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		<title><![CDATA[Latest posts for the thread "BLOOD ANGELS DOUBLES turnament 1500"]]></title>
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				<title>BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ Hey guys<br /> I am playing in boubels turnament whit my friend thats coming up  we both play <span class="glossaryitem" onmouseover='gp(10);'>BA</span>.<br /> This is his list<br />  Astorath the grim - 220<br />  Assault squad (2x meltagun, <span class="glossaryitem" onmouseover='gp(105);'>PF</span>) 235<br />  Assault squad ( flamer,<span class="glossaryitem" onmouseover='gp(486);'>PW</span>) 210<br />  Assault squad (2x meltagun,<span class="glossaryitem" onmouseover='gp(486);'>PW</span>) 225<br />  Sang. priest (3x <span class="glossaryitem" onmouseover='gp(457);'>JP</span>)225<br />  Pred. (<span class="glossaryitem" onmouseover='gp(51);'>HB</span>, <span class="glossaryitem" onmouseover='gp(5);'>AC</span>) 100<br />  Pred. (<span class="glossaryitem" onmouseover='gp(51);'>HB</span>, <span class="glossaryitem" onmouseover='gp(80);'>LC</span>) 145<br />  Pred. (<span class="glossaryitem" onmouseover='gp(51);'>HB</span>, <span class="glossaryitem" onmouseover='gp(80);'>LC</span>) 145<br /> 1500<br /> <br />  And this is mine, it is a work in progres i stil have 305 points to spend<br />  Libi (unleash rage, blood lance, <span class="glossaryitem" onmouseover='gp(457);'>JP</span>) 125<br />  scouts (snipers, <span class="glossaryitem" onmouseover='gp(328);'>ML</span>, camo clocks) 110<br />  scouts (snipers, <span class="glossaryitem" onmouseover='gp(328);'>ML</span>,camo clocks) 110<br />  Assault squad (2x flamer,<span class="glossaryitem" onmouseover='gp(105);'>PF</span>) 225<br />  Furioso Dread. (<span class="glossaryitem" onmouseover='gp(15);'>BT</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, <span class="glossaryitem" onmouseover='gp(262);'>DP</span>) 170<br />  Furioso Dread. (<span class="glossaryitem" onmouseover='gp(15);'>BT</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, <span class="glossaryitem" onmouseover='gp(262);'>DP</span>) 170<br />  Sang. guard(<span class="glossaryitem" onmouseover='gp(596);'>CB</span>, <span class="glossaryitem" onmouseover='gp(105);'>PF</span>) 240<br />  Dread. (<span class="glossaryitem" onmouseover='gp(336);'>HF</span>, <span class="glossaryitem" onmouseover='gp(262);'>DP</span>) 150<br /> 1195<br />  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  ANY IDEAS? <br /> <br /> Drednoughts will drop pod wheal the rest of the army moves forward.<br /> Scouts hold objectives in the rear.<br /> Sang.guard will just run a round and kill stuf. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> Astorah is ther because we want the dreds. to succumbed to the red thist.<br /> Thanks for all your comments .<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 14:05:36]]> GMT</pubDate>
				<author><![CDATA[ generalsava]]></author>
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				<title>BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ When playing double <span class="glossaryitem" onmouseover='gp(10);'>BA</span> I have found it works to have one person run classic razorspam and the other run <span class="glossaryitem" onmouseover='gp(493);'>DoA</span>.<br /> <br /> His list is nice, it looks like it has a purpose (preds support, the rest runs and assaults)  Your list looks to be a little all over the place.  I personaly don't like scouts, so unless they are for babysitting an objective they are usless.  With <span class="glossaryitem" onmouseover='gp(457);'>JP</span>'s and a run you can get/contest most objectives on the last turn.  The Sang guard and the dakka dread I would drop.  I would either run more ASM squads or more mech.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also you are missing any Sang. Priests, which are a *must* for any troop heavy <span class="glossaryitem" onmouseover='gp(10);'>BA</span> list]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 19:09:42]]> GMT</pubDate>
				<author><![CDATA[ optimusprime14]]></author>
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				<title>BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ Can you give some rules of the tournament like <span class="glossaryitem" onmouseover='gp(187);'>FoC</span> and whether others will take two different codices?]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 20:02:08]]> GMT</pubDate>
				<author><![CDATA[ MFletch]]></author>
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				<title>BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ Normal rules every game is a capture and control.<br /> For now i know the they are coming:<br /> -<span class="glossaryitem" onmouseover='gp(121);'>SoB</span>&Orkes<br /> -2 marines<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 22:52:08]]> GMT</pubDate>
				<author><![CDATA[ generalsava]]></author>
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				<title>BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ Normal rules in relation to doubles?  Every tournament does something different.<br /> So does each side get a full <span class="glossaryitem" onmouseover='gp(187);'>FoC</span>?  Does each side have to bring 2 troops and 1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 12:23:29]]> GMT</pubDate>
