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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ Im going to play 1400p game with my friend on saturday and I need some help, Im playing with orks against space marines, this is my army list<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> * Warboss<br /> -Powerklaw<br /> -'eavy armour<br /> -bosspole<br /> =95p<br /> <br /> *Ghazkull thraka<br /> =225p<br /> <br /> <br /> ELITES<br /> <br /> *Nobz 8<br /> -Powerklaw 4<br /> -Big choppa 4<br /> -'Eavy armour 8<br /> =320p<br /> <br /> *Kommandos<br /> Snikrot<br /> =85<br /> *Kommandos 13<br /> =130<br /> =215<br /> <br /> <br /> TROOPS<br /> <br /> *Boyz 44<br /> =274<br /> <br /> <br /> FAST ATTACK<br /> <br /> *Deffkoptas 4<br /> -Buzzsaw<br /> -Twin-linked rokkit launcha<br /> =280p<br /> <br /> <br /> <br /> =1409<br /> If you got ideas, tell me ]]></description>
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				<pubDate><![CDATA[Thu, 1 Sep 2011 05:33:06]]> GMT</pubDate>
				<author><![CDATA[ Minopikle16]]></author>
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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ Okay, I'd drop a Deffkopta.  Run 3 units of 1 each.  You don't want a couple wounds forcing the remaining koptas to flee.<br /> <br /> Your boss doesn't need a <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, unless he's going to run with Meganobz.<br /> <br /> Add a <span class="glossaryitem" onmouseover='gp(260);'>BP</span> to your Nobz unit.  <span class="glossaryitem" onmouseover='gp(67);'>ICs</span> can be singled out in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, and will often drop before the unit does.  <br /> <br /> I'd upgrade a nob to painboy and add a few Shoota/Skorchas, and drop a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and <span class="glossaryitem" onmouseover='gp(389);'>BC</span>, maybe a WAAAGH! Banner.<br /> <br /> How's this:<br /> <br /> Painboy<br /> <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(279);'>WB</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, S/S<br /> <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> <span class="glossaryitem" onmouseover='gp(389);'>BC</span>, S/S<br /> <span class="glossaryitem" onmouseover='gp(389);'>BC</span><br /> S/S<br /> regular<br /> <br /> How are your 44 boyz set up?  Each group should have a Nob w/<span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>.<br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Oh, your boss should have Cybork Body instead of 'eavy armor.  Nothing like a <span class="glossaryitem" onmouseover='gp(486);'>PW</span> or <span class="glossaryitem" onmouseover='gp(105);'>PF</span> to start ruining his(your) day.  I once had a 'Boss fighting a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Captain who made 12 consecutive invuln saves.  Ba$tard killed my Warboss, and that was with CBB!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Sep 2011 07:12:11]]> GMT</pubDate>
				<author><![CDATA[ Brother Taurinus]]></author>
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				<title>Re:Orks VS space marines 1400p battle</title>
				<description><![CDATA[ You running Ghaz with your kommandos?<br /> I never liked <span class="glossaryitem" onmouseover='gp(107);'>PKs</span> on deffcoptas it is only <span class="glossaryitem" onmouseover='gp(123);'>str</span> 7 if you charge yeah its a <span class="glossaryitem" onmouseover='gp(486);'>PW</span> but they are not good fighting troops with the I1 attack and units of 1, they pop before they hit. If Ghaz is not going with kommandos he is slow and purposeful. It really looks like you will get the gak shot out of you before you start hitting their face with no way to move 18 inches first turn<br /> <br /> I would do this ( I wont change the idea you are going for )<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Ghaz @225<br /> <br /> Warboss @ 110<br /> <span class="glossaryitem" onmouseover='gp(107);'>Pk</span><br /> cybork<br /> attack squig<br /> <br /> Troops:<br /> <br /> 7 Nobz @ 575Painboy ( you can cut a lot from this )<br /> 3 <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> 7 Cybork<br /> 2 Kombi skorcha<br /> 1 Waaagh <br /> 1 Trukk <br /> <br /> 10 boyz @ 146 ( Bring the Warboss ) ( Dont want your boss and Nobz in one basket )<br /> 1 Nobz<br /> 1 <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> 1 <span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> 1 Trukk<br /> 1 Rokkit on trukk<br /> <br /> 10 boyz @ 162<br /> 1 rokkit boy<br /> 1 Nobz<br /> 1 <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> 1 <span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> 1 Trukk<br /> 1 Rokkit on trukk<br /> <br /> Elites<br /> 13 Kommandos @ 215<br /> Snik <br /> <br /> 1433<br /> <br /> A little over but you can drop some Nobz or kommandos<br /> Yeah i dropped the Deffkoptas But i replaced for 3 rokkits on the trukks ( yeah they are not twinlinked )<br /> But you can get to his face from all angles quick like now<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> My Nobz math is all wrong<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> It is only 310!!! you got 250 points to use still!!!! GET more BOYZ!!!!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I would say add another trukk with boyz and a Nobz with a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and 2 rokkits and you still got 70 points<br /> <br /> 1 Buzzsaw Deffcopta? or you can add more to your Nobz]]></description>
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				<pubDate><![CDATA[Thu, 1 Sep 2011 08:48:38]]> GMT</pubDate>
				<author><![CDATA[ AllYourBase]]></author>
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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ I'm not a huge fan of buzzsaw koptas either, but the fact is that they are fairly effective against armor units short of <span class="glossaryitem" onmouseover='gp(87);'>LR</span>/Monoliths.  <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-Rokkit shot, then 3 S7 attacks, and if you won initiative, you're going to hit.  All in all, if it destros more in points than you spent, then they were points well used.]]></description>
