<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "What orky list would YOU make from these models?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "What orky list would YOU make from these models?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>What orky list would YOU make from these models?</title>
				<description><![CDATA[ Hi folks.<br /> Still pretty new to playing - soaking up all the wisdom from here I can.  I've got a bunch of orks now that made sense to me, I was wondering what basic 1000pt list you'd put together with what I've already got - & what would you suggest I add to make it to 1500pts.    I'm mainly playing <span class="glossaryitem" onmouseover='gp(69);'>IG</span> & <span class="glossaryitem" onmouseover='gp(119);'>SM</span> armies.<br /> <br /> I've got:<br /> <br /> 2 x Warbosses (built w/ <span class="glossaryitem" onmouseover='gp(107);'>PKs</span>)<br /> 1 x Big Mek (w/ <span class="glossaryitem" onmouseover='gp(164);'>SAG</span>)<br /> <br /> 70 x Boyz (inc. 6 Big Shootas)<br /> 20 x Nobz (3 built w/ <span class="glossaryitem" onmouseover='gp(107);'>PKs</span>)<br /> <br /> 1 x Trukk<br /> 3 x Deffkoptas<br /> <br /> 4 x Lootas + 1 Mek<br /> 5 x Stormboyz (prolly getting rid of these)<br /> <br /> Cheers folks<br /> <br /> h.<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> (<span class="glossaryitem" onmouseover='gp(17);'>btw</span> - all the boyz are set up with sluggas & choppas)<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4003424.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4003424.page</link>
				<pubDate><![CDATA[Wed, 7 Mar 2012 11:34:22]]> GMT</pubDate>
				<author><![CDATA[ hamlet]]></author>
			</item>
			<item>
				<title>What orky list would YOU make from these models?</title>
				<description><![CDATA[ With what you got I would play green tide get yourself 2 big meks w/ <span class="glossaryitem" onmouseover='gp(163);'>kff</span>'s to protect you boys as they foot slog accross the field. You cna run you boys in either 3 20 man squads or 2 30 man squads its up to you. Keep the lootas the mek you dont need but im assuming thats all you got, but get some more lootas they are a great fire support unit. Keep the deffkoptas as well and split them into 3 single man units kitting them out with twin rokits and buzz saws making them your tank killers. If your going first scout move 12 inches normal move shoot a tank likely hitting side armor then possibly assault. If your going secong keep them in reserve and deep strike them at the rear armor of there tank. I run them like this and it works pretty well.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4005044.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4005044.page</link>
				<pubDate><![CDATA[Wed, 7 Mar 2012 19:20:37]]> GMT</pubDate>
				<author><![CDATA[ strugglingfish]]></author>
			</item>
			<item>
				<title>What orky list would YOU make from these models?</title>
				<description><![CDATA[ How many of what boys do you have with shoota's or choppa's? that probably will dictate squad sizes. Stormboys can be a big annoyance unit, but only in big mobs and if they include a Nob with <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, otherwise they are just expensive boys that can move a bit quicker (saying that, having an opponent not know about the 12+<span class="glossaryitem" onmouseover='gp(24);'>d6</span> movement is nice, especially when he thinks his devastators are out of range and you roll that glorious 6).<br /> <br /> The loota box has always annoyed me, why have 4 + a mek, sure give the mek body and other bits but having the option to make a 5th loota for fracks sake <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.<br /> <br /> A <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> mek or two is a MUST buy, its just about the best points you can spend in just about any codex (apart from the Emperors champion with accept any challenge, damn Templars).]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4005923.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4005923.page</link>
				<pubDate><![CDATA[Wed, 7 Mar 2012 22:53:37]]> GMT</pubDate>
				<author><![CDATA[ Penfold]]></author>
			</item>
			<item>
				<title>What orky list would YOU make from these models?</title>
