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		<title><![CDATA[Latest posts for the thread "Should the leman russ punisher be twin-linked?"]]></title>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ would that be a simple solution? and just not allow pask in the punisher? Cause it would make sense that the gun just fills the opponent with lead.<br /> <br /> Also, it would actually fullfill its role as anti-hoard and anti <span class="glossaryitem" onmouseover='gp(93);'>MC</span> whilst still being crap against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> and vehicles (except AV10).<br /> <br /> Although if marines are spread and in cover then the new punisher might outperform the basic russ in that scenario, but, the basic russ and demo have versatility so it wont hurt if the punisher has a bit as well. Also it would help justify the fact that its more expensive.<br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 02:10:06]]> GMT</pubDate>
				<author><![CDATA[ Showerbuddy]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ I've always simply played it <span class="glossaryitem" onmouseover='gp(126);'>TL</span>'d. Even with pask, it's not that bad. (18 hits).]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 02:30:13]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ your opponents let you do that?]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 02:41:09]]> GMT</pubDate>
				<author><![CDATA[ Showerbuddy]]></author>
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				<title>Re:Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Why not? It has no <span class="glossaryitem" onmouseover='gp(6);'>AP</span> value so even Orks get a save against it. <br /> <br /> Not being twin linked, it will get 10 hits and then like 6.6 wounds, which go down to 5.5 wounds v orks and about 2.2 vs Marines. Battlecannons are so much better.<br /> <br /> People just see "Heavy 20" and go berserk when it's really not that good. Twin-Linking it would actually make it worth the cost. ]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 03:35:29]]> GMT</pubDate>
				<author><![CDATA[ Quintinus]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(126);'>TL</span>'d is 15 hits, 10 wounds, 3.3r unsaved vs <span class="glossaryitem" onmouseover='gp(95);'>meq</span> and 8.83 unsaved vs orks.<br /> <br /> For almost 200 points.<br /> <br /> Conversely, that's 27 orks and a power klaw.<br /> <br /> You be the judge.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 15:16:46]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ My Orks faced off against Guard yesterday, who bought a Punisher with them. Believe me. It does not need twin linking.<br /> <br /> Statistics say one thing, and bitter, bitter experience tells me another.<br /> <br /> They are horrible things.<br /> <br /> *Shudder*]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 16:24:37]]> GMT</pubDate>
				<author><![CDATA[ The_Happy_Pig]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Anecdotal evidence is nothing. If you lost more than average 7 orks per shooting phase over a trial period of 100 shooting phases from the punisher, then your dice are badly flawed and I suggest you get a decently balanced set.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 16:30:51]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ My gravest apologies. I shall pack up my sense of humour and leave.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 16:34:43]]> GMT</pubDate>
				<author><![CDATA[ The_Happy_Pig]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ What about Rending? An assault cannon gets it yet a minigun Fething Cannon diosn't?]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 17:12:10]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ I would just love the punisher to be say 160-165 points. But nope it seems that anything with 20 for its shots must have a huge price tag (same with the tyranno fex that has a 20 shot bolter, for the price of a land raider)]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 17:27:55]]> GMT</pubDate>
				<author><![CDATA[ kenshin620]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>Deadshot wrote:</cite>What about Rending? An assault cannon gets it yet a minigun Fething Cannon diosn't?</div></blockquote><br /> <br /> Hmm...never though about rending, I like this idea.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 17:33:11]]> GMT</pubDate>
