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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ This list will be going up against Imperial Guard, Orks, Grey Knights, Chaos Space Marines, Necrons (new ones) and Chaos Daemons. How do you think it will do?<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>;</b><br /> <br /> Farseer with Doom, Guide, Spirit Stones, Singing Spear - <i>123p</i><br /> <br /> --------------------------------------------------------------------<br /> <br /> <b>Elites;</b><br /> <br /> 5 Fire Dragons - <i>80p</i><br /> Attached: Wave Serpent with Twin-Linked Scatter Laser - <i>115p</i><br /> <br /> --------------------------------------------------------------------<br /> <br /> <b>Troops;</b><br /> <br /> 10 Dire Avengers with Exarch, Dual Avenger Shuriken Catapults, Bladestorm - <i>152p</i><br /> Attached: Wave Serpent with Twin-Linked Scatter Laser - <i>115p</i><br /> <br /> 10 Guardians with Shuriken Cannon -<i> 85p</i><br /> <br /> --------------------------------------------------------------------<br /> <br /> <b>Heavy Support:</b><br /> <br /> Fire Prism with Holofields - <i>150p</i><br /> <br /> 3 War Walkers with Scatter Lasers - <i>180p</i><br /> <br /> MODELCOUNT: 32<br /> TOTAL: <i>1000p</i><br /> <br /> <br /> <br /> The lists of the opponents:<br /> Imperial Guard: Lotsa Guardsmen, Vet squad in Valkyrie, <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, Lascannon and Mortar <span class="glossaryitem" onmouseover='gp(59);'>HWS</span> all with various special weapons thrown in.<br /> Orks: 3 Trukks with Slugga Boyz, a Nob wound-allocation <span class="glossaryitem" onmouseover='gp(84);'>lol</span> unit in a trukk, Big Mek with <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>, 8 Lootas<br /> Grey Knights: Strike Squad, Psyfleman, Purifier Squad, Terminator Squad, Grand Master all with various <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> weapons and Psycannons/Incinirators thrown in.<br /> Chaos Space Marines: Defiler, Daemon Prince with Warptime and Wings, Berserker Squad, two Chaos Marine squads. Two of the squads have Rhinos.<br /> Necrons: Don't know.<br /> Chaos Daemons: Don't know.<br /> <br /> The plan is to melt the most threatening tank with the Dragons, and otherwise simply overwhelm the enemy with S6 shooting. The Farseer hangs with the Avengers in order to perform a Guided Bladestorm of Doom as I like to call it. Tanks are also somewhat over-saturated for a 1000p battle, giving me an advantage. The Guardians will sit on an objective. The most obvious flaw is that I have only two scoring units, making me have to rely on contesting in an objective game. This could work out, since I have three very fast tanks that can tank shock units off objectives, but I'm not sure. Does anyone have any suggestions for improvements?]]></description>
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				<pubDate><![CDATA[Sun, 6 Nov 2011 12:57:24]]> GMT</pubDate>
				<author><![CDATA[ Marzillius]]></author>
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				<title>Re:1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ make your army a 1500pt army and add a wraithlord and some<br /> wraithguard to go with it. Also I don't personally like your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. ]]></description>
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				<pubDate><![CDATA[Sun, 6 Nov 2011 17:38:42]]> GMT</pubDate>
				<author><![CDATA[ Yriel_Exarch0409]]></author>
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				<title>Re:1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ Well at first glance that ork list is <span class="glossaryitem" onmouseover='gp(325);'>tbh</span>...rubbish so you should do fine there. ]]></description>
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				<pubDate><![CDATA[Sun, 6 Nov 2011 17:43:56]]> GMT</pubDate>
				<author><![CDATA[ blood lance]]></author>
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				<title>Re:1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ <blockquote><div><cite>Yriel_Exarch0409 wrote:</cite>make your army a 1500pt army and add a wraithlord and some<br /> wraithguard to go with it. Also I don't personally like your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. </div></blockquote><br /> <br /> Yeah, playing a 1000p tournament and you suggest a 1500p army...<br /> <br /> What <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> do you suggest then?<br /> <br /> EDIT: What do you guys think about switching the Scatter Laser on the Fire Dragon Serpent to Shuriken Cannons? This opens up points to add an Eldar Missile Launcher to the Guardians.]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 16:19:51]]> GMT</pubDate>
