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		<title><![CDATA[Latest posts for the thread "Blood and Ice: OOC THREAD. (Always Open)"]]></title>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ You guys remember 'Toyhammer'? well, I really enjoyed that, if any of you want to continue, or have suggestions for a new storyline. I will take them into consideration.<br /> <br /> <br /> <br /> link to previous mini-hammer game: <a href="http://www.dakkadakka.com/dakkaforum/posts/list/150/382513.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/150/382513.page</a>]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 14:23:38]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ YOUR TITLE DEAFENED ME.<br /> Anyway, I would love to restart it. Possibly with a larger setting... like a mansion... and more travelling. <br /> If only my <span class="glossaryitem" onmouseover='gp(293);'>RP</span> could be as successful as Toyhammer was...<br /> (looks at number of replies to Resistance thread.)<br /> Aww crap!]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 14:31:35]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I think a mansion would work. more space and more traveling. I would need to make a map. or everyone could and we could vote on the best one.<br /> <br /> one of the only problems is that many Dakkaittes only go to the basement now. beats me why. it is very slow <span class="glossaryitem" onmouseover='gp(258);'>ATM</span>.]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 14:49:30]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>I think a mansion would work. more space and more traveling. I would need to make a map. or everyone could and we could vote on the best one.<br /> <br /> one of the only problems is that many Dakkaittes only go to the basement now. beats me why. it is very slow <span class="glossaryitem" onmouseover='gp(258);'>ATM</span>.</div></blockquote><br /> <br /> As long as you might serve me a spot as an Imperial guard commander, I'll join.<br /> (Oh and I want a killcounter! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">)]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 16:41:26]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ can do. ]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 16:47:25]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Not sure if want...<br /> <br /> if I decide I do then I might come back as my trouble making, garage destroying Tanith...<br /> <br /> And scouts will continue to pop up in the unlikeliest of places!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 16:59:10]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Ooohhh... About popping in, Im going with CREEEEEEEEEEEEEEEEEEEEED!!!!!!!!]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:04:34]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I might be interested, depending on how many of the Basement <span class="glossaryitem" onmouseover='gp(293);'>RP</span>'s start up and how busy I am.]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:05:22]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>thenoobbomb wrote:</cite>Ooohhh... About popping in, Im going with CREEEEEEEEEEEEEEEEEEEEED!!!!!!!!</div></blockquote><br /> <br /> I can just see it now...Tanith scout vs Creed in a game of chess...<br /> <br /> Scout: Haha! You have fallen for my trap! Check!<br /> <br /> Creed: Actually this game has been over for three turns, I checkmated your king by scouting my Leman Russ back through time...<br /> <br /> Scout: CREEEEEEEEEEEEEEEEEEEEEEEEEEED!!!!!!!!!!]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:07:10]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Thats right, you know how it works. Creed for me then. He has always been my hero anyways. Now, turn around. Nothing? Look inside your <span class="glossaryitem" onmouseover='gp(331);'>pc</span>. Yes, CREEEEEEEEEEEED!!!!!]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:11:22]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ any players are welcome. (Playa is in the dictionary, weird)<br /> <br /> I am considering making this more grimdark, but the humor in the last one was pretty good.<br /> <br /> <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, the only <span class="glossaryitem" onmouseover='gp(331);'>PC</span> fatality was WARORK's major Kern.]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:12:02]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>thenoobbomb wrote:</cite>Thats right, you know how it works. Creed for me then. He has always been my hero anyways. Now, turn around. Nothing? Look inside your <span class="glossaryitem" onmouseover='gp(331);'>pc</span>. Yes, CREEEEEEEEEEEED!!!!!</div></blockquote><br /> <br /> Creed's a great <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice...I use him in my Cadian army...<img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">  <br /> <br /> A mansion...man now THAT would be a hive...]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:13:35]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ A hive. Sounsds like CREEEEEEEEEEEEED!!! to me!]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:14:56]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I think I might be Tau this time, or maybe Kroot. Last time we had too much <span class="glossaryitem" onmouseover='gp(69);'>IG</span> running around after a small amount of Xenos.]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:50:20]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Good. more xenos!]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:52:01]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I just had a most ingenius idea.<br /> <br /> A Tau Cadre... a Kroot Battalion... and Auri'va. Oh yeeeaaah.]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 18:58:37]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Who played the Tau last time? I cant remember...]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 19:04:19]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ LCK did. he kept upsetting the match at the tourney. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 5 Oct 2011 19:06:19]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Ill Creed. Lord Castellan Ursarker E. Creed - Chuck Norris of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 06:35:55]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Are we allowed vehicles?<br /> I would love to play a vendetta, in a house.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 15:37:36]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Usually you play an entire army, last game WARORK was a kreig armored battalion, when his <span class="glossaryitem" onmouseover='gp(331);'>PC</span> died he was a Tanith infantry unit.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 15:42:02]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I dunno...if this does start up again, I might just go Elysian or Harakoni just so I can fly around in Valkyries...