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		<title><![CDATA[Latest posts for the thread "Unstable with Multiple Units in Combat?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Unstable with Multiple Units in Combat?"]]></description>
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				<title>Unstable with Multiple Units in Combat?</title>
				<description><![CDATA[ Does it affect all units seperately or all as a group? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/423892/3802441.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/423892/3802441.page</link>
				<pubDate><![CDATA[Tue, 17 Jan 2012 07:53:21]]> GMT</pubDate>
				<author><![CDATA[ Grand Hierophant Khatep]]></author>
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				<title>Unstable with Multiple Units in Combat?</title>
				<description><![CDATA[ All units separately. <br /> <br /> Lesson of the day: keep your skeletons/zombies as far away from your other units as possible.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/423892/3802494.page</guid>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 08:29:07]]> GMT</pubDate>
				<author><![CDATA[ Warbrucey]]></author>
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				<title>Unstable with Multiple Units in Combat?</title>
				<description><![CDATA[ Not to be all blah blah blah...but it states under Unstable that if a character is riding a mount (assuming both are unstable) the mount takes the hits first followed by the character. Shouldn't this apply to units too? <br /> <br /> I know I know...it doesn't but seriously this is a rule that needs some fixing!]]></description>
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				<pubDate><![CDATA[Mon, 23 Jan 2012 13:24:39]]> GMT</pubDate>
				<author><![CDATA[ kingarthur]]></author>
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				<title>Re:Unstable with Multiple Units in Combat?</title>
				<description><![CDATA[ characters have different rules than regular units.  <br /> <br /> and you kill the mount on regular calvalary the rider goes with anyway.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/423892/3826818.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/423892/3826818.page</link>
				<pubDate><![CDATA[Mon, 23 Jan 2012 13:46:19]]> GMT</pubDate>
				<author><![CDATA[ lixulana]]></author>
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				<title>Re:Unstable with Multiple Units in Combat?</title>
				<description><![CDATA[ The result for a combat applies to all units involved in that combat.<br /> <br /> So if the Undead lost combat by 8, each undead unit that lost would take 8 crumble wounds. Character mounts would take the hits for their character first, so a Goulking on Terrorghiest would work as follows. The Ghiest would take 5 wounds, or however many it had left on its profile, and the Goulking would take 3, or however many he had left.<br /> <br /> <br /> This is why its VERY bad to throw units into a combat you won't win. If an expensive elite unit and a cheap fodder unit are in combat and your enemy, being the smart type, tosses all his attacks into the fodder and just brutalizes them and ends up winning by a massive margine. Now your elite undead unit is going to take crumble wounds out the wazoo.]]></description>
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				<pubDate><![CDATA[Mon, 23 Jan 2012 21:52:08]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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