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		<title><![CDATA[Latest posts for the thread "2000 Mech List (C&C Needed)"]]></title>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ <b><i><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></i></b><br /> [155] Farseer with both RoW, spirit stones, Doom, and Fortune<br /> <br /> <i><b>FAST ATTACK</b></i><br /> [252] 10 Swooping Hawks with Exarch<br />           -Exarch has sunrifle, Skyleap, and Intercept<br /> [150] 2 Vypers with bright lances<br /> [120] 2 Vypers with scatter lasers<br /> <br /> <i><b>ELITES</b></i><br /> [312] 10 Howling Banshees with Exarch mounted in a Wave Serpent with missile launcher<br />           -Exarch has executioner, War Shout, and Acrobatic<br /> <br /> <b><i>TROOPS</i></b><br /> [264 PER] 2x 10-strong Dire Avenger Squads with Exarch mounted in a Wave Serpent with scatter lasers<br /> [126 PER] 2x 3-strong Guardian Jetbike Squadrons with shuriken cannon and Warlock with Embolden<br /> <br /> <i><b>HEAVY SUPPORT</b></i><br /> [115 PER] 2x Fire Prisms<br /> <br /> TOTAL: 1499 Points<br /> <br /> <br /> <br /> <br /> So, just would like the usual things found in C&C threads. Also, it should be noted that:<br /> 1) I know about Swooping Hawks. But I like using so called "bad" units, so would like to keep those. So please, do not ask me to take them away. I like the models, and I like their style. Plus the look on someones face after they find out my Exarch has an Assault 6 weapon should be worth it as well, along with his abilities.<br /> <br /> 2) This is really just an upgrade from <a href="http://www.dakkadakka.com/dakkaforum/posts/list/408843.page" target="_new" rel="nofollow">THIS</a> list, so C&C on that list is also helpful.]]></description>
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				<pubDate><![CDATA[Sun, 6 Nov 2011 22:14:09]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ Use warphunters instead of fireprims, their alot cooler and better according to me.<br /> <br /> Put the farseer on a jetbike following your vypers guiding them since their crappy <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3? Also gives your farseer alot of flexability with the DOOM.<br /> <br /> Skip the warlock and have your farseer flying around with the guardian jetbikes.<br /> <br /> Other than that. Nice list, i love that you use swoopidos! Their so darn cool!]]></description>
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				<pubDate><![CDATA[Sun, 6 Nov 2011 23:42:40]]> GMT</pubDate>
				<author><![CDATA[ Searth]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ Warphunters?<br /> Also, I like the new Finecast model for the Farseer, so I think I will keep him how he is. This list is designed after units that I like the look of <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 6 Nov 2011 23:54:22]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ <a href="http://www.forgeworld.co.uk/Warhammer-40000/ELDAR-WARP-HUNTER.html" target="_blank" rel="nofollow">http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/Warhammer-40000/ELDAR-WARP-HUNTER.html</a>]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 00:09:12]]> GMT</pubDate>
				<author><![CDATA[ Searth]]></author>
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				<description><![CDATA[ Holy damn! That is cool.<br /> Actually, thanks a lot for that. I forgot about the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff, so will check those out.<br /> Also, have you personally used any of the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff?]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 00:10:18]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ I'm using the Contemtor dreadnought with dual khernes assault cannons. <br /> <br /> I'm also using the superheavy scorpion gravtank, the warphunter and the the hornet.]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 01:07:43]]> GMT</pubDate>
				<author><![CDATA[ Searth]]></author>
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				<description><![CDATA[ What has your personal experience with the Warp Hunter been like? How does it compare against the Fire Prism in regards to tanks and infantry?]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 01:09:39]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ Well the waruphunter fires a warp rift into the enemy shooting them away into the warp!<br /> <br /> it has a largeblast shot that wounds on 2+ and instant kill on a roll of 6. It bypass powershields and voidshields. it has <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2.<br /> <br /> against vehicle it glance on 2-4 and penetrate on 5-6. there is no such things as partial hits. soo you can kill more than 1 tank per shot easily <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 09:37:15]]> GMT</pubDate>
