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		<title><![CDATA[Latest posts for the thread "How do you enjoy your dreadfleet?"]]></title>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ I was recently reading a review or two of dreadfleet at one or another of the non-<span class="glossaryitem" onmouseover='gp(50);'>GW</span> devoted gaming sites that i frequent and though the ratings for the game seemed to be pretty high compared to the ratings of other games, the actual reviews of the game play were some of the worst that i have ever read.  Several reviews stated the same thing over and over.  That the game takes no skill at all and that winning is just a matter of wild luck and has nothing to do with any skill.  One reviewer said that the game was "more painful and less fun than being raped by a rhino."  This seems mighty harsh.  How does dakka feel now that the excitment for dreadfleets release has simmered down some.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:17:15]]> GMT</pubDate>
				<author><![CDATA[ sennacherib]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Dreadfleet is a lot of fun. <br /> <br /> I'd take it over the amorous rhino any day.. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:19:12]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Good stuff Ascalam, do you own your own copy.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:20:32]]> GMT</pubDate>
				<author><![CDATA[ sennacherib]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ That i do <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> My wife suffered a fit of insanity, and i profitted <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I'm not saying the game doesn't have a few issues, but it IS a blast to play, especially if you don't take it too seriously <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:24:06]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Insanity?  I take it she approved the credit card being used to pony up the price tag on Dreadfleet.  Does she enjoy play as well.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:26:33]]> GMT</pubDate>
				<author><![CDATA[ sennacherib]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Pretty much.<br /> <br /> She claimed half the ships to paint, but hasn't played yet. <br /> <br /> My daughter has though <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> She loves her pirates, she does...]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:30:18]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>sennacherib wrote:</cite>One reviewer said that the game was "more painful and less fun than being raped by a rhino." </div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> must have ran over his puppy or something.<br /> <br /> The game is pretty popular in my parts, but so far we've only done casual play, usually a free-for-all with 4-8 people each controlling one boat.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:37:13]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ From the way that the review read i felt that it was more like <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ran over his wife, shot his puppy and then burned his pickup.  The winds were no longer in his sails, let me tell you.  Did you find that game play was more an act of Fate than it was strategy?<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:41:28]]> GMT</pubDate>
				<author><![CDATA[ sennacherib]]></author>
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				<title>Re:How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Do you think maybe the reviewers were playing the game with the mindset that it ought to be like other games?  Maybe they were expecting another Space Hulk?  Or maybe they were thinking about other systems like Dystopian Wars or Uncharted Seas?<br /> <br /> Personally I haven't played any of the above yet.  I'm just curious if they didn't give the game a chance for being something in itself instead of expecting it to be like something else.<br /> <br /> I have a copy on the way.  At first I wasn't going to get it but the ships look awesome and I think the game would be a nice change from the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> or warmahordes I usually play.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 05:48:25]]> GMT</pubDate>
				<author><![CDATA[ djphranq]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Don't have a copy and am yet to play it. From what I've read, it's a little too random and a lot of a space hog. Although the mini's are lovely....not sure, but if I had the money I'd probably buy it. I'm a sucker for well packaged box games! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br />  Although 'Super Dungeon Explore' is finally available sooo....]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 10:05:32]]> GMT</pubDate>
				<author><![CDATA[ sarpedons-right-hand]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ It takes up most of a 6 x 4 table to play it, but then so does <span class="glossaryitem" onmouseover='gp(3);'>40k</span>..<br /> <br /> It packs down into the box it came in, if you leave the lid off, and pack it carefully.<br /> <br /> It does have soem randomness (the fate cards) but there is a lot of room for strategy/skill in there too.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 13:37:19]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>Re:How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Although 'Super Dungeon Explore' is finally available sooo....</div></blockquote><br /> <br /> Haha yes I'm waiting for that one too  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> I have to be honest, Dystopian Wars appeals to me a little more (just in terms of the imagery and expandability), but I have seen neither one in the flesh and not played them so I couldn't comment any further! <br /> <br /> ++Reason for edit, curse Ascalam and his typing speed  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  ++]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 13:38:51]]> GMT</pubDate>
