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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ First off, my thanks goes to motyak for his/her (I belive motyak is a he) contribution and support. Anyone who saw the original thread will have seen that there is a lot of negative comments, and any who made those comment will remember how bad they were! <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.<br /> <br /> So, having got a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> codex, and having a proper look at fluff and background, I have decided to start fresh.<br /> <br /> So, as it is the middle of the night, and I have an English Lit. Exam tomorrow orning, I will only give a fluff overview for a general sense.<br /> <br /> <br /> Basically, she entered into the Eversor Temple, and was the test subject of a new strain of Frenzon, designed to induct the berserk strength and power of traditional Frenzon, but allow the consumer to still maintain control, and most importantly, live longer, without having to be contained to stasis. She was giving a lifetime supply, lifetime being 70yrs, as this expieriment need substantial research. The factory planet was attacked and ransacked by orks, so the research lost, so Elva was the only user of the test drug, which is highly adictive and she will not share.<br /> <br /> She left and met up with some rogue Assassins, and learned and mastered their skills, except Culexus.<br /> <br /> However, that was quickly sorted out, when a Daemon stole her soul and now she is a blank, soless. Sher wanders the alaxy alone, her tutors, now students, for she has far surpassed them, are long dead, searching for a way to the Daemon. She doesn't want her soul back.She likes being awesome. She fights for the Imperium after doing some awesome stuff, and being elected Grand Master Assassin by each Temple Master.<br /> <br /> <br /> <br /> Rles<br /> <br /> Elva Kuran<br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 9<br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 9<br /> S 4<br /> T 4<br /> W 2<br /> I 8<br /> A 4<br /> <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10<br /> <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> 4+<br /> <br /> Wargear<br /> Frag Grenades<br /> Synskin<br /> <br /> <br /> In additon, Elva has any 2 of the following for free. Each item may only be taken once. She cannot have Frenzons. She may purchase additional items at a price of 15pts per item.<br /> <br /> C'tan Phase Swod<br /> Neural Shredder<br /> Polymorphine<br /> Etherium<br /> Animus Speculum<br /> Psyocculum<br /> Neuro Gauntlet (Lightning  Claw)<br /> Executioner Pistol<br /> Frenzon<br /> Eitus Rifle*<br /> Exitus Pistol*<br /> <br />   *Exitus weapons come with all types of ammo.<br /> <br /> <br /> <br /> She may purchase any greandes below for +5pts<br /> <br /> Psykout Grenades<br /> Bling Grenades<br /> Melta bombs<br /> <br /> <br /> Special Rules<br /> Fleet<br /> Fearles<br /> Move Through Cover<br />    Lightning Reactions<br /> Elva has a 4++ save against shooting attacks and a 3++ against close combat attacks.<br /> <br /> <br /> In addition, she may have up to 2 special rules from these for free, and may purchase additional rules for +15pts per rule<br /> <br /> Hit & Run<br /> Stealth<br /> Furious Charge<br /> Deadshot<br /> Infiltrate<br /> <br /> <br /> These options allow her to be customised, and show her atking different wargear and items, and acting differently dpependant on enemy and circumstance. She has slight stat buffs, such as +1 <span class="glossaryitem" onmouseover='gp(149);'>WS</span> and <span class="glossaryitem" onmouseover='gp(14);'>BS</span>, to represent her elite assassin staus, and +1 Int, to show the refined Frenzon, as well as heightened reactions, resulting in a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> 3++. I as hoping these options would prevent people from simply taking a slightly better vindicare with a regualr one.]]></description>
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				<pubDate><![CDATA[Mon, 16 Jan 2012 23:50:37]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ I like it. It would be expensive as hell, but I like it. Mostly.<br /> <br /> I would take off the option to purchase extra wargear/abilities. Elva by herself is what, 200 points? For another 120 points, you could grab 8 more things and make the character insanely overpowered. I mean, Eternal Warrior, Hit and Run, plus Furious Charge combined with an Exitus Rifle, Neuro Gauntlet, and C'tan Phase sword makes the character nearly unkillable and fully adept at taking out pretty much anything. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 05:56:10]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Thing is, she isn't that durable. only a 4+ invulnerable (3+ in combat), and 6+ <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. only 2 wounds.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 08:06:34]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Take out eternal warrior and replace with the Oldcrons Pariah 'souless' ability? Makes more sense <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>, as she is a null, whereas eternal warroir shows incredibly tough characters and is usually reserved for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> specialists (Why does Kharn <i>not</i> have it?) and big <span class="glossaryitem" onmouseover='gp(67);'>ICs</span> (Read Abaddon, Calgar, Etc).<br /> <br /> I would also consider taking an assassin temple rather than the mix/maching options. As McNinja said, you could make some <i> killer </i> combinations currently. Pun intended. Not trying to pick holes, just make suggestions.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 08:13:30]]> GMT</pubDate>