				<author><![CDATA[ MFletch]]></author>
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				<title>BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ Both players need a <span class="glossaryitem" onmouseover='gp(56);'>hq</span> and 2 troops<br /> their are all so <br /> necrons& spece wolevs]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 17:40:28]]> GMT</pubDate>
				<author><![CDATA[ generalsava]]></author>
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				<title>BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ In that case going for double <span class="glossaryitem" onmouseover='gp(10);'>BA</span> you can not really abuse the <span class="glossaryitem" onmouseover='gp(187);'>FoC</span> enough for my liking.<br /> <br /> I dislike: the grim though the whole red thirst thing is very useful; the pred set up; only having 3 drop pods; and the sang, guard.<br /> <br /> I feel you need to go for two armies they work in unison like taking 12 preds.<br /> This is because pairings can become very quickly.<br /> <br /> Then again I not sure about your enemies:<br /> Ork and sisters still lack antitank, for a pairing at least<br /> Double marines still have the problem of taking silly scoring units, I guess 2Telions with 2 tactical squads to score is still possible, then you can spam dreads for example.<br /> <br /> Space wolves and necrons sounds a great combo, however, troops that refuse to die with melta that they lack.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 22:48:26]]> GMT</pubDate>
				<author><![CDATA[ MFletch]]></author>
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				<title>BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ his list will dominate yours. All his units work together where as yours all have their own niche. He will simply take on your dreads as a single body, then your jump packers then clean up your scouts.<br /> <br /> You need to get your list to fight together.]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 00:13:03]]> GMT</pubDate>
				<author><![CDATA[ Eagleeye]]></author>
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				<title>Re:BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ I feel like your lists lack synergy. Why is he taking Astorath? He is so overcosted for what he does. I'd only ever take him if I wanted to have multiple <span class="glossaryitem" onmouseover='gp(349);'>DC</span> squads at once.<br /> <br /> I feel like you both should go mass Assault Marines or mass Razor/ AV13 spam with Predators or VIndicators. It'd be hard to take down when both of you have so many AV13 tanks on the board. If you do a mix and match of Jump Infantry and mechanized it will be bad. All of your opponents Anti Tank will go towards your friends stuff. It won't be enough armor in my opinion.<br /> <br /> As to your own list, I'd drop a squad of scouts maybe and add some Devastators or more Assault Marines. ]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 04:58:46]]> GMT</pubDate>
				<author><![CDATA[ Red Comet]]></author>
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				<title>Re:BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ What if we both play this <br />  Librarian<br /> (<span class="glossaryitem" onmouseover='gp(457);'>jp</span>)125<br /> 3*Assault squad<br /> 2*(2*meltas, <span class="glossaryitem" onmouseover='gp(105);'>pf</span>) 235<br /> 1*(2*flamers, <span class="glossaryitem" onmouseover='gp(486);'>pw</span>) 215<br /> 3*Sang. priests<br /> (<span class="glossaryitem" onmouseover='gp(457);'>jp</span>,combi flamers)255<br /> 3* Predators<br /> (<span class="glossaryitem" onmouseover='gp(5);'>ac</span>,<span class="glossaryitem" onmouseover='gp(80);'>lc</span>)135 ]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 10:17:32]]> GMT</pubDate>
				<author><![CDATA[ generalsava]]></author>
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				<title>Re:BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ It could work. Your biggest weakness with that list is the lack of other <span class="glossaryitem" onmouseover='gp(9);'>AV</span> besides the Predators. Also I'd drop the upgrades on the priests except for the <span class="glossaryitem" onmouseover='gp(457);'>JP</span>. You want those as cheap as possible. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 04:55:31]]> GMT</pubDate>
				<author><![CDATA[ Red Comet]]></author>
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				<title>Re:BLOOD ANGELS DOUBLES turnament 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Red Comet wrote:</cite>It could work. Your biggest weakness with that list is the lack of other <span class="glossaryitem" onmouseover='gp(9);'>AV</span> besides the Predators. Also I'd drop the upgrades on the priests except for the <span class="glossaryitem" onmouseover='gp(457);'>JP</span>. You want those as cheap as possible. </div></blockquote><br /> <br /> Agreed, you will struggle against a heavy mech army (like guard)]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 15:54:10]]> GMT</pubDate>
				<author><![CDATA[ optimusprime14]]></author>
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