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		<title><![CDATA[Latest posts for the thread "Ork entirely meched 2000 point list"]]></title>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ So I have found some troubles in my old list and couldn't really change it a little to make anything better. I entirely reworked my list and here is what I have.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Big mek (<span class="glossaryitem" onmouseover='gp(163);'>kff</span>)-85<br /> <br /> Troops<br /> 6 squads of 12 boys led my <span class="glossaryitem" onmouseover='gp(260);'>bp</span>/<span class="glossaryitem" onmouseover='gp(107);'>pk</span> nob.<br /> all squads are in trukks that each have red paint and rams-942 total<br /> <br /> Fast Attack<br /> 2 warbuggies <span class="glossaryitem" onmouseover='gp(126);'>tl</span> rokkits-70<br /> <br /> 2 warbuggies <span class="glossaryitem" onmouseover='gp(126);'>tl</span> rokkits-70<br /> <br /> 2 warbuggies <span class="glossaryitem" onmouseover='gp(126);'>tl</span> rokkits-70<br /> <br /> Elites<br /> 3 meganobs<br /> battlewagon with 4 rokkits-250<br /> <br /> 3 meganobs<br /> battlewagon with 4 rokkits-250<br /> <br /> 3 meganobs<br /> battlewagon with 4 rokkits-250<br /> <br /> So there it is. A new spin on orks. With 12 normal and 6 <span class="glossaryitem" onmouseover='gp(126);'>tl</span> rokkits I'm not worried about anti tank. Most hordes can be mopped up by boys. Meganobz work as filler or as distraction. C&C appreciated. What will this struggle against? How to make it better? How to spend the last 13 points? Thanks]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 04:02:44]]> GMT</pubDate>
				<author><![CDATA[ Grimgar314]]></author>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ 4 Rokkit launchas on Battlewagons are overkill with rokkits.  At 130 points each, they cost the same as my preferred load-out:<br /> <br /> 130 - Battlewagon w/deffrolla, <span class="glossaryitem" onmouseover='gp(6);'>AP</span>, GR, Big shoota<br /> <br /> The weapon is solely to prevent a weapon destroyed becoming an immobilized result.  10 points for a <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2 S8 shot is too much for me, and if you ARE going to put rokkits on a battlewagon, always make the first a Kannon.  Same price, 36" range, and can also fire frag shells(S4 AP5 blast) which can be fired defensively.<br /> <br /> Go full speed at 12"(can't fire weapons), disembark troops when within assault range, then steamroll.  You'll often be moving more than 6", so often won't get a chance to shoot.  1d6 automatic S10 hits beats 4 BS2 S8 shots.<br /> <br /> I find 1 <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> inadequate for 3 Battlewagons, 6 trukks, and 6 rokkit buggies.<br /> <br /> I'd drop <span class="glossaryitem" onmouseover='gp(629);'>RPJ</span> from all the trukks and spend 40 points on 8 kombi shoota/skorchas for the meganobz.<br /> <br /> Incidentally, 870 points buys you 3 battlewagons with the above options, and 3 x 20 boyz, nob upgrade w/<span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>.  That's my basic skeleton for a battlewagon rush.  That switch nets you another 72 points, which would buy you another <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> with the remaining 13 <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Best of luck!]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 06:07:26]]> GMT</pubDate>
				<author><![CDATA[ Brother Taurinus]]></author>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ Your single Big Mek isn't going to cover all those vehicles. You will need another.<br /> <br /> Boyz in Trukks are extremely fragile. The Trukk is very weak and having small number of Boyz in means they won't be fearless for long. Plus you don't need red paint job when you can move 18".<br /> <br /> The Battlewagons do not need 4 rokkits, they will have to stay static to fire all of them, which isn't what you want as the Meganobz want to go forward to mash stuff up. The Battlewagons should have a single weapon, deffrolla, red paint job and boarding plank.<br /> <br /> Also, you don't really have a huge amount of anti tank. The rokkits on the Battlewagons will only hit 4 times and the Warbuggy rokkits will hit 3 times, that's only 7 rokkits hitting. Factor in that your Warbuggies will be going down quickly as they are in squadrons so a weapon destroyed result will wreck them. ]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 14:29:29]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Re:Ork entirely meched 2000 point list</title>
				<description><![CDATA[ Drop one wagon, and add another <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> mech and put defrollas on the 2 remaining wagons.<br /> <br /> take all rokkits off the wagons and use the points to run 3 squads of 3 buggies, or Kannons on wagons work pretty well too.<br /> <br /> 3 meganobs are a bit underwhelming <span class="glossaryitem" onmouseover='gp(72);'>imo</span>. You might be better off w 3-5 <span class="glossaryitem" onmouseover='gp(710);'>Manz</span> in one wagon, and some sort of Nob squad in the other that has a few <span class="glossaryitem" onmouseover='gp(389);'>BC</span>'s and <span class="glossaryitem" onmouseover='gp(260);'>BP</span>+waaagh banner.  even if you can only get one or two klaws in the unit.  something like<br /> <br /> Nob <span class="glossaryitem" onmouseover='gp(107);'>PK</span> Waaggh <br /> Nob <span class="glossaryitem" onmouseover='gp(389);'>BC</span> <span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> Nob <span class="glossaryitem" onmouseover='gp(389);'>BC</span><br /> <br /> Just to save some points and get your other wagon and solve the leadership problem.  At least the regular nobs can survive a round of combat without failing a leadership 7 test and will hit on 3's.  It's not necesarrily a better unit but will save some points.]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 18:25:19]]> GMT</pubDate>
				<author><![CDATA[ Grots R OP]]></author>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ hey thanks for all the feedback. I realise all the flaws in this list. It was theoretical and I wanted opinions, thanks for sharing. I guess this list won't work very well.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 05:09:49]]> GMT</pubDate>