				<author><![CDATA[ The Mad Tanker]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>chrisrawr wrote:</cite>I've always simply played it <span class="glossaryitem" onmouseover='gp(126);'>TL</span>'d. Even with pask, it's not that bad. (18 hits).</div></blockquote>Uhhhhhh]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 17:57:14]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Personally I'd rather it (and the Eradicator) just be the budget Leman Russ choices, say more along 125ish per (along the lines of the XXXhounds in other words).  Then I'd find them a darn interesting choice in smaller battles.<br /> <br /> Jack<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 18:13:51]]> GMT</pubDate>
				<author><![CDATA[ Jackmojo]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>chrisrawr wrote:</cite><span class="glossaryitem" onmouseover='gp(126);'>TL</span>'d is 15 hits, 10 wounds, 3.3r unsaved vs <span class="glossaryitem" onmouseover='gp(95);'>meq</span> and 8.83 unsaved vs orks.<br /> <br /> For almost 200 points.<br /> <br /> Conversely, that's 27 orks and a power klaw.<br /> <br /> You be the judge.</div></blockquote><br /> <br /> You can't exactly justify or denounce a unit by comparing to a unit of another codex, especially since it is a completely different unit type.<br /> <br /> Granted, you're right in saying that it either needs a price drop or twin-linking but comparative evidence, when used outside of the context of the unit's codex, is about as useful as anecdotal evidence.<br /> <br /> Iranna.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 18:41:08]]> GMT</pubDate>
				<author><![CDATA[ Iranna]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ The problem with rending is that with so many shots you would end up taking down terminator squads and the like, if you have seen grey knights you shouldn't underestimate a wave of rending shots.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 19:36:25]]> GMT</pubDate>
				<author><![CDATA[ Lord Magnus]]></author>
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				<title>Re:Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Twin Linked, that is ok, but 20 rending shots I think is a bit <span class="glossaryitem" onmouseover='gp(276);'>OTT</span>]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 20:04:54]]> GMT</pubDate>
				<author><![CDATA[ jgehunter]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ I ran the number though a combat calculator and rending gets 3 kills against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> opposed to 2 for regular Punisher. That doesn't seem too bad, and it would make the punished worth the price increase over the standard Leman Russ.<br /> <br /> Normal:<br /> <b>Shots:</b> 20<br /> <b>Hit Chance:</b> 50%<br /> <b>Hits:</b> 10<br /> <b>Wound Chance:</b> 66.67%<br /> <b>Wounds:</b> 6.667<br /> <b>Saved Wounds:</b> 4.444<br /> <b>Unsaved Wounds:</b> 2.222<br /> <b>Models Killed:</b> 2.222<br /> <br /> Rending:<br /> <b>Shots:</b> 20<br /> <b>Hit Chance:</b> 50%<br /> <b>Hits:</b> 10<br /> <b>Wound Chance:</b> 50%<br /> <b>Rend Wound Chance:</b> 16.67%<br /> <b>Wounds:</b> 5<br /> <b>Rend Wounds:</b> 1.667<br /> <b>Saved Wounds:</b> 3.333<br /> <b>Unsaved Wounds:</b> 1.667<br /> <b>Unsaved Rending Wounds:</b> 1.667<br /> <b>Models Killed:</b> 3.333<br /> <b>Options:</b> Rending<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 20:28:49]]> GMT</pubDate>
				<author><![CDATA[ The Mad Tanker]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>Iranna wrote:</cite><blockquote><div><cite>chrisrawr wrote:</cite><span class="glossaryitem" onmouseover='gp(126);'>TL</span>'d is 15 hits, 10 wounds, 3.3r unsaved vs <span class="glossaryitem" onmouseover='gp(95);'>meq</span> and 8.83 unsaved vs orks.<br /> <br /> For almost 200 points.<br /> <br /> Conversely, that's 27 orks and a power klaw.<br /> <br /> You be the judge.</div></blockquote><br /> <br /> You can't exactly justify or denounce a unit by comparing to a unit of another codex, especially since it is a completely different unit type.<br /> <br /> Granted, you're right in saying that it either needs a price drop or twin-linking but comparative evidence, when used outside of the context of the unit's codex, is about as useful as anecdotal evidence.<br /> <br /> Iranna.</div></blockquote><br /> <br /> Everything in 5e is fairly easily comparable to orks and marines when you break the math down.  