				<author><![CDATA[ Marzillius]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ So its a tournament, in that case you gotta slim up so that you can fit into that sparkley ball room dress!<br /> <br /> First things first.  Don't even think about showing up to a tournament without Runes of Warding.  Nothing scares psychers more than a 40% chance of Perils everytime they cast.  Its a great psychological edge, and forces your opponent to only cast when necessary.  And when they do cast, they get blocked 50% of the time and might even suffer perils.<br /> <br /> This is good against <span class="glossaryitem" onmouseover='gp(69);'>IG</span> ( shuts down battle psycher squads)<br /> Great against <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and <span class="glossaryitem" onmouseover='gp(305);'>GKs</span>... you get the idea.<br /> <br /> What are those Guardian Defenders doing?  They have a 24 inch range heavy weapon, and are one of the only units in your army not capable of moving fast.  If you want to do well in this tournament they need to go.  This squad is nearly 100 points of pure waste.  Sure they can sit on an objective, but they are too short ranged to reliably contribute to the fight, and they are too slow to evade the enemy.  This is all combined with the fact that their low speed gives your opponent a target to advance on.  And when your Guardians fall you lose both an objective and a troop choice- which is devastating. <br /> So in essence you've got 85 points spent not meaningfully contributing yet you still desperately need to defend them so that you can continue holding their objective.  Thus slowing down your entire army and severely hampering the playstyle that mech eldar is good at.  <br /> <br /> Sure War Walkers are also fairly slow, but they are different.  Namely that War Walkers are the most cost effective way to put heavy weapons into an Eldar list.  Guardians are so far from that its not even funny- since they have to pay for 80 points of fluff for a single weapon.<br /> <br /> Take Guardian Jetbikes.  Anyday, everyday.<br /> <br /> (76) 3 Gu Bikes- Shuriken Cannon or<br /> (129) 3 Gu Bikes + Warlock- Shuriken Cannon, Spear, Embolden<br /> <br /> You still get the bs3 shuriken cannon, but instead of 10 bodies who move incredibly slowly, and die in droves to a flamethrower you've got 3-4 guys on incredibly fast jetbikes.  You can put them in reserves, you can turbo boost them around corners and out of line of sight.  You don't need to worry about putting them on an objective because they can turbo boost onto one in turn 5 or 6.  They also don't give your opponent a critical target to lock onto and destroy.  The Jetbikes are fast enough to flit away from your opponent's clumsy maneuvers (unless they are <span class="glossaryitem" onmouseover='gp(27);'>DE</span>...) and generally keep themselves alive long enough to contest.  This means that the rest of your army doesn't need to devote itself to protecting your objective holders, and can do what mech eldar does best, zipping about and really leveraging its speed.<br /> <br /> Some minor things<br /> <br /> If you are taking a single heavy support grav tank, the night spinner &gt; fire prism.  The difficult + dangerous terrain rules, rending, and starting the game twin linked are too good to pass up for the same cost.  If you got the new fire prism box it contains all the parts needed for the Night Spinner.  If you've already glued the fire prism together, take it apart.  Magnetizing these things are awesome as it lets you freely switch between tank variants without spending 50 dollars for a new kit.  If you have an old Fire Prism, then thats fine it'll do well enough.<br /> <br /> Split your War Walkers into two squads.  If you have free heavy support slots you are always best spreading them out.  It helps to reduce overkill by allowing you to split fire if one of the squads obtains its objective.  It also makes your War Walkers slightly more durable to things like auto cannons.  By having 2 squads of Walkers, it makes your opponent's multi shot high strength weapons (auto cannon teams / rifleman dreads) slightly less devestating to your heavy support.<br /> <br /> otherwise it looks really solid.  The only two real issues you'll have is the terrible second troop choice and lack of psychic defense, which is easily remedied!<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 16:44:30]]> GMT</pubDate>