				<author><![CDATA[ Grimgar314]]></author>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ Actually, it's a great start.....just needs a few tweaks if you want it stronger.]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 10:42:13]]> GMT</pubDate>
				<author><![CDATA[ Brother Taurinus]]></author>
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				<title>Re:Ork entirely meched 2000 point list</title>
				<description><![CDATA[ battlewagons with rokits kills me you need 5's to hit 5!!!!! why would you waste points for that when its only good for LIGHT vehicals it can glance a armor 14 i would load it with a kannon and 4 big shootas as shooting i would never get rokits]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 14:28:00]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ I disagree with massive amounts of weapons on battlewagons.  Their biggest weapon is mobility, for they are the ultimate delivery system......for boyz, and deffrollas.  With this in mind, they need to be moving.]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 15:12:10]]> GMT</pubDate>
				<author><![CDATA[ Brother Taurinus]]></author>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ I like taking a kannon and a bshoota on my wagons.  They work well together.  I have found anyways.  <br /> <br /> Rokkits should be left to the buggies. <span class="glossaryitem" onmouseover='gp(71);'>imho</span> <br /> <br /> I agree, it is a pretty good start.  And with the ideas that brother and mercer have said, you will have no problems with upgrading the list.  ]]></description>
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				<pubDate><![CDATA[Sun, 13 May 2012 05:34:26]]> GMT</pubDate>
				<author><![CDATA[ balsak_da_mighty]]></author>
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				<title>Re:Ork entirely meched 2000 point list</title>
				<description><![CDATA[ <blockquote><div><cite>jbsnv wrote:</cite>battlewagons with rokits kills me you need 5's to hit 5!!!!! why would you waste points for that when its only good for LIGHT vehicals it can glance a armor 14 i would load it with a kannon and 4 big shootas as shooting i would never get rokits</div></blockquote><br /> <br /> Ah, you and your "hating-on-ork-<span class="glossaryitem" onmouseover='gp(14);'>BS</span>" again. Do you even play orks? We hold the place of an amazingly shooty army! We are just that crazy that we can. 5s to hit? So what? We get to re-roll, giving us a relative BS4. If you keep your theory of "Don't take so many shooty things with orkz" you will find out that you are getting it all wrong. You WANT a lot of guns with orkz. not just to make-up for misses, but when they hit we HURT them. Light-vehicle only? Str8 is our strongest common weapon. The only thing that goes higher is the Shokk-attack-gun. So what are YOU talking about? Do you even know?<br /> -Sorry, Rant  <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 01:07:55]]> GMT</pubDate>
				<author><![CDATA[ Da Kommizzar]]></author>
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				<title>Re:Ork entirely meched 2000 point list</title>
				<description><![CDATA[ <blockquote><div><cite>Da Kommizzar wrote:</cite><blockquote><div><cite>jbsnv wrote:</cite>battlewagons with rokits kills me you need 5's to hit 5!!!!! why would you waste points for that when its only good for LIGHT vehicals it can glance a armor 14 i would load it with a kannon and 4 big shootas as shooting i would never get rokits</div></blockquote><br /> <br /> Ah, you and your "hating-on-ork-<span class="glossaryitem" onmouseover='gp(14);'>BS</span>" again. Do you even play orks? We hold the place of an amazingly shooty army! We are just that crazy that we can. 5s to hit? So what? We get to re-roll, giving us a relative BS4. If you keep your theory of "Don't take so many shooty things with orkz" you will find out that you are getting it all wrong. You WANT a lot of guns with orkz. not just to make-up for misses, but when they hit we HURT them. Light-vehicle only? Str8 is our strongest common weapon. The only thing that goes higher is the Shokk-attack-gun. So what are YOU talking about? Do you even know?<br /> -Sorry, Rant  <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0"></div></blockquote><br /> <br /> i do play orks it might just be my luck (seeing as i play daemons and blood angels <span class="glossaryitem" onmouseover='gp(69);'>ig</span> and orks and i cant hit a damn things on a +3)  yes i do know and i hate ork <span class="glossaryitem" onmouseover='gp(14);'>bs</span> 5 i cant hit a damn thing with it and unless its used by grots i wont use it for shooting unless it was cheap such as a big shoota or burna or mabe a loota for its usefullness but i would almost never make an ork 100% shooty<br /> <br /> (another instence of my luck im fighting guardsmen with a blood thurster with <span class="glossaryitem" onmouseover='gp(149);'>ws</span> 10 and i miss all 7 attacks) (i think 7)]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 01:16:48]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ I have said this before to you (not word-for-word), and I will say it again: You have fallen out of favour of the Dice Gods you worshipper of Khorne!<br /> <br /> SEND YOUR DICE <span class="glossaryitem" onmouseover='gp(421);'>TO</span> THE BOWELS OF HADES]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 01:27:44]]> GMT</pubDate>
				<author><![CDATA[ Da Kommizzar]]></author>
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				<title>Ork entirely meched 2000 point list</title>
				<description><![CDATA[ <img src="http://www.50centloseweight.com" border="0" /><br /> quote=Grimgar314]hey thanks for all the feedback. I realise all the flaws in this list. It was theoretical and I wanted opinions, thanks for sharing. I guess this list won't work very well.</div></blockquote><br /> That's good stuff]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 02:05:50]]> GMT</pubDate>
				<author><![CDATA[ guestgue12]]></author>
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