				<author><![CDATA[ Pacific]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ One handed too <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Caffiene baby... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 13:45:48]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>sennacherib wrote:</cite>One reviewer said that the game was "more painful and less fun than being raped by a rhino."</div></blockquote><br /> <br /> Maybe he just got the horn.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 15:31:45]]> GMT</pubDate>
				<author><![CDATA[ Howard A Treesong]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>Howard A Treesong wrote:</cite><blockquote><div><cite>sennacherib wrote:</cite>One reviewer said that the game was "more painful and less fun than being raped by a rhino."</div></blockquote><br /> <br /> Maybe he just got the horn.</div></blockquote><br /> <br /> <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> <br /> <br /> The oldies are the best eh Howard? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 16:26:46]]> GMT</pubDate>
				<author><![CDATA[ sarpedons-right-hand]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ I've never played it but I think I'd prefer it to the rhino alternative.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 18:23:30]]> GMT</pubDate>
				<author><![CDATA[ Bat Manuel]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ I have played a couple of games, and helped a few others learn it--with a friend's copy of the game as I did not purchase it.<br /> <br /> I may do so after playing, as I rather enjoyed it.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 18:37:04]]> GMT</pubDate>
				<author><![CDATA[ kirsanth]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ I had ordered a copy to offer to a friend who's into fantasy and naval warfare, unfortunately <span class="glossaryitem" onmouseover='gp(50);'>GW</span> screwed it up and delivered the game 2 weeks late. My friend bought one himself not knowing I was about to give him one.<br /> <br /> I ended up cracking open my box and played a few games with friends. It's very fun. Simple to pick up, quick to play once a few elementary rules are explained. <br /> <br /> My only gripe lies with some Fate cards. Other than that, it's a great game.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 18:58:46]]> GMT</pubDate>
				<author><![CDATA[ N'Ferno]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ There is definitely skill to the game. Yes, there are some rather random cards that add a certain amount of luck to it.<br /> <br /> Either way, I like it. It is fun. It can be played in about an hour, maybe 90 minutes. And it is a nice break from constant <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 19:13:48]]> GMT</pubDate>
				<author><![CDATA[ Green is Best!]]></author>
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				<title>Re:How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Bear in mind that I have only played it two times until now, but I absolutely LOVE it.<br /> <br /> 1) The models are just stunningly detailed and capture the spirit of the races they are supposed to represent. There are a lot of nice little details, like the<br />      creatures depicted on the sails wearing eye-patches and such. They are also very different and thus entertaining to paint.<br /> <br /> 2) Fully assembled and played on the mat, the game looks just great. Illustrations, Rulebook, everything is in fact a feast for the eyes.  <br /> <br /> 3) The rules are very entertaining. They manage to capture the spirit of naval combat - the wind, navigating (one wil probably run into an island), broadsides and so on.<br /> <br />      It´s also interesting to have ships that are strongly damaged. The "Drawing Cards"-System isn´t as predictable as the "wounds"-system that is normaly used. The ships can take HUGE amounts of damage.<br /> <br />      The missions are really exiting and have you on the edge of your seat. The last mission we´ve played, however, was very hard to accomplish for the Great Alliance. Adding one or two turns <br />      (house rule) fix that. <br /> <br /> 4)There´s a lot of stuff happening. The <span class="glossaryitem" onmouseover='gp(50);'>GW</span> blog told the truth when they depicted what stuff could happen in only one turn of Dreadfleet. <br />    In our last game, the Swordfysh and the Curse of Zandri were fighting eachother, while the Heldenhammer rammed the Bloody Reaver, which was allready in flames and suffering from an exploding <br />     magazine. The Heldenhammer used it´s mechanical hammer to cause further damage, unti crew and captains fought it out in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>. Then it started to rain skulls who bit the crew, a monster (Sea Snake) appeared and some sharks started damaging the Heldenhammer by gnawing at it. All the while, the ships were under fire from a fortress manned by skeletons.<br /> <br /> This game is a beautifully looking pile of special effects and entertainig ideas combined with exiting scenarios and good rules.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 21:18:39]]> GMT</pubDate>
