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		<title><![CDATA[Latest posts for the thread ""Fleet" Servitors....."]]></title>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ I have a Captain Shrike model. If I take a techmarine with Combat Tactics, and then trade it to "Fleet" <span class="glossaryitem" onmouseover='gp(136);'>USR</span> if he takes a retinue of Servitors do they get it as well? If so thats alot of <span class="glossaryitem" onmouseover='gp(105);'>PF</span> equivalent attacks on the charge.... Seems a bit over powered.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:02:38]]> GMT</pubDate>
				<author><![CDATA[ mwnciboo]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ The servitors get Combat Tactics from the techmarine, right?  That's specified in the rules?<br /> <br /> I guess that would work.  I don't think it's overpowered, though, since Servitors are only WS3, I1 and have 4+ saves, so a bunch of them will die before they get to attack, a bunch of them will miss their swings, and--<span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>--the techmarine/servitor unit is majority T3?<br /> <br /> Would be pretty cool to have a bunch of  them coming out of a land raider, though.  Like discount terminators.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:12:28]]> GMT</pubDate>
				<author><![CDATA[ Flavius Infernus]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ I was thinking on this, as they are fleet it is a nasty surprise for 120 points...I mean thats a scout squad with a Powerfist and a few bits. Plus they get auto-repair (due to the number) so I think I might use them with my Ironclad to act as disconcerting expendable shock unit. I mean a techmarine with Servo Harness is no slouch leading them at 145, he can <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma pistol or Flamer them. Working it through on the charge thats 10 Servo Arm attacks at <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 3, so 5 go through, add in Techmarine with 2 + 2 extra attacks. It's not great, but I'm thinking like an ork player with all his hidden power claws.... It's not uber competitive but might be fun..If i put Kayvann in the squad, they would get infiltrate with fleet, that could seriously ruin a vehicles day.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:18:43]]> GMT</pubDate>
				<author><![CDATA[ mwnciboo]]></author>
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				<title>Re:&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ Servitors do not themselves have combat tactics. An Independent Character who traded Combat Tactics for Fleet joined to them acts just like any other Fleet character joined to a non-fleet unit, he loses the benefits of Fleet.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:21:37]]> GMT</pubDate>
				<author><![CDATA[ Raxmei]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ But he is not an <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, he is the Squad leader. They are part of his squad.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:26:12]]> GMT</pubDate>
				<author><![CDATA[ mwnciboo]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ Nope, they themselves do not have the Combat Tactics special rule so they cannot trade it out for the fleet special rule.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:29:38]]> GMT</pubDate>
				<author><![CDATA[ Mr.Norman]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ Damn... Oh well.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:33:25]]> GMT</pubDate>
				<author><![CDATA[ mwnciboo]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ <blockquote><div><cite>mwnciboo wrote:</cite>But he is not an <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, he is the Squad leader. They are part of his squad.</div></blockquote>Are we reading the same codex? He's an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> who enables you to purchase a squad of servitors but is not obliged to join them. Page 138 lists Independent Character among his special rules and he's a separate unit entry from the servitor squad.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:36:59]]> GMT</pubDate>
				<author><![CDATA[ Raxmei]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ Fair enough, I've grabbed my book checked it and you are correct. No need to rub peoples face in being wrong.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 17:43:04]]> GMT</pubDate>
				<author><![CDATA[ mwnciboo]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ Really?  I thought I remembered that in the Combat Tactics rules it says specifically that the servitors get Combat Tactics from the techmarine when he joins the unit?<br /> <br /> Maybe I'm thinking of the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> codex and the <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> rule.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 18:38:18]]> GMT</pubDate>
				<author><![CDATA[ Flavius Infernus]]></author>
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				<title>Re:&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ Even if the Servitors do get Fleet, the squad simply can't do a lot of <span class="glossaryitem" onmouseover='gp(19);'>CC</span> damage.  It's counterintuitive, but I ran the math here: <a href="http://www.dakkadakka.com/dakkaforum/posts/list/424301.page#3815328" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/424301.page#3815328</a><br /> <br /> The upshot is that a Techmarine with 5 Servitors is roughly an even match for 5 Tactical Marines on the charge.  This struck me as extremely underwhelming, so not being able to leverage Shrike probably isn't a major loss.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 20:30:22]]> GMT</pubDate>
				<author><![CDATA[ MrEconomics]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ Yep, the rule I thought was there isn't there (now that I've had a chance to check).  Interesting idea, though.]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 20:55:27]]> GMT</pubDate>
				<author><![CDATA[ Flavius Infernus]]></author>
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				<title>Re:&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ I actually quite liked the whole idea of a bunch of servitors+tech marine infiltrating the enemy lines to disable their vehicles.<br /> <br /> Sounded hilariously space marine fluff-like, with the whole surprise surgical strike idea  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Feb 2012 22:25:25]]> GMT</pubDate>
				<author><![CDATA[ Jihallah]]></author>
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				<title>&quot;Fleet&quot; Servitors.....</title>
				<description><![CDATA[ When all is said though, I can still get a Techmarine with Servo Harness and fleet for 75points. I can definitely get the drop on those Tanks now, this if I put him with the Ironclad may just free up the Ironclad to murder squads rather than tanks as the Techmarine can deal with it.]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 09:44:59]]> GMT</pubDate>
				<author><![CDATA[ mwnciboo]]></author>
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