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		<title><![CDATA[Latest posts for the thread "40k 3d modeling (Forge World model)"]]></title>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ Hey all, just sharing some of my 3ds Max models, this one's of the Forge World Space Marine Air Defense Command Platform (kind of a mouthful I know).  More <span class="glossaryitem" onmouseover='gp(3);'>40k</span> related models shall come, if anyone has any requests of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> models being done in 3ds Max feel free to <span class="glossaryitem" onmouseover='gp(634);'>PM</span> me or simply leave a comment.  As always C&C is welcome.  <br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/1/20/318955_md-3ds%20Max%2C%20Animation%2C%20Forge%20World%2C%20Space%20Marines.jpg" border="0" /><br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/1/20/318956_md-3ds%20Max%2C%20Animation%2C%20Forge%20World%2C%20Space%20Marines.jpg" border="0" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 20 Jan 2012 04:19:55]]> GMT</pubDate>
				<author><![CDATA[ Caminoman]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ That is very well done. How long did it take you to make? Did you use any refrence while making it?]]></description>
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				<pubDate><![CDATA[Sat, 21 Jan 2012 13:15:11]]> GMT</pubDate>
				<author><![CDATA[ Toastedandy]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ Is that done in sub-d modelling?]]></description>
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				<pubDate><![CDATA[Sat, 21 Jan 2012 14:23:29]]> GMT</pubDate>
				<author><![CDATA[ GaussGuy]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ @Toastedandy: Thanks, I just used the images of the Forge World model on their site.  As for time to make it I would say about 3 class periods, I'm in a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> 2 class at my high school.<br /> <br /> @GaussGuy: Yes for the most part.]]></description>
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				<pubDate><![CDATA[Sat, 21 Jan 2012 19:11:28]]> GMT</pubDate>
				<author><![CDATA[ Caminoman]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ Is the offer to create models still open? This is awesome. Im hailing from the Dawn of War 2: Codex Edition mod community. Perhaps you could whip us up a few things?]]></description>
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				<pubDate><![CDATA[Tue, 31 Jan 2012 03:14:50]]> GMT</pubDate>
				<author><![CDATA[ OuterHeaven]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ The offer is still open, although I probably won't be able to give you the model file, just the rendered images of the piece.  What did you have in mind?]]></description>
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				<pubDate><![CDATA[Tue, 31 Jan 2012 22:18:55]]> GMT</pubDate>
				<author><![CDATA[ Caminoman]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ Pm sent. We will need the model file since we'll be adding it to the <span class="glossaryitem" onmouseover='gp(331);'>PC</span> game Dawn of War 2: Retribution. File wise .obj would be perfect. Can you texture aswell? <br /> <br /> For more info on what a 'Mod' for a <span class="glossaryitem" onmouseover='gp(331);'>PC</span> game is, check this out <a href="http://en.wikipedia.org/wiki/Mod_%28video_gaming%29" target="_blank" rel="nofollow">http://en.wikipedia.org/wiki/Mod_%28video_gaming%29</a>]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 00:13:33]]> GMT</pubDate>
				<author><![CDATA[ OuterHeaven]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ I may or may not be able to convert the files to .obj, but I can check for sure.  Give me a list of features in the texturing, or a general reference picture on how you want the model to be textured and I'll try my best to match it. ]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 02:06:03]]> GMT</pubDate>
				<author><![CDATA[ Caminoman]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ <blockquote><div><cite>Caminoman wrote:</cite>I may or may not be able to convert the files to .obj, but I can check for sure.  Give me a list of features in the texturing, or a general reference picture on how you want the model to be textured and I'll try my best to match it. </div></blockquote>3ds Max should be able to export models in .obj.]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 02:54:54]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ That is realy cool <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 09:11:15]]> GMT</pubDate>
				<author><![CDATA[ Ratius]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ The best i have ever managed in that program is a square. Great work!]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 10:23:36]]> GMT</pubDate>
				<author><![CDATA[ Norn King]]></author>
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				<title>Re:40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ Isn't there a way to use this file to make a miniature? I remember seeing 3D models used by Zealot Miniatures to produce physical miniatures.]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 13:07:05]]> GMT</pubDate>
				<author><![CDATA[ Lord Scythican]]></author>
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				<title>40k 3d modeling (Forge World model)</title>
				<description><![CDATA[ There is, through a 3d printer which extrudes small layers of ABS plastic to build up the model level by level, but right now it is far too costly and not yet detailed enough to be rendered useful.  ]]></description>
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				<pubDate><![CDATA[Thu, 2 Feb 2012 15:54:29]]> GMT</pubDate>
				<author><![CDATA[ Caminoman]]></author>
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