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		<title><![CDATA[Latest posts for the thread "A new walker for the Imperial Guard"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "A new walker for the Imperial Guard"]]></description>
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				<title>A new walker for the Imperial Guard</title>
				<description><![CDATA[ I'm a fan of walkers they are one of my favorite units in Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and I really like the Imperial Guard. My problem is that the guard only have one kind of walker and for an army that relies on massive amounts of firepower to win having a walker unit that can only carry one weapon on it with a <span class="glossaryitem" onmouseover='gp(14);'>BS</span> of 3 just doesn't seem right. I was thinking of a walker with two autocannons on one side and a battlecannon or twin-linked lascannons on the other side. It would also have twin-linked heavy bloters on the front and its armor would be F13, S13, R11. The unit would be all about fire power and would keep the <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3. It will have a <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 3, I 3, and A 1 with a S6. Not sure yet about special rules or if any would be needed. Point wise I was thinking around 140 to 160 to allow a player to bring in a nice amount of fire power with out spending to many points.<br /> <br /> I think it would be cool for the Imperial Guard to have walker with large amounts of fire power like the one in the resistance series or the Star Wars At-At.<br /> <br /> I would like to hear what you think and what you think could be done differently or changed.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 22:02:19]]> GMT</pubDate>
				<author><![CDATA[ Gunhead1]]></author>
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				<title>A new walker for the Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><cite>Gunhead1 wrote:</cite> I was thinking of a walker with<b> two autocannons on one side and a battlecannon or twin-linked lascannons on the other side. It would also have twin-linked heavy bloters on the front and its armor would be F13, S13, R11.</b> The unit would be all about fire power and would keep the <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3. It will have a <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 3, I 3, and A 1 with a S6. Not sure yet about special rules or if any would be needed. Point wise I was thinking around 140 to 160<br /> <br /> <br /> </div></blockquote><br /> <br /> Is this a joke?<br /> <br /> You want a a vehicle, with better armor and weapons loadout, that can move and fire and fight in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> for less than the cost of an Annihilator Predator?<br /> <br /> <blockquote><div><cite>Gunhead1 wrote:</cite>I think it would be cool for the Imperial Guard to have walker with large amounts of fire power like the one in the resistance series or the Star Wars At-At</div></blockquote><br /> <br /> Get a titan?]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 22:28:58]]> GMT</pubDate>
				<author><![CDATA[ Jakka]]></author>
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				<title>Re:A new walker for the Imperial Guard</title>
				<description><![CDATA[ No I said a walker that is not a vehicle at all. So what I want is a better walker.]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 22:45:02]]> GMT</pubDate>
				<author><![CDATA[ Gunhead1]]></author>
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				<title>Re:A new walker for the Imperial Guard</title>
				<description><![CDATA[ For a shooty walker you can always look up the Mortis Dreadnought for a good example. All you need is to take the Mortis, drop its <span class="glossaryitem" onmouseover='gp(149);'>WS</span>, <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and I to 3 (around -15 points, so it will cost 90 points) and replace its weapon options with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> weapons (<span class="glossaryitem" onmouseover='gp(126);'>TL</span> multi-lasers, Exterminator autocannons, even some sort of "bastion-breacher shell" cannon for a top tier weapon). <br /> <br /> So i will do it something like this:<br /> <br /> VIGILANCE 	90 POINTS<br /> 	<br /> Vigilance	WS3	BS3	S6 FA12	SA12	RA10	I3 A1<br /> <br /> Composition:<br /> •	1 Vigilance<br /> <br /> Unit Type:<br /> •	Vehicle (Walker)<br /> <br /> Wargear:<br /> •	Two missile launchers<br /> •	Smoke launchers<br /> •	Searchlight<br /> <br /> OPTIONS:<br /> •	May replace any of its missile launchers with:<br /> - Twin-linked heavy bolter or twin-linked multilaser 	5 points each<br /> - Exterminator autocannon 	15 points each<br /> - Twin-linked lascannon 	25 points each<br /> - Inferno cannon 	30 points each<br /> - Heavy cannon (bastion breacher shell) 	35 points each<br /> •	May take any of the following:<br /> - Pintle-mounted heavy stubber or storm bolter 	10 points<br /> - Hunter-killer missile  	10 points <br /> - Extra armour 	15 points<br /> - Camo netting 	20 points<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 22:58:41]]> GMT</pubDate>
				<author><![CDATA[ AtoMaki]]></author>
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				<title>Re:A new walker for the Imperial Guard</title>
				<description><![CDATA[ I like that a lot though being able to put on something like a battle cannon would still be something that I would like to see, but something like the VIGILANCE would be better cool to have in the Imperial Guard army.]]></description>
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				<pubDate><![CDATA[Sun, 29 Jan 2012 23:11:59]]> GMT</pubDate>
				<author><![CDATA[ Gunhead1]]></author>
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				<title>A new walker for the Imperial Guard</title>
				<description><![CDATA[ If you want a battle cannon, you should probably put it as the only big weapon on a walker.  Walkers aren't as stable as tanks even in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, until they get to be titan sized.]]></description>
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				<pubDate><![CDATA[Mon, 30 Jan 2012 04:44:18]]> GMT</pubDate>
				<author><![CDATA[ Melissia]]></author>
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				<title>Re:A new walker for the Imperial Guard</title>
				<description><![CDATA[ <blockquote><div><cite>Gunhead1 wrote:</cite>No I said a walker that is not a vehicle at all. So what I want is a better walker.</div></blockquote><br /> <br /> Walkers ARE vehicles; vehicles that can move 6" and fire all weapons, and engage in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>]]></description>
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				<pubDate><![CDATA[Mon, 30 Jan 2012 18:01:51]]> GMT</pubDate>
				<author><![CDATA[ Jakka]]></author>
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				<title>Re:A new walker for the Imperial Guard</title>
				<description><![CDATA[ On the walker I was thinking that its size would be like that of a Chaos Defiler or Soul Grinder. In which case the Defiler is large enough to carry a battle cannon and other weapons, but I can see your point.]]></description>
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				<pubDate><![CDATA[Mon, 30 Jan 2012 19:59:47]]> GMT</pubDate>
				<author><![CDATA[ Gunhead1]]></author>
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