<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "need help with the rules "Check Range"."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "need help with the rules "Check Range"."]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>need help with the rules &quot;Check Range&quot;.</title>
				<description><![CDATA[ Hey guys. <br /> <br /> for the "Check Range" rule on page 17.<br /> If half your unit is not in range and half is, does that mean half your unit does not shoot?<br /> Or does it take into play the "Own Unit" rule on page 16.<br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/402192/3412669.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/402192/3412669.page</link>
				<pubDate><![CDATA[Thu, 6 Oct 2011 10:03:54]]> GMT</pubDate>
				<author><![CDATA[ FanArt]]></author>
			</item>
			<item>
				<title>need help with the rules &quot;Check Range&quot;.</title>
				<description><![CDATA[ If any model in a unit can see any model in another unit it may shoot (unless he's fired a heavy weapon, ran, etc) however wounds can be inflicted to any model in the unit, even if you can't see it at all. This represents either a)bullets ricocheting or somebody taking a wound then then someone taking his place.<br /> I see your new but this topic would have done better in 'You Make Da Call' as this section in about new rules not discussing old ones.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/402192/3412814.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/402192/3412814.page</link>
				<pubDate><![CDATA[Thu, 6 Oct 2011 11:35:26]]> GMT</pubDate>
				<author><![CDATA[ Hellwolf]]></author>
			</item>
			<item>
				<title>need help with the rules &quot;Check Range&quot;.</title>
				<description><![CDATA[ Only models that have range to their target can shoot. The rest simply don't.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/402192/3425793.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/402192/3425793.page</link>
				<pubDate><![CDATA[Sun, 9 Oct 2011 23:17:23]]> GMT</pubDate>
				<author><![CDATA[ Winthster]]></author>
			</item>
			<item>
				<title>need help with the rules &quot;Check Range&quot;.</title>
				<description><![CDATA[ Winhster's right.<br /> <br /> Select your target, any of your models at least partially within your gun's range get to shoot.<br /> <br /> Essentially, take your Measuring tape, set the zero at the front edge of the closest model in the enemy unit. Extend tape to the range of your gun, swing around in an arc over your shooting unit. Any shooting models bases that at least touch the farthest range of the gun get to shoot. Models in the unit outside the gun's range don't shoot.   ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/402192/3425970.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/402192/3425970.page</link>
				<pubDate><![CDATA[Mon, 10 Oct 2011 00:00:26]]> GMT</pubDate>
				<author><![CDATA[ OrksesNevaLooz]]></author>
			</item>
	</channel>
</rss>