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		<title><![CDATA[Latest posts for the thread "Mix and Match of Deathstrikes and Manticores"]]></title>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ My list is going to be a FUN and Amusing Chaos Renegade Guard List.<br /> <br /> The rest of the list isn't really important but its all either in Chimeras or on Unicorns.<br /> <br /> Do i want 3 Deathstrikes?<br /> <br /> 2 <span class="glossaryitem" onmouseover='gp(471);'>DS</span> and a Manticore?<br /> <br /> 2 Manticores and a <span class="glossaryitem" onmouseover='gp(471);'>DS</span>?<br />  <br /> or 3 manticores and a slap on the wrist for thinking of taking a Deathstrike?]]></description>
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				<pubDate><![CDATA[Fri, 4 May 2012 23:08:09]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ Nonsense! Take the <span class="glossaryitem" onmouseover='gp(471);'>DS</span> missile for gaks and giggles, and defend with the might of your guardsmen! Besides, what Chaos Lord wouldn't want doomsday weapons?<br /> <br /> Since <span class="glossaryitem" onmouseover='gp(471);'>DS</span> missiles don't always work when you want em, take three to maximize the chance of at least ONE going off. I find Manticores are nice, but not amazing, and they have a tendency of missing like all other artillery units. With a <span class="glossaryitem" onmouseover='gp(471);'>DS</span> missile, at least you'll nearly always hit the target you aimed for!]]></description>
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				<pubDate><![CDATA[Fri, 4 May 2012 23:43:29]]> GMT</pubDate>
				<author><![CDATA[ Shadelkan]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ Well deathstrikes are terrible if you want to win, but are really fun with a D3+3" radius blast lets you potentially wipe out massive swathes of an enemy army with a single lucky hit (up to 6" in radius, 12" diameter blast). If you really don't mind losing, I would say go for the deathstrikes (as in all 3) if even one or two hit you will kill a lot, if all three get the chance to fire you can easily kill 1000+ points worth of enemies.<br /> <br /> Edit: Also there is no center of blast, so you can engulf an entire squadron of vehicles in a strength 10 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1 blast against their side armour.]]></description>
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				<pubDate><![CDATA[Fri, 4 May 2012 23:45:11]]> GMT</pubDate>
				<author><![CDATA[ Buttons]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ I love playing against Deathstrike missiles.<br /> <br /> I'm not a guard player, so I can't talk about how tactically efficient they are, but I can tell you right now that they are incredibly fun to play against. Their unpredictability and absolutely devastating nature make them absolutely spectacular for fun games.<br /> <br /> Some of my fondest gaming memories involve deathstrike missiles. Once upon a time, a a Deathstrike fell perfectly on my cluster of venoms and Raiders, and every single one of my half dozen plus some skimmers passed their flickerfield saves. Statistically hilarious.<br /> <br /> I wouldn't take them to tournaments, but I'd take them to the <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> every time.]]></description>
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				<pubDate><![CDATA[Sat, 5 May 2012 00:02:01]]> GMT</pubDate>
				<author><![CDATA[ Lokas]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ Honestly, this sounds like so much fun, I made a list to defend the missiles until they strike! <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span><br /> <br /> Total Points: 1500<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> + 3x Plasma Gun + Company Standard<br /> Lord Comissar /w Camo<br /> Chimera<br /> <br /> Infantry Platoon<br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> + Chenkov + 3x Grenade Launchers<br /> Chiimera<br /> <br /> IS + <span class="glossaryitem" onmouseover='gp(380);'>GL</span> + Lascannon<br /> IS + <span class="glossaryitem" onmouseover='gp(380);'>GL</span> + Lascannon<br /> IS + <span class="glossaryitem" onmouseover='gp(380);'>GL</span> + Lascannon<br /> <br /> Conscript Platoon (50 strong) + SITNW<br /> <br /> Veterans + 3 Melta<br /> Chimera<br /> <br /> 3 Deathstrike Missiles]]></description>
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				<pubDate><![CDATA[Sat, 5 May 2012 00:03:20]]> GMT</pubDate>
				<author><![CDATA[ Shadelkan]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ my list is as follows.