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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ This character is intended to serve as a hybridization of the Grand Master and Librarian archetypes to create a swiss army knife <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> in one package with <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> changes, deployment manipulation, and psychic powers for everything.  A Librarian that trains to be ready for absolutely anything the Warp can throw at him.  I'm aiming to be in the 225-275 range.  Comments, criticisms?<br /> <br /> One of the prodigies of the Librarians of Titan, Kintaran is possessed of a clean will and a burning hatred for the warp.  Those traits would have eventually seen his selection as a Purifier had not his psychic potential been strong enough to draw the attention of the Librarius.  His aggressiveness and adroitness with the blade led the others of his order to give him his nickname, for unlike them he often chooses to lead from the front and personally get into the thick of the close brawls.  He has the streak of military genius that seperates Grand Masters from mere Brother-Captains, but even the Grey Knights do not allow Librarians to hold such a rank.  But in practice, even the Grand Masters know better than to dismiss the Librarian Militant’s insight, for it is borne of the same power that grants the Prognosticators their precision.<br /> <br /> Librarian Militant Kintaran  	<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	2?? points<br /> WS6 BS4 S4 T4 W3 I4 A3 Ld10 Sv2+/4++<br /> <br /> Unit Type: Infantry(unique character).  Wargear: Terminator Armour, Storm bolter, Nemesis Force Sword, frag grenades, krak grenades, psyk-out grenades, rad grenades, Iron Halo, psychic hood.<br /> <br /> Special Rules: The Aegis, And They Shall Know No Fear, Independent Character, Preferred Enemy (daemons), Psyker (mastery level 2), Grand Strategy, Bastion of Truth, Forewarned is Forearmed.<br /> <br /> Bastion of Truth: The Librarian Militant possesses a rare understanding and contempt for the Warp.  His burning hatred for it fuels a psychic shield of unparalled might.  He  and any unit he is attached to has a 2+ Invulnerable save against wounds caused by Perils of the Warp or by psychic powers.<br /> <br /> Forewarned is Forearmed: In an army containing the Librarian Militant, one Purifier, Interceptor, or Purgation squad may be taken as a Troops choice.  After both sides have deployed, but before scout moves are made, the Librarian Militant may move any allied Troops choices without the Scout <span class="glossaryitem" onmouseover='gp(136);'>USR</span> up to 6”.  If those units are embarked, the transport may take the movement instead.  Independent characters deployed attached to a Troops unit move with that unit.  Dangerous terrain tests are taken as normal.  <br /> <br /> Psychic Powers: Cleansing Flame, Hammerhand, Might of Titan, Dark Excommunication, Psychic Communion, Quicksilver, The Shrouding, Sanctuary, Warp Rift, Unerring Righteousness.<br /> <br /> Unerring Righteousness: This power can be cast in either player’s assault phase, after any assault moves are made and before blows are struck.  The Librarian chooses one unit within 6”, including the one he is attached to.  That unit’s Weapon Skill is increased by 2 until the end of the player turn.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 2 Oct 2011 21:42:00]]> GMT</pubDate>
				<author><![CDATA[ GreyHamster]]></author>
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				<title>Re:A custom Grey Knight HQ</title>
				<description><![CDATA[ I like it alot. Make it 235 points. that is resonable for the rules ihe has.]]></description>
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				<pubDate><![CDATA[Sun, 2 Oct 2011 22:04:20]]> GMT</pubDate>
				<author><![CDATA[ Midnightdeathblade]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ He's a cool character, I just always liked that you had to choose between the two? well, not liked, but thought it made selection more fun because you needed to choose.<br /> Apart from that, as I said, he is cool!! 'burning hatred', 'military genius', can't go wrong there.<br /> Not sure if he should have that forewarned thing benefit everyone in the army? perhaps just the unit that he turns to troops? I think that would make more sense, and be a bit less crazy...]]></description>
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				<pubDate><![CDATA[Sun, 2 Oct 2011 22:08:03]]> GMT</pubDate>
				<author><![CDATA[ motyak]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ cool.]]></description>
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				<pubDate><![CDATA[Sun, 2 Oct 2011 22:19:59]]> GMT</pubDate>
				<author><![CDATA[ Asherian Command]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ <blockquote><div><cite>motyak wrote:</cite>He's a cool character, I just always liked that you had to choose between the two? well, not liked, but thought it made selection more fun because you needed to choose.<br /> Apart from that, as I said, he is cool!! 'burning hatred', 'military genius', can't go wrong there.<br /> Not sure if he should have that forewarned thing benefit everyone in the army? perhaps just the unit that he turns to troops? I think that would make more sense, and be a bit less crazy...</div></blockquote><br /> <br /> I figured that it would be fine since he's too expensive to mix with a second <span class="glossaryitem" onmouseover='gp(187);'>FOC</span>-shift <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, so you're likely only having a small number of Troops choices and relying on Grand Strategy to generate scoring options.   If you actually have a large number of Troops you're not going to have the points to take much advantage of the <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> shift he grants, which is essentially an 'extra' elite/heavy/fast attack choice. ]]></description>