				<author><![CDATA[ akaean]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ Thank you for your great response. However the psychic defense is really not necessary. I know what I'm up against, and out of 7 opponents, there is 1 Grey Knight and one Chaos Space Marine (and the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> only has one power; Warptime).<br /> <br /> I'm however getting very interested in those Jetbikes. I really want to convert three Reavers into Jetbikes. The thing is, I don't have the bits... Do you have any suggestions for good bit sites?]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 17:02:01]]> GMT</pubDate>
				<author><![CDATA[ Marzillius]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ Well I have been thinking about 1k for eldar and I might say its kinda tough to do.  I do think I however have a decent list to deal with most things.  <br /> <br /> Farseer: Guide, Doom, Stones<br /> <br /> Fire dragons: x5<br /> -Exarch: Crackshot<br /> <br /> Bikes: x3<br /> -Cannon<br /> Bikes: x3<br /> -Cannon<br /> Dire Avengers: x7<br /> -Exarch: 2x catapults, Bladestorm<br /> Wave Serpent: Scatter Laser<br /> Dire Avengers: x7<br /> -Exarch: 2x catapults, Bladestorm<br /> Wave Serpent: Scatter Laser<br /> <br /> Falcon: Scatter Laser, Holo-Field<br /> <br /> 996 pts.<br /> <br /> The fire dragon go in the Falcon along with the Farseer.  Guiding the falcon so the Pulse laser kills the harder targets.  I like to use my Fire Dragons to kill things in cover so thats why I give them crackshot.  Also it hleps when some drops smoke on a vehicle.  Bikes i use them as one person said allready flying back an forth taking shoots were they can and hopefully taking an objective or two at the end of game.  <br /> <br /> Well good luck. I do like smaller games so sounds like it might be alot of fun.<br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 21:57:03]]> GMT</pubDate>
				<author><![CDATA[ balsak_da_mighty]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ Just remember Marzillius, that your Guided Bladestorm of Doom squad with a farseer in it does a lot of damage when they come out... but if there is anything left after that shooting, then you have 275 points, 2 kill points, and half your troops relying on T3 and 4+ saves to stay alive. Getting your troops out of their serpent is a big deal - you are usually exposing your serpent's rear armour to the opponent at the same time as exposing your scoring troops, and if you don't do enough damage, you're going to take massive losses. <br /> <br /> If you play the list out, and find you're having trouble in objective games because if you drop your troops out, they die, but if you don't, you have no firepower, then consider taking a full mech approach and bringing double <span class="glossaryitem" onmouseover='gp(461);'>EML</span>/<span class="glossaryitem" onmouseover='gp(219);'>SL</span> serpents with 5 avengers, and slim down the seer to just doom and warding (akaean is right, for 15 points they are worth it for the 1 game in 7 where you face <span class="glossaryitem" onmouseover='gp(305);'>GK</span> alone). More tanks, less risk, but you lose the doomstorm. I think Bladestorm squads really come into play at 1500, when your opponents start bringing decent infantry deathstars and you can spare a troop choice since you're bound to have 3-4 in your list. <br /> <br /> A single nightspinner will outperform a single prism every day of the week. And against that trukk army, and demons in general, nightspinners are going to be your best friends. Also, if the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> player doesn't have transports (you didn't list any I can see) then you can destroy him with spinners too. <br /> <br /> And finally, balsak's list has some merit but needs a lot of fine tuning (dragons in shooty falcon? 7 man bladestorm squads? dragons with an exarch?) but is so different from your list that it shouldn't matter. balsak, if you want advice, make a thread yourself, but please don't try to give advice to others in the form of posting your own, unrelated list and 2 lines of strategy in their threads. ]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 23:02:29]]> GMT</pubDate>