<br /> <br /> 1850 Pts - Imperial Guard Roster<br /> <br /> Total Roster Cost: 1365<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Primaris Psyker (1#, 70 pts)<br />    1 Primaris Psyker, 70 pts<br /> <br /> Elite: Ogryn Squad (4#, 200 pts)<br />    2 Ogryn Squad, 80 pts = 2 * 40<br />       1 Ogryn Bone 'ead, 50 pts<br />       1 Chimera, 70 pts = (base cost 55 + Extra Armor 15)<br /> <br /> Elite: Ogryn Squad (4#, 200 pts)<br />    2 Ogryn Squad, 80 pts = 2 * 40<br />       1 Ogryn Bone 'ead, 50 pts<br />       1 Chimera, 70 pts = (base cost 55 + Extra Armor 15)<br /> <br /> Elite: Psyker Battle Squad (6#, 115 pts)<br />    4 Psyker Battle Squad, 40 pts = 4 * 10<br />       1 Overseer, 20 pts<br />       1 Chimera, 55 pts<br /> <br /> Troops: Veteran Squad (11#, 165 pts)<br />    9 Veteran Squad, 83 pts = 9 * 7 (base cost 7) + Flamer x1 5 + Grenade Launcher x1 5 + Meltagun x1 10<br />       1 Veteran Sergeant, 7 pts<br />       1 Chimera, 75 pts = (base cost 55 + Dozer Blade 10 + Hunter-killer Missile 10)<br /> <br /> Troops: Veteran Squad (11#, 165 pts)<br />    9 Veteran Squad, 83 pts = 9 * 7 (base cost 7) + Flamer x1 5 + Grenade Launcher x1 5 + Meltagun x1 10<br />       1 Veteran Sergeant, 7 pts<br />       1 Chimera, 75 pts = (base cost 55 + Dozer Blade 10 + Hunter-killer Missile 10)<br /> <br /> Troops: Veteran Squad (11#, 165 pts)<br />    9 Veteran Squad, 83 pts = 9 * 7 (base cost 7) + Flamer x1 5 + Grenade Launcher x1 5 + Meltagun x1 10<br />       1 Veteran Sergeant, 7 pts<br />       1 Chimera, 75 pts = (base cost 55 + Dozer Blade 10 + Hunter-killer Missile 10)<br /> <br /> Fast Attack: Rough Rider Squad (9#, 95 pts)<br />    8 Rough Rider Squad, 80 pts = 8 * 10<br />       1 Rough Rider Sergeant, 15 pts<br /> <br /> Fast Attack: Rough Rider Squad (9#, 95 pts)<br />    8 Rough Rider Squad, 80 pts = 8 * 10<br />       1 Rough Rider Sergeant, 15 pts<br /> <br /> Fast Attack: Rough Rider Squad (9#, 95 pts)<br />    8 Rough Rider Squad, 80 pts = 8 * 10<br />       1 Rough Rider Sergeant, 15 pts<br /> <br /> <br /> 3 Deathstrikes<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Buttons wrote:</cite>Well deathstrikes are terrible if you want to win, but are really fun with a D3+3" radius blast lets you potentially wipe out massive swathes of an enemy army with a single lucky hit (up to 6" in radius, 12" diameter blast). If you really don't mind losing, I would say go for the deathstrikes (as in all 3) if even one or two hit you will kill a lot, if all three get the chance to fire you can easily kill 1000+ points worth of enemies.<br /> <br /> Edit: Also there is no center of blast, so you can engulf an entire squadron of vehicles in a strength 10 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1 blast against their side armour.</div></blockquote><br /> <br /> <br /> Side Armour you say  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 5 May 2012 11:22:04]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ If you have a few spare points, give the missiles Camo Nets, make them a bit more survivable. Remember in Apocalypse games you can replace the S10 blast for a Vortex 10" warhead! ]]></description>
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				<pubDate><![CDATA[Sat, 5 May 2012 14:25:36]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ It brings me to 1845...<br /> <br /> And I can't really take anything off.<br /> <br /> I could lose a squad of rough riders at most I suppose]]></description>
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				<pubDate><![CDATA[Sat, 5 May 2012 18:07:37]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ Deathstrikes are incredible for finishing off the enemy. Just run enough anti tank to crack open transports and such and when the missile fires, it will kill everything. <br /> <br /> Camo cloaks will help your missiles survive, and I advocate using sentinels to provide cover for your missiles. ]]></description>
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				<pubDate><![CDATA[Sat, 5 May 2012 20:06:40]]> GMT</pubDate>
				<author><![CDATA[ juraigamer]]></author>
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				<title>Mix and Match of Deathstrikes and Manticores</title>
				<description><![CDATA[ <blockquote><div><cite>Lokas wrote:</cite>I love playing against Deathstrike missiles.<br /> <br /> I'm not a guard player, so I can't talk about how tactically efficient they are, but I can tell you right now that they are incredibly fun to play against. Their unpredictability and absolutely devastating nature make them absolutely spectacular for fun games.<br /> <br /> Some of my fondest gaming memories involve deathstrike missiles. Once upon a time, a a Deathstrike fell perfectly on my cluster of venoms and Raiders, and every single one of my half dozen plus some skimmers passed their flickerfield saves. Statistically hilarious.<br /> <br /> I wouldn't take them to tournaments, but I'd take them to the <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> every time.</div></blockquote><br /> <br /> FLICKER FIELLLLLLLLLLLLLLLDDDDDDDSSSSSSSSSSS!!!!!!!  *shakes fist and twirls moustache"<br /> <br /> I've used 5 in a friendly game once, and they are literally so hit and miss it wasn't even funny. One took out a big parking lot, another only killed 2 out of roughly TEN <span class="glossaryitem" onmouseover='gp(27);'>DE</span> SKIMMERS (hence the flickerfields hatred) and the others did pretty much nothing. Although part of that was I didn't know they ignored smoke cover saves, so next time I'll be ready to call their guff...<br /> <br /> That said, they are hilarious to use and can make a game quite interesting. Just be ready to hide them and get ready for every antitank weapon in the opponent's army to be pointed at it. ]]></description>
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				<pubDate><![CDATA[Sun, 6 May 2012 06:25:56]]> GMT</pubDate>
				<author><![CDATA[ MrMoustaffa]]></author>
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