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		<title><![CDATA[Latest posts for the thread " DreamForge Heavy troopers (Preview on page 2)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread " DreamForge Heavy troopers (Preview on page 2)"]]></description>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ TGN has opened up voting for the best miniatures, rules and vehicles for 2011.<br /> <br /> Our Leviathan Mortis and Leviathan Crusader have been nominated in the best vehicle category. If you feel these kits are some of the best vehicles you have seen last year , please cast your vote.... Your help is greatly appreciated!<br /> <br /> <a href="http://www.tabletopgamingnews.com/forum/showthread.php?50-2011-TGN-Reader%E2%80%99s-Choice-Awards-Vehicle-Voting" target="_blank" rel="nofollow">http://www.tabletopgamingnews.com/forum/showthread.php?50-2011-TGN-Reader%E2%80%99s-Choice-Awards-Vehicle-Voting</a><br /> <br /> <br /> <br /> <br /> You can see the kits here:<br /> <a href="http://dreamforge-games.com/modelsmortis.html" target="_blank" rel="nofollow">http://dreamforge-games.com/modelsmortis.html</a><br /> <a href="http://dreamforge-games.com/modelscusader.html#" target="_blank" rel="nofollow">http://dreamforge-games.com/modelscusader.html#</a><br /> <br /> <br /> All the best!<br /> Mark-<br /> DreamForge-Games]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 03:15:54]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ Voted for your Crusader <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Any chance on hearing about the progress on the 15mm Crusader, too? Might as well spring on you while you're online, after all <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Your stuff is fantastic and I look forward to purchasing from you!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 03:22:49]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ <blockquote><div><cite>RiTides wrote:</cite>Voted for your Crusader <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Any chance on hearing about the progress on the 15mm Crusader, too? Might as well spring on you while you're online, after all <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Your stuff is fantastic and I look forward to purchasing from you!<br /> <br /> </div></blockquote><br /> <br /> Well..... its in the hands of of caster. I'm waiting for the production run to be completed right now. This caster does great work but hes soooooooooo slow, I just cant get a firm date from him :(]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 03:35:07]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ Congrats!]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 03:37:28]]> GMT</pubDate>
				<author><![CDATA[ Kid_Kyoto]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite>Well..... its in the hands of of caster. I'm waiting for the production run to be completed right now. This caster does great work but hes soooooooooo slow, I just cant get a firm date from him :(</div></blockquote><br /> That's OK, I can wait <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> I hope you win this poll! I think you deserve to, although it's possible your results will be split between the Mortis and Crusader.... so everyone vote for the Crusader <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 13:29:07]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ <blockquote><div><cite>RiTides wrote:</cite><blockquote><div><cite>NoseGoblin wrote:</cite>Well..... its in the hands of of caster. I'm waiting for the production run to be completed right now. This caster does great work but hes soooooooooo slow, I just cant get a firm date from him :(</div></blockquote><br /> That's OK, I can wait <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> I hope you win this poll! I think you deserve to, although it's possible your results will be split between the Mortis and Crusader.... so everyone vote for the Crusader <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> </div></blockquote>But I like the Mortis better <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 13:58:56]]> GMT</pubDate>
				<author><![CDATA[ Bat Manuel]]></author>
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				<title>Re:Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ Created an account just to vote, but am not allowed to vote on this by the site. I guess new accounts are blocked. Just add one to your win total when it is announced.<br /> <br /> Theophony<br /> <br /> Very proud owner of a crusader leviathan.<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span> when will we see shots of the models from the kickstarter, and when will we see them available for regular order.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 14:21:50]]> GMT</pubDate>
				<author><![CDATA[ Theophony]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ Thanks guys!<br /> I have some well-deserved completion for best vehicle… there were some great releases by some very talented manufacturers.<br /> <br /> As far as the Kickstarter project, I expect to receive delivery on or about the 27th and will be filling orders for all the Kickstarter participants… then I will list the figs for sale on the website ASAP. Just wish I had some skill painting to give them a proper introduction <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> All the best!<br /> Mark-<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Theophony wrote:</cite>Created an account just to vote, but am not allowed to vote on this by the site. I guess new accounts are blocked. Just add one to your win total when it is announced.<br /> <br /> Theophony<br /> <br /> </div></blockquote><br /> <br /> Looks like he is having some issues... <br /> <br /> <br /> From TGN:<br /> ""**Updated**<br />  <br /> Hey guys,<br />  <br /> As posted up on the main page, there has been some technical difficulties with the polling system and I am working to fix that. Not all of the nominations were entered and this has caused some serious confusion with the awards. I am working to fix this and post up all of the nominations to be voted on. <br /> <br /> Sorry for this confusion and thank you for your patience. <br /> <br /> Ross"""<br />  <br /> And this <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Hey guys,<br />  <br /> For those of you that went and checked out the polls for voting last night saw that there were nominations missing. I am working to fix that problem and make sure that all of the nominations are available for voting. Then the voting process will resume next Monday! <br /> <br /> Thank you for all the entries for the Reader’s Choice awards, and for your patience. <br /> <br /> Ross<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 16:27:27]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ Awesome, hope you win. I must say that my Crusader was one of the most detailed and difficult models Ive ever built. ]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 22:09:41]]> GMT</pubDate>
				<author><![CDATA[ Mad4Minis]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ I was able to vote, although I think that was before he edited... I would think the poll will be working again soon, though.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 22:11:50]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ So is the poll back in commission?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 20 Jan 2012 16:03:42]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>Re:Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ Still a W.I.P.<br /> Here is one of three troopers for the "heavy" trooper class. The soldier is clad in full power armor and wielding a quad mount machine gun. On his back is an auto-loader system to reload his main weapon as well as a massive power supply for his armor.<br /> There will be three heavy troopers…. More to follow….<br /> <br /> <img src="http://2.bp.blogspot.com/-4u_Pi2xahnM/Tx7L_JTGUvI/AAAAAAAABZM/GjEV2Jyv_O8/s1600/pic+4.jpg" border="0" /><br /> <br /> <br /> <b>TGN has nominated the Leviathan Mortis and Crusader for best vehicle 2011.<br /> If you feel either of these should win, please head over and vote HERE<br /> <a href="http://www.tabletopgamingnews.com/forum/showthread.php?50-2011-TGN-Reader%E2%80%99s-Choice-Awards-Vehicle-Voting" target="_blank" rel="nofollow">http://www.tabletopgamingnews.com/forum/showthread.php?50-2011-TGN-Reader%E2%80%99s-Choice-Awards-Vehicle-Voting</a></b><br /> <br /> <img src="http://1.bp.blogspot.com/-Hdup9VjBdqI/Tx7MFOJvkSI/AAAAAAAABZU/JzDWgAC7dEY/s1600/pic+2.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Tue, 24 Jan 2012 15:35:08]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Re:TGN  Nominated DreamForge for best Vehicle model 2011 (+preview of heavy trooper)</title>
