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		<title><![CDATA[Latest posts for the thread "Blood angels 1750-2000"]]></title>
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				<title>Blood angels 1750-2000</title>
				<description><![CDATA[ Ok guys, I LOVE lists you just don't see everyday. Some of you who see this may remember me asking about blood angels bikers. Well, I went through with it =) I have a game coming up that's 1850 and I have the list setup for 2000. I'm wondering what you guys would cut down from the 2k list to make it 1850 =)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> -<br /> Librarian w/Bike, Blood Lance & Sanguine Sword<br /> <br /> Librarian w/Bike, Blood Lance & Sanguine Sword<br /> <br /> Elites -<br /> 5x <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Terminators<br />  <br /> 2x Sanguinary Priest w/Jump Pack, Lightning Claw<br />  <br /> Sanguinary Priest w/Jump Pack<br />  <br /> Troops -<br /> 10x ASM w/2x meltagun, Power Fist, hand flamer<br />  <br /> 10x ASM w/2x meltagun, Power Fist, hand flamer<br />  <br /> 5x ASM w/meltagun, infernous pistol, hand flamer, melta bombs<br />  <br /> Fast Attack -<br /> 8x Bikes w/2x meltagun, Power Fist, Attack Bike w/<span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> 8x Bikes w/2x meltagun, Power Fist, Attack Bike w/<span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <br /> This is the 2k list. I need to lose 150 points. Thanks!<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 25 Feb 2012 23:04:27]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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				<title>Blood angels 1750-2000</title>
				<description><![CDATA[ Google 'blood rodeo'.  That really should be a blackploitation film.<br /> <br /> priests on bikes, this keeps them out of trouble and makes them quicker.<br /> <br /> Bring attack bikes or more bikes as a third fast option.  The advantage bikes have is they can shoot and can provide cover so you want more to make it all work.<br /> <br /> The terminators do not fit the list at all.<br /> <br /> These are all guesses, as I say use google or your favourite search engine.]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2012 00:28:22]]> GMT</pubDate>
				<author><![CDATA[ MFletch]]></author>
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				<title>Blood angels 1750-2000</title>
				<description><![CDATA[ Oh this is the EXACT blood rodeo build =) <br /> The termies are meant to basically deepstrike and take out the biggest threat and if they live be a huge problem behind enemy lines I have seen the 1750 list but then it becomes what do I add for 100 points <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2012 00:31:40]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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				<title>Blood angels 1750-2000</title>
				<description><![CDATA[ As MFletch said, I second in taking out the terminators. Unless you plan on having locator beacons. Also, you can take up to 3 sanguinary priest per slot <span class="glossaryitem" onmouseover='gp(40);'>fyi</span>. I make sure that you at least have 3 full squads of assault marines for missions involving objectives. <br /> <br /> As said, infernus pistols on assault marines are not worth the points, and you can save 5 points by having a meltagun instead. Hand Flamers are also not worth their price due to their low strength and low <span class="glossaryitem" onmouseover='gp(6);'>AP</span>. For the Priests, if you are taking lightning claw, I give them a combi-weapon, as you need a pair for them to get the extra attack (I usually keep them at low end of points for other things). <br /> <br /> If you lose the 5-man assault terminators, take off the lightning claw off the priests, Take off the infernus pistol for a meltagun and 3 hand flamers along with a melta bomb (along with removing a priest), you will regain 345 points total, or 195 points that you could use to give combi-weapons to your librarian, and take might of heroes for when you need more power fist attacks. By the way, you only need 2 priests at the points, and use those points to kit them out the 2 priests. ]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2012 08:37:07]]> GMT</pubDate>
				<author><![CDATA[ Myrrodin]]></author>
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				<title>Blood angels 1750-2000</title>
				<description><![CDATA[ <a href="http://www.3plusplus.net/2010/07/my-blood-rodeo.html" target="_blank" rel="nofollow">http://www.3plusplus.net/2010/07/my-blood-rodeo.html</a><br />  <br /> His list and thoughts.<br /> <br /> <a href="http://www.3plusplus.net/2010/08/from-1k-to-1750-blood-rodeo.html" target="_blank" rel="nofollow">http://www.3plusplus.net/2010/08/from-1k-to-1750-blood-rodeo.html</a><br /> <br /> That's the escalation from 1500-1750 and what he actually has to say about the build. My opinion of the terminators is like I said, They're a meat shield to move bikes up and take out priority targets.  ]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2012 08:52:50]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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