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				<pubDate><![CDATA[Sun, 2 Oct 2011 22:59:18]]> GMT</pubDate>
				<author><![CDATA[ GreyHamster]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ Forewarned is Forearmed is crazy <span class="glossaryitem" onmouseover='gp(280);'>OP</span>.<br /> People have to pay 200 points and an extremely valuable <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slot just to get a librarian, and this character is a Grandmaster with all librarian powers, and an extra power, and tons of special rules.<br /> <br /> <br /> I am not joking in the slightest when I say this character should cost at least 400 points.<br /> <br /> A Librarian with every power and a warding stave (iron halo is better than warding stave with sword), and those grenades is 270 points.<br /> <br /> Given that a Grandmaster's fighting stats and basic wargear are only worth about 100 of the points, the 75 from grand strategy and ability to take nades adds on top of that 270p putting you in the 350p area.<br /> <br /> Then add on your super-special-<span class="glossaryitem" onmouseover='gp(280);'>OP</span> extra deployment rule, extra psychic power, cleansing flame, and ability to take a nonstandard unit as troops, and the ability to cram all those abilities into only one <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slot should add on probably in the area of another ~40+10+15+20+even more=85+ points.<br /> <br /> So yeah, 450 points would be reasonable once factoring in some leeway from "made my own unit" tax. 400 would be on the low end.]]></description>
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				<pubDate><![CDATA[Sun, 2 Oct 2011 23:10:29]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>Re:A custom Grey Knight HQ</title>
				<description><![CDATA[ I wouldn't say he's anywhere close to being worth 400pts, but he is an all-round strong character, whose only real weakness is that he isn't immune to Instant Death. He needs to be tempered a bit before you could conceivably field him.]]></description>
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				<pubDate><![CDATA[Sun, 2 Oct 2011 23:21:50]]> GMT</pubDate>
				<author><![CDATA[ Andilus Greatsword]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ Sorry, can't see this one costing under 350.]]></description>
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				<pubDate><![CDATA[Sun, 2 Oct 2011 23:44:06]]> GMT</pubDate>
				<author><![CDATA[ Kingsley]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ He may know all the psychic powers, but (based on the rules here) he can still only cast 1 per turn.]]></description>
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				<pubDate><![CDATA[Mon, 3 Oct 2011 03:01:47]]> GMT</pubDate>
				<author><![CDATA[ Andilus Greatsword]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ He has mastery level 2? that means 2 a turn...]]></description>
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				<pubDate><![CDATA[Mon, 3 Oct 2011 04:18:53]]> GMT</pubDate>
				<author><![CDATA[ motyak]]></author>
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				<title>Re:A custom Grey Knight HQ</title>
				<description><![CDATA[ Given that he's not an <span class="glossaryitem" onmouseover='gp(468);'>EW</span> and doesn't dominate combat as much as Draigo, I think 400 is definitely an overreaction.  That said, the movement ability probably should go, it's more trouble than it's worth.  Compared to a <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, he's a worse shot, slightly slower off the mark in combat in exchange for Librarian ninja magic.   I didn't mean him to still have rad grenades either.  Compared to other librarians, WS6 is largely a cosmetic upgrade, even with his power it's only relevant against WS6 and 7.  I've cut out a fair bit of stuff, where do you think he stands now?<br /> <br /> Librarian Militant Kintaran <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> ??? points<br /> WS6 BS4 S4 T4 W3 I4 A3 Ld10 Sv2+/4++<br /> <br /> Unit Type: Infantry(unique character). Wargear: Terminator Armour, Storm bolter, Nemesis Force Sword, frag grenades, krak grenades, psyk-out grenades, Iron Halo, psychic hood.<br /> <br /> Special Rules: The Aegis, And They Shall Know No Fear, Independent Character, Preferred Enemy (daemons), Psyker (mastery level 2), Grand Strategy, Bastion of Truth, Forewarned is Forearmed.<br /> <br /> Bastion of Truth: The Librarian Militant possesses a rare understanding and contempt for the Warp. His burning hatred for it fuels a psychic shield of unparalled might. He and any unit he is attached to has a 2+ Invulnerable save against wounds caused by Perils of the Warp or by psychic powers.<br /> <br /> Forewarned is Forearmed: In an army containing the Librarian Militant, one Purifier, Interceptor, or Purgation squad may be taken as a Troops choice. <br /> <br /> Psychic Powers: Cleansing Flame, Hammerhand, Might of Titan, Dark Excommunication, The Shrouding, Sanctuary, Warp Rift, Unerring Righteousness.<br /> <br /> Unerring Righteousness: This power can be cast in either player’s assault phase, after any assault moves are made and before blows are struck. The Librarian chooses one unit within 6”, including the one he is attached to. That unit’s Weapon Skill is increased by 2 until the end of the player turn. ]]></description>
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				<pubDate><![CDATA[Mon, 3 Oct 2011 05:13:19]]> GMT</pubDate>