				<description><![CDATA[ Placed my vote. Looking forward to the new models, any update for the mini crusaders, and are the krieg marines available to order soon.]]></description>
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				<pubDate><![CDATA[Tue, 24 Jan 2012 16:03:24]]> GMT</pubDate>
				<author><![CDATA[ Theophony]]></author>
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				<title>Re:Table top Gaming News (DreamForge-Games) Nominated for best Vehicle model 2011</title>
				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite>Still a W.I.P.<br /> Here is one of three troopers for the "heavy" trooper class. The soldier is clad in full power armor and wielding a quad mount machine gun. On his back is an auto-loader system to reload his main weapon as well as a massive power supply for his armor.<br /> There will be three heavy troopers…. More to follow….<br /> <br /> <img src="http://2.bp.blogspot.com/-4u_Pi2xahnM/Tx7L_JTGUvI/AAAAAAAABZM/GjEV2Jyv_O8/s1600/pic+4.jpg" border="0" /><br /> <br /> <br /> <b>TGN has nominated the Leviathan Mortis and Crusader for best vehicle 2011.<br /> If you feel either of these should win, please head over and vote HERE<br /> <a href="http://www.tabletopgamingnews.com/forum/showthread.php?50-2011-TGN-Reader%E2%80%99s-Choice-Awards-Vehicle-Voting" target="_blank" rel="nofollow">http://www.tabletopgamingnews.com/forum/showthread.php?50-2011-TGN-Reader%E2%80%99s-Choice-Awards-Vehicle-Voting</a></b><br /> <br /> <img src="http://1.bp.blogspot.com/-Hdup9VjBdqI/Tx7MFOJvkSI/AAAAAAAABZU/JzDWgAC7dEY/s1600/pic+2.jpg" border="0" /></div></blockquote><br /> <br /> That <span class="glossaryitem" onmouseover='gp(563);'>MG</span> dude is epically awesome. ]]></description>
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				<pubDate><![CDATA[Tue, 24 Jan 2012 22:46:37]]> GMT</pubDate>
				<author><![CDATA[ Mad4Minis]]></author>
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				<title>TGN  Nominated DreamForge for best Vehicle model 2011 (+preview of heavy trooper)</title>
				<description><![CDATA[ Only for the sake of collecting and playing those models i would start a Guard army!...<br /> <br /> Really awesome!!]]></description>
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				<pubDate><![CDATA[Tue, 24 Jan 2012 23:23:09]]> GMT</pubDate>
				<author><![CDATA[ Slayer le boucher]]></author>
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				<title>TGN  Nominated DreamForge for best Vehicle model 2011 (+preview of heavy trooper)</title>
				<description><![CDATA[ Heavy trooper is quite interesting! Will be cool to see what the other 2 variants of it turn out to be <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 02:13:40]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>TGN  Nominated DreamForge for best Vehicle model 2011 (+preview of heavy trooper)</title>
				<description><![CDATA[ Hmm, very interesting heavies! The helmet design does not seem to match very much with the regular however though it still looks good on its own!<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 02:46:25]]> GMT</pubDate>
				<author><![CDATA[ Commander Cain]]></author>
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				<title>Re:TGN  Nominated DreamForge for best Vehicle model 2011 (+preview of heavy trooper)</title>
				<description><![CDATA[ Second heavy near completion.. this one has a light <span class="glossaryitem" onmouseover='gp(482);'>AT</span> gun <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> <a href="http://www.dakkadakka.com/gallery/321586-another%20heavy%201.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/1/25/321586_sm-another%20heavy%201.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/321587-another%20heavy%202.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/1/25/321587_sm-another%20heavy%202.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/321588-another%20heavy%203.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/1/25/321588_sm-another%20heavy%203.jpg" border="0" /></a><br /> <br /> Here is the close combat specialist (wearing commanders plate with fluting and a more medieval style helm. (VERY ROUGH) used for posing before detailing and working out any issues. He will be armed with a power sword and an auto grenade launcher.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/321589-close%20combat%20captain.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/1/25/321589_sm-close%20combat%20captain.jpg" border="0" /></a><br /> <br /> <b>I could use some feedback.... <br /> <br /> Would you like the fluted style armor on all minis?<br /> Do you prefer all minis have the helm that the close combat specialis is wearing?<br /> <br /> Is there anything that you love about these or anything you would like to see changed?</b><br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Commander Cain wrote:</cite>Hmm, very interesting heavies! The helmet design does not seem to match very much with the regular however though it still looks good on its own!<br /> </div></blockquote><br /> <br /> The design queues are more from the Leviathans on these minis.. hence the jousting style helm... I will offer them with a more Stahl helm option for those that prefer the WWII look.]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 22:27:14]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Re: DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ So, the new mini's would be more of a "counts as" Space Marines, right?<br /> Either way, nice looking so far!]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 22:36:56]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>Re: DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ I prefer the helm in the upper pictures over the one in the last picture by a landslide.<br /> <br /> Those are really nice models  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 22:38:43]]> GMT</pubDate>
				<author><![CDATA[ TBD]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ I like the visor on the fluted helm and the flat helm style.]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 22:42:21]]> GMT</pubDate>
				<author><![CDATA[ vitki]]></author>
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				<title>Re:TGN  Nominated DreamForge for best Vehicle model 2011 (+preview of heavy trooper)</title>
				<description><![CDATA[ <blockquote><div><cite>Theophony wrote:</cite>Placed my vote. Looking forward to the new models, any update for the mini crusaders, and are the krieg marines available to order soon.</div></blockquote><br /> <br /> I ordered about 700 extra minis... As soon as I fill the large order for the Kickstarter, I can put them up on my website <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 22:50:55]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite>I could use some feedback.... <br /> <br /> Would you like the fluted style armor on all minis? <br /> Do you prefer all minis have the helm that the close combat specialis is wearing? <br /> <br /> Is there anything that you love about these or anything you would like to see changed?</div></blockquote><br /> I know one poster said the opposite <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> but I like the helm and armor of the close combat specialist Waaaaaay better! He looks pretty darn cool so far <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> The others are not bad, but I think the armor/helm of the last is much more inspired (and much less generic-looking).<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 23:33:05]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ Okay,  your  are getting more  of my money bought one the big guys.  And two squads of troops  and I must have the<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Jan 2012 23:55:45]]> GMT</pubDate>
