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		<title><![CDATA[Latest posts for the thread "imperial guard artillery or tanks  pros and cons"]]></title>
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				<title>imperial guard artillery or tanks  pros and cons</title>
				<description><![CDATA[ is it better to sit back and firestuff from manticores and basilisks or go up close and personal with hellhounds etc <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 4 Jan 2012 13:51:10]]> GMT</pubDate>
				<author><![CDATA[ iC_D]]></author>
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				<title>imperial guard artillery or tanks  pros and cons</title>
				<description><![CDATA[ Yes<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Two very different tactics, both viable, both have strength and weakness.  It can be hard to mix the two together at mid point ranges. (basically your opponent may be able to out range, or out alpha strike you)  Call that 1k-2k points maybe.  Both tactics can lead to very intense games of mass destruction.  Win big or loose big!  Let me amend that.  I find it hard to mix at those point levels, because I don't own enough artillery.  Take a look at the melta vet lists for up close and personal lists and there are a few artillery park lists too.  ]]></description>
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				<pubDate><![CDATA[Wed, 4 Jan 2012 14:23:52]]> GMT</pubDate>
				<author><![CDATA[ Insurgency Walker]]></author>
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