				<author><![CDATA[ liquidjoshi]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Just on a fluff point, I think there is little to no chance of her being elected Grand master if she has been touched by Daemon influence.<br /> More likely she'd be interned in a dark cell on Titan.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 09:08:06]]> GMT</pubDate>
				<author><![CDATA[ Ratius]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ <blockquote><div><cite>Deadshot wrote:</cite>First off, my thanks goes to motyak for his/her (I belive motyak is a he) contribution and support. Anyone who saw the original thread will have seen that there is a lot of negative comments, and any who made those comment will remember how bad they were! <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.<br /> <br /> So, having got a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> codex, and having a proper look at fluff and background, I have decided to start fresh.<br /> <br /> So, as it is the middle of the night, and I have an English Lit. Exam tomorrow orning, I will only give a fluff overview for a general sense.<br /> <br /> <br /> Basically, she entered into the Eversor Temple, and was the test subject of a new strain of Frenzon, designed to induct the berserk strength and power of traditional Frenzon, but allow the consumer to still maintain control, and most importantly, live longer, without having to be contained to stasis. She was giving a lifetime supply, lifetime being 70yrs, as this expieriment need substantial research. The factory planet was attacked and ransacked by orks, so the research lost, so Elva was the only user of the test drug, which is highly adictive and she will not share.<br /> <br /> She left and met up with some rogue Assassins, and learned and mastered their skills, except Culexus.<br /> <br /> However, that was quickly sorted out, when a Daemon stole her soul and now she is a blank, soless. Sher wanders the alaxy alone, her tutors, now students, for she has far surpassed them, are long dead, searching for a way to the Daemon. She doesn't want her soul back.She likes being awesome. She fights for the Imperium after doing some awesome stuff, and being elected Grand Master Assassin by each Temple Master.<br /> <br /> <br /> <br /> Rles<br /> <br /> Elva Kuran<br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 9<br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 9<br /> S 4<br /> T 4<br /> W 2<br /> I 8<br /> A 4<br /> <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10<br /> <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> 4+<br /> <br /> Wargear<br /> Frag Grenades<br /> Synskin<br /> <br /> <br /> In additon, Elva has any 2 of the following for free. Each item may only be taken once. She cannot have Frenzons. She may purchase additional items at a price of 15pts per item.<br /> <br /> C'tan Phase Swod<br /> Neural Shredder<br /> Polymorphine<br /> Etherium<br /> Animus Speculum<br /> Psyocculum<br /> Neuro Gauntlet (Lightning  Claw)<br /> Executioner Pistol<br /> Frenzon<br /> Eitus Rifle*<br /> Exitus Pistol*<br /> <br />   *Exitus weapons come with all types of ammo.<br /> <br /> <br /> <br /> She may purchase any greandes below for +5pts<br /> <br /> Psykout Grenades<br /> Bling Grenades<br /> Melta bombs<br /> <br /> <br /> Special Rules<br /> Fleet<br /> Fearles<br /> Move Through Cover<br />    Lightning Reactions<br /> Elva has a 4++ save against shooting attacks and a 3++ against close combat attacks.<br /> <br /> <br /> In addition, she may have up to 2 special rules from these for free, and may purchase additional rules for +15pts per rule<br /> <br /> Hit & Run<br /> Stealth<br /> Furious Charge<br /> Deadshot<br /> Eternal Warrior ( To represent her with no soul)<br /> <br /> <br /> These options allow her to be customised, and show her atking different wargear and items, and acting differently dpependant on enemy and circumstance. She has slight stat buffs, such as +1 <span class="glossaryitem" onmouseover='gp(149);'>WS</span> and <span class="glossaryitem" onmouseover='gp(14);'>BS</span>, to represent her elite assassin staus, and +1 Int, to show the refined Frenzon, as well as heightened reactions, resulting in a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> 3++. I as hoping these options would prevent people from simply taking a slightly better vindicare with a regualr one.</div></blockquote><br /> <br /> I don't think you added a base cost in this draft... maye want to do that, I suggest 150 points.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 16:05:49]]> GMT</pubDate>
				<author><![CDATA[ Lord Magnus]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ First off, there is a mistake. Her options says that she can't take Frenzon. It should read, cannot take 2 frenzons, for exxmple. Ammending.<br /> <br /> Second, the Eternal Warrior is being amended to Infiltrate. I knew there was a 5th rule option but couldn't think of it so I put down <span class="glossaryitem" onmouseover='gp(468);'>EW</span>. Ammending.<br /> <br /> @liquidjoshi and Mcninja.<br /> <br /> Yes there are killer combinations, but to get more than 2 wargear options or rules, you need to spend more points, resulting in a fairly fragile, expensive <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. Wwe all know what 250ish points gets. Stormravens, Land Raiders, Grand Masters.<br /> <br /> 270 nets you a Purifier Squad and Crowe.<br /> <br /> 300 ish gets a fully tanked up Dreadknight, a Libby or a decked out pally squad or Termies.<br /> <br /> Not so good now, is it? Which one do you prefer. 5X 2 Wound Terminators, or Her?<br /> <br /> <br /> <br /> <br /> @ Lord magnus<br /> <br /> No, no cost writen yet. Wanted to see reactions and opinions before I over priced or underpriced it.