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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ Hey guys, I've got around 1k of Grey Knights so far and am working towards completing my 2k List, however I am also making a list at 1000, 1500 and 1750 to play games either in tournaments or with people who don't have the points for larger games. I am looking for a list that is both enjoyable to play with and is capable of winning games, how is it?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Librarian 175<br /> Might Of Titan, Quicksilver, The Shrouding, The Summoning, Warp Rift<br /> <br /> Troops:<br /> <br /> Strike Squad 280<br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> Hammer, 2 Psycannons, Rhino, Warp Stabilization Field<br /> <br /> Strike Squad 280<br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> Hammer, 2 Psycannons, Rhino, Warp Stabilization Field<br /> <br /> 5 Terminators 230<br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> Hammer, 4 Halberds, Psycannon<br /> <br /> Heavy Support:<br /> <br /> Land Raider Redeemer 265<br /> Multi Melta, Psybolt Ammunition, Warp Stabilization Field<br /> <br /> Dreadnought 135<br /> 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammunition<br /> <br /> Dreadnought 135<br /> 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammunition<br /> <br /> 1500/1500]]></description>
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				<pubDate><![CDATA[Sun, 1 Apr 2012 21:09:37]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ No comments?]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 17:35:00]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ all of that...for 1500 points.... THAT'S SEMI COMPETITIVE!?!?!?!?!?!?  you will win every game you come across with this hands down <br /> <br /> what i would do is might of titan quick silver sanctuary and the shrouding reason being when in assault have your libby go I 10 and +1 <span class="glossaryitem" onmouseover='gp(171);'>ST</span> and have your termys do hammer head so they are now <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 6 and roll <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> to hit vehicals and your hammer hits at <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 10 roll <span class="glossaryitem" onmouseover='gp(1);'>2d6</span>  and when being shot at do the other two <br /> <br /> your flame templates at <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 7 and assult canon <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 7 <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 5 storm bolters and <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 8 auto cannons is over kill (you can probably get rid of warp stabilization feild]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 17:50:36]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ I would get rid of the Summoning and all of the Warp fields as the Rhinos could just drive behind the Land Raider if they want to be near the Librarian, and if you ever do use the Power then theres a good chance of the Rhino scattering on to the Librarian or the vehicle he's in. <br /> <br /> I would then also change the Terminators Halberds for Swords or Falchions since you don't need the +2 Initative because of Quicksilver. If you're planning on driving the Terminators straight at the opponents army and then assaulting then i would drop the Psycannon for an Incinerator instead.<br /> <br /> With the points you've saved i would give both of the Strike Squads Psybolt ammo.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 17:53:09]]> GMT</pubDate>
				<author><![CDATA[ rogersss]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>jbsnv wrote:</cite>all of that...for 1500 points.... THAT'S SEMI COMPETITIVE!?!?!?!?!?!?  you will win every game you come across with this hands down <br /> <br /> what i would do is might of titan quick silver sanctuary and the shrouding reason being when in assault have your libby go I 10 and +1 <span class="glossaryitem" onmouseover='gp(171);'>ST</span> and have your termys do hammer head so they are now <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 6 and roll <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> to hit vehicals and your hammer hits at <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 10 roll <span class="glossaryitem" onmouseover='gp(1);'>2d6</span>  and when being shot at do the other two <br /> <br /> your flame templates at <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 7 and assult canon <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 7 <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 5 storm bolters and <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 8 auto cannons is over kill (you can probably get rid of warp stabilization feild</div></blockquote><br /> <br /> It will actually get raped by <span class="glossaryitem" onmouseover='gp(27);'>DE</span> and can lose easily to <span class="glossaryitem" onmouseover='gp(124);'>SW</span> armies, other than that i can sort of see where you're coming from! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> What i mean by Semi Competitive is not the beardy Draigo/Crowe Lists as the ultra competitive are the competitive lists those days and anything not Crowe or Draigo is semi <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>rogersss wrote:</cite>I would get rid of the Summoning and all of the Warp fields as the Rhinos could just drive behind the Land Raider if they want to be near the Librarian, and if you ever do use the Power then theres a good chance of the Rhino scattering on to the Librarian or the vehicle he's in. <br /> <br /> I would then also change the Terminators Halberds for Swords or Falchions since you don't need the +2 Initative because of Quicksilver. If you're planning on driving the Terminators straight at the opponents army and then assaulting then i would drop the Psycannon for an Incinerator instead.