<br /> <br /> Of course I could do that If I was a stormtrooper or Kasrkin too... <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 15:57:42]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Cool.<br /> <br /> Imperial Navy Detachment then.<br /> <br /> Is this going to run?<br /> How does the character sheet work?]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 15:58:07]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ like this:<br /> <br /> <br /> Player:<br /> Character:<br /> Race:<br /> Planet: <br /> Unit:<br /> Bio<br /> Unit bio:<br /> Amount of troops: (troop numbers can rise and diminish with time, extra supplies tend to be in the bitz crates and animated by psykers.)<br /> <br /> Also, I am thinking of making the character not play so many armies and instead just play one or two, the characters would be actually from the 41st millennium. just shrunk due to some warp devilry. this would allow for larger armies.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 16:04:27]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Cool, I will get to work.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 16:05:18]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Good, when maybe 5 or so players joins, this will launch.<br /> <br /> <br /> The last game had some 15 players, but many of them are not here at dakka anymore.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 16:07:07]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Player: Loner<br /> Character: Storm Vanaheim<br /> Race: <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, human<br /> Planet: Bataviran (if possible, if not, Valhalla)<br /> Unit: Imperial Guard Infantry regiment<br /> Bio: Needs none, to awesome for it.<br /> Unit bio: The 457th Bataviran regiment. (To be expanded)<br /> Amount of troops: 10 x 10^6]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 16:35:50]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Alright, that will be allowed. the reason being that these guys are not minis, but people, shrunk.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 16:39:20]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ 10x10^6 = 10,000,000<br /> <br /> -tries to imagine 10,000,000 mini guardsmen running around a mansion-<br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 16:54:23]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>WARORK93 wrote:</cite>10x10^6 = 10,000,000 <br /> <br /> -tries to imagine 10,000,000 mini guardsmen running around a mansion-</div></blockquote><br /> <br />  <br /> I don't think it would fit....<br /> <br /> If I got my math right, that would fill 6250m^2]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 16:58:02]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Wait, loner, no more than 500 men per guard unit.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 16:58:38]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>Wait, loner, no more than 500 men per guard unit.</div></blockquote><br /> Sounds more sensible.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 17:00:05]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Are we supposed to have a small army then?]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 17:37:06]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Good.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 17:46:09]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ 500 x 10^3? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 17:52:18]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Player: thenoobbomb<br /> Character: Lord Castellan Creed, or otherwise someone like him <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> Race: Human<br /> Planet: Cadia<br /> Unit: CREEEEEEEEEEEEEEEEEEED!!!!!!!!!!!!!<br /> Bio well, we all know that.<br /> Unit bio: See above.<br /> Amount of troops: 10 special Creed stormies.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:01:58]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ just...500. soldiers.<br /> <br /> armor can be added as well.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:02:23]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Well, if I get accpeted those 10 creed mates could well be worth 500 <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:03:53]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>thenoobbomb wrote:</cite>Well, if I get accpeted those 10 creed mates could well be worth 500 <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"></div></blockquote><br /> <br /> More Kasrkin...woot!]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:05:54]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ w00t! indeed.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:06:18]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Player: RaptorsTallon<br /> <br /> Character: Squadron Leader Marcus Kalin<br /> Race: Human<br /> Planet: Cypra Mundi<br /> Unit: 1st Combined Air Assault Wing<br /> Bio: Squadron Leader Kalin was born on the Forge World of Cypra Mundi, famous for its aircraft, and aspired to be a pilot from an early age. He trained in the imperial navy and has been flying ever since.<br /> <br /> Unit bio: This unit came together after the Orion <span class="glossaryitem" onmouseover='gp(764);'>VI</span> campaign, bringing together the surviving veterans of some of the damaged Imperial Navy Wings.<br /> <br /> Amount of troops: <br /> 3x Thunderbolt <br /> 2x Lightning<br /> 2x Marauder Bomber<br /> 3x Marauder Destroyer<br /> 6x Vendetta<br /> 3x Valkyrie <br /> 10x Veterans with Carapace Armour. 3x Melta Gun, Power Weapon<br /> 10x Veterans with Carapace Armour. 3x Melta Gun, Power Weapon<br /> 10x Veterans with Carapace Armour. 3x Plasma Gun, Power Weapon<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:11:25]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I think Im <span class="glossaryitem" onmouseover='gp(280);'>OP</span>.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:11:58]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Raptorstallon: aceptad, just one thing these are not minis, they are real people that have ben sent back in time, small for some reason.<br /> <br /> Nobomb: no more than one of each named characters.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:27:32]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>Raptorstallon: aceptad, just one thing these are not minis, they are real people that have ben sent back in time, small for some reason.</div></blockquote><br /> <br /> Oh, right, I thought it worked the same at the previous <span class="glossaryitem" onmouseover='gp(293);'>RP</span>.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:29:14]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ thanks, I will post the map of the property tomorrow. ]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:36:23]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Can I have 500 guardsmen armed with lascannons and equipped with terminator armor? