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		<title><![CDATA[Latest posts for the thread "Re-rollable re-rolls?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Re-rollable re-rolls?"]]></description>
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				<title>Re-rollable re-rolls?</title>
				<description><![CDATA[ In the Grey Knights Codex, one of the upgrades for the Brotherhood Champion is a digi-weapon, which allows him to re-roll a single missed close-combat attack. However, the Bro-Champ already has a special rule that lets it re-roll <i>all</i> missed attacks. The rule book says that a die can only be re-rolled once, but it also states rules in the codex supersede it. So, do I get an additional re-roll or did I waste 10 points?]]></description>
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				<pubDate><![CDATA[Sun, 25 Sep 2011 00:54:06]]> GMT</pubDate>
				<author><![CDATA[ Slater]]></author>
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				<title>Re:Re-rollable re-rolls?</title>
				<description><![CDATA[ You can't re-roll a re-roll. the digital weapons are useless.]]></description>
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				<pubDate><![CDATA[Sun, 25 Sep 2011 00:54:46]]> GMT</pubDate>
				<author><![CDATA[ Hellstorm]]></author>
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				<title>Re-rollable re-rolls?</title>
				<description><![CDATA[ For the codex to supercede the rulebook rule on re-rolls, it would have to specifically state that he can re-roll a re-roll.<br /> <br /> Just giving him two different ways to re-roll something doesn't do that... it just gives you a choice of which one to use, which makes no practical difference in game terms.]]></description>
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				<pubDate><![CDATA[Sun, 25 Sep 2011 01:04:32]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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				<title>Re:Re-rollable re-rolls?</title>
				<description><![CDATA[ O.K., thanks for the clarification. I didn't honestly expect it to be the case(would be nice though), but I thought it was kinda weird that it would have something uselessly redundant like that. ]]></description>
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				<pubDate><![CDATA[Sun, 25 Sep 2011 01:19:30]]> GMT</pubDate>
				<author><![CDATA[ Slater]]></author>
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				<title>Re-rollable re-rolls?</title>
				<description><![CDATA[ Hmm I thought Digi weapons let you reroll a single failed to wound, not to hit.]]></description>
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				<pubDate><![CDATA[Sun, 25 Sep 2011 04:28:04]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Re-rollable re-rolls?</title>
				<description><![CDATA[ <blockquote><div><cite>jdjamesdean@mail.com wrote:</cite>Hmm I thought Digi weapons let you reroll a single failed to wound, not to hit.</div></blockquote><br /> <br /> Correct. The <span class="glossaryitem" onmouseover='gp(280);'>OP</span> has it backwards, but the crux of the argument is still true. Digi-weapons grant a single reroll on a To-Wound roll in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, but the BroChamp already rerolls <i>all</i> To-Wound rolls in close combat.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/399615/3368199.page</link>
				<pubDate><![CDATA[Sun, 25 Sep 2011 04:30:43]]> GMT</pubDate>
				<author><![CDATA[ Xca|iber]]></author>
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				<title>Re-rollable re-rolls?</title>
				<description><![CDATA[ Heh go go <span class="glossaryitem" onmouseover='gp(50);'>GW</span> for useless rules/equipment.]]></description>
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				<pubDate><![CDATA[Sun, 25 Sep 2011 04:34:51]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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