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				<pubDate><![CDATA[Thu, 1 Sep 2011 15:39:03]]> GMT</pubDate>
				<author><![CDATA[ Brother Taurinus]]></author>
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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ <blockquote><div><cite>Brother Taurinus wrote:</cite>I'm not a huge fan of buzzsaw koptas either, but the fact is that they are fairly effective against armor units short of <span class="glossaryitem" onmouseover='gp(87);'>LR</span>/Monoliths.  <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-Rokkit shot, then 3 S7 attacks, and if you won initiative, you're going to hit.  All in all, if it destros more in points than you spent, then they were points well used.</div></blockquote><br /> <br /> That's is all they are designed for really. you pop a manticore or even tie up a longfang squad it has done its job. Stopping a manticore or <span class="glossaryitem" onmouseover='gp(29);'>devs</span> for one turn can make or break certain games. Especially with boys so close together you are saving a lot of lives and therefore more for your assault. They are a very good unit in my opinion and have helped me win many games for 70pts.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> By the way good luck hitting with your rokkits on your trukks.]]></description>
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				<pubDate><![CDATA[Thu, 1 Sep 2011 15:50:40]]> GMT</pubDate>
				<author><![CDATA[ skycapt44]]></author>
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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ Yeah, I just hate to think of units as throw away.  I'm used to glass cannons, and intellectually I know they are points well spent.  You're right though, sometimes tying up a unit or two for a single round can make or break a game.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> And with that logic, I still love the overpriced Stormboyz!]]></description>
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				<pubDate><![CDATA[Thu, 1 Sep 2011 18:06:32]]> GMT</pubDate>
				<author><![CDATA[ Brother Taurinus]]></author>
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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ Enough rokkits can hit something, i like rokkits instead of shootas because shootas are low <span class="glossaryitem" onmouseover='gp(123);'>str</span>, so yeah you are going to land 1 of the 3 shots but than you have a low chance to wound, with rokkits if you hit you wound and you can blow up tanks with them]]></description>
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				<pubDate><![CDATA[Fri, 2 Sep 2011 07:43:44]]> GMT</pubDate>
				<author><![CDATA[ AllYourBase]]></author>
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				<title>Re:Orks VS space marines 1400p battle</title>
				<description><![CDATA[ whut no lootas?<br /> <br /> If you've got some lootas you want a couple of units of 10 or 5.   You want to start forcing his marines to take armour saves as soon as you can, and keep the pressure on.   Even the best armour saves will eventually fail if you can keep forcing them to roll dice.<br /> <br /> you also want to force him to worry about what's hitting him from range whilst you get up close and personal with your nobz/ warboss.<br /> <br /> If you haven't got lootas in the house I'd add them to your list of things to get next.<br /> <br /> Finally your boyz.   Make sure you take shoota boyz rather slugga & choppa boyz.   I've discovered in my games with orks that even with the charge and the silly amount of attacks the lack of <span class="glossaryitem" onmouseover='gp(6);'>ap</span> weapons on orks really hinders their <span class="glossaryitem" onmouseover='gp(19);'>CC</span> ability against marines.   Again I'd be focusing on running mobile screens of orks who can shoot at 18" keeping your marine opponent trying to react to lots of threats hiding what will give him a good spanking in <span class="glossaryitem" onmouseover='gp(19);'>cc</span>.<br /> <br /> If you do take deffkoptas I would use them to hunt high armour heavy infantry or light vehicles/ troop transports.  <br /> <br /> <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(336);'>HF</span>!   <br /> <br /> <span class="glossaryitem" onmouseover='gp(291);'>Lp</span>]]></description>
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				<pubDate><![CDATA[Fri, 2 Sep 2011 07:54:43]]> GMT</pubDate>
				<author><![CDATA[ legopirate]]></author>
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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ Why 10 lootas? You loose a few and they run off the board. Use 5 then you are not throwing away points. Better to loose 75 pts than 150.]]></description>
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				<pubDate><![CDATA[Fri, 2 Sep 2011 16:49:28]]> GMT</pubDate>
				<author><![CDATA[ skycapt44]]></author>
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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ Or better yet, 10 Lootas in 2 groups of 5!]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2011 08:04:02]]> GMT</pubDate>
				<author><![CDATA[ Brother Taurinus]]></author>
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				<title>Orks VS space marines 1400p battle</title>
				<description><![CDATA[ <blockquote><div><cite>skycapt44 wrote:</cite>Why 10 lootas? You loose a few and they run off the board. Use 5 then you are not throwing away points. Better to loose 75 pts than 150.</div></blockquote><br /> <br /> I've not had mine scarper yet, although I have to admit after running 10 I split down into groups of 5 as 10 is often overkill when you want to take singles down<br /> <br /> Either way, I just couldn't run an ork list without lootas, they just seem stupidly good value for points and nearly always kill more than they cost.<br /> <br /> <span class="glossaryitem" onmouseover='gp(291);'>Lp</span>]]></description>
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				<pubDate><![CDATA[Sat, 3 Sep 2011 08:44:05]]> GMT</pubDate>
				<author><![CDATA[ legopirate]]></author>
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