<br /> <br /> With the points you've saved i would give both of the Strike Squads Psybolt ammo.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> </div></blockquote><br /> <br /> Cheers for the comments, i will defo drop summoning then to save points good plan there, you should see my ultra cover Tactic with the <span class="glossaryitem" onmouseover='gp(87);'>LR</span>, <span class="glossaryitem" onmouseover='gp(87);'>LR</span> moves on, 2 rhinos go behind and pivot to the side so they are 50% covered by <span class="glossaryitem" onmouseover='gp(87);'>LR</span> then the 2 dreads deploy behind them so they get a 4+ cover so a massive 3+ bubble from the shrouding if the stuff is shooting directly forward (which if the enemy deploys first i can react to their deployment and ensure most of my stuff will get a cover save from their shooting).<br /> <br /> Im gonna keep the halberds, Quicksilver only works in your turn so after that i will be I6, and plus Qucksilver works on any friendly unit within 6" so i can target a <span class="glossaryitem" onmouseover='gp(221);'>SS</span> or something <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.<br /> <br /> I'll see if i can save some more points and get back to you.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:21:18]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ lovin this lists :3<br /> <br /> also love the fact that you can just rage make all your weapons instant death and kill nob bikers with ease]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:29:34]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>jbsnv wrote:</cite>lovin this lists :3<br /> <br /> also love the fact that you can just rage make all your weapons instant death and kill nob bikers with ease</div></blockquote><br /> <br /> Yeah the Libby unit would do well against those kind of Deathstar units where allocation is really important as the libby can make my termies S6 and then they can activate their force weapons meaning killing nob biker's on 2's!<br /> <br /> A banner might help me here for those annoying Anti psyker tyranids, it means all i need to do is get 1 6 against a Hive Tyrant or Tervigon and it's dead, no Shadow in the Warp For me! although it does drop 2 power weapon attacks, i might test it out if i've got the points as i do gain attacks and it's another thing for allocation.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:34:59]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>GoDz BuZzSaW wrote:</cite><blockquote><div><cite>jbsnv wrote:</cite>lovin this lists :3<br /> <br /> also love the fact that you can just rage make all your weapons instant death and kill nob bikers with ease</div></blockquote><br /> <br /> Yeah the Libby unit would do well against those kind of Deathstar units where allocation is really important as the libby can make my termies S6 and then they can activate their force weapons meaning killing nob biker's on 2's!<br /> <br /> A banner might help me here for those annoying Anti psyker tyranids, it means all i need to do is get 1 6 against a Hive Tyrant or Tervigon and it's dead, no Shadow in the Warp For me! although it does drop 2 power weapon attacks, i might test it out if i've got the points as i do gain attacks and it's another thing for allocation.</div></blockquote><br /> <br /> no no no if you read it you can turn the whole unit into a force weapon &gt;:3 instant death if you hit them]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:41:49]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>jbsnv wrote:</cite><blockquote><div><cite>GoDz BuZzSaW wrote:</cite><blockquote><div><cite>jbsnv wrote:</cite>lovin this lists :3<br /> <br /> also love the fact that you can just rage make all your weapons instant death and kill nob bikers with ease</div></blockquote><br /> <br /> Yeah the Libby unit would do well against those kind of Deathstar units where allocation is really important as the libby can make my termies S6 and then they can activate their force weapons meaning killing nob biker's on 2's!<br /> <br /> A banner might help me here for those annoying Anti psyker tyranids, it means all i need to do is get 1 6 against a Hive Tyrant or Tervigon and it's dead, no Shadow in the Warp For me! although it does drop 2 power weapon attacks, i might test it out if i've got the points as i do gain attacks and it's another thing for allocation.</div></blockquote><br /> <br /> no no no if you read it you can turn the whole unit into a force weapon &gt;:3 instant death if you hit them</div></blockquote><br /> <br /> Force weapon means if you wound them and they fail a save and dont have Eternal Warrior, they die reguardless of how many wounds they have remaining, so first I need to be able to put an unsaved wound on nob bikers first, and seeing as they're T5 i need that S6 so i have enough for one wound on each guy so they all die! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:50:31]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ Well, the list seems competitive to me as long as you don't lose the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> too early in the game.