				<author><![CDATA[ inqscott]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ At gun guy looks great! He looks perfectly suited to wielding such a large weapon. <br /> <br /> I would like to see what the regulars guns would look like if they were underslung because they look a little odd <span class="glossaryitem" onmouseover='gp(258);'>atm</span>.]]></description>
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				<pubDate><![CDATA[Thu, 26 Jan 2012 03:58:03]]> GMT</pubDate>
				<author><![CDATA[ Commander Cain]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ Wow, those heavy weapons troopers look awesome.  They fit in really well with the crusader, but aren't really all that visually similar to the marines.  I like the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> specialist's helm as a command helm.  I think the others look fine as is.]]></description>
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				<pubDate><![CDATA[Thu, 26 Jan 2012 05:33:52]]> GMT</pubDate>
				<author><![CDATA[ Zefig]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ <blockquote><div><cite>Zefig wrote:</cite>Wow, those heavy weapons troopers look awesome.  They fit in really well with the crusader, but aren't really all that visually similar to the marines.  I like the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> specialist's helm as a command helm.  I think the others look fine as is.</div></blockquote><br /> <br /> This is one area I have rustled with.... the similarity between troop types.<br /> I tried to fold in visual cues between the troops. Here you can see a comparison, the chest details such as the gorget “neck guard” the imperial eagle on the chest, details on the shoulders, the med pack dispensers (round projections lower chest ) etc., were cues I hoped would help tie them together.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/321840-comparrison.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/1/26/321840_sm-comparrison.jpg" border="0" /></a><br /> <br /> They are not supposed to be enlarged versions of the same armor, in the same way that <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and <span class="glossaryitem" onmouseover='gp(69);'>IG</span> do not share the same design. I had hoped that they at least look like they belong in the same faction. If they don’t, then I have failed <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Here you can see the optional Stahl helm that may help tie it together. I prefer the jousting style helm for this armor but I know some may not, and as many people tend to be drawn to the head and face, I thought it best to include this option for those that prefer it.<br /> <a href="http://www.dakkadakka.com/gallery/321841-Stahl%20helm.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/1/26/321841_sm-Stahl%20helm.jpg" border="0" /></a><br /> ]]></description>
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				<pubDate><![CDATA[Thu, 26 Jan 2012 17:50:52]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ Ok, I can see it a bit better now.  There certainly are similarities.  I'm sure a unifying paint scheme would help even more.  I think for me it's more to do with the curves and the angles of it all.  The marines are a lot more rounded and organic, whereas the heavy troopers have a lot more hard angles in the armor, throughout the design.  The iconography definitely goes a long way into tying them together too, and the weapons all definitely look like they're from the same family.<br /> <br /> All that said, they certainly don't look incompatible.  There's really nothing between the two that's really clashing.  I like both the helmets for them, and you're right that the stahl helm really ties them back in with the marines in a big way.  I think it's cool that they're so distinct with the switch of the helmet, actually.  <br /> <br /> Still very excited for the whole line.  I'm looking forward to buying some when I'm able.]]></description>
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				<pubDate><![CDATA[Thu, 26 Jan 2012 18:21:23]]> GMT</pubDate>
				<author><![CDATA[ Zefig]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ Generally I dislike that style of knight helmet, but that's just me.]]></description>
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				<pubDate><![CDATA[Thu, 26 Jan 2012 19:06:01]]> GMT</pubDate>
				<author><![CDATA[ Breotan]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ Loving the heavy infantry. The fluted helm looks okay, but I'd keep it exclusively to the close combat guys. Also really like the look of your standard helmet in the suit.<br /> <br /> I'd buy a box of those guys right away if they were in resin. They'd look to make fantastic Inquisitional bodyguards. I opted to not buy your basic infantry (regretfully) because they were metal.<br /> <br /> Is there any chance that the infantry will be released in resin or plastic in the future?]]></description>
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				<pubDate><![CDATA[Thu, 26 Jan 2012 20:18:55]]> GMT</pubDate>
				<author><![CDATA[ Fafnir]]></author>
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				<title> DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ <blockquote><div><cite>Fafnir wrote:</cite> ...They'd look to make fantastic Inquisitional bodyguards....</div></blockquote><br /> <br /> Good call on that!  Any chance there's gonna be a shield option for the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> guy?  I might have to reserve some ecclesiarchal crusader slots for these guys.]]></description>
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				<pubDate><![CDATA[Fri, 27 Jan 2012 04:17:41]]> GMT</pubDate>
				<author><![CDATA[ Zefig]]></author>
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				<title>Re: DreamForge Heavy troopers WIP... I need your feedback!</title>
				<description><![CDATA[ I think that they'll fit in with the army especially if fielding a crusader as well since the helm is the same as the leviathan.the robbed helmet might be better suited for the futuristic British faction.]]></description>
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				<pubDate><![CDATA[Fri, 27 Jan 2012 10:23:51]]> GMT</pubDate>
				<author><![CDATA[ Theophony]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Just completed all three <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> you can see more pics here......  <a href="http://dreamforge-games.blogspot.com/2012/01/eisenkern-heavy-trooper-completed.html" target="_blank" rel="nofollow">http://dreamforge-games.blogspot.com/2012/01/eisenkern-heavy-trooper-completed.html</a><br /> <br /> <img src="http://3.bp.blogspot.com/-l33jHzaVKK8/TyX4Ufkf3AI/AAAAAAAABbM/ItehhcoIi5Q/s1600/MAIN.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 07:14:31]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ --  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> I really like the helmet designs on the ones above. I expected to dislike these models because I think the normal troopers are a bit lame looking. But THESE I can see actually buying a bunch.<br /> <br /> -- My only real feedback is to drop the strange looking linkless feed from the right model, or at least have an option to replace that with a more conventional magazine.<br /> <br /> -- The pose and style of the middle model is AWESOME and I love the twin-linked <span class="glossaryitem" onmouseover='gp(563);'>MG</span>-43 looking guns on the leftmost one. I especially like the fluted knight helmet of the middle guy and hope to see some variations on that design. Hell, if you make helmets of that design that "happen" to fit on Space Marines that would be awesome too.<br /> <br /> -- Very impressive, huge step up in visual design from the original troopers.]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 08:09:11]]> GMT</pubDate>
