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		<title><![CDATA[Latest posts for the thread "2000 point GK Monster Mash (competitive?)"]]></title>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ I'm trying to put togethera fun list more than a competitive one, partly because one of my friends never wins and I'm not sure if it's because he's a bad list builder, or a bad general. Is this going to at least be fun to try?<br /> <br /> 275 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Lord Kaldor Draigo<br /> 200 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Inquisitor Karamazov<br /> 260 Heavy: Dreadknight +Heavy Incincerator +Nemesis Greatsword +Personal Teleporter<br /> 260 Heavy: Dreadknight +Heavy Incincerator +Nemesis Greatsword +Personal Teleporter<br /> 260 Heavy: Dreadknight +Heavy Incincerator +Nemesis Greatsword +Personal Teleporter<br /> 410 Troops: Paladins x5 [+Apothecary +Halberd] [+Psycannon +Halberd] [+Psycannon +Hammer] [+Warding Stave] [+Halberd]<br /> 335 Troops: Paladins x5  [+Psycannon +Halberd] [+Psycannon +Hammer] [+Warding Stave] [+Halberd] [+Hammer]<br /> <br /> Draigo goes with the Apothecary group. In objectives, the Dreadknights will be scoring due to Grand Strategy (unless there is some strange reason where they won't be needed, I guess). Psycannon spam, and maybe Karamazov's multi-melta, should be enough to open up a few transports and get the Dreadknights flaming and hacking at some infantry. If any of my guys get close, Karamazov can also orbital strike without much fear of doing serious damage to friendlies.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 04:37:21]]> GMT</pubDate>
				<author><![CDATA[ Emperor awfulness]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ What do you have to have to make terminators pallys?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 05:05:09]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ You mean Draigo making them troops?<br /> <br /> Honestly it's because I'm running this list as counts-as with Chaos stuff and I don't have enough models to run more terminators, so might as well make them paladins and have every model in the army with multiple wounds.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 05:28:38]]> GMT</pubDate>
				<author><![CDATA[ Emperor awfulness]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ oh, I was asking what makes the terminators paladins? I have 25 metal termies and I have no idea how to make them "paladins" overall though you look like you have a great list going, have you thought of maybe spreading out the dreadknights points into dreadnoughts would they have give you more of a fire support line would you have more "bodies"?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 05:46:11]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ In <span class="glossaryitem" onmouseover='gp(305);'>GK</span> they are both heavy support, and venerable dreads cost too much to really fit them in. I'm also no-vehicle right now, so adding 1-2 vehicles would just give all of those high strength shots something to shoot.<br /> <br /> To make terminators paladins modelwise, nothing specifically. Usually people add more veteran-style bits and extras to show they are paladins.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 06:09:55]]> GMT</pubDate>
				<author><![CDATA[ Emperor awfulness]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ hmm, I was thinking that's why you would have them =) something non termie to shoot at. That way you get a ton of high strength shots in. I guess I meant instead of your three dreadknights you would have the noughts.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 06:16:45]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ Why do you have the inquisitor in there? His specia skills are really used in that list very well. I mean would you really wanna bombard a 400 pt unit?<br /> <br /> As far as the difference between pally and termie is some bits in the terminator box. Otherwise there is no difference.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 06:22:39]]> GMT</pubDate>
				<author><![CDATA[ Draigo]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ I mean...my guys are metal...and I don't have bits <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 06:33:28]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ A monster mash list would include some Dreads too, like this:<br /> <br /> Grand Master – 175<br /> Vindicare - 145<br /> 2x venerable Psyfleman Dreads – 390<br /> 2x 10 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> w/ psycannon x2, daemon hammer, psy ammu, Rhino – 580<br /> 3x Dreadknights w/ teleporter, heavy incinerator – 705<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 07:19:29]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ <blockquote><div><cite>wuestenfux wrote:</cite>A monster mash list would include some Dreads too, like this:<br /> <br /> Grand Master – 175<br /> Vindicare - 145<br /> 2x venerable Psyfleman Dreads – 390<br /> 2x 10 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> w/ psycannon x2, daemon hammer, psy ammu, Rhino – 580<br /> 3x Dreadknights w/ teleporter, heavy incinerator – 705<br /> </div></blockquote><br /> <br /> So that's 3 dreadnoughts 3 dreadnights 20 <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span> assassin and a grandmaster? That's ALOT of firepower....]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 15:21:48]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ <blockquote><div><cite>Gharron wrote:</cite><blockquote><div><cite>wuestenfux wrote:</cite>A monster mash list would include some Dreads too, like this:<br /> <br /> Grand Master – 175<br /> Vindicare - 145<br /> 2x venerable Psyfleman Dreads – 390<br /> 2x 10 <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> w/ psycannon x2, daemon hammer, psy ammu, Rhino – 580<br /> 3x Dreadknights w/ teleporter, heavy incinerator – 705<br /> </div></blockquote><br /> <br /> So that's 3 dreadnoughts 3 dreadnights 20 <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span> assassin and a grandmaster? That's ALOT of firepower....</div></blockquote><br /> Well, its the 3 ven Dreads and the 3 <span class="glossaryitem" onmouseover='gp(514);'>DK</span>'s that make up a pure monster mash. But it costs a lot of points.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 17:31:34]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ The Inquisitor is basically a shooty monster, which is why I took him. And the paladins are mini-monsters. <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> are cool, but would force me to have some troops that aren't hard to kill, and that's not very monstrous at all...]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 17:45:42]]> GMT</pubDate>
				<author><![CDATA[ Emperor awfulness]]></author>
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				<title>2000 point GK Monster Mash (competitive?)</title>
				<description><![CDATA[ Sorry for minor necromancy, I played this list and it worked beautifully. I got 10 <span class="glossaryitem" onmouseover='gp(316);'>KP</span> versus a Long Fang spam <span class="glossaryitem" onmouseover='gp(124);'>SW</span> list without losing a single model.<br /> <br /> The Inquisitor was a bit hit or miss, but the relentless multi-melta did come in handy to pop a rhino when it reached my backfield, and the barrage bombs managed about 30 wounds over the course of the game.]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2012 19:24:37]]> GMT</pubDate>
				<author><![CDATA[ Emperor awfulness]]></author>
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