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		<title><![CDATA[Latest posts for the thread "potential vamp list 2400"]]></title>
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				<title>potential vamp list 2400</title>
				<description><![CDATA[ Ghoul king fury quick blood sword +r <span class="glossaryitem" onmouseover='gp(123);'>str</span> or attacks unsure which dragon bane gem other trickster shard<br /> Vamp 2nd level  <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> dragon helm seed of rebirth iron curse icon sword of swift slaying or dispel scroll fury<br /> <br /> 2 x 40 ghouls<br /> <br /> 6 x crypt horrors<br /> 3 x vargheist<br /> 3 x 1 spirit host<br /> <br /> 2 x mortis engine]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 16:27:19]]> GMT</pubDate>
				<author><![CDATA[ canadianguy]]></author>
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				<title>potential vamp list 2400</title>
				<description><![CDATA[ Hey Canadian guy,<br /> <br /> What is the theory behind running two mortis engines? I am very interested from a tactical standpoint.<br /> <br /> Thanks]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 16:52:31]]> GMT</pubDate>
				<author><![CDATA[ eldartau1987]]></author>
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				<title>Re:potential vamp list 2400</title>
				<description><![CDATA[ The regen each gives stacks so set up<br /> In arow ghouls horrors ghouls<br /> Mortis each behind horrors vargheist and little speed bumps where required.<br /> So in theory ghouls regen 5 characters and horrors regen 4 and later in game suicide charge engines into the heart of any worthwile enemy targets!]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 17:16:17]]> GMT</pubDate>
				<author><![CDATA[ canadianguy]]></author>
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				<title>potential vamp list 2400</title>
				<description><![CDATA[ I like it.]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 19:09:35]]> GMT</pubDate>
				<author><![CDATA[ eldartau1987]]></author>
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				<title>potential vamp list 2400</title>
				<description><![CDATA[ It will be kind of hard to keep your engines in range of everything if you roll low, and the second one is wasted on the horrors. I'd just run one and replace the other one with, maybe, some blood knights or something. ]]></description>
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				<pubDate><![CDATA[Fri, 3 Feb 2012 20:12:04]]> GMT</pubDate>
				<author><![CDATA[ Malleus]]></author>
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				<title>potential vamp list 2400</title>
				<description><![CDATA[ I don't see the point in quickblood for the Strigoi? You've got re-rolls to hit already and have I8 so will be going first the vaste majority of the time anyway and with 3 T5 wounds and a 4+ regen you should be able to take a round of combat from anything quicker than you. I just don't see it as worth while on the Ghoul King. <br /> <br /> Personally I'd make him a unit killer with Sword of plus however many you can afford attacks and redfury and watch him get you 15 combat res on his own. generally I like to pair the sword of +3 attacks with the potion of foolhardiness for 9 attacks on the charge <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.<br /> <br /> <br /> I'm not sold on Ghouls at all in the new armybook. 10 Points seems a huge amount for poision, T4 and no other real benefits. The Counts Core section is the armies real weak point though.<br /> <br /> Crypt Horrors work well in this list with a 4+ regen. Presumably Vargheists and Spirit hosts for tying up flanks or hard hitting units.]]></description>
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				<pubDate><![CDATA[Sun, 5 Feb 2012 02:21:18]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:potential vamp list 2400</title>
				<description><![CDATA[ I was questioning the quickblood but there are hE builds, <span class="glossaryitem" onmouseover='gp(385);'>WOC</span> builds and daemon builds in my neck of the woods that could cause him grief.<br /> Also 30 points then toi am leaning to the +3 attack sword vs +3 <span class="glossaryitem" onmouseover='gp(123);'>str</span><br /> Bang on for the use of the host and vargeihst.]]></description>
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				<pubDate><![CDATA[Sun, 5 Feb 2012 18:00:18]]> GMT</pubDate>
				<author><![CDATA[ canadianguy]]></author>
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				<title>potential vamp list 2400</title>
				<description><![CDATA[ I was running +3 attacks, but I've switched to sword of anti-heroes.  He's got 6 attacks at S5 already, and adding in strength and more attacks vs characters seems to be where he needs it.<br /> <br /> I'd drop the 2nd engine and pick up 4 wraith heroes.<br /> They do wonders for ghoul units and can charge out to redirect or take out monsters/steamtanks.<br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Sun, 5 Feb 2012 21:13:45]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Re:potential vamp list 2400</title>
				<description><![CDATA[ I would like to try the second engine a few times.  If it seems uneccessary iI would go amix of ethereal hereos and bat swarms for the attack last affect.]]></description>
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				<pubDate><![CDATA[Sun, 5 Feb 2012 21:47:29]]> GMT</pubDate>
				<author><![CDATA[ canadianguy]]></author>
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