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 19:05:13]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ i think you read that wrong force weapon is a power that you do once activaded is your normal force sword (witch is a power weapon) but if you hit the enamy if they dont have at least a 5++ then they die regardless of T or armor saves so 2 wounded nob bikers DIE if you hit them on a +4 to hit]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 19:05:43]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>wuestenfux wrote:</cite>Well, the list seems competitive to me as long as you don't lose the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> too early in the game.</div></blockquote><br /> <br /> Yeah, I ran a similar list to this when I played against <span class="glossaryitem" onmouseover='gp(27);'>DE</span> yesterday and it died 1st Ravager shot of the game, and it only hit once <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, after that my termie unit got screwed and i ended up losing, those lances will no doubt be the bane of this list <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 19:37:54]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ In fact, an <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is always a gamble at this pt level. I've seen games in which Space Marines destroyed a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> by the first shot (lascannon).<br /> <br /> I'd leave the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> at home. Termies are not much better than a <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> unit when it comes to shooting. Frankly, <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Termies are overpriced to me.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 19:47:11]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>wuestenfux wrote:</cite>In fact, an <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is always a gamble at this pt level. I've seen games in which Space Marines destroyed a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> by the first shot (lascannon).<br /> <br /> I'd leave the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> at home. Termies are not much better than a <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> unit when it comes to shooting. Frankly, <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Termies are overpriced to me.</div></blockquote><br /> <br /> They are by no means the best unit, and I think that's where the Semi Competitive factor comes in for me, I know there are better options but I really wanted Terminators in my list, at 2K i have 4 <span class="glossaryitem" onmouseover='gp(221);'>SS</span> and then a Purifier unit in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Godhammer but I'm not sure whether the Godhammer would be a good bet despite 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannons to add to my Long Ranged Anti Tank firepower. I love the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Terminator models and wanted a Librarian so I had to go for that unit! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> I think a lot of people forget that Warhammer is a hobby first and a game second and while you should focus on winning you should also look at getting the models which appeal to you, otherwise all armies are the same and it ruins the community of Warhammer if everyone cares about winning, what's the point in collecting an army if you don't like the models?]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 20:09:58]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>GoDz BuZzSaW wrote:</cite><blockquote><div><cite>wuestenfux wrote:</cite>In fact, an <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is always a gamble at this pt level. I've seen games in which Space Marines destroyed a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> by the first shot (lascannon).<br /> <br /> I'd leave the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> at home. Termies are not much better than a <span class="glossaryitem" onmouseover='gp(523);'>GKSS</span> unit when it comes to shooting. Frankly, <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Termies are overpriced to me.</div></blockquote><br /> <br /> They are by no means the best unit, and I think that's where the Semi Competitive factor comes in for me, I know there are better options but I really wanted Terminators in my list, at 2K i have 4 <span class="glossaryitem" onmouseover='gp(221);'>SS</span> and then a Purifier unit in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Godhammer but I'm not sure whether the Godhammer would be a good bet despite 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannons to add to my Long Ranged Anti Tank firepower. I love the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Terminator models and wanted a Librarian so I had to go for that unit! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> I think a lot of people forget that Warhammer is a hobby first and a game second and while you should focus on winning you should also look at getting the models which appeal to you, otherwise all armies are the same and it ruins the community of Warhammer if everyone cares about winning, what's the point in collecting an army if you don't like the models?</div></blockquote><br /> <br /> i do it to play the bloody game FOR THE EMPEROR (and the blood god)]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 22:17:06]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ I'm thinking about putting a warding stave in there, maybe for allocation or even on the librarian to keep him alive, i could do this by dropping warp stabilization and The Summoning and getting one warding stave, but should i have it on the termies or the libby?]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 10:12:07]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>GoDz BuZzSaW wrote:</cite>I'm thinking about putting a warding stave in there, maybe for allocation or even on the librarian to keep him alive, i could do this by dropping warp stabilization and The Summoning and getting one warding stave, but should i have it on the termies or the libby?