<br /> <br /> @Ratius<br /> <br /> Can't imprison what you can't touch. Grey Knights are likely taking anurism when they realise who they've been told who to kill/capture.<br /> <br /> And besides, there are other things daemonic that are allowed. Daemonhosts forone. Maybe she got Inquisitorial sanction? The fluff was written in the middle of the night. Things can happen that even the author doesn't know about.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 17:08:59]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ <blockquote><div><cite>Deadshot wrote:</cite>Anyone who saw the original thread will have seen that there is a lot of negative comments, and any who made those comment will remember how bad they were! <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.</div></blockquote><br /> <br /> I'm assuming you are referring to anything other than "I like it!" as negative feedback? You claimed otherwise in the other thread, which was full of legit criticism of both your fluff and your rules.<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite>So, having got a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> codex, and having a proper look at fluff and background, I have decided to start fresh.</div></blockquote><br /> <br /> I don't think you have started fresh. It's still a Mary Sue assassin based off of a poor understanding of or willful disregard for the fluff. And you still have nothing to show for it except a character who gets to cherry-pick all the assassin abilities. How is this "fresh"? The only real difference I see is that now you've tried to let her take individual abilities at various costs rather than giving them all to her. Oh, and now she has Eternal Warrior (which I don't believe your previous version had).<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite>Basically, she entered into the Eversor Temple, and was the test subject of a new strain of Frenzon, designed to induct the berserk strength and power of traditional Frenzon, but allow the consumer to still maintain control, and most importantly, live longer, without having to be contained to stasis. She was giving a lifetime supply, lifetime being 70yrs, as this expieriment need substantial research. The factory planet was attacked and ransacked by orks, so the research lost, so Elva was the only user of the test drug, which is highly adictive and she will not share.</div></blockquote><br /> <br /> The Officio Assassinorum doesn't simply release their assassins into the wild. They always have a measure of control over their creations. Why would they supply her with 70 years worth of a highly experimental version of this combat drug and then just let her go?<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite>She left and met up with some rogue Assassins, and learned and mastered their skills, except Culexus.</div></blockquote><br /> <br /> Rogue assassins? How? Also, you seem to have abandoned all hope of her being an Imperial character anymore, so which force is she supposed to be selectable by, Chaos Space Marines?<br /> <br /> Radical Inquisitors are about the only "loyal" (term used loosely) Imperial faction that might consider utilizing her.<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite>However, that was quickly sorted out, when a Daemon stole her soul and now she is a blank, soless. Sher wanders the alaxy alone, her tutors, now students, for she has far surpassed them, are long dead, searching for a way to the Daemon. She doesn't want her soul back.She likes being awesome. She fights for the Imperium after doing some awesome stuff, and being elected Grand Master Assassin by each Temple Master.</div></blockquote><br /> <br /> The Grand Master of Assassins is not a combat position, it is a bureaucratic one. And why exactly would the loyal Officio Assassinorum "elect" a daemon-touched renegade (<b>whom they have no control over</b>) to any sort of position of power or honor? Also, unless things have drastically changed, daemons can't create Blanks (the Exorcists aren't Blanks, they are "possession resistant"). Blanks are the terrifying boogeymen of psykers and daemons.<br /> <br /> The character rules are what they have always been, a mish-mash of all 4 assassins in the Grey Knight codex. Except now you can pick and choose certain abilities (and you put Eternal Warrior in). I am of the opinion that this is not a good thing.<br /> <br /> I really don't understand why you feel that a "master assassin" must have the abilities of all four temples?<br /> <br /> That said, a "customizable" special character is an interesting concept that bears further exploration.<br /> <br /> <i>Edit - I missed your amendment about Eternal Warrior. It doesn't change anything in my post, except where I specifically mention <span class="glossaryitem" onmouseover='gp(468);'>EW</span>.</i>]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 17:44:37]]> GMT</pubDate>
