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		<title><![CDATA[Latest posts for the thread "Elysian list 2k - CC and thoughts for a new Elysian/IG player?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Elysian list 2k - CC and thoughts for a new Elysian/IG player?"]]></description>
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				<title>Elysian list 2k - CC and thoughts for a new Elysian/IG player?</title>
				<description><![CDATA[ Greetings fellow Dakkaites!<br />      I've been a fairly casual <span class="glossaryitem" onmouseover='gp(3);'>40k</span> player for about 3 years now, and in that time I've played codex Marines (to learn with), Grey Knights (back when they were Daemonhunters, but the new codex is fantastic), and eventually Tau. I have since retired my Tau because I found that the army felt too stagnant for me. I have been doing some thinking about which army to collect now that I've got a fair grasp of the game, and after reading <span class="glossaryitem" onmouseover='gp(749);'>IA8</span>, I fell in love with the Elysians. I play in a pretty casual environment and generally avoid tournaments as I prefer partner games (and taking my time) so I'm not worried about the 'validity' of using Forgeworld rules and/or characters.<br />      I've only played a couple games using the Elysian army list, but wanted to put together a shopping list, ideally rounding out the army at about 2k points. I'm using the fantastic models done by Pig Iron Productions for the most part, but I have a handful of <span class="glossaryitem" onmouseover='gp(50);'>GW</span> models handy. (2 Commissars, stormtroopers, some commander models, medic, standard bearer, and some special weapon troopers)<br /> <br /> I'm looking to put together a list that's 1-part competitive and 1-part fun.<br /> So here's my potential list, and <span class="glossaryitem" onmouseover='gp(19);'>CC</span> is most welcome!<br /> <br /> (Note: to those unfamiliar with <span class="glossaryitem" onmouseover='gp(749);'>IA8</span> / the Elysian army, they're essentially AirCav <span class="glossaryitem" onmouseover='gp(69);'>IG</span> par excellence, with just about every unit able to take a Valkyrie dedicated transport and able to deep strike. However, they lose access to several types of infantry-borne heavy weapons and all tanks, including artillery)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Section:<br /> <br /> Captain Thanstadt (An independant character <span class="glossaryitem" onmouseover='gp(69);'>IG</span> captain with basic wargear. He is however both an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Senior Officer, and he projects a bubble of stubbornness to units, and makes his own fearless)<br /> <br /> Lord Commissar   (combining a LD10 bubble with a Stubborn bubble to have guardsmen with higher <span class="glossaryitem" onmouseover='gp(82);'>LD</span> than marines  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> )<br /> -Plasma Pistol/Power Weapon<br /> -Carapace Armor<br /> -Homing Beacon  (Units deep striking withing 1 foot of the beacon can re-roll their scatter)<br /> -Melta Bombs<br /> <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: 205<br /> <br /> Elites:<br /> <br /> Storm Trooper Squad (10 man) [195]  ( Partly because I absolutely love stormtroopers, and partly for outflanking vehicle/<span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>/<span class="glossaryitem" onmouseover='gp(93);'>MC</span> hunting )<br /> -Sargent Power Weapon<br /> -2x Melta gun<br /> <br /> <br /> <br /> Veteran Squad 1: (198)<br /> <br /> Sargent P.Pistol/P.Weapon<br /> Grenadiers Doctrine (With lots of plasma in this squad, it MIGHT actually be worth it when they aren't blown off the table)<br /> 3x Plasma Gun<br /> 6x Auxilarry Grenade Launcher (Single Shot 12" Assault 1 Krak grenade launcher. Hopefully will help with synergy for hunting Tyranid Warriors and the like, mitigating wound shenanigans)<br /> Vox Caster<br /> <br /> -Dedicated Valkyrie Transport  [130]<br /> -Multiple Rocket Pods<br /> <br /> <br /> Platoon 1:<br /> <br /> <br /> Platoon Command Squad: (58)<br /> <br /> Commander Aux Grenade Launcher<br /> Grenade Launcher <br /> Vox <br /> Homing Beacon<br /> <br /> <br /> Infantry Squads 1-3 (270)<br /> <br /> Flamer/<span class="glossaryitem" onmouseover='gp(380);'>GL</span> x3<br /> Vox Caster x3<br /> Demo Charge x3  (Deepstriking Demo Charges, because why not?)<br /> <br /> <br /> 3x Special Weapon Squads (210) [since these guys can deepstrike, they're able to get to their targets without needing Al'Raheem or a wall of Chimeras!]<br /> <br /> 3x Melta Gun/squad<br /> <br /> <br /> <br /> 4x Heavy Weapon Squads [380]  (It's a lot of points, and Elysians don't get Lascannons/Autocannons, but I have the models, and Emprah knows this list needed some long range anti-tank fire)<br /> 12x Missile Launcher<br /> <br /> <br /> 2x Dedicated Valks (200)  [not sure where to put these... 2 of the special weapon squads? should I find room to make these Vendettas, even with all the missile teams?]<br /> <br /> 1x Vulture w/Twin-Linked Punisher Cannons (155) [Yes, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> punisher cannons. Dakkadakkadakka!]<br /> <br /> <br /> ====2001 points====<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 28 Sep 2011 22:55:43]]> GMT</pubDate>
				<author><![CDATA[ Oedable]]></author>
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