				<author><![CDATA[ TzeentchNet]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ I agree with the ammo on the guy on the right, having a box/drum magazine option would be great.<br /> I think the render is throwing things off on the ammo. It has a pair of belts but if you aren't looking closely it appears to be weirdly shaped rounds.<br /> It might turn out fine in the end but at this point it seems like a traditional single belt might work better.<br /> <br /> EDIT<br /> the larger image of this guy from your blog helps <a href="http://dreamforge-games.blogspot.com/search?updated-min=2012-01-01T00:00:00-08:00&updated-max=2013-01-01T00:00:00-08:00&max-results=3" target="_new" rel="nofollow">http://dreamforge-games.blogspot.com/search?updated-min=2012-01-01T00:00:00-08:00&updated-max=2013-01-01T00:00:00-08:00&max-results=3</a><br /> <img src="http://2.bp.blogspot.com/-7HMGh-ace_E/TyOV6jdApfI/AAAAAAAABaI/KLPEgxM8OEQ/s1600/at1.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 14:29:54]]> GMT</pubDate>
				<author><![CDATA[ ChaoticMind]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ I love the helmet on the QuadMG-guy, and the Stahl-helmet is good if one wants to tie in with the rest of the Reich-troops. I realy realy dislike the CloseCombat helmet, I think it just looks out of place. <br /> <br /> BUT, since some like it, why not have all three on sprue, and let the builder choose? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> I can live with having to pay a wee bit more to be allowed to choose... The coolness of the QuadMG trooper is just too much to miss out on! Pure WIN! <br /> <br /> (My Secret of the Third Reich germans will be based on your models, I have a platoon ordered from the Kickstarter you had, and with the addition of the heavies and some extras I will have a realy realy kick-arse platoon to put fear in my opponents! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ) ]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 14:49:38]]> GMT</pubDate>
				<author><![CDATA[ Sikil]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Really love those heavy's, and as many i'm of advice to change how the <span class="glossaryitem" onmouseover='gp(482);'>AT</span> gun is feed, but not a box or drum, keep the ammo belt, but make it so that the belt actually comes from the backpack.<br /> <br /> A bit like what you can see on a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Deva with a Heavy bolter.<br /> <br /> I also do hope that for the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented guy, different poses could be achieved, or that their would be variations, like a two handed pose or  striking pose.]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 20:15:53]]> GMT</pubDate>
				<author><![CDATA[ Slayer le boucher]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Slayer <span class="glossaryitem" onmouseover='gp(441);'>le</span> boucher wrote:</cite>Really love those heavy's, and as many i'm of advice to change how the <span class="glossaryitem" onmouseover='gp(482);'>AT</span> gun is feed, but not a box or drum, keep the ammo belt, but make it so that the belt actually comes from the backpack.<br /> <br /> A bit like what you can see on a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Deva with a Heavy bolter.<br /> <br /> I also do hope that for the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented guy, different poses could be achieved, or that their would be variations, like a two handed pose or  striking pose.</div></blockquote><br /> <br /> I like the suggestion, but unfortunately there are some issues....<br /> <br /> Two problems:<br /> First is the rounds are too long to twist back to the feed on his back without clipping his leg... I tried <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I could give it an unnatural twist to keep it from clipping, but this leads to issue # 2<br /> <br /> Second, even if I could, the loop would need to be split in order to cast it. spin casting is not he most dimensionally stable process and getting the small parts that twist on two planes to line up properly is an issue.]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 20:25:19]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Those are awesome, I really love the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> guy in the middle. Needs a shield or something to really set it off. ]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 21:02:57]]> GMT</pubDate>
				<author><![CDATA[ Mad4Minis]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ How  long before I can buy is the only question<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 21:25:17]]> GMT</pubDate>
				<author><![CDATA[ inqscott]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Mad4Minis wrote:</cite>Those are awesome, I really love the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> guy in the middle. Needs a shield or something to really set it off. </div></blockquote><br /> <br /> I don't know if I will supply shields or not? but they are VERY close in scale to a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(119);'>SM</span>... so any arms or parts should fit with minimal effort.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>inqscott wrote:</cite>How  long before I can buy is the only question<br /> </div></blockquote><br /> <br /> Thats a good question....I dropped about $9000.00 on the Eisenkern trooper project and the 5.5" 15mm scale Leviathan Crusader. I have cash in the bank but not enough for a full project and not until I complete my taxes, can any of that $$ be freed up. I will have about 100 of the smaller Crusaders, when my slow as molasses caster gets them to me and I have an extra 700 minis available for the first release  of the troopers but some of those need to sell before I have enough capital to deal with the prints, the molds and the inital casts...... If any of you wants to drop about $50k on me I can release a new product every two week <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> until then I need to space my releases when there are funds.<br /> <br /> My only other option is Kickstarter or pre-orders... of these two, Kickstarter is a better option because its all or nothing. I either get enough to fund it or no one need to pay anything. ]]></description>
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				<pubDate><![CDATA[Sat, 28 Jan 2012 21:39:32]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ I'm all in for a Eisenkern Heavy -project on kickstarter! <br /> <br /> Set one up, you've got nothing to loose but the couple of hours it takes to set it up!  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"><img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 00:36:24]]> GMT</pubDate>
				<author><![CDATA[ Sikil]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Sikil wrote:</cite>I love the helmet on the QuadMG-guy, and the Stahl-helmet is good if one wants to tie in with the rest of the Reich-troops. I realy realy dislike the CloseCombat helmet, I think it just looks out of place. <br /> <br /> BUT, since some like it, why not have all three on sprue, and let the builder choose? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> I can live with having to pay a wee bit more to be allowed to choose... The coolness of the QuadMG trooper is just too much to miss out on! Pure WIN! <br /> <br /> (My Secret of the Third Reich germans will be based on your models, I have a platoon ordered from the Kickstarter you had, and with the addition of the heavies and some extras I will have a realy realy kick-arse platoon to put fear in my opponents! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ) </div></blockquote><br /> <br /> Yep... thats the plan, extra heads. Likely three total of the plain heads, three total of the WWII style helm and one fluted commanders head. That should give you plenty of options without effecting the price at all.]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 20:20:44]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ ok when the the kickstarter start Im in. Im willing to put my money where my mouth is I have bought everything else you have done.]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 21:56:45]]> GMT</pubDate>
				<author><![CDATA[ inqscott]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ These are awesome!!!!<br /> the only thing that would stop me from getting these is lack of posability, which they shouldn't have judging from your exploded diagram.<br /> <br /> my only complaint would be a slight curve outwards to the inside of the eyes to make them easier to shade properly<br /> <br /> Will the basic trooper's rifle work on these guys too?]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 22:24:32]]> GMT</pubDate>