I used orks here because they're the most likely to suffer from a high-S manyshots weapon. If the enemy it was designed to fight against (swarms) is laughing at your inefficient use of points just because the sheer numbers they get aren't made up against in any way by your swarm-eradication machine, it means your swarm-eradication machine needs to be looked at and tweaked. <br /> <br /> When designing shooty-vs-swarm, my personal philosophy is "If a max-mob of orks can reach and kill it in a vacuum/ideal situation before It makes up its points, it's not doing it right."<br /> <br /> In this case, maxmob of orks reaches the punisher in avg 3 turns, taking 13 casualties (nob 1 save 1 wound). The nob then kills it over the next 2.<br /> <br /> The best change is to just make it twinlinked - a blanket change that doesn't affect much. It could also be AP6, but that doesn't address the fundamental problem. Other changes involve adjusting points costs (it's still a front 14 tank that can have side plasmas, so not much leeway), altering number of shots (the bell curve will hate you for this), making it rending (oh my god please no, or not without being 225-250 points at LEAST.)<br /> <br /> You could also change it to Heavy 8 (Blast) - removing much of the anti-elite power through decreasing number of shots, but improving the anti-swarm, and more closely representing its wild spread and rate of fire.<br /> <br /> <br /> @Above - With no other changes, Rending also means that you get .5R glances against AV14, or .75 with pask. This also means that you're able to chew through most OTHER armour in the game with fair ease.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 20:37:12]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>The Mad Tanker wrote:</cite>I ran the number though a combat calculator and rending gets 3 kills against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> opposed to 2 for regular Punisher. That doesn't seem too bad, and it would make the punished worth the price increase over the standard Leman Russ.<br /> <br /> Normal:<br /> <b>Shots:</b> 20<br /> <b>Hit Chance:</b> 50%<br /> <b>Hits:</b> 10<br /> <b>Wound Chance:</b> 66.67%<br /> <b>Wounds:</b> 6.667<br /> <b>Saved Wounds:</b> 4.444<br /> <b>Unsaved Wounds:</b> 2.222<br /> <b>Models Killed:</b> 2.222<br /> <br /> Rending:<br /> <b>Shots:</b> 20<br /> <b>Hit Chance:</b> 50%<br /> <b>Hits:</b> 10<br /> <b>Wound Chance:</b> 50%<br /> <b>Rend Wound Chance:</b> 16.67%<br /> <b>Wounds:</b> 5<br /> <b>Rend Wounds:</b> 1.667<br /> <b>Saved Wounds:</b> 3.333<br /> <b>Unsaved Wounds:</b> 1.667<br /> <b>Unsaved Rending Wounds:</b> 1.667<br /> <b>Models Killed:</b> 3.333<br /> <b>Options:</b> Rending<br /> </div></blockquote><br /> <br /> Of course, but the main aim of it is not shooting against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 21:40:01]]> GMT</pubDate>
				<author><![CDATA[ jgehunter]]></author>
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				<title>Re:Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>jgehunter wrote:</cite>Twin Linked, that is ok, but 20 rending shots I think is a bit <span class="glossaryitem" onmouseover='gp(276);'>OTT</span></div></blockquote><br /> Twin-linking it would be dumb enough for free (which is always what everyone wants in these posts).<br /> <br /> Rending would just be right out.  Not only would it be too strong, but it would change it's attack profile from light infantry killer to everything killer, including vehicles.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 22:35:17]]> GMT</pubDate>
				<author><![CDATA[ DarknessEternal]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ If you're using an <span class="glossaryitem" onmouseover='gp(6);'>AP</span> - weapon agains an <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> army, you're doing it wrong. The Punisher is something you'd use against Orks or <span class="glossaryitem" onmouseover='gp(27);'>DE</span>, not <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>. <br /> <br /> Twin-linking the weapon would get it more hits, rending more wounds. Honestly, I don't know why the Punisher doesn't have Rending. The <span class="glossaryitem" onmouseover='gp(5);'>AC</span> does, and it's what, Heavy 6? I would assume the Punisher uses a different round that the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> does.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 22:38:30]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(5);'>AC</span> is heavy 4.]]></description>
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				<pubDate><![CDATA[Thu, 15 Mar 2012 22:50:45]]> GMT</pubDate>
