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		<title><![CDATA[Latest posts for the thread "Hive Commander"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Hive Commander"]]></description>
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				<title>Hive Commander</title>
				<description><![CDATA[ so if a Hive Tyrant has the hive commander ability, can he let a tervigon outflank? (tervigon serving as a troop choice that is?)]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 08:43:06]]> GMT</pubDate>
				<author><![CDATA[ PromKing]]></author>
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				<title>Hive Commander</title>
				<description><![CDATA[ Yes, it can. Keep in mind, however, that the Tervigon won't be able to spawn babies on the turn it arrives.<br /> <br /> <span class="glossaryitem" onmouseover='gp(72);'>Imo</span>, outflanking hormagaunts or warriors are scarier.]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 08:50:27]]> GMT</pubDate>
				<author><![CDATA[ Siphen]]></author>
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				<title>Hive Commander</title>
				<description><![CDATA[ <blockquote><div><cite>Siphen wrote:</cite>Yes, it can. Keep in mind, however, that the Tervigon won't be able to spawn babies on the turn it arrives.<br /> </div></blockquote><br /> <br /> Are you sure? It's able to spawn at any point in the movement phase, if i am not mistaken.]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 21:19:37]]> GMT</pubDate>
				<author><![CDATA[ SBG]]></author>
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				<title>Hive Commander</title>
				<description><![CDATA[ <blockquote><div><cite>SBG wrote:</cite><blockquote><div><cite>Siphen wrote:</cite>Yes, it can. Keep in mind, however, that the Tervigon won't be able to spawn babies on the turn it arrives.<br /> </div></blockquote><br /> <br /> Are you sure? It's able to spawn at any point in the movement phase, if i am not mistaken.</div></blockquote><br /> <br /> It spawns before it moves, so cannot spawn when outflanking, as it cannot spawn off the table.]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 21:23:24]]> GMT</pubDate>
				<author><![CDATA[ Jangustus]]></author>
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				<title>Hive Commander</title>
				<description><![CDATA[ Unfortunate.]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 21:27:40]]> GMT</pubDate>
				<author><![CDATA[ SBG]]></author>
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				<title>Hive Commander</title>
				<description><![CDATA[ <blockquote><div><cite>SBG wrote:</cite><blockquote><div><cite>Siphen wrote:</cite>Yes, it can. Keep in mind, however, that the Tervigon won't be able to spawn babies on the turn it arrives.<br /> </div></blockquote><br /> <br /> Are you sure? It's able to spawn at any point in the movement phase, if i am not mistaken.</div></blockquote><br /> <br /> Nah, Tervigons spawn at the beginning of the turn, the actual wording is "before it has moved" so it has to move onto the board first. Catalyst (<span class="glossaryitem" onmouseover='gp(265);'>FNP</span>) can be cast anytime during the movement phase. ]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 21:28:28]]> GMT</pubDate>
				<author><![CDATA[ lord_bobbington]]></author>
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				<title>Hive Commander</title>
				<description><![CDATA[ <blockquote><div><cite>Siphen wrote:</cite><span class="glossaryitem" onmouseover='gp(72);'>Imo</span>, outflanking hormagaunts or warriors are scarier.</div></blockquote><br /> <br /> Yes, they would be. Especially since the Hormagaunts don't need to test for <span class="glossaryitem" onmouseover='gp(181);'>IB</span> when they arrive, so they can potentially create an 18" death-zone. 20 Hormagaunts on your flanks? <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 03:06:38]]> GMT</pubDate>
				<author><![CDATA[ Andilus Greatsword]]></author>
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				<title>Re:Hive Commander</title>
				<description><![CDATA[ <blockquote class="uncited"><div><b>Andilus Greatsword wrote: </b><br /> <br /> Yes, they would be. Especially since the Hormagaunts don't need to test for <span class="glossaryitem" onmouseover='gp(181);'>IB</span> when they arrive, so they can potentially create an 18" death-zone. 20 Hormagaunts on your flanks?  </div></blockquote><br /> <br /> Even better - 30 devil gants - create a guaranteed 24" death-zone  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">  - Just remember to conga them within 12" of a tervy so you can <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> them as well!]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 03:37:11]]> GMT</pubDate>
				<author><![CDATA[ slice'n'dice]]></author>
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