				<author><![CDATA[ TehScat]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ I don't want or need advice, I am just giving my help.  If it is not perfect fine but I never said it was. I run stuff like this and it works.  I am showing him a different take on something.  Someone mentioned Bikes.  He thought they were a good idea so that is why I introduced a new idea for a list and the use of bikes.  I never once told him he should take my list overs his nor did I tell him that his list is flawed.   <br /> <br /> Yes 7 man bladestorm.  Didn't have the points to go 10 Sorry.<br /> <br /> Yes Dragons in a flacon.  It can still move and shoot.  and still deploy dragons if need be.<br /> <br /> Yes dragons with a exarch. I like crackshot.  With all the cover saves in this game now crackshot is worth the extra points you have to spend.<br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 23:12:47]]> GMT</pubDate>
				<author><![CDATA[ balsak_da_mighty]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ OK, I'll bite. <br /> <br /> Take a 10man bladestorm unit, and a 5 man vanilla unit. You save points, get more dakka in the main unit, and still have a scoring unit. <br /> <br /> BUT WAIT, THERE'S MORE! Put the 5 avengers in the falcon, and the dragons in the serpent! Now your falcon is scoring, and it can sit back shooting *all* weapons rather than shooting 1 weapon while only moving your dragons 12". <br /> <br /> AND MORE! With the dragons in a serpent, you can flat-out their transport 24" with a 4++ save, immune to melta, then drop your big payload on turn 2 before THEIR big threats get across the table! <br /> <br /> So not only can your falcon shoot more (safely, while scoring), your dragons shoot sooner with more safety, AND your bladestormers have more firepower, you ALSO SAVE POINTS on not taking useless upgrades. <br /> <br /> 10 bladestormers, dual cat exarch, 152<br /> serpent, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(219);'>SL</span> 115<br /> <br /> 5 dragons, serpent, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> cannon 180<br /> <br /> 5 avengers, falcon, holo fields, <span class="glossaryitem" onmouseover='gp(461);'>EML</span> 230<br /> <br /> Total 677<br /> <br /> Against your: <br /> <br /> 7 stormers, dual cat exarch 116<br /> serpent, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(219);'>SL</span> 115<br /> <br /> 7 stormers, dual cat exarch 116<br /> serpent, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(219);'>SL</span> 115<br /> <br /> 5 dragons, exarch, crack shot 97<br /> falcon, <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, holo fields 165<br /> <br /> Total 724<br /> <br /> Spend the extra 17 points on crack shot on the dragons if you like, I won't stop you. Its probably the best decision you made among the reasons you listed in the last post. ]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 00:03:57]]> GMT</pubDate>
				<author><![CDATA[ TehScat]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ Ok I grant you sounds better on paper.  But I don't play like that.  I use long range to widle the players army down then I go in for the kill so my way is better for me.  <br /> <br /> You bring up good ideas I grant you.  I don't play mathhammer.  I play with a certain style and a certain fluffiness.  I guess we agree to disagree.  But to say my ideas are flawed in some many words is just mean and not necessary.<br /> <br /> As far as the falcon shooting more I only usealy shoot the Pulse as I am shooting at tanks that the Scatter laser can't hurt.  Hey what do I know?  <br /> <br /> I also play against more mobile armies so I can meet them in the middle so turbo boosting isn't really necessary.  I also don't like to put all my eggs in one basket so to speak.  You however did.  I don't like to sit on the "home" objective.  It is not my play style.  But again thats how we differ.  I am not saying I am right.  I am just saying that people should be able to play how they feel and not be called wrong or foolish for doing so, so to speak.  But I do thank you for your imput and opinion.  I just choose not to follow it.<br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 00:47:50]]> GMT</pubDate>