				<author><![CDATA[ Deadshot]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ If it had rending then 5+6+3 would make it able to take the weapons off of a land raider and kill AV13. Its not ment to be able to do that.<br /> <br /> Twin-linked would make it decent at anti-hoard (its reliable, not affected by cover or spreading out) and anti <span class="glossaryitem" onmouseover='gp(93);'>MC</span>/AV10.<br /> <br /> As i said tho, with pask, itll probly destroy squadrons of light vehicles and expensive <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> to well.<br /> <br /> Havent mathhammered it tho]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 01:14:13]]> GMT</pubDate>
				<author><![CDATA[ Showerbuddy]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>Deadshot wrote:</cite><span class="glossaryitem" onmouseover='gp(5);'>AC</span> is heavy 4.</div></blockquote>Ah. Well, that goes to prove my point. If the Heavy Bolter is Heavy 3, the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> is Heavy 4, how fast is the rate of fire for Heavy 20? Unless the rounds are tiny, it should also have Rending, simply because it has an insane <span class="glossaryitem" onmouseover='gp(381);'>ROF</span>. <br /> <br /> Again, I think a weapon like this should be at least AP6, not <span class="glossaryitem" onmouseover='gp(6);'>AP</span>-. That would be my solution. Still a anti-horde weapon, but not overpowered.]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 02:17:55]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
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				<title>Re:Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Ok, most armies I face are <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>, but here it is with Orks<br /> <br /> Normal:<br /> <b><u>Attacker Group 1</u></b><br /> <b>Shots:</b> 20<br /> <b>Hit Chance:</b> 66.67%<br /> <b>Hits:</b> 13.333<br /> <b>Wound Chance:</b> 66.67%<br /> <b>Wounds:</b> 8.889<br /> <b>Saved Wounds:</b> 1.481<br /> <b>Unsaved Wounds:</b> 7.407<br /> <b>Models Killed:</b> 7.407<br /> <br /> Rending:<br /> <b><u>Attacker Group 1</u></b><br /> <b>Shots:</b> 20<br /> <b>Hit Chance:</b> 66.67%<br /> <b>Hits:</b> 13.333<br /> <b>Wound Chance:</b> 50%<br /> <b>Rend Wound Chance:</b> 16.67%<br /> <b>Wounds:</b> 6.667<br /> <b>Rend Wounds:</b> 2.222<br /> <b>Saved Wounds:</b> 1.111<br /> <b>Unsaved Wounds:</b> 5.556<br /> <b>Unsaved Rending Wounds:</b> 2.222<br /> <b>Models Killed:</b> 7.778<br /> <b>Options:</b> Rending<br /> <br /> Very little theoretical increase. My main point is the Punisher will almost always be out performed by the the standard <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span>, but it costs 30pts more! Keep in mind too that the range on the Punisher Cannon is the same as the Demolisher cannon, so it is just as threatening as a Demolisher at penetrating armor, and for more points.<br /> <br /> Edit: Also, it is <span class="glossaryitem" onmouseover='gp(6);'>AP</span> -, so it drops by one on the vehicle damage charts.]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 03:25:30]]> GMT</pubDate>
				<author><![CDATA[ The Mad Tanker]]></author>
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				<title>Re:Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>The Mad Tanker wrote:</cite>Very little theoretical increase. My main point is the Punisher will almost always be out performed by the the standard <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span>, but it costs 30pts more! Keep in mind too that the range on the Punisher Cannon is the same as the Demolisher cannon, so it is just as threatening as a Demolisher at penetrating armor, and for more points.<br /> <br /> Edit: Also, it is <span class="glossaryitem" onmouseover='gp(6);'>AP</span> -, so it drops by one on the vehicle damage charts.</div></blockquote><br /> <br /> Which is not accurate at all.<br /> While you assume Battle Cannon's Pie plate will cover ALOT of models hence increase its killiness,<br /> what happens if you are aiming at small unit of very high armor enemies?<br /> <br /> There are too many scenarios I can think of to counter that.]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 03:30:02]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ I ran that in an earlier post, against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s,  normal punisher got 2 kills, rending punisher got 3 kills. ]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 03:46:54]]> GMT</pubDate>