				<author><![CDATA[ GreyHamster]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ All it looks like you took out is the free deployment move? And the rad grenades?<br /> <br /> So new cost ~325-375 rather than 400-450.]]></description>
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				<pubDate><![CDATA[Mon, 3 Oct 2011 06:28:51]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ Drop Cleansing Flame. The reason Purifiers have that power is because they have an unparralled pure spirit, and their psychic powerrs manifest that. There is no way to justify him having that, fluffwise.<br /> <br /> <br /> The Iron Halo will have to go. A 3++ in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, and 2++ vs perils is too much. No one has that kind of protection, save the Emperor himself. There is not really much you could drop after that.]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 19:56:21]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ <blockquote><div><cite>GreyHamster wrote:</cite>This character is intended to serve as a hybridization of the Grand Master and Librarian archetypes to create a swiss army knife <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> in one package with <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> changes, deployment manipulation, and psychic powers for everything.  A Librarian that trains to be ready for absolutely anything the Warp can throw at him.  I'm aiming to be in the 225-275 range.  Comments, criticisms?<br /> <br /> One of the prodigies of the Librarians of Titan, Kintaran is possessed of a clean will and a burning hatred for the warp.  Those traits would have eventually seen his selection as a Purifier had not his psychic potential been strong enough to draw the attention of the Librarius.  His aggressiveness and adroitness with the blade led the others of his order to give him his nickname, for unlike them he often chooses to lead from the front and personally get into the thick of the close brawls.  He has the streak of military genius that seperates Grand Masters from mere Brother-Captains, but even the Grey Knights do not allow Librarians to hold such a rank.  But in practice, even the Grand Masters know better than to dismiss the Librarian Militant’s insight, for it is borne of the same power that grants the Prognosticators their precision.<br /> <br /> Librarian Militant Kintaran  	<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	2?? points<br /> WS6 BS4 S4 T4 W3 I4 A3 Ld10 Sv2+/4++<br /> <br /> Unit Type: Infantry(unique character).  Wargear: Terminator Armour, Storm bolter, Nemesis Force Sword, frag grenades, krak grenades, psyk-out grenades, rad grenades, Iron Halo, psychic hood.<br /> <br /> Special Rules: The Aegis, And They Shall Know No Fear, Independent Character, Preferred Enemy (daemons), Psyker (mastery level 2), Grand Strategy, Bastion of Truth, Forewarned is Forearmed.<br /> <br /> Bastion of Truth: The Librarian Militant possesses a rare understanding and contempt for the Warp.  His burning hatred for it fuels a psychic shield of unparalled might.  He  and any unit he is attached to has a 2+ Invulnerable save against wounds caused by Perils of the Warp or by psychic powers.<br /> <br /> Forewarned is Forearmed: In an army containing the Librarian Militant, one Purifier, Interceptor, or Purgation squad may be taken as a Troops choice.  After both sides have deployed, but before scout moves are made, the Librarian Militant may move any allied Troops choices without the Scout <span class="glossaryitem" onmouseover='gp(136);'>USR</span> up to 6”.  If those units are embarked, the transport may take the movement instead.  Independent characters deployed attached to a Troops unit move with that unit.  Dangerous terrain tests are taken as normal.  <br /> <br /> Psychic Powers: Cleansing Flame, Hammerhand, Might of Titan, Dark Excommunication, Psychic Communion, Quicksilver, The Shrouding, Sanctuary, Warp Rift, Unerring Righteousness.<br /> <br /> Unerring Righteousness: This power can be cast in either player’s assault phase, after any assault moves are made and before blows are struck.  The Librarian chooses one unit within 6”, including the one he is attached to.  That unit’s Weapon Skill is increased by 2 until the end of the player turn.<br /> </div></blockquote><br /> Arent all Grey Knights Psykers? I also thought all <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Psykers had to be librarians]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2012 01:47:11]]> GMT</pubDate>
				<author><![CDATA[ Nurgle]]></author>
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				<title>A custom Grey Knight HQ</title>
				<description><![CDATA[ <blockquote><div><cite>Deadshot wrote:</cite>Drop Cleansing Flame. The reason Purifiers have that power is because they have an unparralled pure spirit, and their psychic powerrs manifest that. There is no way to justify him having that, fluffwise.<br /> <br /> <br /> The Iron Halo will have to go. A 3++ in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, and 2++ vs perils is too much. No one has that kind of protection, save the Emperor himself. There is not really much you could drop after that.</div></blockquote><br /> <br /> I am feeling the same thing, the 2++ vs perils and other psykers strikes me as the most <span class="glossaryitem" onmouseover='gp(280);'>OP</span> thing on there. POTW is the risk of picking a psyker, and to negate that negates the key characteristic of the archtype.  ]]></description>
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				<pubDate><![CDATA[Thu, 16 Aug 2012 02:16:55]]> GMT</pubDate>
				<author><![CDATA[ hazal]]></author>
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