				<author><![CDATA[ bigfood]]></author>
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				<title>Re:How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ The real question I'd have is, how does it compare to other naval combat games?<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 21:20:52]]> GMT</pubDate>
				<author><![CDATA[ Ouze]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Against historically realistic ones it's <span class="glossaryitem" onmouseover='gp(276);'>OTT</span> and covered in skulls, not not very historically realistic, but still fun.<br /> <br /> Against fantasy ones it's more a personal taste thing. I've played several naval/space-naval combat type games, and this one is decent to great, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 22:00:32]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Im still really considering grabbing a copy. My <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> still has a whole pile (I think about 10 copies) and my local <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has about 5, so I think I'm safe to ponder the purchase. Good to hear it's a lot of fun though.]]></description>
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				<pubDate><![CDATA[Thu, 27 Oct 2011 22:08:31]]> GMT</pubDate>
				<author><![CDATA[ -Loki-]]></author>
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				<title>Re:How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ 6 x 4?!  Dang... guess I'm not playing it anytime soon in my apartment.]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 00:07:12]]> GMT</pubDate>
				<author><![CDATA[ djphranq]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ The board is more like 5 by 3, but it helps to have a border to putn the cards etc on.<br /> <br /> It plays well on the floor too.]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 00:09:00]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ I've enjoyed playing dreadfleet.Its a great beer and pretzels game to enjoy with your friends.]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 01:05:59]]> GMT</pubDate>
				<author><![CDATA[ Hückleberry]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <a href="http://boardgamegeek.com/thread/709454/dreadfleet-review-2-more-ships-more-battles-less" target="_blank" rel="nofollow">http://boardgamegeek.com/thread/709454/dreadfleet-review-2-more-ships-more-battles-less</a><br /> <br /> <a href="http://thefrontlinegamer.blogspot.com/2011/10/review-dreadfleet.html" target="_blank" rel="nofollow">http://thefrontlinegamer.blogspot.com/2011/10/review-dreadfleet.html</a><br /> <br /> You must have read one of these reviews, judging from your comments about a rhino.  I havent got a copy of Deadfeet, nor will i.  I do have to say that reading these scathing reviews was more fun than i have had playing the game.  For those of you on the fence i would read the two links.  The assesment that Deadfeet is mostly luck based seems spot on.  I know some <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fans are super stoked on it, but in my opinion, they are just that.  <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fans.  Take my opinion however you like, but enjoy the above critique.]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 01:57:04]]> GMT</pubDate>
				<author><![CDATA[ orknidious]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Hmmmm.  It seems like you are stalking me orknidious.  Yes, the second link was one that i read that had the Rhino comment, thought on re reading it they only said something about more painful and nothing about less fun.  I take it you didnt enjoy your copy of Dreadfleet then, or have you now got cold feet.]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 02:00:32]]> GMT</pubDate>
				<author><![CDATA[ sennacherib]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ I didn't buy it, but one of the semi-local gamestores bought a TON of copies and they're selling like hotcakes.  They only keep 5 out at a time, so I asked if he was having trouble selling them, as 5 copies were there a full two weeks.  Then I found out he just keeps bringing up more to replace the stock as it runs out.  I guess it's popular, I just have no use for it.]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 05:45:52]]> GMT</pubDate>
				<author><![CDATA[ timetowaste85]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>Hückleberry wrote:</cite>I've enjoyed playing dreadfleet.Its a great beer and pretzels game to enjoy with your friends.</div></blockquote><br /> <br /> So is <i>every</i> game <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes, apparently. ]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 13:42:55]]> GMT</pubDate>
				<author><![CDATA[ Sidstyler]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>Sidstyler wrote:</cite><blockquote><div><cite>Hückleberry wrote:</cite>I've enjoyed playing dreadfleet.Its a great beer and pretzels game to enjoy with your friends.</div></blockquote><br /> <br /> So is <i>every</i> game <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes, apparently. </div></blockquote><br /> <br /> Bazinga!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 13:47:22]]> GMT</pubDate>
