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		<title><![CDATA[Latest posts for the thread "Rhinox Ogres Rules"]]></title>
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				<title>Rhinox Ogres Rules</title>
				<description><![CDATA[  Hey I am looking at getting a Rhinox for my ogre army I know there are rules for it on forge world but have read somewhere that they are not the <span class="glossaryitem" onmouseover='gp(50);'>gw</span> official rules. As these were printed in white dwarf some time back. <br /> <br /> My local <span class="glossaryitem" onmouseover='gp(50);'>gw</span> said I can use the <span class="glossaryitem" onmouseover='gp(39);'>fw</span> rules as long as I clear it with who I'm playing. But if I could get the <span class="glossaryitem" onmouseover='gp(50);'>gw</span> rules would be better. <br /> <br /> I know you not allowed to post rules from army codex here but not sure on white dwarf stuff as I can not get the issue. Or if you can point me in the right direction or if you could explain how they differ from the forge world ones would be great.<br /> <br /> Cheers ]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 14:12:00]]> GMT</pubDate>
				<author><![CDATA[ Skinner4]]></author>
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				<title>Rhinox Ogres Rules</title>
				<description><![CDATA[ I don't think you can print either as it's the same copyright violation and economic reasons (not buying an army book vs. not buying a magazine).<br /> <br /> I'm not entirely sure why they took down the FG rules.  I "assume" it's because they stuck them in their big glossy book (which I ordered).  If so, you gotta' get that.  And it's expensive. If not, someone else might have a clue.]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 15:50:47]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>Rhinox Ogres Rules</title>
				<description><![CDATA[ The rules don't mesh well with 8th edition, or with new ogres.<br /> Best to just run them as mournfangs.<br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 18:31:46]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Re:Rhinox Ogres Rules</title>
				<description><![CDATA[ I'll second what Matt said.  The old rules were a bit convoluted especially with some of the movement restrictions they had going on.    I had a unit of three forgeworld rhinox riders, so two of them became unit champions in my new mourn fang units and the third on currently in my conversion bin waiting for a new life as something awesome.  <br /> <br /> -Jim]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 00:58:52]]> GMT</pubDate>
				<author><![CDATA[ JimLofa]]></author>
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				<title>Rhinox Ogres Rules</title>
				<description><![CDATA[ Just use the Forgeworld Experimental Rules available on the website... they are pretty much the same as the old <span class="glossaryitem" onmouseover='gp(50);'>GW</span> rules, with some streamlining/updating for the current edition.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 01:05:22]]> GMT</pubDate>
				<author><![CDATA[ chaos0xomega]]></author>
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				<title>Re:Rhinox Ogres Rules</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(50);'>GW</span> rules don't work in 8th.<br /> <br /> <br /> The old 7th edition <span class="glossaryitem" onmouseover='gp(39);'>FW</span> rules were identical to the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ones so the Updated <span class="glossaryitem" onmouseover='gp(39);'>FW</span> rules will be valid.<br /> <br /> and <span class="glossaryitem" onmouseover='gp(39);'>FW</span>=<span class="glossaryitem" onmouseover='gp(50);'>GW</span> for this purpose. The Rhinox riders are <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> thing now.<br /> <br /> <br /> Hopefully the rumored announcement of complete <span class="glossaryitem" onmouseover='gp(39);'>FW</span> legality comes sometime soon. Chaos Dwarves are legal in many tournaments.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 01:15:10]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Rhinox Ogres Rules</title>
				<description><![CDATA[ <blockquote><div><cite>chaos0xomega wrote:</cite>Just use the Forgeworld Experimental Rules available on the website... they are pretty much the same as the old <span class="glossaryitem" onmouseover='gp(50);'>GW</span> rules, with some streamlining/updating for the current edition.</div></blockquote><br /> <br /> WS4 S5 T5 W4, 1+ armor, parry, magic banner and D3+1 impact hits.  I wouldn't play against those rules.  It's like mornfangs, only more broken.<br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 07:35:36]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Rhinox Ogres Rules</title>
				<description><![CDATA[ Good thing hes not playing against you then, huh?]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 07:48:16]]> GMT</pubDate>
				<author><![CDATA[ chaos0xomega]]></author>
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				<title>Rhinox Ogres Rules</title>
				<description><![CDATA[ You forgot how they cost a bucket of points to do that and purple sun = gone. Seriously, it's like 3 models for 400 points. It's not breaking the game by a long shot.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 12:33:12]]> GMT</pubDate>
				<author><![CDATA[ Surtur]]></author>
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				<title>Re:Rhinox Ogres Rules</title>
				<description><![CDATA[ yeah, a kitted out Rhinox Rider costs as much as a Bruiser. They dang well better be devestating.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 16:20:25]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Re:Rhinox Ogres Rules</title>
				<description><![CDATA[ <blockquote><div><cite>Grey Templar wrote:</cite>yeah, a kitted out Rhinox Rider costs as much as a Bruiser. They dang well better be devestating.</div></blockquote><br /> Except they are faster, have a better save and hit harder.<br /> Oh yeah, stubborn too.<br /> <br /> Point for point, they shake out better than mournfangs, because unlike mournfangs, you're going to have a very tough time killing them on the way in.  With stubborn, even if you pull off a flank charge, T5 1+ save means you won't do much, then they will just turn to face and do the 32 attacks +4 stomps.  Depending on what you're up against, they are dishing out 15-20 KILLS, when not charging.<br /> <br /> At the very least, these guys should be RARE.  At least then they'd compete against Iron Blasters, and you wouldn't be able to take the unit of 4 with 2 cannons.<br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:21:37]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Re:Rhinox Ogres Rules</title>
				<description><![CDATA[ From my analysis of the <span class="glossaryitem" onmouseover='gp(271);'>RR</span> unit I would say they are actually best run singly and used like Chariots.<br /> <br /> HA, IF, champion. <br /> <br /> <br /> But their biggest issue for me is that they extremely expensive. Singly is about all I would run them as(and 2 at most)]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 18:46:38]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Rhinox Ogres Rules</title>
				<description><![CDATA[ Yeah I was only gonna run one. Just like to paint one but don't have the finances just to buy it to paint so I would need to use it. I'm not to fussed how good they are just want it for a but of fluff and the looks plus they look pritty scary when you put one on the table as they are pritty huge. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> So will just use the <span class="glossaryitem" onmouseover='gp(39);'>fw</span> rules and just see how it goes cheers ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 11:07:17]]> GMT</pubDate>
				<author><![CDATA[ Skinner4]]></author>
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