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		<title><![CDATA[Latest posts for the thread "BSB"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "BSB"]]></description>
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			<item>
				<title>BSB</title>
				<description><![CDATA[ With the 8th edition rules is it still mandatory for the Brets to have a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>?<br /> <br /> <span class="glossaryitem" onmouseover='gp(112);'>RB</span>]]></description>
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				<pubDate><![CDATA[Mon, 28 Nov 2011 20:10:37]]> GMT</pubDate>
				<author><![CDATA[ RB]]></author>
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				<title>BSB</title>
				<description><![CDATA[ Yes.<br /> Additionally its mandatory for any sane army anyway.]]></description>
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				<pubDate><![CDATA[Mon, 28 Nov 2011 20:16:22]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>BSB</title>
				<description><![CDATA[ 'Cept maybe Vampires. And...Tomb Kings? I don't even know any more.]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 01:33:24]]> GMT</pubDate>
				<author><![CDATA[ Warpsolution]]></author>
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				<title>BSB</title>
				<description><![CDATA[ I Think vampires have really nice magic standards, <span class="glossaryitem" onmouseover='gp(418);'>TK</span> not so sure.]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 05:39:42]]> GMT</pubDate>
				<author><![CDATA[ Acardia]]></author>
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				<title>Re:BSB</title>
				<description><![CDATA[ I wouldn't say it's essential for <span class="glossaryitem" onmouseover='gp(411);'>WE</span> either, they only have two decent magic banners and one of them is 100pts... and the other can be taken by a core choice anyway xD ]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 10:48:41]]> GMT</pubDate>
				<author><![CDATA[ Lord_Vader]]></author>
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				<title>BSB</title>
				<description><![CDATA[ Magic banners ain't really the most important thing about a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>. It is true that undead/unstable armies don't care as much though.]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 11:19:06]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Re:BSB</title>
				<description><![CDATA[ <blockquote><div><cite>Lord_Vader wrote:</cite>I wouldn't say it's essential for <span class="glossaryitem" onmouseover='gp(411);'>WE</span> either, they only have two decent magic banners and one of them is 100pts... and the other can be taken by a core choice anyway xD </div></blockquote><br /> <br /> I would use <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> to help with swift reforming<br /> <br /> <blockquote class="uncited"><div>It is true that undead/unstable armies don't care as much though.</div></blockquote><br /> Yes, but its good to keep in mind that unbreakable units might have to take a lot of tests.]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 12:37:35]]> GMT</pubDate>
				<author><![CDATA[ MakeH]]></author>
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				<title>BSB</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(418);'>tk</span> one is nice if you have constructs near by and you loose combat because skeles are easy to kill so that way you negate taking 2 wounds from combat resolution rather than just one for being a construct.<br /> <br /> <span class="glossaryitem" onmouseover='gp(138);'>Vc</span> have nice banners so white king <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> is nice.<br /> <br /> The only army without a <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> that I have seen do well is <span class="glossaryitem" onmouseover='gp(411);'>WE</span>.<br /> <br /> Personally <span class="glossaryitem" onmouseover='gp(385);'>woc</span> a <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> is required and why would you not take one haha they are quite powerful and buff the army so woot.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 19:10:53]]> GMT</pubDate>
				<author><![CDATA[ cowpow16]]></author>
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				<title>BSB</title>
				<description><![CDATA[ I don't get why <span class="glossaryitem" onmouseover='gp(411);'>WE</span> though, wouldn't terror wreak havock on them without a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>.]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 19:14:36]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Re:BSB</title>
				<description><![CDATA[ They have a lot of ItP units and good <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>, so I wouldn't say Terror would be a huge concern.  I think I would still like to manage to give them a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>, however, for more versatility and reliability.]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 20:46:17]]> GMT</pubDate>
				<author><![CDATA[ Davall]]></author>
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			<item>
				<title>BSB</title>
				<description><![CDATA[ I dont see why they wouldnt take a <span class="glossaryitem" onmouseover='gp(174);'>bsb</span>, its a 35p(?) investment. You need someone to carry the hail of doom arrow anyway.]]></description>
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				<pubDate><![CDATA[Tue, 29 Nov 2011 21:04:46]]> GMT</pubDate>
				<author><![CDATA[ MakeH]]></author>
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			<item>
				<title>BSB</title>
				<description><![CDATA[ For <span class="glossaryitem" onmouseover='gp(418);'>TK</span> they get a 50 point banner that restores <span class="glossaryitem" onmouseover='gp(24);'>d6</span>+2 models on the wielders unit, and is only power level 5.<br /> Plus, units within 12" of the <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> suffer one less wound due to crumble, and in a unit gives +1 combat res, so it lowers the effect of crumble.]]></description>
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				<pubDate><![CDATA[Fri, 2 Dec 2011 22:45:07]]> GMT</pubDate>
				<author><![CDATA[ DukeBadham]]></author>
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			<item>
				<title>BSB</title>
				<description><![CDATA[ <blockquote><div><cite>MakeH wrote:</cite>I dont see why they wouldnt take a <span class="glossaryitem" onmouseover='gp(174);'>bsb</span>, its a 35p(?) investment. You need someone to carry the hail of doom arrow anyway.</div></blockquote><br /> Dont <span class="glossaryitem" onmouseover='gp(411);'>WEs</span> <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> loose there longbow if they take a <span class="glossaryitem" onmouseover='gp(174);'>bsb</span>? So they spend the game looking at a hail of doom arrow with no way to fire it.]]></description>
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				<pubDate><![CDATA[Sat, 3 Dec 2011 23:56:07]]> GMT</pubDate>
				<author><![CDATA[ Jubear]]></author>
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				<title>BSB</title>
				<description><![CDATA[ <blockquote><div><cite>Jubear wrote:</cite><blockquote><div><cite>MakeH wrote:</cite>I dont see why they wouldnt take a <span class="glossaryitem" onmouseover='gp(174);'>bsb</span>, its a 35p(?) investment. You need someone to carry the hail of doom arrow anyway.</div></blockquote><br /> Dont <span class="glossaryitem" onmouseover='gp(411);'>WEs</span> <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> loose there longbow if they take a <span class="glossaryitem" onmouseover='gp(174);'>bsb</span>? So they spend the game looking at a hail of doom arrow with no way to fire it.</div></blockquote><br /> <br /> Indeed they do but the option for a magic weapon stays open.]]></description>
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				<pubDate><![CDATA[Sun, 4 Dec 2011 14:39:23]]> GMT</pubDate>
				<author><![CDATA[ MakeH]]></author>
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