				<author><![CDATA[ PhantomViper]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Yup.<br /> <br /> It's only when people start taking them too seriously that things break down <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 13:47:53]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>Sidstyler wrote:</cite><blockquote><div><cite>Hückleberry wrote:</cite>I've enjoyed playing dreadfleet.Its a great beer and pretzels game to enjoy with your friends.</div></blockquote><br /> <br /> So is <i>every</i> game <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes, apparently. </div></blockquote><br /> <br /> Well, if you are going to call reasonably complex games like <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> "Beer & Pretzels," I would imagine there aren't many games made by anyone that won't qualify as such, including Warmahordes, <span class="glossaryitem" onmouseover='gp(299);'>FOW</span>, and the like! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> For me, simple games like Axis & Allies War at Sea are much more true examples of a "beer & pretzels" game. Dreadfleet, and games like Dystopian Wars, which have simpler mechanics, fewer faction interactions, and a lot more luck involved than <span class="glossaryitem" onmouseover='gp(3);'>40k</span> could also be lumped into that category, I think. <br /> <br /> Speaking for myself, I've refrained from voting, for while I own a copy of the game I have yet to play it. Reading thorugh the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> issue on it and the rulebook, though, it looks quite fun to me, probably on par with the fun level of <span class="glossaryitem" onmouseover='gp(412);'>DW</span> (note, I'm not saying that they play the same, but rather that I'm estimating I will get similar levels enjoyment from them). Certianly, I feel that the quality of the components are outstanding, and I'm really anxious to start painting them up. <br /> <br /> So, to answer the question raised by the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, I've been enjoying Dreadfleet quite a bit, and I haven't even played it yet  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">.]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 14:03:26]]> GMT</pubDate>
				<author><![CDATA[ Ruckdog]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>Ruckdog wrote:</cite><br /> Well, if you are going to call reasonably complex games like <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> "Beer & Pretzels," I would imagine there aren't many games made by anyone that won't qualify as such, including Warmahordes, <span class="glossaryitem" onmouseover='gp(299);'>FOW</span>, and the like! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> For me, simple games like Axis & Allies War at Sea are much more true examples of a "beer & pretzels" game. Dreadfleet, and games like Dystopian Wars, which have simpler mechanics, fewer faction interactions, and a lot more luck involved than <span class="glossaryitem" onmouseover='gp(3);'>40k</span> could also be lumped into that category, I think. </div></blockquote><br /> <br /> The only complexity in <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> derives from their convoluted ruleset and does not reflect on the tactical complexity of the games themselves.<br /> <br /> Comparing both of them with such fundamentaly tactical games as Warmahordes, <span class="glossaryitem" onmouseover='gp(299);'>FoW</span>, Infinity or <span class="glossaryitem" onmouseover='gp(463);'>FoF</span> is like comparing playing Monopoly with actually "playing" the stock market...   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 14:17:50]]> GMT</pubDate>
				<author><![CDATA[ PhantomViper]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ So far the pole results dont really motivate me to want to buy it.  For every 1.66 Happy customers, 1 Customer is really really unhappy with their purchase.    Hopefully 6th edition <span class="glossaryitem" onmouseover='gp(3);'>40k</span> has a greater incidence of happy players to unhappy players or i for see bad things in the works for <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 17:43:15]]> GMT</pubDate>
				<author><![CDATA[ sennacherib]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>PhantomViper wrote:</cite><br /> The only complexity in <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> derives from their convoluted ruleset and does not reflect on the tactical complexity of the games themselves.<br /> <br /> Comparing both of them with such fundamentaly tactical games as Warmahordes, <span class="glossaryitem" onmouseover='gp(299);'>FoW</span>, Infinity or <span class="glossaryitem" onmouseover='gp(463);'>FoF</span> is like comparing playing Monopoly with actually "playing" the stock market...   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Oh come now; that strikes me as so much hyperbole. Certainly, you can argue that <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is less tactical than the other games you mention, but to suggest there are no tactics at all is a completely different matter! As such, I direct you to this blog post, which makes the point more eloquently than I ever could:<br /> <br /> <a href="http://www.3plusplus.net/2011/08/fallacy-40k-lack-of-tactics.html" target="_blank" rel="nofollow">http://www.3plusplus.net/2011/08/fallacy-<span class="glossaryitem" onmouseover='gp(3);'>40k</span>-lack-of-tactics.html</a><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 17:49:17]]> GMT</pubDate>
				<author><![CDATA[ Ruckdog]]></author>
