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				<title>1500 chaos nurgle any sugestions</title>
				<description><![CDATA[ <font color='green'> </font><span style="font-size: 18px; line-height: normal;"> </span><br /> <br /> I was thinking of this <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Sorcerer with gift of chaos familiar wind of chaos and termi Armour=200  <br /> <br /> Elites<br /> 5x possessed marines with mark of nurgle and champ=190 <br /> <br /> Troops  <br /> 10x chaos marines with mark of nurgle heavy bolter and meltagun=220<br /> <br /> 10x plague marines with 2 plasma guns =250<br /> <br /> 8 khorn berzerkers with 2 plasma guns in a Rino with pintol mounted combi-melta=243<br /> <br /> fast attack <br /> 5x chaos bikers 2 plasma guns mark of nurgle one is a champ with power fist plasma pistol and melta bombs=305 <br /> <br /> heavy<br /> obliterator=75<br /> <br /> <br /> as you can see I like plasma guns but they always overheat anyhow I would send my bikers after tanks <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> or monstrous creatures while my  <br /> berzerkers go for large amounts of troops my chaos marines will lay down cover fire with my obliterator then my plague marines with my sorcerer and possessed move up to capture objectives<br />  <img src="/s/i/a/82bf04776db2284253ed1b9346f5644e.gif" border="0">  <img src="/s/i/a/8a61ebd59777aeb64aebb76067bfabbd.gif" border="0">  <img src="/s/i/a/9462a899d0ebdd7c3e25f259108a2daa.gif" border="0">                     <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 15:58:14]]> GMT</pubDate>
				<author><![CDATA[ nurglerulesslaneshdrools]]></author>
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				<title>1500 chaos nurgle any sugestions</title>
				<description><![CDATA[ Firstly- what sort of games do you play and or aspire to play? If you're after some fun then I think you'll be ok, if it's a strongly competitive style then you may struggle. Rather than butcher your list and recommend something totally different, might I suggest a few tweaks?<br /> <br /> - bezerkers can't have plasma guns, only plasma pistols, so you can have those but be aware of how often you'll shoot before getting into combat. <br /> <br /> - your <span class="glossaryitem" onmouseover='gp(56);'>hq</span> is very expensive, and doesn't have an escort or vehicle to get him places quickly. If you upgrade him differently, such that he has power armour, he can go in a rhino with one of your other squads where he stands a better chance of getting to grips with his psychic nastiness. <br /> <br /> - you've got a heavy bolter and a meltagun on one squad. This will often lead to you only getting the use of one weapon as their targets and use are very different. In that squad a plasma gun would work better. If you give a unit a rhino, then it will work better with meltas. <br /> <br /> - you've got a tough, fast unit with your plague bikers, but they are at the moment working in isolation upfield as nothing else can keep up. A squad of raptors with meltas and <span class="glossaryitem" onmouseover='gp(19);'>cc</span> fitted champ or mechanised troops will mesh better if you're set in keeping them. That or some deepstriking summoned daemons to come in off an icon your biker champ could carry works well as a reserves based support option. <br /> <br /> <br /> Just a few ideas on a couple of changes. Hope this helps some!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 28 Oct 2011 21:14:10]]> GMT</pubDate>
				<author><![CDATA[ Reanimator]]></author>
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				<title>1500 chaos nurgle any sugestions</title>
				<description><![CDATA[ if you have extra plague marine plasma models i would suggest doing two units of five, each with two plasma guns. then you get even more plasma throwing goodness <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> i really dont like posessed marines, but that just me. <br /> <br /> your normal troop choice with mark of nurgle wants to be counted as plague marines just so you know <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> i doubt your opponents would have much of a problem with that, just paint them to look all nasty. <br /> <br /> without changing the points cost of your zerker squad at all you can have 8 guys a rhino and make one of your guys a champion with a power fist. makes that squad a lot more deadly. and chaos likes that]]></description>
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				<pubDate><![CDATA[Sat, 29 Oct 2011 10:07:00]]> GMT</pubDate>
				<author><![CDATA[ Steve Shields]]></author>
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				<title>1500 chaos nurgle any sugestions</title>
				<description><![CDATA[ thanks I think I will take out my possessed and place in 11 demeans and give my bezerkers a skull champ with a powerfist and some melta bombs    ]]></description>
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				<pubDate><![CDATA[Sat, 29 Oct 2011 14:14:11]]> GMT</pubDate>
				<author><![CDATA[ nurglerulesslaneshdrools]]></author>
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				<title>1500 chaos nurgle any sugestions</title>
				<description><![CDATA[ he doesnt need melta bombs he punches at <span class="glossaryitem" onmouseover='gp(123);'>str</span> 9 on the charge! <br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>id</span> like to see your <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad have two meltas and a rhino to ride around in. you can still mark of nurgle them up if you dont want them to be plague marines for some reason, but two meltas are a lot better than a long range mixed with a short range. drop two plague marines and get a rhino for them. if you want to do some fun modeling, drop the termi armour and mount him on a bike! stick him with your bikers. a super fast wind of chaos sounds pretty awesome to me. are you trying to make this competitive or just fun?]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 16:06:38]]> GMT</pubDate>
				<author><![CDATA[ Steve Shields]]></author>
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