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		<title><![CDATA[Latest posts for the thread "N:ew Battlefleet Gothic Player-- necrons."]]></title>
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				<title>N:ew Battlefleet Gothic Player-- necrons.</title>
				<description><![CDATA[ I'm playing them, that is, as I always liked the race in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, and I thought I'd give them a try in <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> as well.  <br /> <br /> My question is, what mistakes should I try to avoid, and how do I counter eldar/imperial beam spam, as my younger brother will have built a list specifically designed to kill necrons (tons of dorsal beams I'm sure)<br /> <br /> I do know that the tomb ship isn't the best value, to go with scythes instead, and that my escorts are rather flimsy, but other than that I don't know much.<br /> <br /> Right now my idea is to use a lot of the smaller escort ships, take advantage of the single shots of beams, and sue the fact that even a couple hits can ruin an eldar's day to turn the tide, and also avoid that nasty <span class="glossaryitem" onmouseover='gp(140);'>VP</span> table I have.]]></description>
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				<pubDate><![CDATA[Wed, 14 Mar 2012 15:20:23]]> GMT</pubDate>
				<author><![CDATA[ Evilbookworm]]></author>
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				<title>N:ew Battlefleet Gothic Player-- necrons.</title>
				<description><![CDATA[ Necrons are awesome. Avoid extending your escorts into a position where they will get destroyed. From my experience, they can be easy victory points if you put them in a bad position. <br /> <br /> Eldar can be dangerous because they have a nasty alpha strike. Try to understand their ships and know which ones will be a problem for you. <br /> <br /> The nice part about fighting Imperials is they can't run away that easily and you have a super fast All Ahead Full so you can get in there quickly. Beware of the torpedo "shotgun" because most of their ships have a bunch of torps. <br /> <br /> I actually really like the Tombship. Give it a try and I think you will end up liking it. I am one of the few who don't mind taking a Shroud in larger games because the leadership bonus can be really nice. Keep it protected. <br /> <br /> Escorts will be pretty fast and can catch up to Eldar well. Still, Eldar will destroy them so fast, it isn't funny. Use their escorts to finish off wounded ships that they didn't disengage or strike when you will know it will be overwhelming force. <br /> <br /> Keep an eye on your ships. Don't be afraid to disengage when you think that ship will be destroyed the next turn. ]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 03:29:38]]> GMT</pubDate>
				<author><![CDATA[ afterimagedan]]></author>
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				<title>N:ew Battlefleet Gothic Player-- necrons.</title>
				<description><![CDATA[ Tombships are the best value. Many people scream it is to strong!<br /> <br /> Eldar vs Necrons is the most stupid <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> game there is when using official rules for the Eldar.<br /> Necrons eat Eldar for breakfast.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 04:10:03]]> GMT</pubDate>
				<author><![CDATA[ horizon]]></author>
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				<title>N:ew Battlefleet Gothic Player-- necrons.</title>
				<description><![CDATA[ I suggest using these Eldar rules if you want a balanced game...<br /> <br /> <a href="http://www.tacticalwargames.net/archive/rules/gothic/geldarmms01.html" target="_new" rel="nofollow">http://www.tacticalwargames.net/archive/rules/gothic/geldarmms01.html</a><br /> <br /> I have a battle report coming up with Craftworld Eldar vs Necrons using these rules that you can check out when it's done here...<br /> <br /> [afterimagedan.blogspot.com[/url]<br /> <br /> Also, battle report 1 on there is Corsair Eldar verses Imperial Navy. We also used the rules set that I referenced.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 15:40:58]]> GMT</pubDate>
				<author><![CDATA[ afterimagedan]]></author>
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