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		<title><![CDATA[Latest posts for the thread "Mech Eldar vs Space Marines - 2000 Point Capture and Control"]]></title>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Hey guys, another fun game between Tom and I. Capture and control mission. Mech Eldar vs Space Marines. Hope you enjoy! <br /> <br /> <a href="http://youtu.be/bXRRcf2f1mU" target="_blank" rel="nofollow">http://youtu.be/bXRRcf2f1mU</a>]]></description>
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				<pubDate><![CDATA[Thu, 8 Mar 2012 06:24:14]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Great report, and the colour schemes/painting of both the armies was fantastic. Also good to see star engines being used to maximum effect. <br /> <br /> Bit of a spoiler for turn 3 though. Must have mixed the editing up a bit as it ends up showing the bottom of turn 6. ]]></description>
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				<pubDate><![CDATA[Thu, 8 Mar 2012 06:44:30]]> GMT</pubDate>
				<author><![CDATA[ Sekminara]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ oh no!!  Sorry guys.  I typically watch my vids before posting, but it was extremely late and I had to get up early for work.  Sorry to spoil the game for everyone.]]></description>
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				<pubDate><![CDATA[Thu, 8 Mar 2012 18:01:19]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Good report as ever man, both really nice looking armies and really striking <span class="glossaryitem" onmouseover='gp(119);'>SM</span> paint scheme.<br /> Great report, well worth watching and a nice board, other than the last-turn/turn-3 hiccup, was well fun to watch. Cheers.]]></description>
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				<pubDate><![CDATA[Thu, 8 Mar 2012 18:56:27]]> GMT</pubDate>
				<author><![CDATA[ Just Dave]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ beautiful Eldar army dude!]]></description>
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				<pubDate><![CDATA[Thu, 8 Mar 2012 19:08:42]]> GMT</pubDate>
				<author><![CDATA[ Sallieman]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Hey thank you guys so much for the compliments.  Its great now because most of the armies are completely painted and we're looking to provide a nice mix of battle reports.  We're looking to start some battle missions, campaigns, as well as some <span class="glossaryitem" onmouseover='gp(7);'>apoc</span>. battles.  Stay tuned and thanks for the positive feed back....even when I do spoil the game on turn 3 haha]]></description>
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				<pubDate><![CDATA[Thu, 8 Mar 2012 22:34:35]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Cool report all around. As mentioned earlier, great use of Star Engines to block your opponent's movement and shooting. Definitely a surprise.<br /> <br /> In Capture and Control missions, I think a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> squad foot slogging onto the table instead of starting embarked in you vehice would be beneficial. They can run onto the board and hide on your objective the whole game while you push hard with your tanks. It's another tank your opponent will have to deal with near his objective. You still have Fire Prisms that can try to block any units that get by.<br /> <br /> Great report. Great to see painted infantry; I especially like how the <span class="glossaryitem" onmouseover='gp(464);'>FD</span> came out.<br /> <br /> Thanks for sharing.]]></description>
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				<pubDate><![CDATA[Sat, 10 Mar 2012 12:39:35]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ your list is great besides star engines, which are a complete waste of points. There also isnt a "star engine phase", thats 4th edition. Star Engines now let you have 36", and they arnt another phase. <br /> <br /> You play eldar correctly, keep them off the board, and then come in and hit something hard, good to see that. <br /> <br /> As far as your over all army competition your missing alot of heavy hitting power. <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> an assault unit would help your army greatly, or DAVU units of 10, but thats just my opinion. <br /> <br /> One problem I have with Mech Eldar like yours, is that without heavy hitting assault squads, you basically blow something up with ur 3 fire dragon squads, and hope that enough is around turn 6 to take objectives. <br /> <br /> I prefer a more aggresive eldar, but your army works. ]]></description>
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				<pubDate><![CDATA[Mon, 12 Mar 2012 05:37:13]]> GMT</pubDate>
				<author><![CDATA[ Smitty0305]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Interesting paint schemes, especially the eldars.  Nice job on the video, the only problem was when the game ended at 4:00, but kept going for 7 minutes.]]></description>
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				<pubDate><![CDATA[Tue, 13 Mar 2012 00:55:47]]> GMT</pubDate>
				<author><![CDATA[ Eldar Savior]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Good looking armies and great report.<br /> <br /> Well, the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> army should have been played in a defensive manner, keeping everything together and in cover when Eldar moved onto the board from reserve.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 13:29:01]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Hey guys thanks for the comments.  Once again I am sorry I messed up the editing on this video.  On another note, I do agree I need a little more punch in my army.  For 2500 Points I'm going increase my <span class="glossaryitem" onmouseover='gp(25);'>DA</span> squads to 10 just to get some extra shots in there.  Also, could you please point out where it says Star Engines are now in the Movement phase and not in the shooting phase.  The current <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> still says that star engines are used in the shooting phase and not the movement phase.  If it is still in shooting, then I would have to disagree with you and say that star engines are a must upgrade for any vehicle that you have in your army.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 14:07:53]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Well, I never play with star engines as they are costly and negates shooting. I usually plan one or two turns ahead so that I don't miss them.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 17:03:32]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Star Engines are performed in the shooting phase as has been since this codex. The only clarification of late is the Eldar <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> that states you cannot tank shock/ram using Star Engines (which is performed in the shooting phase).<br /> <br /> Star Engines can and does serve a purpose, but I think you need to go into the game accounting for how to use Star Engines as they are an expensive upgrade.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 17:15:45]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>Mech Eldar vs Space Marines - 2000 Point Capture and Control</title>
				<description><![CDATA[ Thats 100% correct.  Star engines do serve a purpose, but you are right, it is one of those upgrades that you have to build your tactics around.  Can it be done with out them?  Of course, but I have been using them so long that I have really used them damn near every turn for 1 purpose or the other. ]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 17:41:44]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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