				<author><![CDATA[ The Mad Tanker]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>The Mad Tanker wrote:</cite>I ran that in an earlier post, against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s,  normal punisher got 2 kills, rending punisher got 3 kills. </div></blockquote><br /> In my quote, it says standard.<br /> <br /> Standard is the Battle Cannon,  which is what im using to compare.]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 04:00:53]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ With units at the the max 2 inch cohesion, you are still looking at four marines on average under the plate, with an average of 3.33 killed. That is more kills with a <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span> over a Punisher that cost more. With rending, the two are now comparable, but the Punisher still cost more. <br /> <br /> I think this may require some play testing...  ]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 04:26:05]]> GMT</pubDate>
				<author><![CDATA[ The Mad Tanker]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>The Mad Tanker wrote:</cite>With units at the the max 2 inch cohesion, you are still looking at four marines on average under the plate, with an average of 3.33 killed. That is more kills with a <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span> over a Punisher that cost more. With rending, the two are now comparable, but the Punisher still cost more. <br /> <br /> I think this may require some play testing...  </div></blockquote><br /> You dont need play test, you can use scenarios.<br /> <br /> Say you have 2 terminators left,  you shoot it with battle cannon<br /> vs you shoot it with a real punisher cannon no rending no <span class="glossaryitem" onmouseover='gp(126);'>TL</span> stuff.<br /> <br /> and see the results.]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 04:30:22]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ The fact that you can use rending to do anything at all to anything higher than AV11 is still the most worrying part of it. Suddenly you're penning rhinos and chimeras, slapping eldar and marine vehicles around, taking weapons off of land raiders, etc.<br /> <br /> @Darknesseternal - I don't think you quite understand the concept of, "Some things are not worth the points you pay for them," even though you seem to have, "Some things are <span class="glossaryitem" onmouseover='gp(280);'>OP</span>!" down quite nicely. I suggest you re-examine your internal logic on these matters; weighing in to say "<span class="glossaryitem" onmouseover='gp(84);'>lol</span> you guize are all wrong and this is bad stop trying to have fun" is not constructive or appreciated.<br /> <br /> @luna - 2 Termies are not an attractive shot for a demolisher round. If all you've got left is 2 termies on the board vs your various <span class="glossaryitem" onmouseover='gp(89);'>lrbt</span>'s, here's what we get<br /> <br /> Blast: 2 hits, 1.83w, ~.12 unsaved.<br /> <br /> Punisher: 10 hits, 6.6r wounds, 1.1r unsaved.<br /> <br /> However, once you factor in those 30 extra points also buy you plasma sponsons;<br /> <br /> 3 more hits<br /> 2.4r more wounds, <br /> .either .8 additional unsaved wounds (if 3++) or 1.6 unsaved (if 5++).<br /> <br /> So you're looking at .9-1.7 compared to 1.1, before frontmounted hbolter or flamer is factored.<br /> <br /> And against more terminators, the results get worse in favor of the regular. <br /> <br /> And the regular <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is so much better against everything else, too. ]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 04:32:57]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>Re:Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Personally I think it should have had rending and at least <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 6. It feels like it's meant to be like the Assault Cannon, but rather than pack the same punch it just throws more at once.<br /> <br /> Though it may have made sense to give it the same stats as the Assault Cannon and just cut down the shots to maybe 10.]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 04:46:15]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ I will concede that numbers say Punisher 1 Kill vs <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span> 0 Kills in that scenario<br /> <br /> But, The Punished has to be at 1/3 the range of the <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span>, at that range, the Demolisher scores the same kills with a higher chance. <br /> <br /> All I am saying is that considering the the Punisher is suppose to be this king of anti-infantry, it is matched or out done by more versatile, cheaper options. ]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 04:46:30]]> GMT</pubDate>
