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		<title><![CDATA[Latest posts for the thread "LRBT, Lumbering Hulk question"]]></title>
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				<title>LRBT, Lumbering Hulk question</title>
				<description><![CDATA[ ok i have been getting mixed answers from people and my interpretation of <span class="glossaryitem" onmouseover='gp(665);'>LH</span>, can you move and fire sponsoons or not? it reads like i can but people seem to say otherwise.<br /> <br /> who is the ultimate authority? and yes or no?]]></description>
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				<pubDate><![CDATA[Mon, 14 Nov 2011 02:33:50]]> GMT</pubDate>
				<author><![CDATA[ dreadfury101]]></author>
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				<title>LRBT, Lumbering Hulk question</title>
				<description><![CDATA[ You can fire the turret weapon in addition to anything else the tank could normally fire. <br /> <br /> So to determine what the tank can fire on a given turn, ignore the turret weapon. Pretend it's not there. Choose which other weapons you are firing, limited as normal by the speed at which the tank moved... <i>then</i> add the turret.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 14 Nov 2011 02:42:04]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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				<title>LRBT, Lumbering Hulk question</title>
				<description><![CDATA[ ahh ok, thank you for breaking it down<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 14 Nov 2011 02:45:26]]> GMT</pubDate>
				<author><![CDATA[ dreadfury101]]></author>
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				<title>Re:LRBT, Lumbering Hulk question</title>
				<description><![CDATA[ But if you are not allowed to fire any weapons (shaken, stunned, cruising speed) no weapons may fire as usual.]]></description>
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				<pubDate><![CDATA[Mon, 14 Nov 2011 05:18:49]]> GMT</pubDate>
				<author><![CDATA[ Nungunz]]></author>
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