				<author><![CDATA[ Grundz]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Grundz wrote:</cite>These are awesome!!!!<br /> the only thing that would stop me from getting these is lack of posability, which they shouldn't have judging from your exploded diagram.<br /> <br /> my only complaint would be a slight curve outwards to the inside of the eyes to make them easier to shade properly<br /> <br /> Will the basic trooper's rifle work on these guys too?</div></blockquote><br /> <br /> They are close enough shoulder width that they should work with little or no modification. The basic trooper’s arms may be too thin looking? I think the best answer would be if I made extra optional arms with perhaps some new weapons like an auto-grenade launcher, (think bolter in size) to give them a more normal troop option rather than just the heavy weapon selection.<br /> <br /> Something ells I have been kicking around is releasing a regular army version, larger shoulders based on the Sturmtruppen design with Stahl helms and with a more rounded leg set without the skirting… This would allow me to represent the Wehrmacht heavies and keep what you see here as a special unit of Teutonic knight like Special Forces, Knights of the Order… or some such thing <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I need to do this in steps of smaller releases and then ramp up options once they have shown they are popular.<br /> <br /> <u><b>What do you think? About the Wehrmacht vs. Teutonics?</b></u> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 23:09:04]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite><blockquote><div><cite>Slayer <span class="glossaryitem" onmouseover='gp(441);'>le</span> boucher wrote:</cite>Really love those heavy's, and as many i'm of advice to change how the <span class="glossaryitem" onmouseover='gp(482);'>AT</span> gun is feed, but not a box or drum, keep the ammo belt, but make it so that the belt actually comes from the backpack.<br /> <br /> A bit like what you can see on a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Deva with a Heavy bolter.<br /> <br /> I also do hope that for the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented guy, different poses could be achieved, or that their would be variations, like a two handed pose or  striking pose.</div></blockquote><br /> <br /> I like the suggestion, but unfortunately there are some issues....<br /> <br /> Two problems:<br /> First is the rounds are too long to twist back to the feed on his back without clipping his leg... I tried <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I could give it an unnatural twist to keep it from clipping, but this leads to issue # 2<br /> <br /> Second, even if I could, the loop would need to be split in order to cast it. spin casting is not he most dimensionally stable process and getting the small parts that twist on two planes to line up properly is an issue.</div></blockquote><br /> <br /> Well maybe it would work by doing this:<br /> <br /> <img src="http://img843.imageshack.us/img843/7796/at1u.jpg" border="0" /><br /> <br /> You basically turn upside down the backpack or rework it so that the feedbelt comes from the top, it curves slightly above the shoulder and goes directly into the gun!<br /> <br /> You don't need much rework for the ammobelt this way, and can be cast without too much trouble.]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 23:19:25]]> GMT</pubDate>
				<author><![CDATA[ Slayer le boucher]]></author>
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				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite><u><b>What do you think? About the Wehrmacht vs. Teutonics?</b></u> </div></blockquote><br /> I hope you know when to stop with hyping the Third Reich. You are approaching the limit <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>. ]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 23:44:43]]> GMT</pubDate>
				<author><![CDATA[ Kroothawk]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Kroothawk wrote:</cite><blockquote><div><cite>NoseGoblin wrote:</cite><u><b>What do you think? About the Wehrmacht vs. Teutonics?</b></u> </div></blockquote><br /> I hope you know when to stop with hyping the Third Reich. You are approaching the limit <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>. </div></blockquote><br /> <br /> Thanks for the conversation Kroot!  you were a big help!]]></description>
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				<pubDate><![CDATA[Mon, 30 Jan 2012 02:35:53]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Im waiting for the kickstarter also, they look awesome and i want a bunch]]></description>
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				<pubDate><![CDATA[Mon, 30 Jan 2012 03:21:45]]> GMT</pubDate>
				<author><![CDATA[ str00dles1]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite><blockquote><div><cite>Kroothawk wrote:</cite><blockquote><div><cite>NoseGoblin wrote:</cite><u><b>What do you think? About the Wehrmacht vs. Teutonics?</b></u> </div></blockquote><br /> I hope you know when to stop with hyping the Third Reich. You are approaching the limit <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>. </div></blockquote><br /> <br /> Thanks for the conversation Kroot!  you were a big help!</div></blockquote><br /> <br /> Yeah he's an idiot<br /> <br /> anyways, if you want to make the gun gravity fed, why not have a ammunition chute like a bren, or just deal with the dangling belts, giving his backpack a dispensor on the opposite side like the flexible belt ejectors in jin-roh]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 18:13:13]]> GMT</pubDate>
				<author><![CDATA[ Grundz]]></author>
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				<description><![CDATA[ Reduce the bullet calibur of the bullets on the one handed autocanon and lengthen the belt (having it loop down into the underside of the backpack would be nice and enhance the visual logic of the model). They look comical as is. I would also lengthen the barrels on the double twin machine guns, they're a bit stubby and the model would have a much better profile with a more lengthy weapon. It would look less tonka toy and more like a functional weapon.<br /> <br /> These are on the right track, the scaling is off though. You're going to heroic proportions on the weapons but not the scale of the model holding them. It's visually strange.]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 18:25:15]]> GMT</pubDate>
				<author><![CDATA[ ShumaGorath]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Grundz wrote:</cite><blockquote><div><cite>NoseGoblin wrote:</cite>Thanks for the conversation Kroot!  you were a big help!</div></blockquote><br /> Yeah he's an idiot</div></blockquote><br /> Just for your information: His remark wasn't sarcastic but based on the <span class="glossaryitem" onmouseover='gp(634);'>PM</span> conversation we had.]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 19:32:01]]> GMT</pubDate>
				<author><![CDATA[ Kroothawk]]></author>
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				<description><![CDATA[ <blockquote><div><cite>Kroothawk wrote:</cite><blockquote><div><cite>Grundz wrote:</cite><blockquote><div><cite>NoseGoblin wrote:</cite>Thanks for the conversation Kroot!  you were a big help!</div></blockquote><br /> Yeah he's an idiot</div></blockquote><br /> Just for your information: His remark wasn't sarcastic but based on the <span class="glossaryitem" onmouseover='gp(634);'>PM</span> conversation we had.</div></blockquote><br /> <br /> It did not read that way here  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> . <i>I would of been banned for the idiot thing.</i> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 19:44:47]]> GMT</pubDate>
				<author><![CDATA[ ShumaGorath]]></author>
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				<description><![CDATA[ Awesome.]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 19:56:24]]> GMT</pubDate>