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:37:28]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>loner wrote:</cite>Can I have 500 guardsmen armed with lascannons and equipped with terminator armor? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> I'm not the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> here, but I think I can safely say that would be a No.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:50:35]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>loner wrote:</cite>Can I have 500 guardsmen armed with lascannons and equipped with terminator armor? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Can you equip them with that stuff in the codex? I didn't think so... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:50:43]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ fluff and 'dex gear!]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 18:53:36]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>fluff and 'dex gear!</div></blockquote><br /> Fanmade dex? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(481);'>OOC</span>: Writing the list...]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 19:50:25]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ ooo...i might play...i think you should add more elements in though,not just warhammer and...whatever that other one was.]]></description>
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				<pubDate><![CDATA[Thu, 6 Oct 2011 21:21:26]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I will, of course, play the role of the generic other toys.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 01:38:28]]> GMT</pubDate>
				<author><![CDATA[ Kasrkai]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>Raptorstallon: aceptad, just one thing these are not minis, they are real people that have ben sent back in time, small for some reason.<br /> <br /> Nobomb: no more than one of each named characters.</div></blockquote>\<br /> <br /> How dya mean? Theres only one Creed.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 07:29:29]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Am I supposed to write down a list for 500 infantry soldiers?<br /> (<span class="glossaryitem" onmouseover='gp(481);'>OOC</span>: For how many do vehicles count?)]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 10:04:48]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Not every soldeirr needs to be namd. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> here is WARORK's old kreig list from the previous <span class="glossaryitem" onmouseover='gp(293);'>RP</span>.<br /> <br /> <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span>. 200 regular troops (with assorted support weapons) 100 Grenadiers (also with assorted weapons) 3 SPG type basilisks, 3 quad thudd guns, 3 heavy mortars, a team of 15 engineers, a techpriest, 8 man command squad including commissar and standard bearer <br /> <br /> 4 Leman Russ variants, 1 Stormblade, 6 Chimeras, 3 centaurs, 3 hydras, 1 Hades drill, 1 Macharius heavy tanks, 3 hellhounds... ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 10:36:31]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>Not every soldeirr needs to be namd. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> here is WARORK's old kreig list from the previous <span class="glossaryitem" onmouseover='gp(293);'>RP</span>.<br /> <br /> <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span>. 200 regular troops (with assorted support weapons) 100 Grenadiers (also with assorted weapons) 3 SPG type basilisks, 3 quad thudd guns, 3 heavy mortars, a team of 15 engineers, a techpriest, 8 man command squad including commissar and standard bearer <br /> <br /> 4 Leman Russ variants, 1 Stormblade, 6 Chimeras, 3 centaurs, 3 hydras, 1 Hades drill, 1 Macharius heavy tanks, 3 hellhounds... </div></blockquote><br /> <br /> I'll make up something.<br /> <br /> <span class="glossaryitem" onmouseover='gp(481);'>OOC</span>: want me to post a link the the Bataviran <span class="glossaryitem" onmouseover='gp(345);'>RPG</span>, so you get some extra attention?]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 11:26:33]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ My list:<br /> <br /> Player: TrollPie<br /> <br /> Character: Shas'o Ksi'm'yen Aloh Kir'qath (Translation: Fire Caste Commander of planet Ksi'm'yen Coldwind the Defender, usually shortened to O'Aloh, Commander Coldwind)<br /> Race: Tau<br /> Planet: Ksi'm'yen<br /> Personal unit: XV8 Battlesuit armed with a Double-Barrelled Plasma Rifle, Burst Cannon & Shield Generator. Uses a more heavily armoured XV89 Crisis Suit. Usually accompanied by two XV81 Cloudstorm Battlesuits (Two Burst Cannons & Shield Generators) with back-mounted Smart Missile Systems.<br /> <br /> Bio: A calm and calculating commander at the battle-ripe age of 14, O'Aloh has lead the Fire Caste to victory in hundreds of wars. He is dutiful, honourable and a tactical genius, the ideal Tau commander.<br /> <br /> At least, that's what Tau propoganda would have you believe. In reality, O'Aloh is a mediocre commander with an unimaginative mind and violently short temper. He's at his best when up close and personal with the enemy, blasting the life out of them with a plethora of weapons and mercilessly kicking those who come too close. He's at his worst when he's at the back of the field being forced to plan his next actions. <br /> <br /> His high rank in the Tau military is entirely due to the fact that he's a political animal, a natural at shaming his rivals and giving himself credit. He's loved by the public and his face is seen all over the Empire on posters and at Fire Caste barracks. If he wasn't so loved by the public, the Ethereal Council would have him assassinated immediately for incompetence.<br /> <br /> Amount of troops:<br /> 1 Contingent composed of:<br /> <br /> 10 La'rua of 12 Fire Warriors with Devilfish<br /> 4 La'rua of 8 Pathfinders with Devilfish<br /> 2 La'rua of 6 Pathfinders organised in to 6 Tetras<br /> 6 La'rua of 20 Kroot Warriors with 12 Hounds and 2 Krootox<br /> 3 Great Knarlocs<br /> 30 XV8 Crisis Suits with a mix of weapons and spare equipment<br /> 4 XV9 "Hazard" Battlesuits<br /> 3 XV9-01 "Hazard" Battlesuits<br /> 3 XV9-04 "Hazard" Battlesuits<br /> 15 Broadside Battlesuits<br /> 18 XV25 Stealthsuits<br /> 8 Hammerhead Gunships with Railguns<br /> 4 Hammerhead Gunships with Ion Cannons<br /> 6 Skyray Missile Gunships<br /> 15 TX-42 Piranhas with a mix of weapon options<br /> 5 Barracudas<br /> 12 Remora Stealth Fighters<br /> 3 Tiger Shark AX-1-0 Super Heavy Flyers<br /> <br /> Total:<br /> 368 Infantry<br /> 73 Battlesuits<br /> 14 Transports<br /> 21 Light Skimmers<br /> 18 Battletanks<br /> 17 Flyers<br /> 3 Super-Heavy Flyers<br /> 3 Monstrous Creatures<br /> <br /> Army Colour Scheme:<br /> <br /> <img src="http://www.bolterandchainsword.com/uploads/1249472460/gallery_46753_3876_5042.