				<author><![CDATA[ balsak_da_mighty]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ Well this thread turned into something completley different. Let me put it back on track for a while. I changed my list up a bit. The biggest limitations against the suggestions are two: I really don't like DAVU, it's very unfluffy. And I'm not fond of Falcons. Not because I think they are bad, they are awesome rule-wise... but I don't really like the model.<br /> <br /> I am however beginning to regret not making my Fire Prism a Night Spinner. It's very much because I'm gonna get a second Prism for my full 2000p army. But still...<br /> <br /> Anyhow, I did change the list up a bit to make the Guardians more useful and squeeze Runes of Warding in there, and the only thing I lost was 2 S6 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 shots:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>;<br /> <br /> Farseer with Runes of Warding, Doom, Guide, Spirit Stones, Singing Spear - 138p<br /> <br /> --------------------------------------------------------------------<br /> <br /> Elites;<br /> <br /> 5 Fire Dragons - 80p<br /> Attached: Wave Serpent with Twin-Linked Shuriken Cannon - 100p<br /> <br /> --------------------------------------------------------------------<br /> <br /> Troops;<br /> <br /> 10 Dire Avengers with Exarch, Dual Avenger Shuriken Catapults, Bladestorm - 152p<br /> Attached: Wave Serpent with Twin-Linked Shuriken Cannon - 100p<br /> <br /> 10 Guardians with Eldar Missile Launcher - 100p<br /> <br /> --------------------------------------------------------------------<br /> <br /> Heavy Support:<br /> <br /> Fire Prism with Holofields - 150p<br /> <br /> 3 War Walkers with Scatter Lasers - 180p<br /> <br /> MODELCOUNT: 32<br /> TOTAL: 1000p]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 15:59:09]]> GMT</pubDate>
				<author><![CDATA[ Marzillius]]></author>
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				<title>1000p Eldar list, how does it hold up?</title>
				<description><![CDATA[ That list is looking better as the revised version. However, this may be a bit of a toss up but i would swap those guardians for Rangers (not pathfinders just rangers) worth 95 points for 5. You lose close range fire power but gain a unit that has long range, sniper rifles, stealth, infiltrate and are still troops. Use them for holding an objective, causing pinning tests and if they get shot and you want a 2+ cover save, just have them go to ground. (extremely useful in objectives).<br /> <br /> My 1000 point list i used in a tourney looks like this:<br /> <br /> Farseer, runes of wit, runes of ward, doom, guide, and spirit stones, Singing spear -148<br /> 5x Rangers -95<br /> 10x Dire Avengers -120<br />   +Wave Serpent, Bright lance -135<br /> 5x Fire Dragons -80<br />   +Wave Serpent, bright lance- 135<br /> 6x Striking Scorpions with biting blade and shadowstrike -133<br /> Fire Prism with holofields -150<br /> <br /> Total: 996<br /> <br /> What are your thoughts on my list? <span class="glossaryitem" onmouseover='gp(269);'>Id</span> like some feed back as i am using it in another tournament soon. (also i didnt mention it but it is a doubles tournament list, but this particular one was designed to be self sufficient so thats why i posted it here.) I've only played eldar for about a year (and <span class="glossaryitem" onmouseover='gp(3);'>40k</span> for that same time). But in this last year i've learnt alot about army composition and how to play eldar.<br /> <br /> What ever you do decide to go with remember this: each unit in your army has to be mobile/flexible enough to be able to hit with the rest of your army. Your whole force is to attack one part of their force and destroy it utterly, minimizing your casualties. Now your enemy is fighting an uphill battle and they only have say, 700 points to your 1000. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Best of luck and post back and let us know how some of your games went using your list!]]></description>
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				<pubDate><![CDATA[Wed, 9 Nov 2011 00:42:02]]> GMT</pubDate>
				<author><![CDATA[ Deadlytoaster]]></author>
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