				<author><![CDATA[ IcyCool]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ <blockquote><div><cite>IcyCool wrote:</cite><blockquote><div><cite>Deadshot wrote:</cite>Anyone who saw the original thread will have seen that there is a lot of negative comments, and any who made those comment will remember how bad they were! <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.</div></blockquote><br /> <br /> I'm assuming you are referring to anything other than "I like it!" as negative feedback? You claimed otherwise in the other thread, which was full of legit criticism of both your fluff and your rules.<br /> <br /> <font color='darkred'>Yes, there were legit comments, but there was also comments like "It doesn't work like that" or "This is wrong".<br /> <br /> If they were to point out a legit source for their comments of "This is wrong", then fair enough, but I don't believe they did.</font><br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite>So, having got a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> codex, and having a proper look at fluff and background, I have decided to start fresh.</div></blockquote><br /> <br /> I don't think you have started fresh. It's still a Mary Sue assassin based off of a poor understanding of or willful disregard for the fluff. And you still have nothing to show for it except a character who gets to cherry-pick all the assassin abilities. How is this "fresh"? The only real difference I see is that now you've tried to let her take individual abilities at various costs rather than giving them all to her. <br /> <br /> <br /> <font color='green'>Yes, so people don't pay for everything, and can choose what they want. And how do I not understand the  fluff?</font><br /> <blockquote><div><cite>Deadshot wrote:</cite>Basically, she entered into the Eversor Temple, and was the test subject of a new strain of Frenzon, designed to induct the berserk strength and power of traditional Frenzon, but allow the consumer to still maintain control, and most importantly, live longer, without having to be contained to stasis. She was giving a lifetime supply, lifetime being 70yrs, as this expieriment need substantial research. The factory planet was attacked and ransacked by orks, so the research lost, so Elva was the only user of the test drug, which is highly adictive and she will not share.</div></blockquote><br /> <br /> The Officio Assassinorum doesn't simply release their assassins into the wild. They always have a measure of control over their creations. Why would they supply her with 70 years worth of a highly experimental version of this combat drug and then just let her go?<br /> <br /> <font color='red'>I did not make this clear enough, my bad. basically, she was given the supply, and told to go back to "normal" assassin life, but use the new Frenzon rather than the old one. Planet is attacked and destroyed. SDhe survives and goes solo, still under control of the Inquisition and Officio Assassinorum.</font><br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite>She left and met up with some rogue Assassins, and learned and mastered their skills, except Culexus.</div></blockquote><br /> <br /> Rogue assassins? How? Also, you seem to have abandoned all hope of her being an Imperial character anymore, so which force is she supposed to be selectable by, Chaos Space Marines?<br /> <br /> Radical Inquisitors are about the only "loyal" (term used loosely) Imperial faction that might consider utilizing her.<br /> <br /> <font color='green'>Rogue Assassins? How? They loose contact with the Imperium, get lost, or are simply sick of being told what to do, so leave and kill who they decide who is the biggest threat. And of coarse I mean Radical Inquisitors. They would do anything. Stuff like [color=red]++Removed by Inquisition. Stand by for Termination via Jeruselem Class Virus Bombs.++</font><br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite>However, that was quickly sorted out, when a Daemon stole her soul and now she is a blank, soless. Sher wanders the alaxy alone, her tutors, now students, for she has far surpassed them, are long dead, searching for a way to the Daemon. She doesn't want her soul back.She likes being awesome. She fights for the Imperium after doing some awesome stuff, and being elected Grand Master Assassin by each Temple Master.</div></blockquote><br /> <br /> The Grand Master of Assassins is not a combat position, it is a bureaucratic one. <br /> <br /> <font color='blue'>Where did you find this? Source please?<br /> </font><br /> <br /> And why exactly would the loyal Officio Assassinorum "elect" a daemon-touched renegade (<b>whom they have no control over</b>) to any sort of position of power or honor? Also, unless things have drastically changed, daemons can't create Blanks (the Exorcists aren't Blanks, they are "possession resistant"). Blanks are the terrifying boogeymen of psykers and daemons.<br /> <br /> <font color='red'>Excorcists arn't blanks because the Daemon doesn't take a soul. The possess, and are banished. This Daemon, stole the asassins soul. <br /> <br /> <blockquote><div><cite><span class="glossaryitem" onmouseover='gp(305);'>Gk</span> Codex wrote:</cite><br /> <br /> Culexus Assassins are to all intents and purposes, souless.</div></blockquote><br /> <br /> Also, I never said they have no control. I said she learned from rogues, but that doesn't mean she isn't controllable. Why wouldn't they elect the most skilled and flexible assassin they have, who can be any of the 4 temples, to Master assassin?</font><br /> <br /> The character rules are what they have always been, a mish-mash of all 4 assassins in the Grey Knight codex. Except now you can pick and choose certain abilities. I am of the opinion that this is not a good thing.<br /> <br /> <font color='green'>You cann pick and choose to make the price manageable, and keep things you don't want, out.</font><br /> <br /> I really don't understand why you feel that a "master assassin" must have the abilities of all four temples?<br /> <br /> <font color='blue'>Because if I just pick 1 temple, that would mean I would need to do one for all temples, resulting in siply a powered up Assassin of each type. And people would just take the better Vindicare, and take a regular one, so they now have ~2.5 Vindicares.</font><br /> <br /> <br /> </div></blockquote>]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 21:14:45]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ 1. Master of assassins is a beurocratic position, in fact the master of assassins has a seat on the high council of terra. Search it on lexicanum or <span class="glossaryitem" onmouseover='gp(3);'>40k</span> wiki.