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		<title><![CDATA[Latest posts for the thread "Orcs and Goblins vs Warriors of Chaos *Updated*"]]></title>
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				<title>Orcs and Goblins vs Warriors of Chaos *Updated*</title>
				<description><![CDATA[ Hey all, first of all I couldn't decide between this forum or army list but since i'm mostly gonna talk about tactics I figured that this is the best place for my thread, but mods are free to move it.<br /> <br /> Alright, so - i'm going to play against a newbie friend soon who is interested in <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> and <span class="glossaryitem" onmouseover='gp(385);'>WoC</span>! Luckily for him I actually got a little <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> army which i'm slowly building on but it really is small. Anyway, we talked about how the game would look like and he wanted to try a little of everything that he was interested in which is cavalry, magic and a really tough general/killer/slayer etc. So now i've been building on a list which is made for fun and we are going to play with house rules aka we don't really care about the 25% lord stuff etc. So this is what I got at the moment -<br /> <u><b><br /> Warriors of Chaos</b></u><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<u><b>Lords – 350pts</b></u><br /> Chaos Lord<br /> Chaos Runesword<br /> Mark of Khorne<br /> Acid Ichor<br /> Trickster’s Helm<br /> Shield<br /> <u><br /> <b>Heroes – 170pts</b></u><br /> Chaos Sorcerer <br /> <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 2 Wizard<br /> Mark of Tzeentch (will use Fire lore though, but will keep the other bonuses from <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>. House-rules, heh.)<br /> Disc of Tzeentch<br /> Dispel Scroll<br /> Enchanted Shield<br /> Sword of Battle<br /> Power Familiar (Giving this one to him for free as a little newbie bonus.)<br /> <br /> <u><b>Core Units – 555pts</b></u><br /> 12 Warriors<br /> Musician<br /> Champion<br /> Additional Hand Weapon<br /> Mark of Nurgle<br /> Banner of Rage<br /> <br /> 12 Warriors<br /> Musician<br /> Champion<br /> Shield<br /> Mark of Tzeentch<br /> Wailing Banner<br /> <br /> <u><b>Special Units – 545pts</b></u><br /> 5 Knights<br /> Mark of Khorne<br /> Champion<br /> Banner of Swiftness<br /> <br /> 4 Chaos Ogre's<br /> Mark of Khorne<br /> Mutant<br /> Chaos Armor<br /> Great Weapon<br /> 
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</div><br /> <br /> <u><b>Orcs and Goblins</b></u><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<u><b>Lords – 260pts</b></u><br /> Black Orc Warboss<br /> Wizarding Hat<br /> <br /> <u><b>Heroes – 251pts</b></u><br /> Goblin Big Boss<br /> Spider Banner<br /> Short Bow<br /> <br /> Savage Orc Big Boss<br /> Armor of Fortune<br /> Great Choppa<br /> <br /> <u><b>Core Units – 627pts</b></u><br /> 40 Big'Uns<br /> Additional Hand Weapon<br /> Musician<br /> Boss<br /> Razor Standard<br /> <br /> 19 Night Goblins<br /> Musician<br /> Boss<br /> Netters<br /> 3 Fanatics <br /> <br /> <u><b>Special Units – 400pts</b></u><br /> 20 Black Orcs<br /> Musician<br /> Boss<br /> Banner of Swiftness<br /> <br /> Orc Boar Chariot<br /> Additional Crew<br /> 
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</div><br /> The points are pretty equal. I could add more units to my Orc list but I wanted to balance it out a little bit and make it easier for him and harder for me to win the game. He wanted to battle archers so I gave him some archers and he wanted to battle some tough troops so I gave him some tough troops! Anyway, what do you guys think? Does these two lists look fairly balanced and a good start for a newbie to begin with? <br /> <br /> Also, I would love to lower the amount of magic items but as I said i'm pretty short on <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> models so I wanted to make it as epic as possible. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <u><b><br /> UPDATED -</b></u><br /> I changed the lists quite a lot. The core units are pretty much the same except that I removed Banner of Wrath from the Tzeentch Warriors and gave them Wailing Banner instead. I think that <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 Wizards are the way to go instead of starting with <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4's. I removed my Dispel Scroll but decided that he could keep his scroll. I also added 4 Chaos Ogre's to the list and I will buy, paint and glue them together soon. <br /> <br /> <u><b>Rules of the game</b></u><br /> <div style="margin-top:5px; margin-bottom:10px;">
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Last man standing! Also, there will be 3 possible objects that you can take which will increase <b>your whole army's power!</b><br /> <b>1. Offering to Khorne (Right side of the field) -</b> Increases your Attack by 1. All you have to do is to run 4" with any unit or character and your whole army has it. <br /> <b>2. Dwarf Tomb (Middle of the field) -</b> increases your <span class="glossaryitem" onmouseover='gp(82);'>LD</span> by 3, up to a maximum of 10. All you have to do is to run 4" with any unit or character and your whole army has it.<br /> <b>3. Offering to Gork (Left side of the field) -</b> +1 Ward Save to all your units. All you have to do is to run 4" with any unit or character and your whole army has it.<br /> If both players have a unit at the object then no one will have it. You don't actually need to keep a unit at the object to keep the buff -- once you have touched it it's yours. But if you leave the object then the other player can take it and the player who had the buff will lose the buff.