				<author><![CDATA[ Searth]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ <blockquote><div><cite>Searth wrote:</cite>Well the waruphunter fires a warp rift into the enemy shooting them away into the warp!<br /> <br /> it has a largeblast shot that wounds on 2+ and instant kill on a roll of 6. It bypass powershields and voidshields. it has <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2.<br /> <br /> against vehicle it glance on 2-4 and penetrate on 5-6. there is no such things as partial hits. soo you can kill more than 1 tank per shot easily <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> It does not fire a large blast...]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 10:28:03]]> GMT</pubDate>
				<author><![CDATA[ tedurur]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ <blockquote><div><cite>Searth wrote:</cite>Well the waruphunter fires a warp rift into the enemy shooting them away into the warp!<br /> <br /> it has a largeblast shot that wounds on 2+ and instant kill on a roll of 6. It bypass powershields and voidshields. it has <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2.<br /> <br /> against vehicle it glance on 2-4 and penetrate on 5-6. there is no such things as partial hits. soo you can kill more than 1 tank per shot easily <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> I think you might be thinking of the Cobra with the blast template. That has the 10-inch blast.]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 11:12:20]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<description><![CDATA[ no im not.]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 11:42:51]]> GMT</pubDate>
				<author><![CDATA[ Searth]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ The rules on the forge world website that you just posted seem to imply it only has a small blast template. If you've been using it as a large blast then I'm not surprised you've had more success with it <span class="glossaryitem" onmouseover='gp(84);'>lol</span> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 12:00:38]]> GMT</pubDate>
				<author><![CDATA[ DoomMouse]]></author>
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				<description><![CDATA[ It actually have a large blast. check the new Imperial armory second edition...]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 12:24:21]]> GMT</pubDate>
				<author><![CDATA[ Searth]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ Could see it being more useful if it does have the large blast template.]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 20:05:31]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ <blockquote><div><cite>Searth wrote:</cite>It actually have a large blast. check the new Imperial armory second edition...</div></blockquote><br /> <br /> But the very page you linked us to says the rules for the model are here: <a href="http://www.forgeworld.co.uk/Downloads/Product/PDF/W/Warp-Hunter.pdf" target="_blank" rel="nofollow">http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/Downloads/Product/PDF/W/Warp-Hunter.pdf</a><br /> <br /> And the rules are also experimental, which means they may not be used in tournament play, and most opponents will be very skeptical of their use even at your <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>. Its a step beyond even allowing Imperial Armour rules, which also require consent before being fielded. <br /> <br /> As for the list... max sized hawk squad, max sized banshee squad, max cost farseer, 2 max sized avenger squads (with no bladestorm? The only good upgrade and you didn't get it?), and your anti-tank is limited to 2 prisms (AKA, 2 shots, or one good shot, per turn), and oh right, 2 AV10 open topped BS3 bright lances. I think I could beat this list with a 750 point guard list. You've just taken that much... expensive, ineffective filler. No synergy, massive point sinks into every infantry squad on the field... I'm not a fan, at all. Since your brightlance vypers are in a squadron, a single turn of shooting from a rifleman dread will kill both over HALF the time, and at the least reliably make them both shaken, and a rifleman dread is like 125 points. After that, your banshee serpent doesn't have stones so you only need to fail one cover save (with fortune, admittedly) every turn to lose the effectiveness of a third of your army through a crew stunned result or worse. <br /> <br /> If your entire army shoots on turn 1, you will land on average 10 scatter laser hits (4 from vypers, 6 from serpents cause of <span class="glossaryitem" onmouseover='gp(126);'>TL</span>), 1 bright lance, and better than 1 prism hit. Into front armour, I just don't see you doing any damage, to any army, even if you go first, before they get to have fun pulling your list apart one target at a time. Your best chance is against a daemon army, who's entire army gets deep strike mishaps and half die, the other half you get to place in the corner. But any standard (not even tournament) list from any codex this edition will NOT have trouble with this army. ]]></description>