<br /> <br /> 2. Even an extreme inquisitor would never request help from a half-mad, daemon touched, psychopathic assassin. Even if she did try to help the imperium an inquisitor would most likely kill her on sight.<br /> <br /> 3. All assassins are trained to know no emotions from a young age, making them pretty much soulless anyway.<br /> <br /> 4. The current mater of assassins is head of the vindicare temple of assassins.<br /> <br /> 5. There has never been a single assassin that has gone rogue, their mental conditioning makes them immune to persuasion, opinion or the touch of the warp.<br /> <br /> 6. I don't think a high, berserk and angry assassin would ever use a weapon like an exitus rifle. She'd never be able to get a good shot on the enemy and she's never going to want to shoot her enemy when she can rip them apart in CQC. <br /> <br /> Thank you for your time.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 23:07:45]]> GMT</pubDate>
				<author><![CDATA[ Thesanguinesword]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Firstly, i don't take Lexicanum or Wikis for Canon, anymore. Codex fluff only, along with the main rulebook.<br /> <br /> 2-She is not said to be raging psychopathic or any such variations in any way. Secondly, Inquisitors created the Excorcists, allowing them to be possessed. Pretty Daemonically touched. Now, when a Daemon ninks your soul, tyhat's a different story. Also, some inquisitors make use of daemonhosts.<br /> <br /> 3- What that means is they have no presence in the Warp. So Daemons can't find them and stuff. Not just being cold hearted bi-atches.<br /> <br /> 4-Mental conditioning can only go so far. Sure, Culexi are safe, Daemonic possession wise, but  the others are suceptable, if not likely, to being possessed. Besides, if an assassin has gone rogue, who besisdes an Inquisitor would know, and why would they tell anyone that there was an assassin in the first place.<br /> <br /> <br /> 6-The new, refined Frenzon she is taking allows her to maintain control. Besides, why do ALL assissins, including the more berserk Eversor, have <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 8 then? According to you, the Eversor"does an Ork", as I call it, where the gun is for noise and everything is settled with fists and Choppas? No. They are able to shoot, but the way the drug functions doesn't allow them it.<br /> <br /> Frenzon drives you insane, and when you're off it, you die, so they stick you in stasis, then when they need you, they put you back on.<br /> <br /> <br /> Elva has a new strain, designed to give the  steroid effect without penatlies (resulting in slightly boosted Int)]]></description>
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				<pubDate><![CDATA[Wed, 18 Jan 2012 00:05:41]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ <blockquote><div><cite>Deadshot wrote:</cite><font color='darkred'>Yes, there were legit comments, but there was also comments like "It doesn't work like that" or "This is wrong".<br /> <br /> If they were to point out a legit source for their comments of "This is wrong", then fair enough, but I don't believe they did.</font></div></blockquote><br /> <br /> Well, I certainly provided you with ample information for why it was wrong and why it didn't work like that. I can go dig them up again, if you can't find the older thread.<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite><font color='green'>Yes, so people don't pay for everything, and can choose what they want. And how do I not understand the  fluff?</font></div></blockquote><br /> <br /> I suppose you could understand the fluff, and have simply chosen to completely ignore it.<br /> <br /> For starters, you don't seem to understand how the Officio Assassinorum works, and how Officio assassins operate. This opinion comes from your old fluff and the current fluff you have written, so if that is changing I'll hold off to comment when you put the changed fluff out there.<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite><font color='red'>I did not make this clear enough, my bad. basically, she was given the supply, and told to go back to "normal" assassin life, but use the new Frenzon rather than the old one. Planet is attacked and destroyed. SDhe survives and goes solo, still under control of the Inquisition and Officio Assassinorum.</font></div></blockquote><br /> <br /> Could you restate this? As it is, it makes no sense. Why would they give 70 years worth of the drug to the assassin? What planet is attacked? If she is still under control, how has she "gone solo"? None of those statements make sense, could you clarify?<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite><font color='green'>Rogue Assassins? How? They loose contact with the Imperium, get lost, or are simply sick of being told what to do, so leave and kill who they decide who is the biggest threat. And of coarse I mean Radical Inquisitors. They would do anything. Stuff like [color=red]++Removed by Inquisition. Stand by for Termination via Jeruselem Class Virus Bombs.++</font></div></blockquote><br /> <br /> Assassins don't really go rogue. I suppose it might be possible, heck, space marines can turn to chaos, but at that point <b>they are not imperial servants</b>. Any Radical inquisitor employing her would have to have some mechanism of control, which blatantly contradicts your "free agent" idea.<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite><blockquote class="uncited"><div>The Grand Master of Assassins is not a combat position, it is a bureaucratic one. </div></blockquote><br /> <br /> <font color='blue'>Where did you find this? Source please?