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		<title><![CDATA[Latest posts for the thread "Need help: wich army should a follow for true?"]]></title>
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				<title>Need help: wich army should a follow for true?</title>
				<description><![CDATA[ Hello dakkanauts... Im on this hooby for a year and a half now, and i have experimented a lot of diferent things: orkz, dark eldars, space wolves, and what i can say is that i dont like the game style of those armys... <br /> <br /> I took them for fluff reasons (ok, <span class="glossaryitem" onmouseover='gp(27);'>DE</span> got some rulewise reasons too), but none of them done it to me, with none of them i felt "ok"... <br /> <br /> I now can really say what type of army i would like (in terms of rules): one that is not so fragile, and that have decent amounts of speed and manouverability. That was what pissed me on <span class="glossaryitem" onmouseover='gp(124);'>SW</span>: they are slow (and i play mechanized). That was what pissed me on orkz and eldars: they are to fragile. <br /> <br /> I really need your help here guys, as i dont want to try another time, and miss again... Im thinking about Necrons or some "count as Blood Angels" (the first sounds to me as "dark eldar" with a bit less speed and a bit more survivability, the second sounds exaclty like "fast space marines" with the stormraven and the fast rhinos...). <br /> <br /> I dont pretty like the fluff of Blood Angels, but i have some nice ideias about a Fleet Based Space Marine Chapter who use tactics around "fast attack and hit-run". <br /> <br /> About Necrons, well, the new fluff seens great for me, and very atractive... <br /> <br /> So, what you guys suggest? Necrons? Count as <span class="glossaryitem" onmouseover='gp(10);'>BA</span>? Some other army? Well... your ideias are apreciated...]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 05:30:39]]> GMT</pubDate>
				<author><![CDATA[ The Dwarf Wolf]]></author>
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				<title>Need help: wich army should a follow for true?</title>
				<description><![CDATA[ You'll get more hits if you ask a MOD to move this to the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> forum-not really a topic for general discussion.  I'd say go Necrons-they're new, and some donkey-holes will label you as just a flavor of the month guy, but just ignore those guys.  They really aren't Dark Eldar-ish, more like Tomb Kings in space.  ]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 05:39:05]]> GMT</pubDate>
				<author><![CDATA[ timetowaste85]]></author>
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				<title>Need help: wich army should a follow for true?</title>
				<description><![CDATA[ Whilst I was reading the first 3 paragraphs I was thinking that Blood Angels play style sound perfect for you. You can ignore as much of the codex fluff as you like, it's easy to come up with your own little back-story for your army. <br /> <br /> If by "not fragile" you mean that you want T4 and 3 or 2+ armour saves then you really do need a <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> army, and out of all the <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s, <span class="glossaryitem" onmouseover='gp(10);'>BA</span>'s are the fastest.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 09:30:25]]> GMT</pubDate>
				<author><![CDATA[ Gorechild]]></author>
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				<title>Re:Need help: wich army should a follow for true?</title>
				<description><![CDATA[ You could do just a random <span class="glossaryitem" onmouseover='gp(119);'>SM</span> chapter, I am sure there is one in there with fluff you like. Sounds kinda like what your after, if not maybe necrons. Or you could throw together a big nid army, lotsa warriors and monstrous guys.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 11:14:26]]> GMT</pubDate>
				<author><![CDATA[ JonST]]></author>
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				<title>Need help: wich army should a follow for true?</title>
				<description><![CDATA[ <blockquote><div><cite>Gorechild wrote:</cite>Whilst I was reading the first 3 paragraphs I was thinking that Blood Angels play style sound perfect for you. You can ignore as much of the codex fluff as you like, it's easy to come up with your own little back-story for your army. <br /> <br /> If by "not fragile" you mean that you want T4 and 3 or 2+ armour saves then you really do need a <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> army, and out of all the <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s, <span class="glossaryitem" onmouseover='gp(10);'>BA</span>'s are the fastest.</div></blockquote><br /> <br /> This. Just make your own chapter fluff and use the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 11:31:05]]> GMT</pubDate>
				<author><![CDATA[ Lord Rogukiel]]></author>
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				<title>Need help: wich army should a follow for true?</title>
				<description><![CDATA[ Thank you guys, i think i made my mind... Blood Angels count as, here i go. I think this will be fun <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 19:57:40]]> GMT</pubDate>
				<author><![CDATA[ The Dwarf Wolf]]></author>
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				<title>Re:Need help: wich army should a follow for true?</title>
				<description><![CDATA[ Well regular craftworld eldar may be the way to go.... Eldar are FASTER, and there tanks are pretty hardy.. (energy fields, any weapon that is higher that strength 8 IS strength 8, immune to melta, excluding in melee and the back arc ( but its not hard to keep your back arc away from you opponent, and you SHOULD be moving 12 every turn)). Also Holo feilds make it so when your opponent roles on the damage table he rolls <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> and takes the lowest result. But once you pop and eldar tank the guys inside are done for. Oh and our tanks are 12 in front arc, and 10 in the back. (TAKE THAT RHINOS!!) Plus we are skimmers, and tanks, its funny to watch the look on your opponents face when you tank shock his death star unit off the table, also pretty cool using your weapon destroyed wave serpent as a ballistic missile ramming every tank that looks at you funny.<br /> <br /> Thats just my personal opinion, eldar are an older codex, so they lack there. If you want to play a <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> army <span class="glossaryitem" onmouseover='gp(10);'>BA</span> are the way to go, because they have the newer codex. (Stupid red speese mawenes taking away all my tough but fast glory.... humph...)]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 22:06:03]]> GMT</pubDate>
				<author><![CDATA[ Foid]]></author>
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				<title>Need help: wich army should a follow for true?</title>
				<description><![CDATA[ I agree blood angels. If you want a different fluff, you can certainly make <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> fit your desires. Them or grey knights.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 23:05:26]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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				<title>Need help: wich army should a follow for true?</title>
				<description><![CDATA[ Foid, i really got the craftworld in mind, but as you said, once their tank is out, they are very creamy inside...<br /> <br /> And i wanted a space marine army after all... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(10);'>BA</span> fit my desire very well, they are practically space marines with some fast options, i dont like the red vampires in rage fluff, but that is a detail...<br /> <br /> But anyway, thanks for all the comments, you guys helped me a lot, i now feel much more confident about my army of choice <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 21:48:43]]> GMT</pubDate>
				<author><![CDATA[ The Dwarf Wolf]]></author>
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				<title>Need help: wich army should a follow for true?</title>
				<description><![CDATA[ Use blood angels, paint them as a successor chapter or something. ]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 21:50:40]]> GMT</pubDate>
				<author><![CDATA[ juraigamer]]></author>
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