				<author><![CDATA[ The Mad Tanker]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>chrisrawr wrote:</cite>@luna - 2 Termies are not an attractive shot for a demolisher round. If all you've got left is 2 termies on the board vs your various <span class="glossaryitem" onmouseover='gp(89);'>lrbt</span>'s, here's what we get</div></blockquote><br /> Why do you guys keep changing the load out -_-?<br /> the load out i was responding to Battle Cannon  not demolisher.<br /> <br /> But if you want to, that is fine too.  Because of demolisher's range, sometimes they dont have much to pick from anyways.<br /> 2 termies are fine too!<br /> <blockquote><div><cite>The Mad Tanker wrote:</cite>I will concede that numbers say Punisher 1 Kill vs <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span> 0 Kills in that scenario<br /> <br /> But, The Punished has to be at 1/3 the range of the <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span>, at that range, the Demolisher scores the same kills with a higher chance. <br /> <br /> All I am saying is that considering the the Punisher is suppose to be this king of anti-infantry, it is matched or out done by more versatile, cheaper options. </div></blockquote><br /> I know,  but adding rending is beyond anti infantry.  Because even assault cannon volley can take out a Land Raider<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 04:48:45]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Just a thought, what if it was <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> - and either added 12 inches to the range or was heavy 25?<br /> <br /> That would <span class="glossaryitem" onmouseover='gp(269);'>ID</span> t3, a good porton of hordes, and make for a more useful tank.]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 04:52:41]]> GMT</pubDate>
				<author><![CDATA[ UMGuy]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>UMGuy wrote:</cite>Just a thought, what if it was <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> - and either added 12 inches to the range or was heavy 25?<br /> <br /> That would <span class="glossaryitem" onmouseover='gp(269);'>ID</span> t3, a good porton of hordes, and make for a more useful tank.</div></blockquote><br /> That would be fair.  How about for 6s rolled for wounding, they get additional wound?<br /> <br /> Sort of like the hybrid of old eldar biting blade + tesla weapons]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 05:02:56]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>LunaHound wrote:</cite><br /> <blockquote><div><cite>The Mad Tanker wrote:</cite>I will concede that numbers say Punisher 1 Kill vs <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span> 0 Kills in that scenario<br /> <br /> But, The Punished has to be at 1/3 the range of the <span class="glossaryitem" onmouseover='gp(91);'>LRMBT</span>, at that range, the Demolisher scores the same kills with a higher chance. <br /> <br /> All I am saying is that considering the the Punisher is suppose to be this king of anti-infantry, it is matched or out done by more versatile, cheaper options. </div></blockquote><br /> I know,  but adding rending is beyond anti infantry.  Because even assault cannon volley can take out a Land Raider<br /> <br /> </div></blockquote><br /> <br /> I can see the increase in usefulness against vehicles as an issue, perhaps let it ignore armor saves on a roll of 6, but no extra dice for armor penetration.  <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>LunaHound wrote:</cite><blockquote><div><cite>UMGuy wrote:</cite>Just a thought, what if it was <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> - and either added 12 inches to the range or was heavy 25?<br /> <br /> That would <span class="glossaryitem" onmouseover='gp(269);'>ID</span> t3, a good porton of hordes, and make for a more useful tank.</div></blockquote><br /> That would be fair.  How about for 6s rolled for wounding, they get additional wound?<br /> <br /> Sort of like the hybrid of old eldar biting blade + tesla weapons</div></blockquote><br /> <br /> Or this, I can dig this <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 05:03:34]]> GMT</pubDate>