				<author><![CDATA[ Reecius]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Kroothawk wrote:</cite><blockquote><div><cite>NoseGoblin wrote:</cite><u><b>What do you think? About the Wehrmacht vs. Teutonics?</b></u> </div></blockquote><br /> I hope you know when to stop with hyping the Third Reich. You are approaching the limit <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>. </div></blockquote><br /> <br /> In a general sense I agree with Kroot here. Hyping Nazi-inspired aesthetics/designs/symbols, etc. is a dangerous game to play. But I prefer the Wermacht-style helmets to the "Teutonic" style ones, and I don't think that having the WWII-era German style helmets would be over the line towards celebrating the design sensibility of a regime that murdered millions.<br /> <br /> That said, I will definitely agree with Kroot that (as with anyone working with these style of designs) you're walking a fine line, and you need to keep that keenly in mind.<br /> <br /> -C6]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 20:12:54]]> GMT</pubDate>
				<author><![CDATA[ catharsix]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Kroothawk wrote:</cite><blockquote><div><cite>Grundz wrote:</cite><blockquote><div><cite>NoseGoblin wrote:</cite>Thanks for the conversation Kroot!  you were a big help!</div></blockquote><br /> Yeah he's an idiot</div></blockquote><br /> Just for your information: His remark wasn't sarcastic but based on the <span class="glossaryitem" onmouseover='gp(634);'>PM</span> conversation we had.</div></blockquote><br /> <br /> Yep, I was watching a German forum <a href="http://www.brueckenkopf-online.com/" target="_blank" rel="nofollow">http://www.brueckenkopf-online.com/</a> and they were discussing the flag and how it represented a Nazi theme, so I knew exactly what context Kroot was talking about. <br /> <br /> We Americans see this stuff as all in good fun but it’s very different in Germany. Kroot pointed out how a neo-Nazi organization was using a very similar banner... I did not know that.... I went back and changed the banner to a less offensive color scheme. I'm not trying to pander, but I see no need to offend by using imagery that represents a real world group that most find offensive.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 20:21:23]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ I was mainly referring to the use of the slightly modified Nazi War Flag in the (original now changed) ad, which has been personally designed by Adolf Hitler. Using Adolf Hitler IP to promote a product was crossing the line for me <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 20:55:16]]> GMT</pubDate>
				<author><![CDATA[ Kroothawk]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Kroothawk wrote:</cite>I was mainly referring to the use of the slightly modified Nazi War Flag in the (original now changed) ad, which has been personally designed by Adolf Hitler. Using Adolf Hitler IP to promote a product was crossing the line for me <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> Thanks for clearing that up - it will prevent people from falling into certain WAY over-re-hashed arguments about using certain "German" things, as opposed to "Nazi" things. I recall with great fondness Kid_Kyoto (maybe he was still "Kyoto_Sensei" back then) just absolutely destroying this guy's argument that it was totally ok to have a Nazi-themed <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army.<br /> <br /> I don't want to see another flame war start, and certainly don't want to derail this thread about some very promising looking models. I hope that this project gets off the ground - if it does, I might get some guys for counts-as <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, since neither the Cadians, nor any other "faction" of the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> inspire me very much (though none are as bad as the Catachans...  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> )<br /> <br /> EDIT:<br /> <br /> <a href="http://www.dakkadakka.com/gallery/324347-.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/1/324347_sm-.jpg" border="0" /></a><br /> <br /> To me, the eagle with its talons clutching a laurel wreath is much too Nazi-esque in my opinion. The Iron Cross-esque logo on the left can be seen in the general German military heraldry tradition. I prefer to avoid it myself, but I don't think it crosses the line. The eagle on the left, however, just screams Nazi to me. I can practically see the swastika in the middle of the wreath where your logo is. I think you should steer clear of that particular design.]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 21:33:21]]> GMT</pubDate>
				<author><![CDATA[ catharsix]]></author>
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				<description><![CDATA[ This would hardly be the first nazi themed product produced for a games workshop game. They've done as much themselves numerous times in the past.]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 00:20:33]]> GMT</pubDate>
				<author><![CDATA[ ShumaGorath]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Here is a possible belt feed... I'm checking with my spincaster to see if this is possible to cast as a single piece.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/324419-possible%20belt%20feed.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/2/324419_sm-possible%20belt%20feed.jpg" border="0" /></a>]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 02:04:14]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<description><![CDATA[ <blockquote><div><cite>ShumaGorath wrote:</cite>This would hardly be the first nazi themed product produced for a games workshop game. They've done as much themselves numerous times in the past.</div></blockquote><br /> <br /> Who said anything about this being produced for a games workshop game? This is for iron core, a system that promises to be far and away superior to anything the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> design studio has produced in years.]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 02:57:25]]> GMT</pubDate>
				<author><![CDATA[ chaos0xomega]]></author>
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				<description><![CDATA[ <blockquote><div><cite>chaos0xomega wrote:</cite><blockquote><div><cite>ShumaGorath wrote:</cite>This would hardly be the first nazi themed product produced for a games workshop game. They've done as much themselves numerous times in the past.</div></blockquote><br /> <br /> Who said anything about this being produced for a games workshop game? This is for iron core, a system that promises to be far and away superior to anything the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> design studio has produced in years.</div></blockquote><br /> <br /> I guess the side by side comparison with a space marine fooled me.]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 04:04:27]]> GMT</pubDate>
				<author><![CDATA[ ShumaGorath]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite>Here is a possible belt feed... I'm checking with my spincaster to see if this is possible to cast as a single piece.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/324419-possible%20belt%20feed.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/2/324419_sm-possible%20belt%20feed.jpg" border="0" /></a></div></blockquote><br /> <br /> --  <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0"> That looks super silly. The rounds are GIGANTIC and it looks like the belt is clipping into the casings. If you really want to keep the ammo links go for a more conventional linkless feed system - a good example that should be easier to cast would look like the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> marine heavy bolter feed. I still would prefer a magazine feed that hides the unrealistically gigantic rounds.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 04:19:21]]> GMT</pubDate>
				<author><![CDATA[ TzeentchNet]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ The belt feed would be fine like that with a little bit of adjustment on the belt curve, but I agree that the rounds are way to huge.]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 04:36:40]]> GMT</pubDate>