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 13:24:45]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Good. Players, that is pretty much the norm to aspire to.<br /> <br /> the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> will be set in winter. snow and ice.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 14:08:39]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ How does this sound?<br /> <br /> 75 Commanders, (Captain, LT x 15, 5 commissars, 54 sergeants.)<br /> Mortar platoon: 50 guys<br /> <span class="glossaryitem" onmouseover='gp(5);'>AC</span> platoon: 50 guys<br /> <span class="glossaryitem" onmouseover='gp(80);'>LC</span> platoon: 25 guys<br /> <span class="glossaryitem" onmouseover='gp(328);'>ML</span> platoon: 25 guys<br /> <span class="glossaryitem" onmouseover='gp(695);'>SWS</span> platoon: 50 guys<br /> Grenadiers: 50<br /> Regular troops: 300 guys<br /> Hydra x 24<br /> Hellhound x 6<br /> Scout sentinel x 6<br /> Rough Riders x 50<br /> Bassilisk x 6 <br /> Chimera x 5<br /> Leman Russ x 5]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 14:47:41]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Wow those are big armies, I may need to extend my forces if people are taking that much stuff.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 14:53:17]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>Good. Players, that is pretty much the norm to aspire to.<br /> <br /> the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> will be set in winter. snow and ice.</div></blockquote><br /> <br /> Ice and snow you say?<br /> <br /> Well then break out the tanna, we're going to Valhalla... <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 14:55:04]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Raptor: I allow this many forces so I can 'lower their count' so to speak.<br /> <br /> also, this one has an established storyline, more grimdark, but the same great humor!<br /> <br /> ...<br /> ...<br /> ...<br /> I see a future in cheesy adverts...<br /> <br /> also, chaos is an un-playable army, you will see why in a bit...]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 15:39:55]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ One thing that winter does is turn the tables. the bigger fauna is outside, and is enough cold to kill a mini who is not protected. And the smaller insectile fauna is inside.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 15:44:35]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Well, Loner has the Batavirans who are trained to fight in the snow, and I have Tau who are all wrapped up in their transports and battlesuits. Except the Kroot, but nobody cares about them. At best they'll not die in vain and be chucked on to a bonfire to save the rest of the troops.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 15:55:55]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Wow those are big armies, I may need to extend my forces if people are taking that much stuff.</div></blockquote><br /> I'm <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, what do you expect? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 15:58:31]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I am writing the intro now. ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:00:30]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Ok, I will join up with reinforcements In-Game.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:13:27]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ sure. the intro is being was spellchecked, all we need is confirmation from Warork.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:25:06]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I would join, as long as i have armored air regiment. Ahahahahahaha.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:27:24]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Armored would be preferred. we have an air unit.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:34:31]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>The glass ninja wrote:</cite>I would join, as long as i have armored air regiment. Ahahahahahaha.</div></blockquote><br /> <br /> <blockquote><div><cite>ineptus astartes wrote:</cite>Armored would be preferred. we have an air unit.</div></blockquote><br /> <br /> Yeah, I have the air support covered.<br /> <br /> <br /> <br /> <br /> Ineptus, will it be Player vs Player or Player vs <span class="glossaryitem" onmouseover='gp(524);'>GM</span> controled <span class="glossaryitem" onmouseover='gp(348);'>NPC</span>'s?]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:37:36]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ OK, ill get that up later.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:38:43]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Updated sheet:<br /> Player: RaptorsTallon<br /> <br /> Character: Squadron Leader Marcus Kalin<br /> Race: Human<br /> Planet: Cypra Mundi<br /> Unit: 1st Combined Air Assault Wing<br /> Bio: Squadron Leader Kalin was born on the Forge World of Cypra Mundi, famous for its aircraft, and aspired to be a pilot from an early age. He trained in the imperial navy and has been flying ever since.<br /> <br /> Unit bio: This unit came together after the Orion <span class="glossaryitem" onmouseover='gp(764);'>VI</span> campaign, bringing together the surviving veterans of some of the damaged Imperial Navy Wings. Extra units, fresh from the factories, were also included to boost the numbers of the small squadron. They trained for several months together before ending up somewhere very strange indeed…<br /> <br /> Amount of troops: <br /> 6x Thunderbolt <br /> 4x Lightning<br /> 4x Marauder Bomber<br /> 8x Marauder Destroyer<br /> 12x Vendetta<br /> 6x Valkyrie <br /> 10x Veterans with Carapace Armour. 3x Melta Gun, Power Weapon<br /> 10x Veterans with Carapace Armour. 3x Melta Gun, Power Weapon<br /> 10x Veterans with Carapace Armour. 3x Melta Gun, Power Weapon<br /> 10x Veterans with Carapace Armour. 3x Melta Gun, Power Weapon<br /> 10x Veterans with Carapace Armour. 3x Plasma Gun, Power Weapon<br /> 10x Veterans with Carapace Armour. 3x Plasma Gun, Power Weapon<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:42:15]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ It will be <span class="glossaryitem" onmouseover='gp(288);'>PVP</span> and <span class="glossaryitem" onmouseover='gp(331);'>PC</span> Vs <span class="glossaryitem" onmouseover='gp(348);'>NPC</span>. usually <br /> <span class="glossaryitem" onmouseover='gp(288);'>pvp</span> in the beginning.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:45:47]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>It will be <span class="glossaryitem" onmouseover='gp(288);'>PVP</span> and <span class="glossaryitem" onmouseover='gp(331);'>PC</span> Vs <span class="glossaryitem" onmouseover='gp(348);'>NPC</span>. usually <br /> <span class="glossaryitem" onmouseover='gp(288);'>pvp</span> in the beginning.