp(418);'>TK</span> and they are an excellent army for shooting...<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>mcyeatman wrote:</cite><b>Be aware, shooting does not play as large of a role in the game like in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.</b>  Magic and <span class="glossaryitem" onmouseover='gp(19);'>CC</span> seem to have a larger impact on game outcomes.  Necro is right about making sure you like the army first. </div></blockquote><br /> <br /> It dose when you have a bucket load of dice...<br /> <br /> Just my two cents...]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 19:27:40]]> GMT</pubDate>
				<author><![CDATA[ happygolucky]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ Lizard men shooting go with a bunch of chameleon skink and  salamanders since who didn't love those flame templates.]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 19:31:13]]> GMT</pubDate>
				<author><![CDATA[ cowpow16]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ <blockquote><div><cite>cowpow16 wrote:</cite>Lizard men shooting go with a bunch of chameleon skink and  salamanders<b> since who didn't love those flame templates.</b></div></blockquote><br /> <br /> Since who didn't like caskets...]]></description>
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				<pubDate><![CDATA[Tue, 30 Aug 2011 19:32:29]]> GMT</pubDate>
				<author><![CDATA[ happygolucky]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(418);'>TK</span><br /> say you have 50 Skeleton archers, in ranks of ten (35 shots hit on 5+)<br /> Put Khalida in there (35 poisoned shots, hit on 4+)<br /> cast Incantation of Righteous smiting (70 poisoned shots, hit on 4+)<br /> and they never use any modifiers, positive or negative, allowing you to move around the board and always hit on the same score, at any target in your 30" range  ]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2011 16:01:06]]> GMT</pubDate>
				<author><![CDATA[ DukeBadham]]></author>
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				<title>Re:Warhammer Armys</title>
				<description><![CDATA[ just go with what you like the looks of and what suits your playing style.....im a "in your face player" so love <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> but i also love the comedy sneaky playing style so i use gobbos aswell.<br /> <br /> <br /> its all down to what suits you.]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2011 17:07:14]]> GMT</pubDate>
				<author><![CDATA[ .superted.]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ <blockquote><div><cite>DukeBadham wrote:</cite><span class="glossaryitem" onmouseover='gp(418);'>TK</span><br /> say you have 50 Skeleton archers, in ranks of ten (35 shots hit on 5+)<br /> Put Khalida in there (35 poisoned shots, hit on 4+)<br /> cast Incantation of Righteous smiting (70 poisoned shots, hit on 4+)<br /> and they never use any modifiers, positive or negative, allowing you to move around the board and always hit on the same score, at any target in your 30" range  </div></blockquote><br /> <br /> Wow  <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0"> I have changed my mind <span class="glossaryitem" onmouseover='gp(418);'>TK</span> are my army now.]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2011 18:43:11]]> GMT</pubDate>
				<author><![CDATA[ black templar]]></author>
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				<title>Re:Warhammer Armys</title>
				<description><![CDATA[ Sorry if this confuses your decision, but I believe Dark Elves are known for having the most impressive rate of fire among their rank and file.]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2011 18:58:42]]> GMT</pubDate>
				<author><![CDATA[ Squash]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ <blockquote><div><cite>black templar wrote:</cite><blockquote><div><cite>DukeBadham wrote:</cite><span class="glossaryitem" onmouseover='gp(418);'>TK</span><br /> say you have 50 Skeleton archers, in ranks of ten (35 shots hit on 5+)<br /> Put Khalida in there (35 poisoned shots, hit on 4+)<br /> cast Incantation of Righteous smiting (70 poisoned shots, hit on 4+)<br /> and they never use any modifiers, positive or negative, allowing you to move around the board and always hit on the same score, at any target in your 30" range  </div></blockquote><br /> <br /> Wow  <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0"> I have changed my mind <span class="glossaryitem" onmouseover='gp(418);'>TK</span> are my army now.</div></blockquote><br /> <br /> Throw in a casket and that's a good baisis to start around.]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2011 19:14:07]]> GMT</pubDate>
				<author><![CDATA[ happygolucky]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ Dark Elves have <span class="glossaryitem" onmouseover='gp(381);'>RoF</span>, but we miss a lot. You know, unless you have a metal sorce with enchanted blades and guiding eye...preferably with a fire sorce and flaming sword. Essentially <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2, rerollable with a +1 to wound flaming armor piercing attacks. Its only one round mind you, but 40 of those does hurt people. ]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2011 22:37:14]]> GMT</pubDate>
				<author><![CDATA[ Kura]]></author>
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				<title>Warhammer Armys</title>
				<description><![CDATA[ <blockquote><div><cite>happygolucky wrote:</cite><blockquote><div><cite>black templar wrote:</cite><blockquote><div><cite>DukeBadham wrote:</cite><span class="glossaryitem" onmouseover='gp(418);'>TK</span><br /> say you have 50 Skeleton archers, in ranks of ten (35 shots hit on 5+)<br /> Put Khalida in there (35 poisoned shots, hit on 4+)<br /> cast Incantation of Righteous smiting (70 poisoned shots, hit on 4+)<br /> and they never use any modifiers, positive or negative, allowing you to move around the board and always hit on the same score, at any target in your 30" range  </div></blockquote><br /> <br /> Wow  <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0"> I have changed my mind <span class="glossaryitem" onmouseover='gp(418);'>TK</span> are my army now.</div></blockquote><br /> <br /> Throw in a casket and that's a good baisis to start around.</div></blockquote><br /> <br /> But Khalida is more expensive then 50 archers with <span class="glossaryitem" onmouseover='gp(397);'>FC</span> by 35 points, but, add incantation of cursed blades in there and the 70 poisoned shots now have killing blow, and throw a good hex into the mix and even telics has to worry <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Sep 2011 18:17:36]]> GMT</pubDate>
				<author><![CDATA[ DukeBadham]]></author>
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