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		<title><![CDATA[Latest posts for the thread "2000pt Tomb Kings"]]></title>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[      Liche High Priest (<span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4)<br /> 6   Chariots               (musician)<br /> 25 Archers                (musician)<br /> 3   Warsphinx           (envenomed sting, fiery roar)<br />      Scorpion<br />      Casket <br />      Necrosphinx         (envenomed sting)<br />      Catapult<br />  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 19:07:47]]> GMT</pubDate>
				<author><![CDATA[ Grand Hierophant Khatep]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ Just going for as many Sphinxes and Constructs as you can?  I'd suggest seeing if you could squeeze a Necrotect in there, just to hang around the Constructs and give them the Regeneration save.]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 22:01:35]]> GMT</pubDate>
				<author><![CDATA[ Anvildude]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ I'm not trying for a themed list I'm just backed into a corner on this one. Monsters seem to bring me the most success considering they are cheap strong units. I can get a ton of units and potentially get some flanking in. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 00:36:11]]> GMT</pubDate>
				<author><![CDATA[ Grand Hierophant Khatep]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ Only thing I am not really sold on is the scorpion ]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 00:41:36]]> GMT</pubDate>
				<author><![CDATA[ Johnny-Crass]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ Where should I spend those points do you think?]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 02:32:27]]> GMT</pubDate>
				<author><![CDATA[ Grand Hierophant Khatep]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ I would either boost or add another unit of archers]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 03:23:56]]> GMT</pubDate>
				<author><![CDATA[ Johnny-Crass]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ And seriously, look at getting a Necrotect if you're going to have that many Constructs.  Even without the Scorpion, you still have 4 Sphinxes.]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 04:34:56]]> GMT</pubDate>
				<author><![CDATA[ Anvildude]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ So...<br /> <br /> high priest (dispel scroll/ <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4)<br /> 18 archers (musician) [or necrotect?]<br /> 19 archers (musician)<br /> 6 chariots (musician)<br /> 3 warsphinx (sting/ roar)<br /> casket<br /> necrosphinx<br /> catapult<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 05:19:31]]> GMT</pubDate>
				<author><![CDATA[ Grand Hierophant Khatep]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ I'd say yes?  Fun thing about putting the Necrotect in with those archers is that it would actually turn them into a half-decent fighting force, since they'd have Hatred.  Could consider replacing them with a little block of regular warriors, maybe with light armour.]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 06:05:17]]> GMT</pubDate>
				<author><![CDATA[ Anvildude]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ I dunno I find the necro the be a one trick pony who does not do much for constructs.  What he is good for is hatred but since you do not have a combat block you do not need him]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 07:44:00]]> GMT</pubDate>
				<author><![CDATA[ Johnny-Crass]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ Lose the envenomed sting, I find that you dont really need it, save those points for the necrotect. It will help those constructs.]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 15:34:46]]> GMT</pubDate>
				<author><![CDATA[ praetorian_aak]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ Remember envenomed sting gives poison. Poison skips the roll to wound entirely. That means it helps against everything especially against things with 4+ toughness. I think its really worth 10 points.<br /> <br /> Ok new list,<br /> <br /> high priest<br /> 13 archers<br /> 8 chariots<br /> 3 warsphinx<br /> casket<br /> necrosphinx<br /> catapult<br /> <br /> *Archers and chariots have musician, high priest is <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4 with dispel scroll and amulet of preservation, warsphinxes have fiery roar and all sphinx have envenomed sting.]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 22:11:31]]> GMT</pubDate>
				<author><![CDATA[ Grand Hierophant Khatep]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ Like the new list dude, especially the chariots as they are quite good. And speaking of which you guys going to come back to Mind Games anytime soon? My Wood Elves would like a shot at your <span class="glossaryitem" onmouseover='gp(418);'>TK</span>'s   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Feb 2012 10:21:54]]> GMT</pubDate>
				<author><![CDATA[ gmaleron]]></author>
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				<title>2000pt Tomb Kings</title>
				<description><![CDATA[ Yeah, we will.  When will you be there?<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, new list<br /> <br /> high priest<br /> 4 chariots<br /> 3 chariots<br /> 20 archers <br /> 3 warsphinx<br /> necrosphinx<br /> catapult<br /> casket<br /> <br /> *chariots and archers have musicians, high priest has talisman of preservation, dispel scroll, and is level 4, warsphinxes have fiery roar, all sphinxes have envenomed sting.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Feb 2012 15:47:50]]> GMT</pubDate>
				<author><![CDATA[ Grand Hierophant Khatep]]></author>
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				<title>Re:2000pt Tomb Kings</title>
				<description><![CDATA[ <br /> <br /> high priest- What are you giving him for protection? And is he <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 4?<br /> 4 chariots- I would take this up to a total of  "6" to get the higher impact strength.<br /> 3 chariots- Lose "1" of these.<br /> 20 archers- Ok<br /> 3 warsphinx- Would maybe take just  "2".<br /> necrosphinx- Uh......No, not good for the points and just ends up cannon bait.<br /> catapult- Good<br /> casket - Good<br /> <br /> Maybe think about using the gained points to get some warriors. They may not be the strongest or best, but can bury a Tomb King/Prince in the middle of the them increase your  <span class="glossaryitem" onmouseover='gp(149);'>WS</span>. This means more hits and when combined with your Nekraharan spells, more wounds.  ]]></description>
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				<pubDate><![CDATA[Sun, 19 Feb 2012 04:24:30]]> GMT</pubDate>
				<author><![CDATA[ blackomen72]]></author>
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