</div></blockquote><br /> <br /> I see, thanks.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:53:44]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Can we form alliances?]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:54:38]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ That depends.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 16:59:45]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Hmmm...I am currently trying to find a force that is comprised of unique units (By that I mean a type of unit that hasn't already been taken by others)<br /> <br /> Lets see...we've got armor, infantry, air assets...<br /> <br /> Hmmm...artillery?  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"> <br /> <br /> Deathstrikes!]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 17:13:18]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Hoo Boy. mini-nukes. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 17:21:20]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Im going to infiltrate it!]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:06:30]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ At the moment we have:<br /> <br /> Imperial Guard: loner, thenoobbomb, RaptorsTallon, The glass ninja, Warork (unless he's Orks or <span class="glossaryitem" onmouseover='gp(79);'>LatD</span>, the only other known forces to use Deathstrikes)<br /> <br /> Tau: Me<br /> <br /> Everything else: Nothing<br /> <br /> This may be a little one sided. We don't even have any Orks. We don't have any traitors. This may be a little one sided.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:07:15]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Game map<br /> <br /> <br /> <img src="http://i1185.photobucket.com/albums/z351/ineptus_astartes/Untitled-1-1.jpg?t=" border="0" /><br /> <br /> Now all we have to do is wait for Warork's army.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:08:57]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I infiltate something <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:13:09]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Why do we need the game map three times?<br /> <br /> Also, can we have some labels and a room list for the mansion interior please.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:16:04]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ sure. the three time thing was accident. oops.<br /> <br /> I will provide other armies, but It would be preferred if someone chose <span class="glossaryitem" onmouseover='gp(119);'>SM</span> or xenos.<br /> <br /> an interior map is in the works.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:29:01]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Hey! when did i say i was guard. <br /> My char will be up in a mo.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:32:22]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ sorry, that was a fluke.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:34:57]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Hold on, this seems to be broken.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:35:29]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ You can't see the new posts in this thread, only when you link directly to one of the new posts.<br /> <br /> <br /> EDIT: Seems to be fixed now.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:36:16]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Something is screwed in my CPU.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:36:24]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I am considering being a Xeno.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:37:30]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Ok, figured it out, I think.<br /> <br /> so, when Warork and glassninja get their <span class="glossaryitem" onmouseover='gp(331);'>PCs</span> up I will start this. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> Gassninja, please be a xeno. we hardly have any. Orks and eldar would be best.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:37:43]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Right, i have decided on either eldar, or renegade guard, give me your opinions and then i will get my character sheet up and then the mini war can begin if warork gets his up. ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:44:12]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>The glass ninja wrote:</cite>Right, i have decided on either eldar, or renegade guard, give me your opinions and then i will get my character sheet up and then the mini war can begin if warork gets his up. </div></blockquote><br /> <br /> Go eldar, just for a bit of variety.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:46:19]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I would say Eldar, chaos armies are off-limits. (<span class="glossaryitem" onmouseover='gp(348);'>NPC</span> Baddies)]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:46:25]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>I would say Eldar, chaos armies are off-limits. (<span class="glossaryitem" onmouseover='gp(348);'>NPC</span> Baddies)</div></blockquote><br /> <br /> Cool, I want to blast some chaos.<br /> <br /> <br /> <br /> What made you decide to make this one mini people rater than animated minis?<br /> I had some good ideas for minis, which just wouldn't work with people.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:47:28]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ It'll be hard to get myself an armored Eldar force, permission to use forgeworld?]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:48:16]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>The glass ninja wrote:</cite>It'll be hard to get myself an armored Eldar force, permission to use forgeworld?</div></blockquote><br /> <br /> I have so I don't see why not.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:48:44]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Good, wave serpents ahoy!]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:51:18]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite><blockquote><div><cite>ineptus astartes wrote:</cite>I would say Eldar, chaos armies are off-limits. (<span class="glossaryitem" onmouseover='gp(348);'>NPC</span> Baddies)</div></blockquote><br /> <br /> Cool, I want to blast some chaos.<br /> <br /> <br /> <br /> What made you decide to make this one mini people rater than animated minis?<br /> I had some good ideas for minis, which just wouldn't work with people.