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		<title><![CDATA[Latest posts for the thread "2000pt Space Marine Force"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "2000pt Space Marine Force"]]></description>
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				<title>2000pt Space Marine Force</title>
				<description><![CDATA[ Hello all, this is my second idea for an army list. I'm coming back to the game after a long hiatus and am trying to adjust to the 5th ed rules. The idea for this army is to field mostly troops with alot of firepower backing them up.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Master of the Forge<br /> Conversion Beamer<br /> Space Marine Bike<br /> 155pts<br /> <br /> <b>Troops</b><br /> Scout Squad (10 man)<br /> 8x sniper rifles<br /> missile launcher<br /> sergeant Telion<br /> 200pts<br /> <br /> Tactical Squads (3x identical 10 man squads)<br /> Flamer<br /> Lazcannon<br /> Sgt w/ Power Fist, Combi-melta, and melta bombs<br /> Razorback w Hvy Bolters + Dozer Blade<br /> 795 pts (265pts x3)<br /> <br /> <b>Fast Atack</b><br /> Land Speeder Squad (3 speeders)<br /> 3x Typhoon<br /> 270pts<br /> <br /> <b>Heavy Support</b><br /> Devestator Squads (3x identical 5 man squads)<br /> 4x Missile Launcher<br /> Razorback w/ Heavy Bolters and Dozer blade(2x)<br /> 580 pts<br /> <br /> THis should total 2000pts, and give me 19 missiles, 3 lazcannons, 6 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> heavybolters, and a Conversion Beamer firing in the first round. There is also of course the 8 sniper rifles and Sgt Telion to add to the fun. In an objectives game against a non horde army my idea is to combat squad the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads and put flamer +Sgt in the razorback and send them downrange using the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Razors as cover/ support. The Devestator squads will each be supported and shielded by a lazcannon toting combat squad, with the Land Speeders and <span class="glossaryitem" onmouseover='gp(384);'>MoTF</span> jetting about to keep cover saves and shooting at targets of opportunity/Heavy Armor. The <span class="glossaryitem" onmouseover='gp(384);'>MoTF</span> will also beef up the cover of the sniper squad which can be combat squaded if necessary. Against a horde army or kill point scenario the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squads can serve as the front of the firing line to shield the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> and snipers with possible one or two combat squads in the Razorback to use as fast response / interdiction for enemy units that get too close. The <span class="glossaryitem" onmouseover='gp(384);'>MoTF</span> and Land Speeders will still be jetting about knocking down targets of opportunity/ heavy armor while keeping movement based cover saves/ hugging terrain. The melta bombs and dozer blades are present as I had extra points and didn't know what to spend them on, and can be dropped and spent elsewhere if you guys have suggestions. What do you think? What should I change?<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/402989/3426768.page</link>
				<pubDate><![CDATA[Mon, 10 Oct 2011 04:37:24]]> GMT</pubDate>
				<author><![CDATA[ Instinctual]]></author>
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				<title>2000pt Space Marine Force</title>
				<description><![CDATA[ Good ideas. If you get some spare points maybe a dreadnought? <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> w/ heavy flamer in one hand and assault cannon/autocannon/anything long range in the other]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/402989/3427044.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/402989/3427044.page</link>
				<pubDate><![CDATA[Mon, 10 Oct 2011 07:00:10]]> GMT</pubDate>
				<author><![CDATA[ Hellwolf]]></author>
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