				<description><![CDATA[ Hey. Thanks folks - tis is being helpful.<br /> <br /> I've got 53 Slugga & Choppas<br /> <br /> 11 Shootas<br /> <br /> 6 Big shootas<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Okies - so heres what I'm thinking @ the mo.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Warboss (<span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-Shoota, Attack Squig, Cyborg Body, Eavy Armour)<br /> <br /> Big Mekk (<span class="glossaryitem" onmouseover='gp(163);'>KFF</span>, Eavy Armour)<br /> <br /> <br /> Troop<br /> 20 Boys (1 Nob /<span class="glossaryitem" onmouseover='gp(107);'>PK</span> & <span class="glossaryitem" onmouseover='gp(260);'>BP</span>,   2 Big Shootas,  17 Slug&Chop)<br /> 20 Boys (1 Nob /<span class="glossaryitem" onmouseover='gp(107);'>PK</span> & <span class="glossaryitem" onmouseover='gp(260);'>BP</span>,   2 Big Shootas,  17 Slug&Chop)<br /> 20 Boys (1 Nob /<span class="glossaryitem" onmouseover='gp(107);'>PK</span> & <span class="glossaryitem" onmouseover='gp(260);'>BP</span>,   1 Big Shoota,  18 Slug&Chop)<br /> 12 Boys (1 Nob /<span class="glossaryitem" onmouseover='gp(107);'>PK</span> & <span class="glossaryitem" onmouseover='gp(260);'>BP</span>,   1 Big Shoota, 10 Sho)<br /> 8 Nobz (1 <span class="glossaryitem" onmouseover='gp(260);'>BP</span>,  1 Waaagh Banner, all w/big chops & eavy armour)<br /> <br /> Elite<br /> 8 Nobz (1 <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, 1 Waaagh Banner, all w/big chops in Trukk)<br /> <br /> Fast Attack (anti tank)<br /> Deffkopta w/ TLRL<br /> Deffkopta w/ TLRL<br /> Deffkopta w/ TLRL<br /> <br /> <br /> Comes to about 1490pts.    I'm noticing the distinct lack of lootas -- & I miss my awesome best friend the Big Mek with <span class="glossaryitem" onmouseover='gp(164);'>SAG</span>.<br /> <br /> Do I run the three squads of 20, or two of 30?<br /> <br /> Any other thoughts?<br /> <br /> Cheers!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4007387.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4007387.page</link>
				<pubDate><![CDATA[Thu, 8 Mar 2012 11:47:04]]> GMT</pubDate>
				<author><![CDATA[ hamlet]]></author>
			</item>
			<item>
				<title>What orky list would YOU make from these models?</title>
				<description><![CDATA[ hmmm... any thoughts folks<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4011205.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4011205.page</link>
				<pubDate><![CDATA[Fri, 9 Mar 2012 09:17:53]]> GMT</pubDate>
				<author><![CDATA[ hamlet]]></author>
			</item>
			<item>
				<title>Re:What orky list would YOU make from these models?</title>
				<description><![CDATA[ Hey man,<br /> <br /> Few quick points.....<br /> <br /> 12 man boyz mob is a bit vulnerable, i wouldn't bother with it.<br /> <br /> Truck by itself, specially with Nobz in it is a target and very easily destroyed... with trucks take lots or none.<br /> <br /> Take advantage of would allocation stuff with the Nobz, make 'em all different....... also 2 or three <span class="glossaryitem" onmouseover='gp(107);'>pks</span> are awesome in 8 man groups...... also painboyz are amazing for points cost (cyborg and <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> <span class="glossaryitem" onmouseover='gp(264);'>ftw</span>)<br /> <br /> Lootas are amazing, (min or max at:two 5 man or one 15 man squad)<br /> <br /> I've always found buzzsaws to have alot more affect than the rokkits on the koptas (damn <span class="glossaryitem" onmouseover='gp(14);'>bs</span> of 2) (<span class="glossaryitem" onmouseover='gp(17);'>btw</span> you can flat out on scout move)<br /> <br /> I always run with 3 20 man squads not 2 30 man squads..... because of moving round terrain, more scoring units, take on 3 targets instead of two etc.<br /> <br /> Cheers,<br /> <br /> Dave.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4011435.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4011435.page</link>
				<pubDate><![CDATA[Fri, 9 Mar 2012 11:36:26]]> GMT</pubDate>
				<author><![CDATA[ DacGerm]]></author>
			</item>
			<item>
				<title>What orky list would YOU make from these models?</title>
				<description><![CDATA[ I agree trade the shoota boyz out for the lootas even if just the 4 and mek I think might be better than the shoota boyz.<br /> <br /> For the record if anyone else is questioning why he has a mek with his squad of 4 lootas is because in a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> box of lootas comes 5 bodies, 4 deffgun kits and various mek upgrade options... In a box of 5 lootas you only get 4. <br /> <br /> Then I'd leave the trukk out altogether, get more. With the remaining points from the trukk and shoota turn loota conversion diversify your nobs, that is, give them each a diffrent load out so that when allocating wounds you can decide who's getting what and you don't have to kill off whole units, giving 2 or 3 diversified nobs wavy armour is jut about as beneficial as giving it to the whole squad <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4017528.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/435015/4017528.page</link>
				<pubDate><![CDATA[Sun, 11 Mar 2012 07:52:51]]> GMT</pubDate>
				<author><![CDATA[ Rejn]]></author>
			</item>
	</channel>
</rss>