</div></blockquote><br /> <br /> I has a pretty concrete storyline, and this makes it more grimdark and immersive than the previous thread, which was humor everywhere (still a bunch of fun ahead though <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">)<br /> <br /> <br /> also, <span class="glossaryitem" onmouseover='gp(293);'>RP</span> is up, any others can join, we still need WARORK's and glassninja's armies, I could just not wait to make the thread. :Guilty:]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:03:33]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Warork could be a non-Chaotic renegade, but we seriously need Xenos or it'll be pretty boring.<br /> <br /> Also, I keep seeing the "Dakka Dakka upgrade in progress" Ork replacing random images. Orkmoticons, avatars... it's really strange.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:04:52]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Player: The glass ninja <br /> <br /> Character: Lakal, Farseer of Beil-Tan<br /> Race: Eldar <br /> Planet: Craftworld Beil-Tan <br /> Unit: Third armored strike force of Beil-Tan<br /> Bio: lakal has trained since infancy to lead. He became a farseer and eventually a war leader of his people. He is skilled with his psyker powers, his wraithswords and shuriken pistols.<br /> Unit bio: The strike force was formed specifically for Lakal, as he loves armored assault's and tactics.<br /> Amount of troops: <br /> 4 squad's guardian's 10 each with wave serpent<br /> 2 squads storm guardian's 10 each with wave serpent<br /> 2 squads dire avengers With exarch's 10 each with wave serpent.<br /> 2 scorpion super heavy grav-tanks <br /> 4 fire prism grav-tanks<br /> 2 eldar firestorms <br /> 2 eldar vampire hunter assault transports.<br /> 5 eldar wraithlords <br /> 4 assault walkers.<br /> 2 eldar banshee squads with exarch 10 each with wave serpent.<br /> if this is too much ill tone it down, it's just funny when i use delicate forces as a club.  <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:06:25]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Lords of Ecstasy?<br /> Seriously ineptus?]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:13:18]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ A slaaneshi name. meh. I rolled for the name. it was either that or 'eternal perverts']]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:14:52]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ And the story line?<br /> Slaanesh + Sisters?<br /> Did you have to?]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:17:17]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ It happens a lot.<br /> <br /> really. wat else. have them have some massive gay orgy?<br /> <br /> it solidifies their evil-ness.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:18:48]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>RaptorsTallon wrote:</cite>Lords of Ecstasy?<br /> Seriously ineptus?</div></blockquote><br /> At least he didn't take the Blood Angels route with the name.<br /> "Fire Ecstasy Missiles! Close in and engage with Ecstasy Penis Fists!"]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:20:14]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite><br /> He felt a sensation in his nether regions. Like a slow dripping. He looked down, there was a pool of molten goo in place of his codpice and hand.<br /> </div></blockquote><br /> <br /> This is the bit I thought was a bit <span class="glossaryitem" onmouseover='gp(276);'>OTT</span>.<br /> <br /> I like the tzeentch bit though.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:20:56]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ He had his crotch liquified. the inquisitor is a jackass.<br /> <br /> Wake up and hear the grimdark, raptor! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> that will be the only bit that scares you that much though. heh.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:22:12]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Ok, we shall get on with it then.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:24:39]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Good.<br /> <br /> (looking back on it, it does seem a bit...weird.)]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:26:50]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>TrollPie wrote:</cite><blockquote><div><cite>RaptorsTallon wrote:</cite>Lords of Ecstasy?<br /> Seriously ineptus?</div></blockquote><br /> At least he didn't take the Blood Angels route with the name.<br /> "Fire Ecstasy Missiles! Close in and engage with Ecstasy Penis Fists!"</div></blockquote><br /> <br /> This joke I do not get.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:27:42]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Post is up, 1st Combined Air Assualt Wing have encountered the TV.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:35:50]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Good post, I don't think that the guard would know about the pot of table. maybe "Strange landing pad" for the table or somthing.<br /> <br /> All other forces start outside, aside from the dark eldar. (<span class="glossaryitem" onmouseover='gp(348);'>NPC</span> for now)]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:43:30]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ what the heck is wrong with this site?!?!? more errors!]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:44:58]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ It kept logging me out earlier.<br /> <br /> I don't know what they did with the maintainance, but I don't like it.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:45:52]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I cab see nothing aside from '1st post is up, guard have encountered the TV'<br /> <br /> damn.<br /> <br /> I demand this be changed!]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:47:08]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Edited.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:47:16]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Note: INEPTUS CANNOT SEE ANY POSTS. ON ANAY THREAD. NOT EVEN <span class="glossaryitem" onmouseover='gp(604);'>HIS</span> OWN POSTS.<br /> <br /> OK, it is fixed. for now.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:49:29]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I have <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'ed lego about the posts not showing up on the thread issue.<br /> It has happened for me a couple of times now, and I don't know what is causing it.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:50:31]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
			</item>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Some error, I guess.<br /> <br /> I need to go to bed soon, <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 19:52:29]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ post up!]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 20:26:12]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
			</item>
			<item>