<br /> </font></div></blockquote><br /> <br /> I provided this to you in the other thread. Let me find it again for you.<br /> <br /> <a href="http://www.lmgtfy.com/?q=officio+assassinorum+grand+master+of+assassins" target="_new" rel="nofollow">Here.</a><br /> <br /> In short, the Grand Master is one of the High Lords of Terra, all of whom are part of the Senatorum Imperialis. And assassinations by the Officio have to be approved by a 2/3 majority of the Senatorum Imperialis. The Grand Master is a politician. Could he be a bad-ass in hand-to-hand combat? Sure. But a puppet under the thumb of the Assassin temples? No.<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite><font color='red'>Excorcists arn't blanks because the Daemon doesn't take a soul. The possess, and are banished. This Daemon, stole the asassins soul.</font></div></blockquote><br /> <br /> This seems to be the single point of feedback that you received from the other thread and actually decided was worth hearing. It seemed like a throwaway justification then, and it does now too. It also doesn't hold up under scrutiny. Setting aside the "how", let's focus on the "why". Why would a Daemon take away the one thing a human has that allows it to feel emotions, which in turn are the very things that feed Chaos. Also, why would said Daemon do such a thing knowing that it is making the human into something that not only cannot benefit Chaos, but can utterly and quite easily destroy the Daemon <b>just by being near it</b>.<br /> <br /> I provided you several sources about Blanks in the previous thread, I suggest you read them.<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite><font color='red'>Also, I never said they have no control. I said she learned from rogues, but that doesn't mean she isn't controllable. Why wouldn't they elect the most skilled and flexible assassin they have, who can be any of the 4 temples, to Master assassin?</font></div></blockquote><br /> <br /> Because that isn't the purpose of the Grand Master of Assassins? See the sources about this position above. And, to answer your question, they wouldn't put a tool under their control into a position of power above them for the same reasons you wouldn't declare your dog to be the one in charge of your household.<br /> <br /> <blockquote><div><cite>Deadshot wrote:</cite><font color='blue'>Because if I just pick 1 temple, that would mean I would need to do one for all temples, resulting in siply a powered up Assassin of each type. And people would just take the better Vindicare, and take a regular one, so they now have ~2.5 Vindicares.</font></div></blockquote><br /> <br /> So then avoid what you are doing. I mentioned it in the last thread, and I'll mention it here. If you want a unique, super-powered assassin, why not make it a Death Cult assassin that is on par with an Assassin of the Officio. Her independence would <b>make sense</b>, she wouldn't be under the thumb of the Officio (because Death Cultists are technically part of the Ecclesiarchy), she could actually have at least some of the power and respect you seem keen to give her (as a Master of a massive Death Cult, or an actual member of the Ecclesiarchy), and you wouldn't have to try and invent ridiculous reasons for her to have all the Officio assassin abilities. You would, however, have to actually design unique rules for her.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Deadshot wrote:</cite>Firstly, i don't take Lexicanum or Wikis for Canon, anymore. Codex fluff only, along with the main rulebook.</div></blockquote><br /> <br /> The pages I've linked you to do cite their sources. <b>Canon sources</b>. But, if you prefer, please read the following:<br /> <br /> Codex: Assassins (3rd edition)<br /> Warhammer 40,000: Rogue Trader<br /> Codex: Grey Knights<br /> Codex Imperialis<br /> Warhammer 40,000 5th Edition Rulebook,  (specifically <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 124)<br /> Nemesis (Novel) by James Swallow (specifically <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 47)<br /> <a href="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1320030_Inq_Rulebook_part_2.pdf" target="_new" rel="nofollow">This part of the Inquisitor Rulebook</a>, <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 31<br /> The Fall of Medusa V, p. 12, 24 <br /> Deathwing (Novel), The Alien Beast Within<br /> Codex: Daemonhunters (3rd Edition), <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 16<br /> Codex: Witch Hunters (3rd Edition), <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 21 <br /> Imperial Armour Volume Three - The Taros Campaign, <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 142-143<br /> The Inquisition War Trilogy:<br /> <li>Watson, Ian (1993). Inquisitor. London: Boxtree.</li><br /> <li>Watson, Ian (1995). Harlequin. London: Boxtree.</li><br /> <li>Watson, Ian (1995). Chaos Child. London: Boxtree</li><br /> <br /> Oh, and I believe the Thorian Sourcebook (found on <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s site under Inquisitor resources) also includes some detailed information on the Callidus assassins.<br /> <br /> I'm sure there is more, but that should get you started.]]></description>
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				<pubDate><![CDATA[Wed, 18 Jan 2012 00:28:14]]> GMT</pubDate>
