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		<title><![CDATA[Latest posts for the thread "The NFL Stars!"]]></title>
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				<title>The NFL Stars!</title>
				<description><![CDATA[ Hello everybody. Well with the NFL season coming to a close (congrats Giants fans), I thought what better way to hold me over until next season than to incorporate some players from the NFL into my <span class="glossaryitem" onmouseover='gp(3);'>40k</span> games. Therefore, I've come up with some rules for some of my favorite NFL players for use in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. They're still a bit rough and wonky as ever, but any feedback is greatly appreciated. Without further ado, I present the NFL Stars!  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <b><u>NFL Stars</u></b><br /> <br /> Break the Huddle: The NFL Stars may be chosen by any army as a single Elites choice. They are deployed as one unit, but once the game starts each player is free to move and is not required to stay within 2” of the other players. Each player is treated as if he is his own unit for the purposes of morale checks, leadership tests, etc. The players may not join other units.<br /> <br /> <b><u>1. Tom Brady</b></u><br /> <br /> Points 60<br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 2<br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5<br /> S 3<br /> T 3<br /> W 2<br /> I 4<br /> A 1<br /> <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10<br /> <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> 4++<br /> <br /> Wargear: Football.<br /> <br /> Chosen One: Brady is always in the right place at the right time; his football instincts allow him to avoid danger at every turn. To represent this, his saving throw is invulnerable.<br /> <br /> Football: Brady is a master with the football; he can make any throw with ease. To represent this, Brady may make one of the following throws per shooting phase.<br /> <br /> Short Pass 18" S- <span class="glossaryitem" onmouseover='gp(6);'>AP</span>- Assault 1<br /> Deep Pass 36" S- <span class="glossaryitem" onmouseover='gp(6);'>AP</span>- Heavy 1<br /> <br /> Notes: Brady’s passes are not used to attack the enemy directly; instead he works in tandem with Calvin Johnson. Assuming his pass to Johnson is complete, Johnson gains +1S, +1T, and +3A until he is either victorious or killed in close combat as he fights off enemies who he assumes are trying to tackle him. If he survives the ensuing close combat, he discards the ball, reverting to his original stats. Brady may then attempt to throw him subsequent passes.<br /> <br /> <b><u>2. Calvin Johnson</u></b><br /> <br /> Points 85<br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 4<br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2<br /> S 4<br /> T 4<br /> W 2<br /> I 4<br /> A 2<br /> <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10<br /> <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> 4++<br /> <br /> Catches Everything: Johnson is adept at not only catching footballs, but also incoming enemy attacks. To represent this, his saving throw is invulnerable. In addition, any friendly unit within 6” of Johnson may use his invulnerable save for any shooting attack that targets them. Any failed save, however, counts as a wound on Johnson. If he is reduced to zero wounds because of this, the remaining hits are taken against the targeted unit as normal.<br /> <br /> <b><u>3. Ray Lewis</b></u><br /> <br /> Points 75<br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 4<br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2<br /> S 4<br /> T 4<br /> W 2<br /> I 4<br /> A 2<br /> <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10<br /> <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> 4++<br /> <br /> Field General: Lewis studies his opponents constantly and understands every tactic they may employ against him. He is rarely out of position and passes this knowledge on to his teammates. To represent this, his saving throw is invulnerable. In addition, as long as Lewis is still alive, he may choose a single dice roll made by the enemy to be re-rolled each turn.<br /> <br /> Leader of Men: Lewis’s mere presence inspires those around him to acts of greatness. To represent this, any friendly unit within 12” of Lewis is assumed to be Fearless.<br /> <br /> Thanks for reading! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 6 Feb 2012 06:25:25]]> GMT</pubDate>
				<author><![CDATA[ Sock]]></author>
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				<title>Re:The NFL Stars!</title>
				<description><![CDATA[ Its interesting but i could never see these guys having a higher <span class="glossaryitem" onmouseover='gp(149);'>WS</span> or <span class="glossaryitem" onmouseover='gp(14);'>BS</span> then guardsmen, there still civilians after all.<br /> <br /> Fun and cool idea, i like it]]></description>
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				<pubDate><![CDATA[Mon, 6 Feb 2012 22:39:51]]> GMT</pubDate>
				<author><![CDATA[ Tazz Azrael]]></author>
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				<title>Re:The NFL Stars!</title>
				<description><![CDATA[ Thanks for the input Tazz. In this case their <span class="glossaryitem" onmouseover='gp(149);'>WS</span> is supposed to represent their ability to tackle/fight off tacklers and their <span class="glossaryitem" onmouseover='gp(14);'>BS</span> represents their ability to throw a football accurately. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 7 Feb 2012 00:00:49]]> GMT</pubDate>
				<author><![CDATA[ Sock]]></author>
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