				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">...dang guys...cool it on the reposts... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 20:27:29]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ oops.<br /> <br /> yeah, we have a bit of a problem with Dakka <span class="glossaryitem" onmouseover='gp(258);'>ATM</span>.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 20:30:07]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ I go to bed now, maps in several hours.<br /> <br /> feel free to post.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 20:39:20]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Perhaps an instruction of what's expected? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 20:54:26]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>INTEREST IN  A MINI-MHAMMER GAME MK 2. (Always Open)</title>
				<description><![CDATA[ Take a look at the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> thread. <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> You start somewhere near the woods.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 20:58:02]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Alright then, I'll have my army assemble and form a defense line! "Now where the hell are we?"]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:00:45]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"><br /> <br /> you post it like in the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> thread.<br /> <br /> here is a link. <br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/0/402517.page#3418920" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/0/402517.page#3418920</a>]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:03:02]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Know what? I'm sorry to say this, but I'm done here...<br /> <br /> Most people are guard...I wanted to be guard...now I really cant be...dont really want to be xenos or chaos...<br /> <br /> Also I just found the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> to be too silly...<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> Slaanesh is a guy...<br /> <br /> g'day gents...]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:07:30]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Too bad. the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> was written in a sleep-induced delirium however. I needed to get some sort of start. I could change it if you want.<br /> <br /> (I thought slaanesh was a man-lady)]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:14:09]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ You know what, I changed the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, looking back on it, it was a mess.<br /> <br /> also, Warork...you could be an 'ork' it is in your sig at least.<br /> <br /> <br /> *mopes*<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:16:51]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ The chaos god slanesh's Gender is unknown, i have heard of it being referred to as both male and female. Also warork, i find your post slightly selfish, in the last toyhammer you played guard, very well i admit but you still played them. The <span class="glossaryitem" onmouseover='gp(524);'>GM</span>'s word is law he said no more guard so no more guard. <br /> <br /> EDIT: The <span class="glossaryitem" onmouseover='gp(280);'>OP</span> does not make sense now. ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:17:56]]> GMT</pubDate>
				<author><![CDATA[ The glass ninja]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>Too bad. the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> was written in a sleep-induced delirium however. I needed to get some sort of start. I could change it if you want.<br /> <br /> (I thought slaanesh was a man-lady)</div></blockquote><br /> <br /> Its not specifically the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>...its a bunch of different things about this <span class="glossaryitem" onmouseover='gp(293);'>RP</span> that I'm not liking that I wont ask you to fix just for me...My original idea was to be an aviator but Raptor took that one...then I thought about some sort of snow/ice specialized guard...Loner took that...If I can't find a character that I really like I'm not going to <span class="glossaryitem" onmouseover='gp(293);'>RP</span> him well...<br /> <br /> Slaanesh is known as the "Prince of Excess" so he's a guy.<br /> <br /> @ Ninja...take it as you will...I couldn't care less right now...The point is I can't <span class="glossaryitem" onmouseover='gp(293);'>RP</span> a character I don't like well...]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:19:50]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ You could be Cadians. <br /> <br /> I won't pressure you though.<br /> <br /> (I changed <span class="glossaryitem" onmouseover='gp(224);'>th</span> <span class="glossaryitem" onmouseover='gp(280);'>OP</span> so it could happen at any time. arhiman failed something and tzeentch plays a joke on him)<br /> <br /> also, WARORK could be Tanith. <br /> <br /> loner is not really grasping the concept either.<br /> <br /> <br /> Slaanesh is also "She Who Thirsts"]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:24:51]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ In fact, I might just reboot the whole <span class="glossaryitem" onmouseover='gp(293);'>RP</span> section.<br /> <br /> This is not really turning out the way I imagined it. the First was good. this one...not so much.<br /> <br /> Now I go to bed.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:27:29]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ wait,this started!?!? umm..err....wow...im behind.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 21:43:56]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ I am considering restarting it. it is a bit of a mess.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 04:48:54]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>I am considering restarting it. it is a bit of a mess.</div></blockquote><br /> <br /> ah... so..i canz haz pony brigade ? <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0">  <br /> <br /> but seriously,would be more fun with more options than just warhammer.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 05:01:41]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Hmmm...<br /> <br /> If I knew how to make a poll, I would do that. but I might just add more options.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 05:08:32]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>Hmmm...<br /> <br /> If I knew how to make a poll, I would do that. but I might just add more options.</div></blockquote><br /> <br /> go to edit your origional post. at the bottom,under the white box, there will be a place that says options,attachments,etc. down there you can make a poll,and add in options and such.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 05:11:25]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Done.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 05:35:29]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ My units theame tune:<br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/CGBDWER-wUI?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 15:05:17]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ My Tau theme tune:<br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<br /> <object ><param name="movie" value="http://www.youtube.com/v/rbNP5yqg7hc?version=3"><param name="allowFullScreen" value="true"><param name="allowScriptAccess" value="always"><embed src="http://www.youtube.com/v/rbNP5yqg7hc?version=3"     ></object><br /> 