				<author><![CDATA[ ShumaGorath]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Question, why not check with your caster about doing the feed in a flexible rubber? Better yet, embed a thin metal wire in it to give it some rigidity so it'll hold its shape when you bend it into position and you're golden...]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 18:16:20]]> GMT</pubDate>
				<author><![CDATA[ chaos0xomega]]></author>
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				<description><![CDATA[ Or as an alternative, why not give the option of a "solid slug autocannon" or a "high power laser cannon"? <br /> <br /> The weapons could use some of the same parts, but one has a rather undetailed "battery coupling" and the other has the ammo feed?]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 18:25:36]]> GMT</pubDate>
				<author><![CDATA[ Kanluwen]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ I like the Fantasy Knight aesthetic. Makes me think of Final Fantasy XII in a good way.<br /> <br /> <img src="http://3.bp.blogspot.com/-l33jHzaVKK8/TyX4Ufkf3AI/AAAAAAAABbM/ItehhcoIi5Q/s1600/MAIN.jpg" border="0" /><br /> <br /> <img src="http://www.wallpaperpimper.com/wallpaper/Games/Final_Fantasy_XII/Final-Fantasy-XII-Judge-1-EACCNQK5TI-1280x1024.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 19:41:54]]> GMT</pubDate>
				<author><![CDATA[ Ketara]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>chaos0xomega wrote:</cite>Question, why not check with your caster about doing the feed in a flexible rubber? Better yet, embed a thin metal wire in it to give it some rigidity so it'll hold its shape when you bend it into position and you're golden...</div></blockquote><br /> <br /> These are being made in a spincaster, the rubber is like tire rubber. Very difficult to flex small thin parts out without bending the part. <br /> <br /> <blockquote><div><cite>Kanluwen wrote:</cite>Or as an alternative, why not give the option of a "solid slug autocannon" or a "high power laser cannon"? <br /> <br /> The weapons could use some of the same parts, but one has a rather undetailed "battery coupling" and the other has the ammo feed?</div></blockquote><br /> <br /> Great suggestion!, it does not fit with the game Ironcore but I'm sure lots of players would like this as an option.]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 02:24:15]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ After speaking with my spincaster he gave the exposed shells a 70% chance to work but warned of mold tear outs and parting issues. Here is an enclosed belt design that may be the final if most like it more than the single strip shown in the original post.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/325232-belt.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325232_sm-belt.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/325230-belt%201.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325230_sm-belt%201.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/325231-belt%203.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325231_sm-belt%203.jpg" border="0" /></a><br /> <br /> Here is another Assault Specialist pose… <br /> <a href="http://www.dakkadakka.com/gallery/325229-Assault%202.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325229_sm-Assault%202.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/325228-Assault%201.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325228_sm-Assault%201.jpg" border="0" /></a><br /> <br /> One more of these to make with him firing an auto grenade launcher; sword in one hand launcher in the other with a wide leg firing stance…. Still working on that but it looks good so far.<br /> <br /> Off to work on shipping so I'm going to go silent for a bit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 17:50:08]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<description><![CDATA[ The closed underhung belt loop looks significantly better. Keep in mind also that the calibur of the barrel doesn't have to be equal the calibur of the round in casing like it was. Only the bullet fires out, it should be the size of the theoretical round minus casing.]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 18:06:42]]> GMT</pubDate>
				<author><![CDATA[ ShumaGorath]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ personally I'd prefer a drum or clip instead of a belt feed from the back. having said having a belt isn't a deal breaker for me I'd still pick these up.<br /> <br /> Glad to hear your shipping stuff out Can't wait to get my platoon in the mail. I'm very excited to see the comparison pic you posted in your other thread. that is exactly the size I was hoping for and the pictures look great<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 18:24:16]]> GMT</pubDate>
				<author><![CDATA[ Gamingdog]]></author>
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				<description><![CDATA[ I'm just glad you respond to your customer base, great job with feedback.]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 22:54:54]]> GMT</pubDate>
				<author><![CDATA[ inqscott]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Just to echo everyone else, when does a kickstarter project go up for these?  I'd love to participate.  <br /> <br /> <br /> (edited for spelling and grammar).]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 23:53:17]]> GMT</pubDate>
				<author><![CDATA[ teddet]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Very excited about these models.  Looking forward to ordering some. ]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 23:57:50]]> GMT</pubDate>
				<author><![CDATA[ Taeken]]></author>
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				<description><![CDATA[ I dont know about either of those feeds with the heavy weapon.  I think you should go with a drum or magazine.]]></description>
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				<pubDate><![CDATA[Sat, 4 Feb 2012 00:21:19]]> GMT</pubDate>
				<author><![CDATA[ brettz123]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Nice!, mebe so that everyone is content, you could propose the two different ammo belts as alternative options?<br /> <br /> And the second Assault pose is nice, but i dunno why put the arms/sword stance could work better if shifted on the other legs stance...<br /> <br /> You see what i mean?<br /> <br /> Having the Right foot in front with the raised sword, and the left foot front with the one hand sword stance...<br /> <br /> Might try to play around with that to see the results.<br /> <br /> Or simply if the arms are freely placeable on the mini, people could choose their favourit poses.]]></description>
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				<pubDate><![CDATA[Sat, 4 Feb 2012 01:21:01]]> GMT</pubDate>
				<author><![CDATA[ Slayer le boucher]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ I like both assault poses!<br /> <br /> Personally, I loved the exposed bullets <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> although I can see why the caster would be unsure about being able to pull it off. They're anti-tank rounds, right?? You could always make the bullets smaller and the chain less twisty, but keep them exposed...]]></description>
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				<pubDate><![CDATA[Sat, 4 Feb 2012 16:18:19]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>Slayer <span class="glossaryitem" onmouseover='gp(441);'>le</span> boucher wrote:</cite>Nice!, mebe so that everyone is content, you could propose the two different ammo belts as alternative options?<br /> <br /> And the second Assault pose is nice, but i dunno why put the arms/sword stance could work better if shifted on the other legs stance...<br /> <br /> You see what i mean?<br /> <br /> Having the Right foot in front with the raised sword, and the left foot front with the one hand sword stance...<br /> <br /> Might try to play around with that to see the results.<br /> <br /> Or simply if the arms are freely placeable on the mini, people could choose their favourit poses.</div></blockquote><br /> <br /> These are multi part minis so you can use whatever legs you choose <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Tue, 7 Feb 2012 15:20:59]]> GMT</pubDate>
