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				<title>1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ 			<br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b>			<br /> 	Anrakyr		245<br /> 	- Command barge		<br /> 			<br /> 	Necron lord		95<br /> 	- Resurrection orb		<br /> 	- Warscythe		<br /> 	- Mindshackle scarabs		<br /> 			<br /> 	Cryptek		55<br /> 	- abbysal staff		<br /> 	- veil of darkness		<br /> 			<br /> 	Cryptek		35<br /> 	- Solar pulse		<br /> 			<br /> <b>Elite</b>			<br /> 5	Lychguard		225<br /> 	- Hypersword and dispersion shields		<br /> 			<br /> <b>Troops</b>			<br /> 9	Warriors		232<br /> 	- Ghost ark		<br /> 			<br /> 14	Warriors		xxx<br /> 			<br /> 10	Immortals		170<br /> 	- Guass blasters		<br /> 			<br /> <b>Fast attack	</b>		<br /> 6	Scarabs		xx<br /> 			<br /> 6	Scarabs		xx<br /> 			<br /> 3	Wraiths		125<br /> 2	- whips tails		<br /> 			<br /> <b>Heavy support</b>			<br /> 1	Monolith                          xxx<br /> 					<br /> totaal	1744	<br /> <br /> <b>Explanation	</b><br /> <br /> Akrazyn will fly around on his bronze sky chariot, hopefully popping some tanks and taken over others^^<br /> The necron lord will join the lychguard for some chopping fun (have not used them before...)<br /> The veil cryptec joins the immortals for some flying circus shooting<br /> The HOD joins the warriors in the ghost arc.<br /> Necron warriors will stay close to the arc so the arc can regenerate them.<br /> scarabs will do what scarabs do best, eating tanks for breakfast, lunch and dinner.<br /> the wraiths will pick on small left overs.<br /> And last but not least, the monolith, this big center piece will probs start in the center of my army unless there will be enough space for him to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> behind enemy lines (small chance... but hey, a man can dream^^)<br /> <br /> So, like my previous list, please criticise and comment awayyyy!<br /> <br /> -mannfred<br /> <br /> Edit: forgot to mention that i will be playing against black templars (old vs new <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">) <br /> I have no clue what list he will be playing.<br /> <br /> Edit 2: spelling errors]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 13:44:04]]> GMT</pubDate>
				<author><![CDATA[ Mannfred]]></author>
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				<title>Re:1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ Is <b>Akrazyn</b> some bizarre hybrid made of <b>Trazyn</b> the Infinite and <b>Anrakyr</b> the Traveller, you came up with? Or is it just a horrible misspell?]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 14:31:26]]> GMT</pubDate>
				<author><![CDATA[ Herr Dexter]]></author>
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				<title>Re:1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ <blockquote><div><cite>Herr Dexter wrote:</cite>Is <b>Akrazyn</b> some bizarre hybrid made of <b>Trazyn</b> the Infinite and <b>Anrakyr</b> the Traveller, you came up with? Or is it just a horrible misspell?</div></blockquote><br /> <br /> It's a bizzare horrible misspell <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">, i was making the list from work and don't have the codex with me <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 14:36:31]]> GMT</pubDate>
				<author><![CDATA[ Mannfred]]></author>
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				<title>Re:1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ I'm also a necron player, and i played a game using scarabs as <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. Now what i can say is that they will EAT a tank easy, but seeing your list seems close combat oriented against <span class="glossaryitem" onmouseover='gp(15);'>BT</span>, I would say they're a no go. Troops will eat through lychguard and scarabs because of High Initiative and they're number will overwhelm 5 lychguard easy. I would suggest using destroyers instead for they're mobility and gauss cannons, although nerfed, will tear through power armor and make quick of any troops, field a couple of heavy destroyers in the squad and you have <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. Warriors will persist as you said, I would suggest 2 ghost arks, They are just that good, turn them into a phalanx by placing them one back to the other and broadsiding oncomming troops. That's my opinion, though i don't know how good lychguard are in practice yet, Would be nice to have a battle report of this. Keep em coming.]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 14:45:26]]> GMT</pubDate>
				<author><![CDATA[ CamilleGendreau]]></author>
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				<title>Re:1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ Since Anrakyr can have a court too, you might consider swapping the other Overlord for Destroyer Lord.<br /> <br /> If you do that -&gt; dump the 5 ineffective Lychguard, for 3 more Wraiths and put all 6 in unit with Destroyer Lord, add some goodies like more Whipcoils, 2+ armor on lord and Mindshackle Scarabs, and you will have much more deadly <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit. Guaranteed to wreck some havoc on the battlefield.]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 14:50:46]]> GMT</pubDate>
				<author><![CDATA[ Herr Dexter]]></author>
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				<title>Re:1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ <blockquote><div><cite>CamilleGendreau wrote:</cite>I'm also a necron player, and i played a game using scarabs as <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. Now what i can say is that they will EAT a tank easy, but seeing your list seems close combat oriented against <span class="glossaryitem" onmouseover='gp(15);'>BT</span>, I would say they're a no go. Troops will eat through lychguard and scarabs because of High Initiative and they're number will overwhelm 5 lychguard easy. I would suggest using destroyers instead for they're mobility and gauss cannons, although nerfed, will tear through power armor and make quick of any troops, field a couple of heavy destroyers in the squad and you have <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. Warriors will persist as you said, I would suggest 2 ghost arks, They are just that good, turn them into a phalanx by placing them one back to the other and broadsiding oncomming troops. That's my opinion, though i don't know how good lychguard are in practice yet, Would be nice to have a battle report of this. Keep em coming.</div></blockquote><br /> <br /> I think you are right about the lychguard, but i will keep them in my list, the reason being that I want to play test them.