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		<title><![CDATA[Latest posts for the thread "Semi competitive 1500 necrons"]]></title>
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				<title>Semi competitive 1500 necrons</title>
				<description><![CDATA[ So just working around with my army and I really wanted to use warriors on foot for the troop choice I realize they are not the go to foot troop but I'm trying to make it work so here is my first try<br /> <br /> <br /> OverLord: Scythe (100)<br /> Catacomb Command Barge: (80)<br /> <br /> Elites<br /> Triarch Stalker: (150)<br /> <br /> Troops<br /> 20 Warriors: (260) Lord: Scythe, Orb, <span class="glossaryitem" onmouseover='gp(626);'>MSS</span> (90)<br /> 10 Warriors: (130) Cryptek: <span class="glossaryitem" onmouseover='gp(759);'>SP</span>, <span class="glossaryitem" onmouseover='gp(555);'>EL</span> (55)<br /> 10 Warriors: (130) Cryptek: <span class="glossaryitem" onmouseover='gp(555);'>EL</span> (35)<br /> <br /> Fast Attack<br /> 5 Canoptek Scarabs: (75)<br /> 5 Canoptek Scarabs: (75)<br /> <br /> Heavy Support<br /> Annihilation Barge: (90)<br /> Annihilation Barge: (90)<br /> 3 Canoptek Spyders: (150)<br /> <br /> I think the list works together to form a solid shooting core with a decent advance unit of the <span class="glossaryitem" onmouseover='gp(547);'>CCB</span> and scarabs to <span class="glossaryitem" onmouseover='gp(27);'>de</span>-mech my opponent to render them vulnerable to the massed small arms fire from the warriors. <br /> <br /> Questions and comments are always welcome ]]></description>
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				<pubDate><![CDATA[Tue, 8 May 2012 22:36:20]]> GMT</pubDate>
				<author><![CDATA[ alspal8me]]></author>
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				<title>Semi competitive 1500 necrons</title>
				<description><![CDATA[ Hmm, Stalker in the army, but the only thing that benefits from it are Warriors... seems like a waste.<br /> I'd suggest either dropping it to replace with something else, or freeing up some points for some Harbingers of Destruction to take advantage of the twin linking bonus.<br /> (you should probably be taking at least one anyway, so as to get some Solar Pulse cover from long range guns while all your guys are advancing up the field)]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 11:13:18]]> GMT</pubDate>
				<author><![CDATA[ skoffs]]></author>
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				<title>Semi competitive 1500 necrons</title>
				<description><![CDATA[ Sorry if the format made it unclear but I did have 2 HoD 1 with a solar pulse in the two 10 man warrior squads<br /> <br /> And I completely agree with the comment on the stalker I made the core of the list and had an even 150pts remaining and was at a loss on what to do with them. I wanted a death and despair squad but that totals 155pts. And I couldn't find anything that really stood out as complimentary and only 150pts<br /> <br /> I'd be open to any suggestions for a better way to round out the list other than just jamming a stalker into it.  ]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 15:02:53]]> GMT</pubDate>
				<author><![CDATA[ alspal8me]]></author>
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				<title>Semi competitive 1500 necrons</title>
				<description><![CDATA[ I say, if you're gonna run with Stalkers, you gotta go all the way: double Stalkers (using only one will paint a giant bullseye on the thing) with <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> Warriors+attached Lance-teks (rolling a 1 on a Lances sucks, after all) and tesla Immortals (tesla LOVES being twin linked, if you didn't know). Throw in some Destroyers and, OH MAN, suddenly your entire army becomes incredibly effective at shooting... but less effective at everything else.<br /> <br /> Them's the breaks.<br /> (just keep them mobile and out of combat?)]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 16:16:11]]> GMT</pubDate>
				<author><![CDATA[ skoffs]]></author>
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				<title>Semi competitive 1500 necrons</title>
				<description><![CDATA[ Ended up with a bit of a math error on the list. I really only have 140 points to work with rather than the 150 I thought I had when I put the stalker in the list. <br /> <br /> So here is the new list I put together <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> OverLord: Scythe (100)<br /> Catacomb Command Barge: (80)<br /> <br /> Elites<br /> 5 Deathmarks: (95) Cryptek: VoD, Abyssal staff (60)<br /> <br /> Troops<br /> 20 Warriors: (260) Lord: Scythe, Orb (75)<br /> 10 Warriors: (130) Cryptek: Solar Pulse, Eldrich Lance (55)<br /> 10 Warriors: (130) Cryptek: Eldrich Lance (35)<br /> <br /> Fast Attack<br /> 5 Canoptek Scarabs: (75)<br /> 5 Canoptek Scarabs: (75)<br /> <br /> Heavy Support<br /> Annihilation Barge: (90)<br /> Annihilation Barge: (90)<br /> 3 Canoptek Spyders: (150)<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 23:39:27]]> GMT</pubDate>
				<author><![CDATA[ alspal8me]]></author>
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				<title>Semi competitive 1500 necrons</title>
				<description><![CDATA[ Still looking for any help I can get on the second list have a couple of games coming up this weekend and would be appreciative of any input ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 01:30:28]]> GMT</pubDate>
				<author><![CDATA[ alspal8me]]></author>
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				<title>Semi competitive 1500 necrons</title>
				<description><![CDATA[ No, that seems okay.<br /> Too bad there's no way to get those two smaller units of Warriors into Ghost Arks, though. Two Arks following around one massive brick of Warriors lead by a ResOrb Lord is a HELL of a hard thing to get rid of.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 05:00:55]]> GMT</pubDate>
				<author><![CDATA[ skoffs]]></author>
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				<title>Semi competitive 1500 necrons</title>
				<description><![CDATA[ At 1750 I will do the 2 Ghost arks for sure. Thanks for all the help giving the list a go tonight against both Nids and Mech <span class="glossaryitem" onmouseover='gp(10);'>BA</span>]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 14:49:06]]> GMT</pubDate>
				<author><![CDATA[ alspal8me]]></author>
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