				<author><![CDATA[ NoseGoblin]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ I can't wait for these to become available  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 7 Feb 2012 22:16:08]]> GMT</pubDate>
				<author><![CDATA[ TzeentchNet]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite><blockquote><div><cite>Kroothawk wrote:</cite><blockquote><div><cite>Grundz wrote:</cite><blockquote><div><cite>NoseGoblin wrote:</cite>Thanks for the conversation Kroot!  you were a big help!</div></blockquote><br /> Yeah he's an idiot</div></blockquote><br /> Just for your information: His remark wasn't sarcastic but based on the <span class="glossaryitem" onmouseover='gp(634);'>PM</span> conversation we had.</div></blockquote><br /> <br /> Yep, I was watching a German forum <a href="http://www.brueckenkopf-online.com/" target="_blank" rel="nofollow">http://www.brueckenkopf-online.com/</a> and they were discussing the flag and how it represented a Nazi theme, so I knew exactly what context Kroot was talking about. <br /> <br /> We Americans see this stuff as all in good fun but it’s very different in Germany. Kroot pointed out how a neo-Nazi organization was using a very similar banner... I did not know that.... I went back and changed the banner to a less offensive color scheme. I'm not trying to pander, but I see no need to offend by using imagery that represents a real world group that most find offensive.<br /> </div></blockquote><br /> I'm an Orthodox Jew, and I'm so NOT offended by this. I'm always interested to see who gets offended by what, and when it comes to Nazi paraphernalia, Germans are almost always more offended than I am (and I understand why, to an extent). I'm very against censoring anything -- maybe it's because I'm a libertarian or that I live in a country with freedom of expression, who knows? Related to "Nazi" imagery, I ran into someone once who was advocating the banning of a game for using "Nazi-inspired eagles." I had to explain to them that the eagles were in fact Roman-inspired (as are <span class="glossaryitem" onmouseover='gp(3);'>40k</span>'s Imperial Aquilla -- which means eagle in Latin), and that the Nazis stole their imagery, by and large, from practically everyone who ever used remotely cool looking icons who came before them.<br /> <br /> Anyway, I dig the gas mask look, and I don't really see it as "Nazi." Besides, I was kind of thinking of painting them up with Israeli iconography anyway -- white armor with a blue star of David.]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 03:39:46]]> GMT</pubDate>
				<author><![CDATA[ ruyn]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>NoseGoblin wrote:</cite>After speaking with my spincaster he gave the exposed shells a 70% chance to work but warned of mold tear outs and parting issues. Here is an enclosed belt design that may be the final if most like it more than the single strip shown in the original post.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/325232-belt.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325232_sm-belt.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/325230-belt%201.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325230_sm-belt%201.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/325231-belt%203.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325231_sm-belt%203.jpg" border="0" /></a><br /> <br /> Here is another Assault Specialist pose… <br /> <a href="http://www.dakkadakka.com/gallery/325229-Assault%202.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325229_sm-Assault%202.jpg" border="0" /></a><br /> <a href="http://www.dakkadakka.com/gallery/325228-Assault%201.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2012/2/3/325228_sm-Assault%201.jpg" border="0" /></a><br /> <br /> One more of these to make with him firing an auto grenade launcher; sword in one hand launcher in the other with a wide leg firing stance…. Still working on that but it looks good so far.<br /> <br /> Off to work on shipping so I'm going to go silent for a bit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> That is much better than the open feed. ]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 04:21:41]]> GMT</pubDate>
				<author><![CDATA[ Mad4Minis]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>ruyn wrote:</cite>I ran into someone once who was advocating the banning of a game for using "Nazi-inspired eagles." I had to explain to them that the eagles were in fact Roman-inspired (as are <span class="glossaryitem" onmouseover='gp(3);'>40k</span>'s Imperial Aquilla -- which means eagle in Latin), and that the Nazis stole their imagery, by and large, from practically everyone who ever used remotely cool looking icons who came before them.</div></blockquote><br /> <br /> I've got a friend who wants to get an Aquila tattoo, but he knows that as soon as he does he'll be spending the rest of his life explaining that he's not a neo-Nazi.]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 04:32:15]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>Re: DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Just throwing ideas out there but get rid of the linked rounds and modify  with a top feed magazine on the weapon itself<br /> <br /> <br /> <br /> <img src="http://i222.photobucket.com/albums/dd41/Scoutzout/topload.jpg" border="0" /><br /> <br /> and you can even let a magazine show the rounds similar to bofors or other magazine fed AAA weapons<br /> <br /> <img src="http://www.ancientfaces.com/images/photos/watermark/4/2/anti-aircraft-artillery-420244.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 07:24:49]]> GMT</pubDate>
				<author><![CDATA[ thommed]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ <blockquote><div><cite>H.B.M.C. wrote:</cite><blockquote><div><cite>ruyn wrote:</cite>I ran into someone once who was advocating the banning of a game for using "Nazi-inspired eagles." I had to explain to them that the eagles were in fact Roman-inspired (as are <span class="glossaryitem" onmouseover='gp(3);'>40k</span>'s Imperial Aquilla -- which means eagle in Latin), and that the Nazis stole their imagery, by and large, from practically everyone who ever used remotely cool looking icons who came before them.</div></blockquote><br /> <br /> I've got a friend who wants to get an Aquila tattoo, but he knows that as soon as he does he'll be spending the rest of his life explaining that he's not a neo-Nazi.</div></blockquote><br /> I had an Imperial Aquila badge on my pack in college (it was the full <span class="glossaryitem" onmouseover='gp(3);'>40k</span> symbol -- said "Warhammer 40,000 and everything). <br /> One day someone stopped me, pointed at it, cocked their head in a confused expression, and said, "But you're Jewish...?"<br /> I said, "Um, yeah... And?"<br /> "That's a Nazi symbol. Better not let anyone else see that! You won't be allowed at Hillel events."<br />  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> <br /> Like I'd ever be caught dead at a Hillel event.<br /> <br /> <br /> Back on topic, I actually like the exposed shells better, even if they don't connect to the pack.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>thommed wrote:</cite><img src="http://www.ancientfaces.com/images/photos/watermark/4/2/anti-aircraft-artillery-420244.jpg" border="0" /></div></blockquote><br /> And I really like this style!]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 07:51:13]]> GMT</pubDate>
				<author><![CDATA[ ruyn]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ Any update on the heavy Eisenkern troopers? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 25 Jun 2012 12:17:19]]> GMT</pubDate>
				<author><![CDATA[ Sikil]]></author>
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				<title> DreamForge Heavy troopers (Preview on page 2)</title>
				<description><![CDATA[ I like what you did with the closed feed system.  The open chain/belt you had initially made the bullets look cartoonishly big.]]></description>
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				<pubDate><![CDATA[Tue, 26 Jun 2012 21:13:42]]> GMT</pubDate>
				<author><![CDATA[ MightyGodzilla]]></author>
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