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</div><br /> <br /> So, what do you guys think?]]></description>
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				<pubDate><![CDATA[Wed, 8 Feb 2012 21:09:29]]> GMT</pubDate>
				<author><![CDATA[ Tjyven]]></author>
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				<title>Orcs and Goblins vs Warriors of Chaos</title>
				<description><![CDATA[ I have just recently started running a chaos lord on foot but the build is quite powerful. <br /> Lord <br /> <span class="glossaryitem" onmouseover='gp(102);'>mot</span><br /> tali of preservation<br /> rune sword<br /> charmed shield<br /> <br /> pretty bad ass with good protection. <br /> <br /> I would suggest the <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4 getting the 35 point magic armor that with the <span class="glossaryitem" onmouseover='gp(102);'>mot</span> gives him a 4++ a long with infernal puppet and a give him the sword that causes fear and roar is a great gift for disc riders. Also don't <span class="glossaryitem" onmouseover='gp(441);'>le</span> him charge things other than war machines. <br /> <br /> The ax of khorne is waaay too expensive for what it does. <br /> I run my <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> like so (he also costs a bit more so that may help)<br /> <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> 200<br /> <span class="glossaryitem" onmouseover='gp(102);'>mot</span><br /> tali of endurance<br /> dragon helm<br /> biting blade<br /> iron curse icon <br /> shield<br /> <br /> 2+ armor 4++ ward and a 2++ against flaming. <br /> <br /> The rest isn't amazing but with limited models and those beastly characters should make it a blood bath. ]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 16:45:40]]> GMT</pubDate>
				<author><![CDATA[ cowpow16]]></author>
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				<title>Re:Orcs and Goblins vs Warriors of Chaos</title>
				<description><![CDATA[ With the lists you just posted the orcs will annihilate the <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> and doing that to a newbie player is just bad for the hobby.  He needs more warriors and marauders, playing two warbosses will really frustrate him as they will destroy his warriors and knights without a problem.  You should also lose the fanatics as you are trying to show him the game and that is a cheap shot on a new player.  I am just looking at both lists and I see a lot of tricks both sides could do and your opponent wont know any of his armies tricks or what your army can do and so this wont be a fair match or any fun for the new player.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 15:58:57]]> GMT</pubDate>
				<author><![CDATA[ praetorian_aak]]></author>
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				<title>Orcs and Goblins vs Warriors of Chaos</title>
				<description><![CDATA[ <blockquote><div><cite>cowpow16 wrote:</cite><div style="margin-top:5px; margin-bottom:10px;">
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I have just recently started running a chaos lord on foot but the build is quite powerful. <br /> Lord <br /> <span class="glossaryitem" onmouseover='gp(102);'>mot</span><br /> tali of preservation<br /> rune sword<br /> charmed shield<br /> <br /> pretty bad ass with good protection. <br /> <br /> I would suggest the <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4 getting the 35 point magic armor that with the <span class="glossaryitem" onmouseover='gp(102);'>mot</span> gives him a 4++ a long with infernal puppet and a give him the sword that causes fear and roar is a great gift for disc riders. Also don't <span class="glossaryitem" onmouseover='gp(441);'>le</span> him charge things other than war machines. <br /> <br /> The ax of khorne is waaay too expensive for what it does. <br /> I run my <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> like so (he also costs a bit more so that may help)<br /> <span class="glossaryitem" onmouseover='gp(174);'>bsb</span> 200<br /> <span class="glossaryitem" onmouseover='gp(102);'>mot</span><br /> tali of endurance<br /> dragon helm<br /> biting blade<br /> iron curse icon <br /> shield<br /> <br /> 2+ armor 4++ ward and a 2++ against flaming. <br /> <br /> The rest isn't amazing but with limited models and those beastly characters should make it a blood bath.
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</div> </div></blockquote><br /> Thanks for the advice(s). As for the Chaos Lord I will keep him as he is. While it's true that your Chaos Lord is stronger than my Chaos Lord I won't change him anyway. I decided to make him as killy as possible to please my friend. I won't use the Infernal Puppet to my newbie friend since it can be pretty confusing but otherwise I would use it since it's sooo good. <br /> <br /> <blockquote><div><cite>praetorian_aak wrote:</cite> With the lists you just posted the orcs will annihilate the <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> and doing that to a newbie player is just bad for the hobby. He needs more warriors and marauders, playing two warbosses will really frustrate him as they will destroy his warriors and knights without a problem. You should also lose the fanatics as you are trying to show him the game and that is a cheap shot on a new player. I am just looking at both lists and I see a lot of tricks both sides could do and your opponent wont know any of his armies tricks or what your army can do and so this wont be a fair match or any fun for the new player. </div></blockquote><br /> I changed quite a bit. What do you think of it now? I will keep the Fanatics though. I will inform my friend that my Night Goblins are dangerous and that he should be careful to approach them, but I won't tell him why they are dangerous. I won't run close to him with my Night Goblins, he will have to run to them and with all his Chaos Armor models they won't really be much of a threat anyway when it comes to shooting.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 19:54:47]]> GMT</pubDate>
				<author><![CDATA[ Tjyven]]></author>
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