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				<title>First Tau list in 10 years - 1,750</title>
				<description><![CDATA[ Last time I played <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, more than ten years ago, Tau were brand new and I bought up pretty much everything. <br /> <br /> As a result I didn't really have a competitive army, just one of everything and a lot of fire warriors. I've been playing marines in all forms since coming back, <span class="glossaryitem" onmouseover='gp(25);'>DA</span>, <span class="glossaryitem" onmouseover='gp(10);'>BA</span> and <span class="glossaryitem" onmouseover='gp(305);'>GK</span> and a combination of marine fatigue and having just come into some unexpected cash (£75 of vouchers won at work) I thought I'd expand my Tau collection and make a competitive list. <br /> <br /> I've put together the below list using as much of my old stuff as possible and from looking around the forum. This list would also mean buying two more Devilfish and a further Crisis suit with the voucher £. What do you think? Right place to spend or should I expand elsewhere? Some questions along the way too.<br /> <br /> Almost 1,750<br /> Shas'O with two bodyguards, two gun drones. Multitrackers, target locks, missile pod and plasma rifles all round<br />  <br /> 2x Crisis suit teams pretty much identical to the above except just Multi trackers, no target locks<br /> Are the Shas'Vre upgrades worth it?<br /> <br /> Kroot squad (12) with shaper carrying a Pulse rifle<br /> Is it worth paying for the 6+ armour save? Are Krootox or Kroot hounds useful?<br /> <br /> 3x Fire warrior squads (6) with two Gun drones, a Shas'Ui with Markerlight<br /> In a Devilfish with 2x seeker missiles<br /> Are bonding knives important?<br />  <br /> Hammerhead with Rail Gun, Smart Missile system and 2x Seeker Missiles<br /> <br /> Broadside team (3) 2x Gun drones, Hardwired target lock, Shas'Vre with Twin-linked Plasma Rifles<br />  <br /> Total = 1,741<br /> Where would you spend the remaining points?<br /> <br /> Welcome any feedback before I make these purchases, in addition I have more fire warriors, Pathfinders and Stealth suits, should it be worth swapping other things in.<br /> <br /> Thanks,<br /> <br /> NoWill4NoWay<br />  <br />   ]]></description>
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				<pubDate><![CDATA[Sat, 5 May 2012 07:29:50]]> GMT</pubDate>
				<author><![CDATA[ NoWill4NoWay]]></author>
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				<title>First Tau list in 10 years - 1,750</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Drop the gun drones, or change them to shield drones. Also, run your bodyguards as an elite choice, and just have your <span class="glossaryitem" onmouseover='gp(67);'>IC</span> 'O run around with them. Saves points at the cost of target locks.<br /> <br /> ELITE<br /> 'Vre upgrade is worth it in full squads, but in pairs just run them as simple suits.<br /> <br /> TROOP<br /> Never pay for the 6+ save. Kroot should be in cover, or will be dying anyways. Saving 1 in 6 from lasgun fire is not worth the points. Shapers are generally shunned, but they are nice to allocate wounds to. <br /> Hounds are amazing, they are better in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> and cheaper than kroot. Many kroot squads are more hound that kroot. <br /> Krootox are awful. <br /> <br /> If you are running fire warriors in 6 man teams, a BK is not important. A markerlight is also wasted if you plan on keeping them in transports most of the game. <br /> Drop the seeker missiles off of your transports. A disruption pod is an absolute must on any tau armor you field. <br /> <br /> HEAVY<br /> Put a multi tracker and d-pod on the railhead. Maybe even a target lock if you have spare points.<br /> <br /> Change the gun drones to shield drones on the sides.Take a support system on each side. Advanced stabilization system is best. If you are going to load out the 'vre, a target lock would also be a good investment to get the railgun and plasma shots in together. I would drop the plasma and keep the target lock. A BK is best here, if you have the points, but is by no means required. <br /> <br /> Hope this helps! Suits are the best thing the tau have right now, so if you plan to expand some more crisis or a second broadside squad would serve you well. ]]></description>
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				<pubDate><![CDATA[Sun, 6 May 2012 08:29:15]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>First Tau list in 10 years - 1,750</title>
				<description><![CDATA[ Dr. Sterling hit most of what I'd do. A couple  of additions:<br /> <br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite>Almost 1,750<br /> Shas'O with two bodyguards, two gun drones. Multitrackers, target locks, missile pod and plasma rifles all round<br />  <br /> 2x Crisis suit teams pretty much identical to the above except just Multi trackers, no target locks</div></blockquote><span class="glossaryitem" onmouseover='gp(42);'>GDs</span> out. Demote to Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> and have Target Array (keeping BS5), hwMT, 2 guns.<br /> <br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite>Are the Shas'Vre upgrades worth it?</div></blockquote>No. More points for no appreciable gain, The <span class="glossaryitem" onmouseover='gp(149);'>WS</span> and <span class="glossaryitem" onmouseover='gp(74);'>Init</span> are still sub par versus <span class="glossaryitem" onmouseover='gp(95);'>MEqs</span>, and therefore don't affect h2h. As Dr. S stated, demote to single suit units. I'd add Team Leader, Target Array (for BS4) hwMT 2 guns.<br /> <br /> If your game tables are short on <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> blocking terrain, then having Shield or <span class="glossaryitem" onmouseover='gp(42);'>GDs</span> is okay, but if I have <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> blocking opportunities, then I like a small unit 'foot-print' without drones, allowing easier <span class="glossaryitem" onmouseover='gp(278);'>JSJ</span> for safety.