</div></blockquote><br /> <br /> keep in mind it only used in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> what ever you get in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> with will probably die the moment you charge i would just leave him with a thunder hammer  and go with the powers we listed above and scrap the summioning because its not that usefull]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 13:25:08]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>jbsnv wrote:</cite>i think you read that wrong force weapon is a power that you do once activaded is your normal force sword (witch is a power weapon) but if you hit the enamy if they dont have at least a 5++ then they die regardless of T or armor saves so 2 wounded nob bikers DIE if you hit them on a +4 to hit</div></blockquote><br /> No, I think you read it wrong.  A krak rocket <span class="glossaryitem" onmouseover='gp(269);'>ID</span>'s a nob biker, you still have to roll to would.  As for not getting <span class="glossaryitem" onmouseover='gp(162);'>Inv</span>'s, you get <span class="glossaryitem" onmouseover='gp(162);'>inv</span>'s from wounds caused and you need to wound to be able to <span class="glossaryitem" onmouseover='gp(269);'>ID</span>.]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 13:58:19]]> GMT</pubDate>
				<author><![CDATA[ cheapbuster]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>GoDz BuZzSaW wrote:</cite><blockquote><div><cite>wuestenfux wrote:</cite>Well, the list seems competitive to me as long as you don't lose the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> too early in the game.</div></blockquote><br /> <br /> Yeah, I ran a similar list to this when I played against <span class="glossaryitem" onmouseover='gp(27);'>DE</span> yesterday and it died 1st Ravager shot of the game, and it only hit once <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, after that my termie unit got screwed and i ended up losing</div></blockquote> Yeah, I'm awesome aren't I <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> This list it better <span class="glossaryitem" onmouseover='gp(72);'>imo</span>, you were pretty short on long ranged anti-tank, so once that <span class="glossaryitem" onmouseover='gp(87);'>LR</span> bit the dust it was always going to be hard. The Dreads would make things a LOT harder for anyone packing lots of light armour.]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 14:49:00]]> GMT</pubDate>
				<author><![CDATA[ Gorechild]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>Gorechild wrote:</cite><blockquote><div><cite>GoDz BuZzSaW wrote:</cite><blockquote><div><cite>wuestenfux wrote:</cite>Well, the list seems competitive to me as long as you don't lose the <span class="glossaryitem" onmouseover='gp(475);'>LRR</span> too early in the game.</div></blockquote><br /> <br /> Yeah, I ran a similar list to this when I played against <span class="glossaryitem" onmouseover='gp(27);'>DE</span> yesterday and it died 1st Ravager shot of the game, and it only hit once <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, after that my termie unit got screwed and i ended up losing</div></blockquote> Yeah, I'm awesome aren't I <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> This list it better <span class="glossaryitem" onmouseover='gp(72);'>imo</span>, you were pretty short on long ranged anti-tank, so once that <span class="glossaryitem" onmouseover='gp(87);'>LR</span> bit the dust it was always going to be hard. The Dreads would make things a LOT harder for anyone packing lots of light armour.</div></blockquote><br /> <br /> This was my original list in the first place, it was just i've got a bit of everything from each list i have at different points levels so i could try everything out! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> That said, the halberds would've done a lot better if you didn't roll a 6 for combat drugs <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I might go for a stave on a guy tho, it can help me with allocation too.]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 15:13:57]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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				<title>1500 Point Grey Knights (Semi Competitive)</title>
				<description><![CDATA[ New List:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Librarian 190<br /> Might Of Titan, The Shrouding, The Santcuary, Warp Rift, Empyrian Brain Mines, 2 Servo Skulls <br /> <br /> Troops: <br /> <br /> Strike Squad 275<br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> Hammer, 2 Psycannons, Rhino<br /> <br /> Strike Squad 275<br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> Hammer, 2 Psycannons, Rhino<br /> <br /> 5 Terminators 230 <br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> Hammer, 4 Halberds, Psycannon <br /> <br /> Heavy Support: <br /> <br /> Land Raider Redeemer 260<br /> Multi Melta, Psybolt Ammunition<br /> <br /> Dreadnought 135 <br /> 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammunition <br /> <br /> Dreadnought 135 <br /> 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammunition <br /> <br /> 1500/1500<br /> <br /> Empyrian Brain Mines give me a chance to stop a few enemies from attacking, I will try them out and see how they work and whether I should keep them, thoughts?]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 16:47:32]]> GMT</pubDate>
				<author><![CDATA[ GoDz BuZzSaW]]></author>
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