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		<title><![CDATA[Latest posts for the thread "2k Points All-comers Tyranids"]]></title>
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				<title>2k Points All-comers Tyranids</title>
				<description><![CDATA[ <blockquote class="uncited"><div><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Hive Tyrant - 170<br /> <br /> Tyranid Prime -80<br /> <br /> 3x Tyrant Guard - 180<br /> <br /> Elite:<br /> <br /> 3x Zoanthrope - 180<br /> <br /> 3x Hive Guard - 150<br /> <br /> Troop:<br /> <br /> 5 x Warriors - 150<br /> <br /> 16 x Termagant - 80<br /> <br /> 16 x Hormagaunt - 96<br /> <br /> 8x Genestealer - 112<br /> <br /> Brood Lord - 60<br /> <br /> Heavy:<br /> <br /> Trygon - 200<br /> Trygon - 200<br /> <br /> Carniflex - 160<br /> </div></blockquote><br /> <br /> in total: 1818 points<br /> <br /> And in reserve i got 3x Lictors, and a Biovore lying around... basically thats everything i got.<br /> <br /> So so far i have no idea what to upgrade this army with, and what to remove in case i got too high upgrades.<br /> Maybe putting the Zoans and Carni in a Pod, and let the Warriors have the prime etc. <br /> <br /> So any ideas folks for what i can do with my current army? ]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 01:30:25]]> GMT</pubDate>
				<author><![CDATA[ Dracoknight]]></author>
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				<title>Re:2k Points All-comers Tyranids</title>
				<description><![CDATA[ Use one of the zoanthropes as the Doom of who ever. give the Hormagaunts toxin sacs. Other than that it looks like a good start. It would all depend on who you play and how you play. Hope this helps a little.]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 01:33:08]]> GMT</pubDate>
				<author><![CDATA[ PapaPiggy]]></author>
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				<title>Re:2k Points All-comers Tyranids</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> a tyrant should be given a <span class="glossaryitem" onmouseover='gp(443);'>HVC</span> and <span class="glossaryitem" onmouseover='gp(495);'>LW</span>+<span class="glossaryitem" onmouseover='gp(14);'>BS</span>.  Especially if he`s walking.  3 guard seems too much for me.<br /> <br /> The prime i use gets <span class="glossaryitem" onmouseover='gp(495);'>LW</span>+<span class="glossaryitem" onmouseover='gp(14);'>BS</span> occasionally <span class="glossaryitem" onmouseover='gp(160);'>AG</span> but thats it.<br /> <br /> My own 3 zoans will be getting tried in a pod soon.  I find they dont last too long as there a big threat and get picked on a lot.<br /> <br /> Hive guard are the stars of this whole codex for me but again you just got to have 3.<br /> <br /> Stealers are the go to guys in this book for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> for me.  I usually run 2x10 with lords <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Hormagaunts need both biomorphs or there not worth taking at all i found.<br /> <br /> Termagaunts get devourers from me or they aint worth takin, again. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">   I run 2x15 with <span class="glossaryitem" onmouseover='gp(29);'>devs</span> and they are amazing for me everytime.  I recommend this to everyone.  If you want borer gaunts get a tervigon to make them for you for free.<br /> <br /> Warriors for me are a conundrum.  I love the models but i cant seem to get how they work.  I have just built 3 with <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and 1 Barbed Strangler.  I`ll use them as a bodyguard for the prime and see how it goes.<br /> <br /> I run my fex with <span class="glossaryitem" onmouseover='gp(443);'>HVC</span> and 2xT/L <span class="glossaryitem" onmouseover='gp(29);'>devs</span> with B/L worms.  He`s done me well in the last couple of games i`ve used him in.<br /> <br /> Trygons are amazing but for me you have to make them primes.  I have one but i aim to get another and soon. <br /> <br /> This is how i run my own units and i hope you can take something form it.  Cheers <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> K]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 02:19:53]]> GMT</pubDate>
				<author><![CDATA[ kryczek]]></author>
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				<title>2k Points All-comers Tyranids</title>
				<description><![CDATA[ Thanks for the ideas kryczek.<br /> <br /> So far i actually like to have a wandering <span class="glossaryitem" onmouseover='gp(19);'>CC</span> army, but i got the Hive guards and Zoans for Anti-tank/transport. <br /> <br /> And i mostly use the termas for holding objectives or using them as cover for my Warriors. <br /> <br /> The Flex and the Hive guards are new additions to my army, so i somewhat know of the rest works, and i like using 3 guards with my Tyrant when he is wandering because you can hide them in cover that the Tyrant cant, also extra wounds etc. <br /> <br /> Most likely getting hive commander and get the hormas in outflank with my genestealers and then deepstrike the trygons, and my zoans have been walking so far, they are more as a zone denier, as so far i havent fought against armies that rely too much on armor. <br /> <br /> Hopefully a Prime + 5 squad lives a bit longer than a 3/3 split out to cover synapse, might aswell hold them together and benefit from their firepower bonus from the prime.<br /> <br /> So <span class="glossaryitem" onmouseover='gp(19);'>CC</span> Tyrant, <span class="glossaryitem" onmouseover='gp(19);'>CC</span> Flex, maybe 2 primed Trygons if the points allow it, and upgraded hormas, etc.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 02:29:41]]> GMT</pubDate>
				<author><![CDATA[ Dracoknight]]></author>
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