				<author><![CDATA[ The Mad Tanker]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ I like that for 6s rolled they get an additional wound. That makes sense, cause the way I always thought of the punisher was a ton of rounds down range, not really armor piercing rounds, just a lot of them.]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 05:17:52]]> GMT</pubDate>
				<author><![CDATA[ UMGuy]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Sorry luna, meant to say battle cannon. Demolisher was a miswording.<br /> <br /> @S6; Seems alright until you look at what it's giving you against <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>. Glancing Wave Skimmers is also something I'd be wary about, as well as the fact that it now becomes almost impossible to NOT kill AV11 with it, despite the <span class="glossaryitem" onmouseover='gp(6);'>AP</span> -.<br /> <br /> To-Wound of 6 being an additional wound is almost exactly what is needed - You're hurting <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s a bit much (maybe an automatic hit on to-wound of 6, allowing you to roll additionally but not guaranteeing extra wounds, and no additional wounds generated?) but as-is that's more of a niche.<br /> <br /> Against <span class="glossaryitem" onmouseover='gp(45);'>GEQ</span> you get<br /> <br /> 10 Hits<br /> 8.3r wounds<br /> +1.38r wounds.<br /> x.6r<br /> ~6.5 wounds on average. If you go ahead and twinlink that you get an additional 3.25, for 9.75 wounds on average. It's still only 50 points per turn, but against Orks,<br /> <br /> 15 hits<br /> 10 Wound<br /> 1.6r extra wounds<br /> x.83r<br /> ~9.75 wounds. Again <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> <br /> So practically useful now, though still NOT worth the 30 points over the <span class="glossaryitem" onmouseover='gp(89);'>lrbt</span>.<br /> <br /> Finally, pop the points down to 150. It now makes up its points in 3 turns against Orks or Guard (with no cover), gets a tiny bit of oomph against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> and Monstrous, and remains as a secondary anti light-armour option. Most importantly, it's an actual ALTERNATIVE to the <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> with Battle Cannon, rather than a no-brainer not-choice.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 16 Mar 2012 05:28:31]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Last week my Orks mobs in 4+ cover lost 10 models a turn to One of these bastardos.  Remember it has a hull Heavy Bolter in your calculations.  I finally was able to immobilize and remove it's weapons, but never kill it:(.  <br /> <br /> Even so, I think it should have rending but maybe a special Overheat rule which somehow prevents it from firing next turn.  Like normally it's not Rending but you can choose Rending ammo for a turn which overheats the barrel and prevents the gun from firing next turn?  A trade off?  Can you tell I'm an Ork player?]]></description>
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				<pubDate><![CDATA[Thu, 22 Mar 2012 00:18:00]]> GMT</pubDate>
				<author><![CDATA[ PipeAlley]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ People over-estimate the vanilla Russ's ability to kill <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>. Assuming 4+ cover and a ~50% chance of hitting, you're looking at 4 under the template for each kill, which is pretty rare.  So the Punisher already beats it.]]></description>
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				<pubDate><![CDATA[Thu, 22 Mar 2012 00:34:25]]> GMT</pubDate>
				<author><![CDATA[ Joey]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>Joey wrote:</cite>People over-estimate the vanilla Russ's ability to kill <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>. Assuming 4+ cover and a ~50% chance of hitting, you're looking at 4 under the template for each kill, which is pretty rare.  So the Punisher already beats it.</div></blockquote><br /> <br /> The <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> also has a 72" range, S8 and AP3, which threatens a much larger area than the Punisher ever could, turning it into a much more powerful area denial weapon that can also damage vehicles if there's nothing else to go for (and yes, I know the Punisher is S5, but between that and <span class="glossaryitem" onmouseover='gp(6);'>AP</span>- it's not going to be killing vehicles anytime soon).]]></description>
