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		<title><![CDATA[Latest posts for the thread "1750 Eldar tournament list"]]></title>
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				<title>1750 Eldar tournament list</title>
				<description><![CDATA[ So, I'm going to a tournament soon with my near undefeated Eldar army, and I've made a few adjustments to try and make it more competative.<br /> <br /> Camerath Firhsone, Farseer Of Arash-Nahh, Last Pupil of Eldrad Ulthuan:<br /> = 210 pts<br /> <br /> Seer Council, 'Bards of Fate':<br /> 5 warlocks, 3 destructors, embolden, enhance<br /> = 175 pts                                                                                                                                              <br /> <br /> Dire Avenger Squad, 'Blade Wraiths':<br /> 9 Dire Avengers<br /> Exarch Eldashi with twin shuriken catapults, bladestorm<br /> = 152 pts<br /> <br /> Guardian Defender Squad, 'Craftworld's Virtue':<br /> 10 Guardians, scatter laser<br /> = 95 pts<br /> <br /> Storm Guardian Squad, 'Craftworld's Verdict':<br /> 10 Guardians, 2 flamers<br /> Warlock Illidae with destructor<br /> = 127 pts                                                                                                                                                 <br /> <br /> Fire Dragon Squad, 'Khain's Fury':<br /> 4 Fire Dragons<br /> Exarch Marsil with Firepike<br /> = 100 pts                                                                                                                                           <br /> <br /> Warp Spider Squad, 'Warp Shredders':<br /> 6 Warp Spiders<br /> Exarch Elenwé with powerblades, dual death spinners<br /> = 181 pts                                                                                                                                                 <br /> <br /> Warwalker Squadron, 'Star's Fury':<br /> 2 Warwalkers with 2 scatterlasers<br /> = 120 pts<br /> <br /> Dark Reaper Squad, 'Death's Glare':<br /> 3 Dark Reapers<br /> Exarch Nexaris with tempest launcher, fast shot<br /> = 192 pts                                                                                                                                                 <br /> <br /> Wave Serpent 'Deliverance':<br /> Shuriken cannon, twin-linked missile launcher<br /> = 130 pts<br /> <br /> Wave Serpent 'Immaterial Lance':<br /> Shuriken cannon, twin-linked missile launcher<br /> = 130 pts<br /> <br /> Wave Serpent 'Fury of the Stars':<br /> Shuriken cannon, twin-linked missile launcher<br /> = 130 pts<br /> <br /> <br /> Normally, I'd run wraithguard and rangers instead of the guardians and walkers.<br /> <br /> But what you guy's think? See any fatal flaw?<br /> <br /> Cheers<br /> <br /> <br /> Von Chogg]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 02:05:57]]> GMT</pubDate>
				<author><![CDATA[ Von Chogg]]></author>
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				<title>1750 Eldar tournament list</title>
				<description><![CDATA[ your fluff really aggravates me<br /> <br /> The List is fine, although I dont understand why you only have 3 wave serpents, when you need 5. <br /> <br /> I guess your storm guardians are hoofing it? They wont do anything. <br /> <br /> Besides that its "ok"<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 06:27:57]]> GMT</pubDate>
				<author><![CDATA[ Smitty0305]]></author>
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				<title>1750 Eldar tournament list</title>
				<description><![CDATA[ Appologies, just something me and my group do and this was just a copy and paste <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Eldrad, dragons and storms are in serpants. Guardians and avengers hoofing it, sticking to cover etc (dont have as many wave serpents and no points). Spiders and walkers cause general havoc with S6 spam. Council will get stuck in after i destroy any annoying things like assassins, and I've found em to be a decent anti-tank.<br /> <br /> Any suggestions other than 'more wave serpent'?<br /> <br /> Von Chogg]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 12:21:51]]> GMT</pubDate>
				<author><![CDATA[ Von Chogg]]></author>
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				<title>1750 Eldar tournament list</title>
				<description><![CDATA[ <blockquote><div><cite>Von Chogg wrote:</cite>Appologies, just something me and my group do and this was just a copy and paste <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Eldrad, dragons and storms are in serpants. Guardians and avengers hoofing it, sticking to cover etc (dont have as many wave serpents and no points). Spiders and walkers cause general havoc with S6 spam. Council will get stuck in after i destroy any annoying things like assassins, and I've found em to be a decent anti-tank.<br /> <br /> Any suggestions other than 'more wave serpent'?<br /> <br /> Von Chogg</div></blockquote><br /> <br /> You have to ask yourself a question. What does the great amplifier (call me Eldrad) amplifies? He is in a serpant aiming for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> without being able to guide walkers while he is surrounded by too few warlocks.  If your council gets caught in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> with a termi or two then its gonna stay there all game long. What I would like to see is council getting beefed up by a couple of bodies and a unit that can unlock it from <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, like harlies or banshees. <br /> <br /> Otherwise it is fine.]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 12:39:31]]> GMT</pubDate>
				<author><![CDATA[ Capamaru]]></author>
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				<title>1750 Eldar tournament list</title>
				<description><![CDATA[ <blockquote><div><cite>Capamaru wrote:</cite><blockquote><div><cite>Von Chogg wrote:</cite>Appologies, just something me and my group do and this was just a copy and paste <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Eldrad, dragons and storms are in serpants. Guardians and avengers hoofing it, sticking to cover etc (dont have as many wave serpents and no points). Spiders and walkers cause general havoc with S6 spam. Council will get stuck in after i destroy any annoying things like assassins, and I've found em to be a decent anti-tank.<br /> <br /> Any suggestions other than 'more wave serpent'?<br /> <br /> Von Chogg</div></blockquote><br /> <br /> You have to ask yourself a question. What does the great amplifier (call me Eldrad) amplifies? He is in a serpant aiming for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> without being able to guide walkers while he is surrounded by too few warlocks.  If your council gets caught in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> with a termi or two then its gonna stay there all game long. What I would like to see is council getting beefed up by a couple of bodies and a unit that can unlock it from <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, like harlies or banshees. <br /> <br /> Otherwise it is fine.</div></blockquote><br /> <br /> Well usually, Eldrad stays in the back lines guiding and dooming from the safety of his serpent, then rushes forwards to kill tanks if need be etc. I don't send him head long into termies, I just gun them down, and usually use wraithguard for it  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> But without them I'll just mass firepower combined with guide and doom. Truth be told termies are noramally a thorn in my side, but I've managed to kill 20 assault ones with shrike and win the game by a landslide.<br /> <br /> Von Chogg]]></description>
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				<pubDate><![CDATA[Wed, 9 May 2012 12:55:42]]> GMT</pubDate>
				<author><![CDATA[ Von Chogg]]></author>
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				<title>Re:1750 Eldar tournament list</title>
				<description><![CDATA[ They only thing in your list that can "reliably" shoot at termies hoping to take some down are fire dragons and they are too few. If your councils gets in combat (even simple marines will do the work) it becomes bogged down. Beef up the potential of it or use an unlocking unit. Removing reapers will save you some points.]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 07:49:50]]> GMT</pubDate>
				<author><![CDATA[ Capamaru]]></author>
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				<title>1750 Eldar tournament list</title>
				<description><![CDATA[ Does anyone ever take an Avatar and put him in the middle of a Seer Council anymore? That used to be a popular tactic when I played Eldar years ago]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 08:44:56]]> GMT</pubDate>
				<author><![CDATA[ Reivax26]]></author>
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