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		<title><![CDATA[Latest posts for the thread "Fortress of Redemption"]]></title>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ Hi again all,<br /> I built and painted this mammoth a while ago, but it took a while before I was able to take pictures of it.<br /> It's a very nice and large kit, although it would require quite a lot of adaptation to <span class="glossaryitem" onmouseover='gp(27);'>de</span>-dark angels it, if you want to use it for a different chapter, which seems like an odd choice by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> to me. Also I was sick of painting skulls after I finished this one <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> I didn't go very creative on this one, even the paint scheme was pretty much copied from the box image. I am however proud that every little detail on this behemoth is painted, which in my experience is not often the case with larger terrain pieces. <br /> <br /> Enjoy and C&C, as always, is welcome.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/289182-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/10/31/289182_sm-.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/289183-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/10/31/289183_sm-.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/289184-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/10/31/289184_sm-.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/289185-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/10/31/289185_sm-.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/289186-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/10/31/289186_sm-.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/289187-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/10/31/289187_sm-.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/289188-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/10/31/289188_sm-.JPG" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/289189-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/10/31/289189_sm-.JPG" border="0" /></a>]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 00:47:44]]> GMT</pubDate>
				<author><![CDATA[ fiddler6291]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ Very nice!]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 00:53:10]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ Cool. love the skulls.]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 01:38:23]]> GMT</pubDate>
				<author><![CDATA[ Redshade]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ Love it always wanted that piece. ]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 04:30:24]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ I've not seen this piece before but I must say that it turned out beautifully.<br /> <br /> I agree with you on questioning <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s decision to make it chapter specific, particularly Dark Angels. I would have thought if they were going to go that route they'd have gone with Ultramarines instead. How odd.]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 15:14:55]]> GMT</pubDate>
				<author><![CDATA[ Fox Box]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ Would love to play on a table with that as a center piece. nicely done]]></description>
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				<pubDate><![CDATA[Mon, 31 Oct 2011 21:45:45]]> GMT</pubDate>
				<author><![CDATA[ Igenstilch]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ <blockquote><div><cite>fiddler6291 wrote:</cite>I am however proud that every little detail on this behemoth is painted, which in my experience is not often the case with larger terrain pieces.</div></blockquote>Very true.  It seems almost counter-intuitive, that the larger and more prominent the piece, the less work usually goes into it.  This can actually work in your favor, though, because when you <i>do</i> bother detailing one (even using simpler/cruder techniques than one might on an infantry model), like you've done here, it's all the more impressive.  And I will say, this thing <i>does</i> look impressive.]]></description>
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				<pubDate><![CDATA[Wed, 2 Nov 2011 15:59:32]]> GMT</pubDate>
				<author><![CDATA[ oadie]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ Wonderful.  It's clear you spent quite a lot of time on the details.  It looks great.]]></description>
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				<pubDate><![CDATA[Wed, 2 Nov 2011 19:32:30]]> GMT</pubDate>
				<author><![CDATA[ Xenocidal Maniac]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ Lice the sculls, the one that my local gaming center has painted the skulls like marble. Nice effect but I like this one more.]]></description>
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				<pubDate><![CDATA[Wed, 2 Nov 2011 19:36:59]]> GMT</pubDate>
				<author><![CDATA[ Nightfall]]></author>
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				<title>Fortress of Redemption</title>
				<description><![CDATA[ Thanks for the comments.<br /> I always enjoy working on bigger models, even if I still underestimate the amount of hours I have to put in every time (I am a sloooow painter).<br /> <br /> I'm currently renovating our new house, so will take a while before I'll have time for the hobby again, but I'll share the next bit as well ( I have this imperial city box sitting here).<br /> <br /> Cheers. ]]></description>
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				<pubDate><![CDATA[Thu, 3 Nov 2011 08:16:53]]> GMT</pubDate>
				<author><![CDATA[ fiddler6291]]></author>
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