<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Lop sided battle; or Why not to bring a banshee to a magical gun fight."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/93.page</link>
		<description><![CDATA[Latest messages posted in the thread "Lop sided battle; or Why not to bring a banshee to a magical gun fight."]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Lop sided battle; or Why not to bring a banshee to a magical gun fight.</title>
				<description><![CDATA[ Vampires stand off against dark elves, trying to summon faster than shooting and magic takes them down.  <br /> After 3 turns of this, 2 ghoul units are dead, wraiths are dead (shot to death by repeater xbowmen with a flaming sword buff), and shades and assassins are in the back field.<br /> Hydra gets tired of waiting, and 2 chariots into the 30 ghouls with wight king <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>.<br /> 1 Chariot fails.<br /> Sorceress casts flaming sword on the hydra.<br /> The chariot who did make it in only scores 1 wound, which is regenerated by the banner.<br /> Ghouls with massive attacks, do 1 wound to the chariot.<br /> Then the flaming sword hydra cleans house.<br /> 5 kills from attacks, 11 hits from breathe, killing 10 more, followed by another 4 from thunder stomping.  <br /> Yeah, 19 kills from the hydra alone.<br /> The whole unit vaps and the hydra over-runs into the flank of some black knights (who were moving to deal with assassin issues).<br /> <br /> With both flanks now crushed, vampire count throws 2 dice at invoc, to beef up his unit for the last stand.<br /> Rolls 6,6 and creates 4 ghouls.  Then  rolls 1,1 which kills 13 ghouls, and rolls a "3" and gets sucked into the nothingness.<br /> <br /> The death of the general hits his army pretty hard, and after 2 turns of combat, my most lopsided game ever ends.<br /> Opponent is tabled while scoring no victory points.  (2 units of shades were both down to a single model, and both assassins had taken 1 wound; 16 xbowmen took an ethereal coach to the face, but when they broke out ran it, rallied, and watched as 40 warriors flanked it, and crumbled it to death in a single turn.<br /> <br /> Yeah, I'm liking the combo of the level 3 and level 2 sorceress, both with lore of fire.<br /> <br /> -Matt<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3327269.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3327269.page</link>
				<pubDate><![CDATA[Wed, 14 Sep 2011 22:11:19]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
			</item>
			<item>
				<title>Lop sided battle; or Why not to bring a banshee to a magical gun fight.</title>
				<description><![CDATA[ Wow. Sometimes all of the pieces just come together. <br /> <br /> Out of curiosity, what is the list you were running in this game?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3327686.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3327686.page</link>
				<pubDate><![CDATA[Wed, 14 Sep 2011 23:58:33]]> GMT</pubDate>
				<author><![CDATA[ Pervertdhermit]]></author>
			</item>
			<item>
				<title>Lop sided battle; or Why not to bring a banshee to a magical gun fight.</title>
				<description><![CDATA[ So I totally thought you were playing your ethereal heroes <span class="glossaryitem" onmouseover='gp(138);'>VC</span> and getting housed, then low and behold you're the one putting flaming boot to face <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  I'm sorta curious too how much shooting you're bringing that it can level entire units of ghouls, I've not seen small arms do anything like that in 8th.  Then again, maybe people like you are the reason that any tourney worth going to caps the number of ranged troops <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Big fan of fire myself, for flaming sword and flame cage by themselves, let alone the work horse fireball <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> - Salvage]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3327884.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3327884.page</link>
				<pubDate><![CDATA[Thu, 15 Sep 2011 01:03:54]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
			</item>
			<item>
				<title>Lop sided battle; or Why not to bring a banshee to a magical gun fight.</title>
				<description><![CDATA[ I know how you feel I had one of those the other day.<br /> <br /> 7 knights and a khorne lord on jugger lost to some cold one cav and got run down. Over all it was a terrible game.<br /> <br /> Bad things happen to good people around the same time <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Things will pick up and you will do damage again make sure your dice are comfy and such and tell them kind words. (threats dont work).]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3328937.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3328937.page</link>
				<pubDate><![CDATA[Thu, 15 Sep 2011 07:27:15]]> GMT</pubDate>
				<author><![CDATA[ cowpow16]]></author>
			</item>
			<item>
				<title>Lop sided battle; or Why not to bring a banshee to a magical gun fight.</title>
				<description><![CDATA[ Level 3 on magic carpet (so I still get the look out roll)<br /> Level 2 on dark peg (so I get flying and 3 wounds)<br /> Cauldron <span class="glossaryitem" onmouseover='gp(174);'>BSB</span><br /> 2x40 spearmen<br /> 2x16 repeater xbows<br /> 2x5 shades<br /> 2x Assassins with extra hand weapons and rending stars<br /> 2x Chariots<br /> 1 Hydra<br /> <br /> It's not a crazy amount of shooting, but the <span class="glossaryitem" onmouseover='gp(138);'>VC</span> player had to deploy compact to get things within the march range of his general and vampires.  This let my shades (with hidden assassins) set up in his deployment zone.  Turn 1, I was shooting at short with shades and assassin.<br /> <br /> Rending star assassins are pretty good actually.  3 S5 with poison, that pretty much always hit on 2's (BS9!), really helps out.  More shades would be more cost effect than the pair of assassins, but the smaller foot print pays off as you dance around the back field.<br /> <br /> 2 turns of shooting, followed by 2 stand and fires thinned the units enough that I took them in melee (where again the assassin's were golden).<br /> <br /> I was killing 8-10 ghouls a turn with shooting, and another 8-10 with magic.  Magic didn't bring them back as fast.  My opponent tried to go magic heavy (Level 4, and level 1 with +2 power dice); but he also took a coach, which kept sucking up his own dice.<br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, don't go for big magic if you're running a coach.<br /> <br /> I was rolling fairly low for winds of magic, which helps me, due to double Powers of Darkness, sucking out dispel dice, or making more power dice; either way, it's a win-win.<br /> <br /> -Matt<br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3329095.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/397385/3329095.page</link>
				<pubDate><![CDATA[Thu, 15 Sep 2011 09:04:09]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
			</item>
	</channel>
</rss>