				<author><![CDATA[ IcyCool]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ <blockquote><div><cite>IcyCool wrote:</cite><br /> So then avoid what you are doing. I mentioned it in the last thread, and I'll mention it here. If you want a unique, super-powered assassin, why not make it a Death Cult assassin that is on par with an Assassin of the Officio. Her independence would <b>make sense</b>, she wouldn't be under the thumb of the Officio (because Death Cultists are technically part of the Ecclesiarchy), she could actually have at least some of the power and respect you seem keen to give her (as a Master of a massive Death Cult, or an actual member of the Ecclesiarchy), and you wouldn't have to try and invent ridiculous reasons for her to have all the Officio assassin abilities. You would, however, have to actually design unique rules for her.<br /> </div></blockquote> I actually like this idea. This could work. The Assassins are perhaps a larger, more recognizable name in <span class="glossaryitem" onmouseover='gp(146);'>WH40k</span> than Death Cultists, but that really shouldn't matter. <br /> <br /> I've created characters, then gone back and changed them, then changed them again, then completely scrapped them, only to bring them back in a different form, with different fluff. Deadshot, I would suggest playing around with the fluff first, then go back and rebuild this character. At its core, it's a good idea: a super assassin? How can that <i>not</i> be cool? The execution of the idea is where things tend to go awry. ]]></description>
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				<pubDate><![CDATA[Wed, 18 Jan 2012 01:01:48]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ IcyCool has it right, your fluff is frankly unbelievable. And contradicts practically all the sources on Assassins. <br /> <br /> As for the rules themselves I have to call <span class="glossaryitem" onmouseover='gp(280);'>OP</span> on her, with only minimum investment you can make pretty much an unstoppable <span class="glossaryitem" onmouseover='gp(19);'>CC</span> killing machine, yeah her saves could be better but with I8 combined with her options she really isn't going to be taking very many. ]]></description>
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				<pubDate><![CDATA[Wed, 18 Jan 2012 01:31:18]]> GMT</pubDate>
				<author><![CDATA[ Panopticon]]></author>
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				<title>Re:Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ <blockquote class="uncited"><div>@Ratius <br /> <br /> Can't imprison what you can't touch. Grey Knights are likely taking anurism when they realise who they've been told who to kill/capture. <br /> <br /> And besides, there are other things daemonic that are allowed. Daemonhosts forone. Maybe she got Inquisitorial sanction? The fluff was written in the middle of the night. Things can happen that even the author doesn't know about. </div></blockquote><br /> <br /> I doubt the <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> would have any problem hunting her down and imprisoning her. They face much worse threats then a lone rogue assassin.<br /> <br /> Acknowledged on Demonhosts being allowed but its a huge stretch from having a small, controlled Daemon host and having the Master of the Officio Assassinorium in power having been tainted by a Daemon.<br /> <br /> Highly doubtful she got sanction from the Inquisitors. Even if she had its even more unlikey the other High Lords would allow her to remain in power.<br /> <br /> I just think the fluff has been stretched much to far.<br /> <br /> Why dont you change it so that shes a Culexis (blank) but has trained in other Assassin arts, hand to hand, ranged etc. Much more believable.]]></description>
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				<pubDate><![CDATA[Wed, 18 Jan 2012 09:01:26]]> GMT</pubDate>
				<author><![CDATA[ Ratius]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Deadshot, what the people here have said to you here is true.. Lexicanum is canon, because its information comes almost copied and pasted out of canon sources. Rogue assassins from any temple would not work. The Calidus, Culexus, and Vindicare would not give up on the only people that they were ever allowed real contact with, as an assassin you are ALONE in the universe, except for the others from your temple, an Eversor would simply die, but the other assassins would probably kill whoever they needed to get back home. As for the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> hunting her, it would be an easy job. As Ratius said, you should just make her a blank, not even necessarily a Culexus, but definitely a blank. All in all, the point is that this fluff wouldn't work, sorry... I like the idea, but this simply isn't who or what the assassins are, or what they do. ]]></description>
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				<pubDate><![CDATA[Wed, 18 Jan 2012 13:38:19]]> GMT</pubDate>
				<author><![CDATA[ Lord Magnus]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Firstly, I would like to reiterate above is not fluff, but a general scope of the fluff, just an idea untill I can worjk the actual details out.<br /> <br /> Ok, so they give her 70yrs worth of new frenzon type B (for example). This is to test what both the short term and long term effects are. The planet, currently name unknown, though I will probably have it by the end of the week, is ransacked by orks. For fun, in a Waaagh! for weapons and Titans if it is a forge world, etc.<br /> <br /> She survives thanks to her Ninja skills, gets off planet, and is alone, at least untill she finds a higher authority to get new orders. She still takes the new drug because it is highly addictive. Because the planet has been taken, all other supplies are lost.<br /> <br /> <br /> When I said she met with rogue assassins, I didn't say she became one. She just happened to stay with them for a while, survioving untill she knew what she was doing. I didn't mean she was totally a soloist, but meant that she was simply lost, untill she found an Inquisitor or higher assassin.