<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[1850] Deathwing"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[1850] Deathwing"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[1850] Deathwing</title>
				<description><![CDATA[ <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Belial (<span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> + Apothecary/Banner Upgrade)<br /> <br /> <b>Troops</b><br /> Sergeant <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span><br /> <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> x2<br /> <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> with <span class="glossaryitem" onmouseover='gp(417);'>CML</span><br /> Chainfist + <span class="glossaryitem" onmouseover='gp(213);'>SB</span><br /> <br /> Repeat that same setup four more times.<br /> <br /> <b>Fast Attack</b><br /> Land Speeder Squadron (1 Speeders with Typhoons/Multi-Melta)<br /> Land Speeder Squadron (1 Speeder with Typhoons/Multi-Melta)<br /> Land Speeder Squadron (1 Speeder with Typhoons/Multi-Melta)<br /> <br /> <b>Heavy Support</b><br /> Predator (Hunter Killer Missle, Storm Bolter)<br /> Predator (Hunter Killer Missle, Storm Bolter)<br /> <br /> I have been running the list with a sixth squad of Terminators but have been worried about horde style armies and having problems with Dark Eldar.  I was hoping that the addition of predators gives another target to think about shooting and can help against targets with barely any armor save.  <br /> <br /> Any thoughts?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/429781/3911380.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/429781/3911380.page</link>
				<pubDate><![CDATA[Mon, 13 Feb 2012 02:47:46]]> GMT</pubDate>
				<author><![CDATA[ stalkerzero]]></author>
			</item>
			<item>
				<title>[1850] Deathwing</title>
				<description><![CDATA[ You already have enough kraks so hunter killer is not only expensive but actually adds little, stormbolters are not great.<br /> <br /> Would you believe that <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> in the termies squads help them keep alive in <span class="glossaryitem" onmouseover='gp(19);'>cc</span>.  The issue arises that if the enemy enters <span class="glossaryitem" onmouseover='gp(19);'>cc</span> with you then it usually because the enemy wants this and has a good <span class="glossaryitem" onmouseover='gp(19);'>cc</span> unit to assault with.  Against an enemy unit that is good at <span class="glossaryitem" onmouseover='gp(19);'>cc</span> you need at least a couple of <span class="glossaryitem" onmouseover='gp(80);'>LCs</span>.<br /> <br /> I would only 4 squads of termies this means you can bring a good amount of fire support.  Termies have staying power, which is good as you only need 4 units for scoring, but they are not so great at killing per point so other different firepower is good idea.  The addition of some preds is good but I would go further still.<br /> <br /> How are the preds set up? Do they have sponsons?<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/429781/3913327.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/429781/3913327.page</link>
				<pubDate><![CDATA[Mon, 13 Feb 2012 17:41:29]]> GMT</pubDate>
				<author><![CDATA[ MFletch]]></author>
			</item>
			<item>
				<title>[1850] Deathwing</title>
				<description><![CDATA[ I agree, <span class="glossaryitem" onmouseover='gp(80);'>LC</span>'s are more useful then you think.   How many times do you think you are going to need 5 3++ saves at once from shooting?  Not as many as you might think.   I run my <span class="glossaryitem" onmouseover='gp(412);'>DW</span> squads with only 2 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> and it has done me well.  <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> are just boring to me anyways.  I prefer to get up there and <span class="glossaryitem" onmouseover='gp(80);'>LC</span> them to death.  <br /> <br /> I also don't think the <span class="glossaryitem" onmouseover='gp(500);'>CF</span>'s are really needed.  I have yet to find a need or reaons to take them.  All they do is give you a storm bolter of which is useless and the <span class="glossaryitem" onmouseover='gp(500);'>CF</span> which goes last just like the <span class="glossaryitem" onmouseover='gp(224);'>TH</span>, which is almost just as good.  If not better as you get the 3++ to go along with it.  To each there own though.<br /> <br /> I personally like Vindies with my <span class="glossaryitem" onmouseover='gp(412);'>DW</span> army.  I can see Preds being useful as well. <br /> <br /> I also agree 4 squad are probably enough.  But not sure what else you could do in its place.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/429781/3913497.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/429781/3913497.page</link>
				<pubDate><![CDATA[Mon, 13 Feb 2012 18:39:51]]> GMT</pubDate>
				<author><![CDATA[ balsak_da_mighty]]></author>
			</item>
	</channel>
</rss>