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				<pubDate><![CDATA[Thu, 22 Mar 2012 09:43:20]]> GMT</pubDate>
				<author><![CDATA[ AlmightyWalrus]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>AlmightyWalrus wrote:</cite><blockquote><div><cite>Joey wrote:</cite>People over-estimate the vanilla Russ's ability to kill <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>. Assuming 4+ cover and a ~50% chance of hitting, you're looking at 4 under the template for each kill, which is pretty rare.  So the Punisher already beats it.</div></blockquote><br /> <br /> The <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> also has a 72" range, S8 and AP3, which threatens a much larger area than the Punisher ever could, turning it into a much more powerful area denial weapon that can also damage vehicles if there's nothing else to go for (and yes, I know the Punisher is S5, but between that and <span class="glossaryitem" onmouseover='gp(6);'>AP</span>- it's not going to be killing vehicles anytime soon).</div></blockquote><br /> True, a vanlla Russ can handle light vehicles in a way that the Punisher can't, but it will rarely be used for this purpose.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 22 Mar 2012 12:44:30]]> GMT</pubDate>
				<author><![CDATA[ Joey]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ Using a 32-directional 'scatter' simulation and 10 marines placed in 4+ cover in standard formations (deepstruck, deployed, line, spread-out line, spread-out blob, disembarked), we manage a rounded average of: 3.5 Marines, 2.5 Marines, 1.5 Marines, 1 Marine, 2 Marines, 2.5 Marines. Obviously, out of cover we double that. <br /> <br /> This is compared to the standard ~2(.2) marines regardless (but at 1/3 the range) from the punisher. ]]></description>
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				<pubDate><![CDATA[Thu, 22 Mar 2012 14:11:00]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ <blockquote><div><cite>chrisrawr wrote:</cite>Using a 32-directional 'scatter' simulation and 10 marines placed in 4+ cover in standard formations (deepstruck, deployed, line, spread-out line, spread-out blob, disembarked), we manage a rounded average of: 3.5 Marines, 2.5 Marines, 1.5 Marines, 1 Marine, 2 Marines, 2.5 Marines. Obviously, out of cover we double that.  </div></blockquote><br /> 10-man tactical squads don't stand around in a circle, they're in a line. 5 man squads possibly after deep-striking or disembarking, but then you're still looking at roughly 50:50.]]></description>
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				<pubDate><![CDATA[Thu, 22 Mar 2012 14:32:57]]> GMT</pubDate>
				<author><![CDATA[ Joey]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ You'll note that line was an option, resulting in 1 marine dying after cover. At 72", that's 1 to 0.]]></description>
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				<pubDate><![CDATA[Thu, 22 Mar 2012 15:17:05]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>Should the leman russ punisher be twin-linked?</title>
				<description><![CDATA[ You could give it some distance variability.<br /> -------------------------<br /> 36" <span class="glossaryitem" onmouseover='gp(123);'>STR</span>:5 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>:- Hvy20<br /> <br /> 24" <span class="glossaryitem" onmouseover='gp(123);'>STR</span>:5 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>:- Hvy30(25?)<br /> -------------------------<br /> Or<br /> <br /> -------------------------<br /> 36" <span class="glossaryitem" onmouseover='gp(123);'>STR</span>:5 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>:- Hvy20<br /> <br /> 24" <span class="glossaryitem" onmouseover='gp(123);'>STR</span>:5 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>:- Hvy20, Rending<br /> --------------------------<br /> <br /> <br /> I don't like how short ranged it is given it's purpose is to mow down hordes and big bitey things. I guess it could also be balance by being cheaper, or having high back armor or some sort of anti assault thing.<br /> Feels like it's no couple of Tesla Destructors though. But maybe it shouldn't be. I guess the dakka pred isn't too popular either though and that thing is nutty cheap. Comparing it to a squad of immortals is weird, but interesting when comparing their armies.]]></description>
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				<pubDate><![CDATA[Thu, 22 Mar 2012 16:15:08]]> GMT</pubDate>
				<author><![CDATA[ Lucre]]></author>
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