<br /> And in mathhammer they are pretty damn decent, against normal <span class="glossaryitem" onmouseover='gp(171);'>st</span> 4 attacks you need 18 attacks to down 1 lychguard before <span class="glossaryitem" onmouseover='gp(293);'>RP</span> rolls.<br /> So even against black templars i don't think they will fail that hard. Another plus in the unit are the shackle scarabs ofcourse^^<br /> <br /> The scarabs are great but yeah, saving the 180 from them and putting 3 heavy destroyers in won't be that a bad idea. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Herr Dexter wrote:</cite>Since Anrakyr can have a court too, you might consider swapping the other Overlord for Destroyer Lord.<br /> <br /> If you do that -&gt; dump the 5 ineffective Lychguard, for 3 more Wraiths and put all 6 in unit with Destroyer Lord, add some goodies like more Whipcoils, 2+ armor on lord and Mindshackle Scarabs, and you will have much more deadly <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit. Guaranteed to wreck some havoc on the battlefield.</div></blockquote><br /> <br /> The necron lord ain't a overlord^^ <br /> <br /> Have you played yet with lychguard? (i'm really curious how they are working out for necron players) , cause i hear everyone saying they are so bad but many players only say that cause they have in2 and not from playing experience.]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 14:57:00]]> GMT</pubDate>
				<author><![CDATA[ Mannfred]]></author>
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				<title>Re:1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ <blockquote><div><cite>Mannfred wrote:</cite><br /> <br /> The necron lord ain't a overlord^^ <br /> <br /> </div></blockquote><br /> Tought you had 2 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> <br /> Anyway, still - you can dump the Lord and take one more <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> -&gt; Destroyer Lord <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Throwing out Lychguard will give you points needed for nice <span class="glossaryitem" onmouseover='gp(540);'>DL</span> upgrades and more Wraiths with coils.<br /> And it's going to be much more efficient than those Lychguards.<br /> <br /> Advantages of 6 Wraiths + Destrolord over Lord+Lychguard:<br /> - Fearless<br /> - Jump Infantry <br /> - More Wounds <br /> - 3+ <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> Save<br /> - Overall more attacks made...<br /> - Easier to move on the battlefield<br /> <br /> What Lychguard have, that mentioned setup doesn't?<br /> - Shields -&gt; lower <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> than Wraiths and special effect that hardly has a chance to do anything<br /> - Reanimation Protocols, yap Wraiths don't.<br /> <br /> But let's not get on <span class="glossaryitem" onmouseover='gp(293);'>RP</span> high horse - having unit that kills enemy before they can hurt it is better than unit that can raise from the dead (which is not guaranteed anyway).<br /> Don't forget about I2 on Lychguards - they have to survive to be able to fight back, even if they charge... And Wraiths will almost allways strike first, even if they are assaulted...<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span>: I assume you have box of 5 Lychguard and none of us have new Wraiths yet anyway - so feel free to field them as you wish - they are not a terribad unit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> But in the future - think of getting 6 Wraiths. It will be worth it!]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 15:35:52]]> GMT</pubDate>
				<author><![CDATA[ Herr Dexter]]></author>
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				<title>Re:1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ <blockquote><div><cite>Herr Dexter wrote:</cite><blockquote><div><cite>Mannfred wrote:</cite><br /> <br /> The necron lord ain't a overlord^^ <br /> <br /> </div></blockquote><br /> Tought you had 2 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> <br /> Anyway, still - you can dump the Lord and take one more <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> -&gt; Destroyer Lord <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Throwing out Lychguard will give you points needed for nice <span class="glossaryitem" onmouseover='gp(540);'>DL</span> upgrades and more Wraiths with coils.<br /> And it's going to be much more efficient than those Lychguards.<br /> <br /> Advantages of 6 Wraiths + Destrolord over Lord+Lychguard:<br /> - Fearless<br /> - Jump Infantry <br /> - More Wounds <br /> - 3+ <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> Save<br /> - Overall more attacks made...<br /> - Easier to move on the battlefield<br /> <br /> What Lychguard have, that mentioned setup doesn't?<br /> - Shields -&gt; lower <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> than Wraiths and special effect that hardly has a chance to do anything<br /> - Reanimation Protocols, yap Wraiths don't.<br /> <br /> But let's not get on <span class="glossaryitem" onmouseover='gp(293);'>RP</span> high horse - having unit that kills enemy before they can hurt it is better than unit that can raise from the dead (which is not guaranteed anyway).<br /> Don't forget about I2 on Lychguards - they have to survive to be able to fight back, even if they charge... And Wraiths will almost allways strike first, even if they are assaulted...<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span>: I assume you have box of 5 Lychguard and none of us have new Wraiths yet anyway - so feel free to field them as you wish - they are not a terribad unit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> But in the future - think of getting 6 Wraiths. It will be worth it!</div></blockquote><br /> <br /> Well I agree with your pro's and con's but you did forgot the tough 5 on the lychguard^^<br /> Wraith are a really, really good unit and i have plenty of old ones to put 6 in a unit. but those lychguard look so shiny!!<br /> I think lychguard have another purpose then wraith, they match (according to mathhammer) to termies <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>.<br /> But getting back to my question, have you tried them yet?]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 15:42:35]]> GMT</pubDate>
				<author><![CDATA[ Mannfred]]></author>
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				<title>1750 Points of necrons  -Casual-</title>
				<description><![CDATA[ Lychguard make fantastic tarpit units. Want to tie up an awesome unit? Send in the lychguard. ]]></description>
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				<pubDate><![CDATA[Wed, 23 Nov 2011 15:45:11]]> GMT</pubDate>
				<author><![CDATA[ runmymouth]]></author>
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