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				<title>Re:How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Hi all.<br />  IF Dreadfleet JUST concisted of short games ,of about  1/2 an hour.Then the level of 'randomness' would be about right.As the player are not investing too much time and effort into the game to be 'scuppered' by a bad card.<br /> <br />  If the random effects  were toned down a bit, then the longer games would be  more enjoyable, as the skill of the players would be more prominent.<br /> <br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, the game uses a random game mechanic in a core role that overpowers the best efforts of the players.<br /> <br /> And I agree the first few shorter game ARE quite enjoyable.But the more you invest in the game , the less you get in return, and that is just very poor game design.<br /> <br /> In short the randomness is in the wrong place and too strong for me to enjoy the playing experiance.<br /> <br /> <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>.<br />  <br /> <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 10:04:56]]> GMT</pubDate>
				<author><![CDATA[ Lanrak]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ <blockquote><div><cite>Ruckdog wrote:</cite><blockquote><div><cite>PhantomViper wrote:</cite><br /> The only complexity in <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> derives from their convoluted ruleset and does not reflect on the tactical complexity of the games themselves.<br /> <br /> Comparing both of them with such fundamentaly tactical games as Warmahordes, <span class="glossaryitem" onmouseover='gp(299);'>FoW</span>, Infinity or <span class="glossaryitem" onmouseover='gp(463);'>FoF</span> is like comparing playing Monopoly with actually "playing" the stock market...   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> </div></blockquote><br /> <br /> Oh come now; that strikes me as so much hyperbole. Certainly, you can argue that <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is less tactical than the other games you mention, but to suggest there are no tactics at all is a completely different matter! As such, I direct you to this blog post, which makes the point more eloquently than I ever could:<br /> <br /> <a href="http://www.3plusplus.net/2011/08/fallacy-40k-lack-of-tactics.html" target="_blank" rel="nofollow">http://www.3plusplus.net/2011/08/fallacy-<span class="glossaryitem" onmouseover='gp(3);'>40k</span>-lack-of-tactics.html</a><br /> </div></blockquote><br /> <br /> I never said that there were no tactics in <span class="glossaryitem" onmouseover='gp(3);'>40K</span> / <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>, I said that they wheren't tactically complex games. I would probably venture that in 90% (number completely pulled out of my ass) of the cases, list selection wins you games far more often than whatever tactics you try to use during the game itself, wich certainly isn't the case with any other of the games that I mentioned.<br /> <br /> Also, and this has already came up in this forum a few weeks ago, I would further argue that <span class="glossaryitem" onmouseover='gp(3);'>40k</span> 5th edition is an infinitely more tactical game than the PoS that is <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> 8th edition, where in the past the oposite was true...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 11:39:21]]> GMT</pubDate>
				<author><![CDATA[ PhantomViper]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Plays well, definitely more beer and pretzels. But fun and the models are very nice.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>orknidious wrote:</cite>  I know some <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fans are super stoked on it, but in my opinion, they are just that.  <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fans.</div></blockquote><br /> <br /> Hard to take anything you say seriously, if you lump anyone that likes a game into the 'fan' catagory, and then claim they only like the game because they are a '<span class="glossaryitem" onmouseover='gp(50);'>GW</span> fan'. <br /> <br /> By similar logic we could say  that people only don't like the game because they are a "<span class="glossaryitem" onmouseover='gp(50);'>GW</span> hater". <br /> <br /> Neither is a valid arguement. ]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 16:14:24]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Not over fond of <span class="glossaryitem" onmouseover='gp(50);'>GW</span>. Borderline hater at times, in fact <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> I like their games/models however. I'm a fan of the design studio, by and large <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> It's a fun game, as long as you don't try to take it too seriously. Pretty much like most <span class="glossaryitem" onmouseover='gp(50);'>GW</span> games.<br /> <br /> If you don't like the random aspect of the fate cards you could always ignore the effect and just track the wind direction/strength changes with them.]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 16:55:31]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ it is worth getting a copy its entertaining and v good fun]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 17:45:11]]> GMT</pubDate>
				<author><![CDATA[ Welsh_Furey]]></author>
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				<title>How do you enjoy your dreadfleet?</title>
				<description><![CDATA[ Sounds pretty cool, yet I'm still on the fence.]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 23:30:44]]> GMT</pubDate>
				<author><![CDATA[ Byte]]></author>
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