<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "2500 Henchmen Assassin "]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "2500 Henchmen Assassin "]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>2500 Henchmen Assassin </title>
				<description><![CDATA[ An easy counts as army if you (Justifiably) hate grey knights<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span>-180<br /> Inquisitor Coteaz-100<br /> Ordo Xenos,conversion beamer,x3 Servo Skulls-80<br /> Elites-290<br /> Vindicare Assassin-145<br /> Callidus Assassin-145<br /> Troops-1252<br /> X5 Death Cult-150, x4 Crusaders, x3 Acolyte/combi-melta-177<br /> X5 Death Cult-150, x4 Crusaders, x3 Acolyte/combi-melta-177<br /> X5 Death Cult-150, x4 Crusaders, x3 Acolyte/combi-melta-177<br /> X3 Servitor/Plasma Cannon, x2 Jokaero,x5 Acolyte/Carapace Armour-180<br /> X10 Arco Flagellant, x2Banisher/Eviscerator-210<br /> X10 Arco Flagellant, x2Banisher/Eviscerator-210<br /> X2 Chimera/Heavy Flamer,Searchlight-112<br /> Heavy-778<br /> Land Raider Crusader,Searchlight-256<br /> Land Raider Redeemer,Psyflame,Searchlight-261<br /> Land Raider Redeemer,Psyflame,Searchlight-261<br /> 2500<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/429604/3908295.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/429604/3908295.page</link>
				<pubDate><![CDATA[Sun, 12 Feb 2012 09:25:20]]> GMT</pubDate>
				<author><![CDATA[ Over 9000!]]></author>
			</item>
			<item>
				<title>Re:2500 Henchmen Assassin </title>
				<description><![CDATA[ I'm not that big a fan of the conversion beamer. The small template just misses too much cept vs things like land raiders, storm ravens and valks. Maybe drop the callidus and throw down 2 ven rifle dreads?<br /> <br /> Why the combi melta? the reg melta seems like it'd do just as well in your short range fights anyway.<br /> <br /> Frankly, I've always like henchmen lists for lower point games but I can see some interesting things to take at much higher points.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/429604/3908305.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/429604/3908305.page</link>
				<pubDate><![CDATA[Sun, 12 Feb 2012 09:35:08]]> GMT</pubDate>
				<author><![CDATA[ sudojoe]]></author>
			</item>
			<item>
				<title>2500 Henchmen Assassin </title>
				<description><![CDATA[ Why on earth do the redeemers have psyflame ammo? They should have psybolt! <span class="glossaryitem" onmouseover='gp(269);'>Id</span> personally take all 3 as redeemer with psybolt and mulitmeltas! I also don't get why the acolytes have combi-meltas rather than just meltas? <br /> <br /> Also im  not convinced you need both assassins. Who travels in what transport? Not sure 3 landslides are as survival as you'd think at this point level.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/429604/3908311.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/429604/3908311.page</link>
				<pubDate><![CDATA[Sun, 12 Feb 2012 09:41:24]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
	</channel>
</rss>