<br /> <br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite>3x Fire warrior squads (6) with two Gun drones, a Shas'Ui with Markerlight</div></blockquote><span class="glossaryitem" onmouseover='gp(42);'>GDs</span> out. MLight out too, as 6 <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> are royally fragile in the game.<br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite>In a Devilfish with 2x seeker missiles</div></blockquote>I'd skip Seekers, as I have and aversion to to one-use toys in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.<br /> <br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite>Are bonding knives important?</div></blockquote>Since the "Last Man Standing" rule went away from 4th ed, yes, giving <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> a chance to stay on the table like a Spehss Muhreeen, when even one trooper can secure an objective, yes have BKs for your <span class="glossaryitem" onmouseover='gp(39);'>FWs</span>. <br />  <br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite>Hammerhead with Rail Gun, Smart Missile system and 2x Seeker Missiles</div></blockquote>Cover Save all the time? Yes, have a Dispod. Move & Shoot like a Fast Vehcile, that is Combat Speed all guns, or up to 12" and shoot the <span class="glossaryitem" onmouseover='gp(757);'>RG</span>? Yes, have a MultiTracker. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite>Broadside team (3) 2x Gun drones, Hardwired target lock, Shas'Vre with Twin-linked Plasma Rifles</div></blockquote>Demote to Team Leader, upgrade to Shield Drones for their shared T and 2+ Armor Save they gain from the XV88s. Bond; worth it for rallying 2 suits, should they fail Morale.<br />  <br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite>Total = 1,741<br /> Where would you spend the remaining points?</div></blockquote>More XV8s. I don't like giving "go buy this" advice, but that's what you need. You own 3. I got along well enough in 4e with 6 Crisis Suits. I rarely play in 5e, now, but these are what you lack.<br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <blockquote><div><cite>NoWill4NoWay wrote:</cite> I have more fire warriors, Pathfinders and Stealth suits, should it be worth swapping other things in.  </div></blockquote>They won't be. Stealths aren't as good as XV8s. You don't need more <span class="glossaryitem" onmouseover='gp(39);'>FWs</span>. <span class="glossaryitem" onmouseover='gp(105);'>PFs</span>? You could fit them in for 1850 as is. <br /> <br /> A general piece of advice: Don't fatten up your list with GunDs and bling. Tau run best (these days) stream lined for more dakka. Padding your list with <span class="glossaryitem" onmouseover='gp(42);'>GDs</span>, Seekers, MarkerLights,  'Vre upgrades and such gives the opposing player a chance to get more guns on the table, more effective guns.]]></description>
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				<pubDate><![CDATA[Sun, 6 May 2012 15:34:07]]> GMT</pubDate>
				<author><![CDATA[ Brothererekose]]></author>
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				<title>Re:First Tau list in 10 years - 1,750</title>
				<description><![CDATA[ Thanks both, great feedback hugely appreciated. With that all in mind I created the following.<br /> <br /> Shas'<span class="glossaryitem" onmouseover='gp(555);'>El</span> Commander - PR, <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, Target lock, Multi-tracker<br />  <br /> 3x Crisis suit teams (3 in each) - PR, <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, Multi-tracker<br /> <br /> Kroot squad (10)<br /> <br /> 3x Fire warrior squads (6 in each), each with a Devilfish with <span class="glossaryitem" onmouseover='gp(262);'>DP</span><br /> <br /> Piranha - with <span class="glossaryitem" onmouseover='gp(153);'>FB</span>, <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and <span class="glossaryitem" onmouseover='gp(519);'>TA</span><br />  <br /> Hammerhead with Rail Gun, Smart missile system, <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and Multi-tracker<br />  <br /> Broadside team - (3) <span class="glossaryitem" onmouseover='gp(519);'>TA</span>, Adavanced stabilisation system<br /> <br /> So I've added 4 more XV8's, two Devilfish and a Piranha.<br />  <br /> I've got a 84 points to spend, perhaps another Piranha, I like the idea of a couple of mischievous vehicle popping around and annoying my opponents. Maybe one more Broadside. Or ditch them both and add another Hammerhead?<br /> <br /> Thanks again,<br /> <br /> NW4NW]]></description>
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				<pubDate><![CDATA[Tue, 8 May 2012 18:39:59]]> GMT</pubDate>
				<author><![CDATA[ NoWill4NoWay]]></author>
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				<title>First Tau list in 10 years - 1,750</title>
				<description><![CDATA[ You cant take the <span class="glossaryitem" onmouseover='gp(519);'>TA</span> and ASS on the sides. I would drop the array because you are already twin linked. <br /> <br /> Another piranha is a great idea. Load it out same as above. <br /> <br /> With the spare points you can take a target array on the '<span class="glossaryitem" onmouseover='gp(555);'>el</span>, a shield drone, some tank/suit upgrades, a kroot or 2, etc. <br /> <br /> Otherwise you are looking pretty solid. Lots of anti armor weapons for all <span class="glossaryitem" onmouseover='gp(9);'>AV</span>'s, as well as good supporting anti infantry. ]]></description>
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				<pubDate><![CDATA[Tue, 8 May 2012 18:54:14]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Re:First Tau list in 10 years - 1,750</title>
				<description><![CDATA[ Sorry, just noticed only one system for broadsides. I actually meant target lock, take that or ASS if you had to choose? <br /> <br /> One more piranha it is then and a couple more Kroot!<br /> <br /> Cheers]]></description>
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				<pubDate><![CDATA[Tue, 8 May 2012 19:12:56]]> GMT</pubDate>
				<author><![CDATA[ NoWill4NoWay]]></author>
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