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				<pubDate><![CDATA[Mon, 7 Nov 2011 23:46:39]]> GMT</pubDate>
				<author><![CDATA[ TehScat]]></author>
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				<description><![CDATA[ Oh, no they have Bladestorm, just forgot to put it in.<br /> <br /> With your advice, I will come up with a new list.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Looking back, I admit that there is a ton of things that need to be changed, namely the Howling Banshees and the Swooping Hawks. Will cut both down to 5.<br /> <br /> Still getting used to how Eldar lists should be.]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 00:03:49]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<description><![CDATA[ <blockquote><div><cite>TehScat wrote:</cite><blockquote><div><cite>Searth wrote:</cite>It actually have a large blast. check the new Imperial armory second edition...</div></blockquote><br /> <br /> But the very page you linked us to says the rules for the model are here: <a href="http://www.forgeworld.co.uk/Downloads/Product/PDF/W/Warp-Hunter.pdf" target="_blank" rel="nofollow">http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/Downloads/Product/PDF/W/Warp-Hunter.pdf</a><br /> <br /> And the rules are also experimental, which means they may not be used in tournament play, and most opponents will be very skeptical of their use even at your <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>. Its a step beyond even allowing Imperial Armour rules, which also require consent before being fielded. <br /> <br /> </div></blockquote><br /> <br /> Sigh, they are not experimental ANY MORE. they just haven't been removed from the page yet. If you read this book: <br /> <a href="http://www.forgeworld.co.uk/New_Stuff/IMPERIAL-ARMOUR-APOCALYPSE-SECOND-EDITION.html" target="_blank" rel="nofollow">http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/New_Stuff/IMPERIAL-ARMOUR-APOCALYPSE-SECOND-EDITION.html</a><br /> U'll find the official rules..]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 00:16:22]]> GMT</pubDate>
				<author><![CDATA[ Searth]]></author>
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				<description><![CDATA[ The main problem with that thought is that it costs $45.]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 00:23:17]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ Touche, however as Imperial Armour rules they are not "codex rules", they require consent before being fielded, or specific mention regarding their use. If this has changed, excuse my ignorance but I was not informed that I need to adhere to what is, in my opinion, an optional expansion without consent now. I will be checking out the new book soon, though I don't like the idea of it... leave <span class="glossaryitem" onmouseover='gp(60);'>IA</span> rules for apocalypse <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>...]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 00:30:32]]> GMT</pubDate>
				<author><![CDATA[ TehScat]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ Also, I would prefer C&C on my 1500 point list, as that will be what I am playing at the most. And I need to get to 1500 before 2K <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 01:33:42]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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				<title>2000 Mech List (C&amp;C Needed)</title>
				<description><![CDATA[ <blockquote><div><cite>TehScat wrote:</cite>Touche, however as Imperial Armour rules they are not "codex rules", they require consent before being fielded, or specific mention regarding their use. If this has changed, excuse my ignorance but I was not informed that I need to adhere to what is, in my opinion, an optional expansion without consent now. I will be checking out the new book soon, though I don't like the idea of it... leave <span class="glossaryitem" onmouseover='gp(60);'>IA</span> rules for apocalypse <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>...</div></blockquote><br /> <br /> There are 3 diffrent kind of unit types in that book. Apocalypse units, apocalypse formations and normal <span class="glossaryitem" onmouseover='gp(3);'>40k</span> units. The warphunter is a normal <span class="glossaryitem" onmouseover='gp(3);'>40k</span> unit.<br /> Also this imperial armor book is accepted by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and is considered Official rules. However you need to tell your opponent ur using them because he/she might not know how they work.]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 02:04:23]]> GMT</pubDate>
				<author><![CDATA[ Searth]]></author>
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				<description><![CDATA[ I should get that book then...]]></description>
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				<pubDate><![CDATA[Tue, 8 Nov 2011 02:13:37]]> GMT</pubDate>
				<author><![CDATA[ forruner_mercy]]></author>
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