<br /> <br /> <br /> <br /> When I meant Grand master Assassin, I meant it as an honourary position, like Assassin of the Year awards or such. Not like the head of assasins and authority figure. Sure, she commands respect, but those who follow her orders do so out of respect rather than chain of command.<br /> <br /> <br /> <br /> Actually, I did declare my dog the master of the house. he didn't understand, but there you go. Granted it was for april fools....<br /> <br /> Anyway, like I said, I meant an honourary role rather than an actual Officio commander.<br /> <br /> <br /> As for Soul stealing Daemons, you ask why. I was thinking that maybe they needed souols to power a Daemonic machine, or to feed their master, or because a higher authority ordered it. maybe Tzeentch made a plan and arraned for her soul to be taken, because Tzeentch needed her to take someone out, and she could only do so as a Blank?<br /> <br /> <br /> As for why I don't just use a Death Cult Assassin, it is for the simple reason that not matter how skilled they are, a Death Cult Assassin is simply nowhere close to an Officio. Remember Indiana Jones, I believe it was the Temple of Doom? [spoilers]Well, Indy runs after a guy with a such and such, and this ninja Arab jumps donw, and does a bunch of sword twirling before a big " Hiii-Yaaa!", as a challenge. Indy shoots him, turns toreveal a look of "That was a waste of a bullet. What was that pansy thinking?"[/spoilers]<br /> <br /> Death Cult goes up against an  Officio Assassin, same thing.<br /> <br /> <br /> <br /> <br /> <br /> <br /> Although I do not have access to many of those sources, I will see what I can dig up from those. Thank you.<br /> <br /> <br /> <br /> <br /> @ \Mcninja<br /> <br /> Thanks for your suggestion. like i said to Icy, the fluff up there is just an overview, so once I actually get the proper fluff up, we can have a look at it. And yes, How can a super assassin not be cool?<br /> <br /> <br /> <br /> <br /> @ Panopticon<br /> <br /> Yes, she looks good on paper, but like Crowe or Mordrak, she isn't an <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, and without <span class="glossaryitem" onmouseover='gp(468);'>EW</span>, High toughness or high asaves, she can go down quick if she isn't used correctly. fact is, she isn't any more durable than any other assassin, bar in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, any even then she still needs to get there first.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Jan 2012 17:03:36]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Sigh*<br /> <br /> Malcador the sigilite was the first Master of the Assasins so it is definitely more of a bureaucratic position.  That comes from the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> book Nemesis.<br /> <br /> As for honorary titles for a member of the assassin clades there is absolutely no source for such a title other than the masters of each clade.  Source Nemesis <br /> <br /> There is really no way for such a character to fit in with the clade background as you have loosely outlined it.<br /> <br /> But there is one instance of a member of the Veneum clade going somewhat rogue in nemesis but only with the benefit of the emporer in mind,]]></description>
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				<pubDate><![CDATA[Wed, 18 Jan 2012 19:21:07]]> GMT</pubDate>
				<author><![CDATA[ orz192]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Ok just a question. Would peoploe preger the rogue assassins or my new idea of an execution force on mission that she tagged along with?]]></description>
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				<pubDate><![CDATA[Thu, 19 Jan 2012 18:23:08]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Re:Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Just throwing in my bit of fluff advice, but why not make her akin to the Sanguinor, a phantom-hero-creature-thing that fights against the enemies of the Imperium, and appearing randomly. Just n her case, she appears to kill very important enemies rather than lead a force to victory.]]></description>
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				<pubDate><![CDATA[Sat, 21 Jan 2012 02:48:23]]> GMT</pubDate>
				<author><![CDATA[ Sanctus-Malas]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Sanctus actually has a pretty good idea, if you absolutely have to have a super assassin with rules taken from all the temples, a spiritual force like he suggests is a lot more justifiable in the fluff.]]></description>
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				<pubDate><![CDATA[Sat, 21 Jan 2012 03:14:32]]> GMT</pubDate>
				<author><![CDATA[ Panopticon]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Pretty nice rules. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I have no problems with them.]]></description>
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				<pubDate><![CDATA[Sat, 21 Jan 2012 03:14:52]]> GMT</pubDate>
				<author><![CDATA[ Ogryn]]></author>
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				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Hey, that's a pretty good idea! I'll do that. Thanks.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/423788/3819170.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/423788/3819170.page</link>
				<pubDate><![CDATA[Sat, 21 Jan 2012 08:25:15]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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			<item>
				<title>Elva Kuran, Master Assassin of the Officio Assassinorum Verson 2.0</title>
				<description><![CDATA[ Your welcome <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 21 Jan 2012 08:40:05]]> GMT</pubDate>
				<author><![CDATA[ Sanctus-Malas]]></author>
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