</div>
</div>
</div>]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 16:07:42]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Alright, now, we need posts. aptor, you are in the living room, the one Mark opened the door to.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 16:11:54]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Not sure if I do it right this time, so some help could be welcome. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Storm Vanaheim gathered every commander around him, while he analyzed the situation. It seemed that there was a large sort of castle in the distance.<br /> Several scout parties had already been sent out and they came back with various reports. Some reported that there were other humans in the area, while others spoke of Xenos in the distance. Right now they weren't in a good position. If they could arrive at the fortress in time, they might be able to find themselves in a good position.<br /> "Alright you lt, saddle up, we're moving out of here!"<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 17:04:46]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ This goes in the Roleplay thread, Loner.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 17:06:26]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Post up, I hope it is Ok.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 17:25:19]]> GMT</pubDate>
				<author><![CDATA[ RaptorsTalon]]></author>
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				<title>Re:Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Posted in the other one, hope it's ok? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 17:44:55]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Good posts, folks.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 17:46:03]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>You could be Cadians. <br /> <br /> I won't pressure you though.<br /> <br /> (I changed <span class="glossaryitem" onmouseover='gp(224);'>th</span> <span class="glossaryitem" onmouseover='gp(280);'>OP</span> so it could happen at any time. arhiman failed something and tzeentch plays a joke on him)<br /> <br /> also, WARORK could be Tanith. <br /> <br /> loner is not really grasping the concept either.<br /> <br /> <br /> Slaanesh is also "She Who Thirsts"</div></blockquote><br /> <br /> If our fav. Ork wants to be Cadians, Ill gladly change to anything else.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 19:06:11]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>thenoobbomb wrote:</cite><blockquote><div><cite>ineptus astartes wrote:</cite>You could be Cadians. <br /> <br /> I won't pressure you though.<br /> <br /> (I changed <span class="glossaryitem" onmouseover='gp(224);'>th</span> <span class="glossaryitem" onmouseover='gp(280);'>OP</span> so it could happen at any time. arhiman failed something and tzeentch plays a joke on him)<br /> <br /> also, WARORK could be Tanith. <br /> <br /> loner is not really grasping the concept either.<br /> <br /> <br /> Slaanesh is also "She Who Thirsts"</div></blockquote><br /> <br /> If our fav. Ork wants to be Cadians, Ill gladly change to anything else.</div></blockquote><br /> <br /> Nah man, its alright, I'm in too many <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> as it is...you folks have fun without me... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 19:07:40]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Is that possible? <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> A revolution!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 19:09:46]]> GMT</pubDate>
				<author><![CDATA[ thenoobbomb]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Wait a minute...<br /> <br /> The last post display on the index says noobbomb posted last. But I'm only seeing Ineptus saying "Good posts, folks." and then nothing after that... hmmm...]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 21:59:22]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Now I can't see the post I just made. What the hell?]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 21:59:58]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ Now I can see my posts because I went to my profile, looked at posts by me and clicked go to message. But now I'm on a whole new page of posts, the page buttons only go up to 5 and none of them are highlighted. What's happening? Am I on some magic invisible page? Is this all some wierd glitch?<br /> <br /> <br /> ... Am I gonna die?]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 22:03:18]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>TrollPie wrote:</cite>Now I can see my posts because I went to my profile, looked at posts by me and clicked go to message. But now I'm on a whole new page of posts, the page buttons only go up to 5 and none of them are highlighted. What's happening? Am I on some magic invisible page? Is this all some wierd glitch?<br /> <br /> <br /> ... Am I gonna die?</div></blockquote><br /> <br /> glitch. and yes,sorry,you are.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 22:07:55]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ and so..we restarting or what? and as the vote says all toys,whats are option exactly?]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 22:15:02]]> GMT</pubDate>
				<author><![CDATA[ lord commissar klimino]]></author>
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				<title>Blood and Ice: OOC THREAD. (Always Open)</title>
				<description><![CDATA[ <blockquote><div><cite>lord commissar klimino wrote:</cite><blockquote><div><cite>TrollPie wrote:</cite>Now I can see my posts because I went to my profile, looked at posts by me and clicked go to message. But now I'm on a whole new page of posts, the page buttons only go up to 5 and none of them are highlighted. What's happening? Am I on some magic invisible page? Is this all some wierd glitch?<br /> <br /> <br /> ... Am I gonna die?</div></blockquote><br /> <br /> glitch. and yes,sorry,you are.</div></blockquote><br /> <br /> <a href="http://nooooooooooooooo.com/" target="_new" rel="nofollow">NOOOOOOOOO!</a>]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 22:20:27]]> GMT</pubDate>
				<author><![CDATA[ TrollPie]]></author>
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